1 Building and Installing XEmacs on Windows NT
7 The port was made much easier by the groundbreaking work of Geoff Voelker
8 and others who worked on the GNU Emacs port to NT. Their version is available
9 from http://www.cs.washington.edu/homes/voelker/ntemacs.html
11 To get it working you will need:
13 1. You will need Visual C++ V4.0 or later to compile everything. Personally we
14 have tested V4.0, V4.2 and V5.0.
15 Note that Visual C++ assumes a couple of environment variables INCLUDE and
16 LIB to be set which specify the location of the includes and libraries.
17 Your PATH environment variable also needs to include the DevStudio vc\bin
18 and sharedide\bin directories.
19 Visual C++ V5.0 installs a batch file called vcvars32.bat in
20 c:\Program Files\DevStudio\VC\bin\ (or wherever you installed it) that you
21 can run before building to set up all of these environment variables.
23 2. Grab the latest XEmacs source from ftp.xemacs.org if necessary. All Win32
24 support is in the nt\ subdirectory. You'll also need the xemacs-base
25 package from the binary-packages subdirectory and you'll probably also
26 want at least the edit-utils, text-modes, fsf-compat, cc-mode,
27 prog-modes and xemacs-devel packages.
28 Unpack the packages into, say, "c:\Program Files\XEmacs\xemacs-packages".
30 3. At this point you can select X or Win32 native GUI support.
32 If you want to build for native GUI:
34 1. If you want XPM image and toolbar support grab the latest version of the
35 xpm sources (xpm-3.4k.tar.gz at time of writing) and unpack them somewhere.
36 Copy nt\xpm.mak from the xemacs sources to the lib subdirectory of the
37 xpm sources, cd to that directory and build xpm with 'nmake -f xpm.mak'.
39 2. You probably also want PNG image support. Grab the latest versions of zlib
40 and libpng (zlib-1.1.3 and libpng-1.0.2 at time of writing), unpack them
41 somewhere and read the respective READMEs for details on how to build them.
42 The following build procedure works for zlib-1.1.3 and libpng-1.0.2:
44 cd to the zlib directory, type 'copy msdos\makefile.w32 Makefile' and
47 cd to the libpng directory, rename or move the zlib directory to ..\zlib
48 and type 'nmake -f scripts\makefile.w32'.
50 3. If you want TIFF support, grap the latest version of libtiff (tiff-v3.4
51 at time of writing) and unpack it somewhere. Copy nt\tiff.mak from the
52 xemacs sources to the contrib\winnt subdirectory of the tiff sources,
53 cd to that directory and build libtiff with 'nmake -f tiff.mak'. Note:
54 tiff.mak has only been verified to work under WinNT, not Win95 or 98.
55 However, the lastest distribution of libtiff includes a
56 contrib\win95\makefile.w95; that might work.
58 4. If you want JPEG support grab the latest version of jpegsrc (jpeg-6b at
59 time of writing) and read the README for details on how to build it.
61 5. cd to the nt subdirectory of the xemacs distribution and build xemacs:
62 `nmake install -f xemacs.mak`, but read on before hitting Enter.
64 6. If you're building with XPM support, add this to the nmake command line:
65 HAVE_XPM=1 XPM_DIR="x:\location\of\your\xpm\sources"
66 and similarly for JPEG and TIFF support.
68 If you're building with PNG support, add this to the nmake command line:
69 HAVE_PNG=1 PNG_DIR="x:\location\of\your\png\sources"
70 ZLIB_DIR="x:\location\of\your\zlib\sources"
72 If you want to build with GIF support, add this to the nmake command line:
75 7. By default, XEmacs will expect to find its packages in the subdirectories
76 "site-packages", "mule-packages" and "xemacs-packages" under the package
77 prefix directory "c:\Program Files\XEmacs". If you want it to look for
78 these subdirectories elsewhere, add this to the nmake command line:
79 PACKAGE_PREFIX="x:\your\package\directory"
80 If you change your mind and want to alter the package prefix directory
81 after you've built XEmacs, delete the file .\obj\emacs.obj and rebuild with
82 the new PACKAGE_PREFIX.
84 8. By default, XEmacs will be installed in directories under the directory
85 "c:\Program Files\XEmacs\XEmacs-21.0". If you want to install it elsewhere,
86 add this to the nmake command line:
87 INSTALL_DIR="x:\your\installation\directory"
89 9. Now you can press Enter. nmake will build temacs, the DOC file, update the
90 elc's, dump xemacs and install the relevant files in the directories under
91 the installation directory. Unless you set INSTALL_DIR above, the file that
92 you should run to start XEmacs will be installed as
93 "c:\Program Files\XEmacs\XEmacs-21.0\i386-pc-win32\runemacs.exe". You may
94 want to create a shortcut to that file from your Desktop or Start Menu.
96 10. The build process always creates debugging and "Source Browser" information
97 in the source tree for use with MS DevStudio. If you actually want to debug
98 XEmacs you should run XEmacs from the source directory instead of from the
99 installation directory. You should probably also build a debug version of
100 XEmacs; to do this start with a clean source tree and add DEBUG_XEMACS=1 to
101 the nmake command line. You probably don't want to install your debug build
102 so you should tell nmake to build the 'all' target instead of the 'install'
105 To make use of the debugging and "Source Browser" information, create a new
106 "console" project in MS DevStudio and, under Project/Settings, set:
107 Debug: executable name = full path of src\xemacs.exe
108 Link: output file name = full path of src\temacs.exe
109 Browse Info: browse info file name = full path of src\temacs.bsc
110 Remember to close the Source Browser file in DevStudio before rebuilding.
113 If you want support for X you will need:
115 1. An X server. MI/X is available on the Internet for free; It is
116 available from: http://www.microimages.com/www/html/freestuf/mixdlfrm.htm
118 2. The MIT X11R6.3 libraries available from: ftp.x.org
120 3. You'll need to compile the MIT libraries without multi-thread support.
121 To do this, there is an example Win32.cf and site.def provided which
122 set the relevant flags. You will also need to apply the patch in
123 nt/X11.patch in the xc/lib/X11 directory which will fix the DLL definition
124 file. Once compiled and installed, you will need to apply the following
125 patch to Xmd.h. This is messy and better solutions would be appreciated.
127 4. Goto 2 under 'native GUI' above and add this to the nmake command line:
128 HAVE_X=1 X11_DIR=x:\root\directory\of\your\X11\installation
130 --- Xmd.h~ Thu Jun 08 23:20:40 1995
131 +++ Xmd.h Sun Mar 16 13:09:10 1997
133 typedef CARD16 BITS16;
142 Please look at the TODO list for the current list of problems and people
145 Any other problems you need clarified, please email us and we will endeavour
146 to provide any assistance we can:
148 The XEmacs NT Mailing List: xemacs-nt@xemacs.org
149 Subscribe address: xemacs-nt-request@xemacs.org