1 function dfDrawFont(kage, polygons, a1, a2, a3, x1, y1, x2, y2, x3, y3, x4, y4){
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2 var tx1, tx2, tx3, tx4, ty1, ty2, ty3, ty4, v;
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5 if(kage.kShotai == kage.kMincho){
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12 if(y1 < y2){ v = 1; } else{ v = -1; }
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14 ty1 = y2 - kage.kMage * v;
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17 if(x1 < x2){ v = 1; } else{ v = -1; }
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18 tx1 = x2 - kage.kMage * v;
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22 rad = Math.atan((y2 - y1) / (x2 - x1));
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23 if(x1 < x2){ v = 1; } else{v = -1; }
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24 tx1 = x2 - kage.kMage * Math.cos(rad) * v;
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25 ty1 = y2 - kage.kMage * Math.sin(rad) * v;
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27 cdDrawLine(kage, polygons, x1, y1, tx1, ty1, a2, 1);
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28 cdDrawCurve(kage, polygons, tx1, ty1, x2, y2, x2 - kage.kMage, y2, 1, 14);
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31 cdDrawLine(kage, polygons, x1, y1, x2, y2, a2, a3);
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39 ty1 = y3 - kage.kMage;
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42 tx1 = x3 - kage.kMage;
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46 rad = Math.atan((y3 - y2) / (x3 - x2));
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47 if(x2 < x3){ v = 1; } else{ v = -1; }
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48 tx1 = x3 - kage.kMage * Math.cos(rad) * v;
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49 ty1 = y3 - kage.kMage * Math.sin(rad) * v;
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51 cdDrawCurve(kage, polygons, x1, y1, x2, y2, tx1, ty1, a2, 1);
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52 cdDrawCurve(kage, polygons, tx1, ty1, x3, y3, x3 - kage.kMage, y3, 1, 14);
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55 cdDrawCurve(kage, polygons, x1, y1, x2, y2, x3, y3, a2, 15);
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58 cdDrawCurve(kage, polygons, x1, y1, x2, y2, x3, y3, a2, a3);
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64 if(y1 < y2){ v = 1; } else{ v = -1; }
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66 ty1 = y2 - kage.kMage * v;
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69 if(x1 < x2){ v = 1; } else{ v = -1; }
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70 tx1 = x2 - kage.kMage * v;
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74 rad = Math.atan((y2 - y1) / (x2 - x1));
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75 if(x1 < x2){ v = 1; } else{ v = -1; }
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76 tx1 = x2 - kage.kMage * Math.cos(rad) * v;
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77 ty1 = y2 - kage.kMage * Math.sin(rad) * v;
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80 if(y2 < y3){ v = 1; } else{ v = -1; }
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82 ty2 = y2 + kage.kMage * v;
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85 if(x2 < x3){ v = 1; } else { v = -1; }
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86 tx2 = x2 + kage.kMage * v;
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90 rad = Math.atan((y3 - y2) / (x3 - x2));
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91 if(x2 < x3){ v = 1; } else{ v = -1; }
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92 tx2 = x2 + kage.kMage * Math.cos(rad) * v;
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93 ty2 = y2 + kage.kMage * Math.sin(rad) * v;
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95 tx3 = x3 - kage.kMage;
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97 tx4 = x3 + kage.kMage * 0.5;
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98 ty4 = y3 - kage.kMage * 2;
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100 cdDrawLine(kage, polygons, x1, y1, tx1, ty1, a2, 1);
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101 cdDrawCurve(kage, polygons, tx1, ty1, x2, y2, tx2, ty2, 1, 1);
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102 cdDrawLine(kage, polygons, tx2, ty2, tx3, ty3, 6, 5); // bolder by force
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106 if(y1 < y2){ v = 1; } else { v = -1; }
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108 ty1 = y2 - kage.kMage * v;
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111 if(x1 < x2){ v = 1; } else{ v = -1; }
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112 tx1 = x2 - kage.kMage * v;
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116 rad = Math.atan((y2 - y1) / (x2 - x1));
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117 if(x1 < x2){ v = 1; } else{ v = -1; }
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118 tx1 = x2 - kage.kMage * Math.cos(rad) * v;
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119 ty1 = y2 - kage.kMage * Math.sin(rad) * v;
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122 if(y2 < y3){ v = 1; } else{ v = -1; }
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124 ty2 = y2 + kage.kMage * v;
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127 if(x2 < x3){ v = 1; } else{ v = -1; }
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128 tx2 = x2 + kage.kMage * v;
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132 rad = Math.atan((y3 - y2) / (x3 - x2));
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133 if(x2 < x3){ v = 1; } else{ v = -1; }
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134 tx2 = x2 + kage.kMage * Math.cos(rad) * v;
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135 ty2 = y2 + kage.kMage * Math.sin(rad) * v;
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137 cdDrawLine(kage, polygons, x1, y1, tx1, ty1, a2, 1);
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138 cdDrawCurve(kage, polygons, tx1, ty1, x2, y2, tx2, ty2, 1, 1);
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139 cdDrawLine(kage, polygons, tx2, ty2, x3, y3, 6, a3); // bolder by force
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144 /* only implimented for gothic
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145 tx1 = x4 - kage.kMage;
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147 tx2 = x4 + kage.kMage * 0.5;
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148 ty2 = y4 - kage.kMage * 2;
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150 cdDrawBezier(kage, polygons, x1, y1, x2, y2, x3, y3, x4, y4, a2, 15);
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152 if(a2 == 7 || a3 == 7){
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153 cdDrawCurve(x1, y1, x2, y2, (x2 + x3) / 2, (y2 + y3) / 2, a2, 17);
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154 cdDrawCurve((x2 + x3) / 2, (y2 + y3) / 2, x3, y3, x4, y4, 17, 15);
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157 cdDrawCurve(x1, y1, x2, y2, (x2 + x3) / 2, (y2 + y3) / 2, a2, 8);
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158 cdDrawCurve((x2 + x3) / 2, (y2 + y3) / 2, x3, y3, x4, y4, 1, 15);
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163 cdDrawBezier(kage, polygons, x1, y1, x2, y2, x3, y3, x4, y4, a2, a3);
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165 if(a2 == 7 || a3 == 7){
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166 cdDrawCurve(x1, y1, x2, y2, (x2 + x3) / 2, (y2 + y3) / 2, a2, 17);
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167 cdDrawCurve((x2 + x3) / 2, (y2 + y3) / 2, x3, y3, x4, y4, 17, a3);
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170 cdDrawCurve(x1, y1, x2, y2, (x2 + x3) / 2, (y2 + y3) / 2, a2, 8);
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171 cdDrawCurve((x2 + x3) / 2, (y2 + y3) / 2, x3, y3, x4, y4, 1, a3);
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177 cdDrawLine(kage, polygons, x1, y1, x2, y2, a2, 1);
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178 cdDrawCurve(kage, polygons, x2, y2, x3, y3, x4, y4, 1, 7);
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180 case 9: // may not be exist
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181 //kageCanvas[y1][x1] = 0;
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182 //kageCanvas[y2][x2] = 0;
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196 if(y1 < y2){ v = 1; } else{ v = -1; }
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198 ty1 = y2 - kage.kMage * v;
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201 if(x1 < x2){ v = 1; } else{ v = -1; }
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202 tx1 = x2 - kage.kMage * v;
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206 rad = Math.atan((y2 - y1) / (x2 - x1));
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207 if(x1 < x2){ v = 1; } else{ v = -1; }
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208 tx1 = x2 - kage.kMage * Math.cos(rad) * v;
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209 ty1 = y2 - kage.kMage * Math.sin(rad) * v;
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211 cdDrawLine(kage, polygons, x1, y1, tx1, ty1, a2, 1);
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212 cdDrawCurve(kage, polygons, tx1, ty1, x2, y2, x2 - kage.kMage * 2, y2 - kage.kMage * 0.5, 1, 0);
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215 cdDrawLine(kage, polygons, x1, y1, x2, y2, a2, a3);
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223 ty1 = y3 - kage.kMage;
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226 tx1 = x3 - kage.kMage;
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230 rad = Math.atan((y3 - y2) / (x3 - x2));
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231 if(x2 < x3){ v = 1; } else{ v = -1; }
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232 tx1 = x3 - kage.kMage * Math.cos(rad) * v;
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233 ty1 = y3 - kage.kMage * Math.sin(rad) * v;
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235 cdDrawCurve(kage, polygons, x1, y1, x2, y2, tx1, ty1, a2, 1);
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236 cdDrawCurve(kage, polygons, tx1, ty1, x3, y3, x3 - kage.kMage * 2, y3 - kage.kMage * 0.5, 1, 0);
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239 tx1 = x3 + kage.kMage;
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241 tx2 = tx1 + kage.kMage * 0.5;
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242 ty2 = y3 - kage.kMage * 2;
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243 cdDrawCurve(kage, polygons, x1, y1, x2, y2, x3, y3, a2, 1);
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244 cdDrawCurve(kage, polygons, x3, y3, tx1, ty1, tx2, ty2, 1, 0);
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247 cdDrawCurve(kage, polygons, x1, y1, x2, y2, x3, y3, a2, a3);
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253 if(y1 < y2){ v = 1; } else{ v = -1; }
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255 ty1 = y2 - kage.kMage * v;
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258 if(x1 < x2){ v = 1; } else{ v = -1; }
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259 tx1 = x2 - kage.kMage * v;
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263 rad = Math.atan((y2 - y1) / (x2 - x1));
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264 if(x1 < x2){ v = 1; } else{ v = -1; }
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265 tx1 = x2 - kage.kMage * Math.cos(rad) * v;
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266 ty1 = y2 - kage.kMage * Math.sin(rad) * v;
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269 if(y2 < y3){ v = 1; } else{ v = -1; }
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271 ty2 = y2 + kage.kMage * v;
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274 if(x2 < x3){ v = 1; } else{ v = -1; }
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275 tx2 = x2 + kage.kMage * v;
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279 rad = Math.atan((y3 - y2) / (x3 - x2));
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280 if(x2 < x3){ v = 1; } else{ v = -1; }
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281 tx2 = x2 + kage.kMage * Math.cos(rad) * v;
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282 ty2 = y2 + kage.kMage * Math.sin(rad) * v;
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284 tx3 = x3 - kage.kMage;
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286 tx4 = x3 + kage.kMage * 0.5;
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287 ty4 = y3 - kage.kMage * 2;
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289 cdDrawLine(kage, polygons, x1, y1, tx1, ty1, a2, 1);
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290 cdDrawCurve(kage, polygons, tx1, ty1, x2, y2, tx2, ty2, 1, 1);
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291 cdDrawLine(kage, polygons, tx2, ty2, tx3, ty3, 1, 1);
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292 cdDrawCurve(kage, polygons, tx3, ty3, x3, y3, tx4, ty4, 1, 0);
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296 if(y1 < y2){ v = 1; } else{ v = -1; }
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298 ty1 = y2 - kage.kMage * v;
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301 if(x1 < x2){ v = 1; } else{ v = -1; }
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302 tx1 = x2 - kage.kMage * v;
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306 rad = Math.atan((y2 - y1) / (x2 - x1));
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307 if(x1 < x2){ v = 1; } else{ v = -1; }
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308 tx1 = x2 - kage.kMage * Math.cos(rad) * v;
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309 ty1 = y2 - kage.kMage * Math.sin(rad) * v;
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312 if(y2 < y3){ v = 1; } else{ v = -1; }
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314 ty2 = y2 + kage.kMage * v;
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317 if(x2 < x3){ v = 1; } else{ v = -1; }
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318 tx2 = x2 + kage.kMage * v;
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322 rad = Math.atan((y3 - y2) / (x3 - x2));
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323 if(x2 < x3){ v = 1; } else{ v = -1; }
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324 tx2 = x2 + kage.kMage * Math.cos(rad) * v;
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325 ty2 = y2 + kage.kMage * Math.sin(rad) * v;
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328 cdDrawLine(kage, polygons, x1, y1, tx1, ty1, a2, 1);
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329 cdDrawCurve(kage, polygons, tx1, ty1, x2, y2, tx2, ty2, 1, 1);
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330 cdDrawLine(kage, polygons, tx2, ty2, x3, y3, 1, a3);
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335 tx1 = x4 - kage.kMage;
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337 tx2 = x4 + kage.kMage * 0.5;
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338 ty2 = y4 - kage.kMage * 2;
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340 cdDrawCurve(x1, y1, x2, y2, (x2 + x3) / 2, (y2 + y3) / 2, a2, 1);
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341 cdDrawCurve((x2 + x3) / 2, (y2 + y3) / 2, x3, y3, tx1, ty1, 1, 1);
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343 cdDrawBezier(kage, polygons, x1, y1, x2, y2, x3, y3, tx1, ty1, a2, 1);
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344 cdDrawCurve(kage, polygons, tx1, ty1, x4, y4, tx2, ty2, 1, 0);
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348 cdDrawCurve(x1, y1, x2, y2, (x2 + x3) / 2, (y2 + y3) / 2, a2, 1);
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349 cdDrawCurve((x2 + x3) / 2, (y2 + y3) / 2, x3, y3, x4, y4, 1, a3);
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351 cdDrawBezier(kage, polygons, x1, y1, x2, y2, x3, y3, x4, y4, a2, a3);
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355 cdDrawLine(kage, polygons, x1, y1, x2, y2, a2, 1);
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356 cdDrawCurve(kage, polygons, x2, y2, x3, y3, x4, y4, 1, a3);
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358 case 9: // may not be exist
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359 //kageCanvas[y1][x1] = 0;
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360 //kageCanvas[y2][x2] = 0;
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