\r
function adjustUroko(strokesArray){ // strokesArray\r
for(var i = 0; i < strokesArray.length; i++){\r
- if(strokesArray[i][0] == 1 && strokesArray[i][2] == 0){ // \8fc\82Í\83E\83\8d\83R\82È\82¢\82Ì\82Å\96³\8e\8b\81B\82Å\82à\8cv\8eZ\97Ê\82ª\96³\91Ê\r
+ if(strokesArray[i][0] == 1 && strokesArray[i][2] == 0){ // no operation for TATE\r
for(var k = 0; k < this.kAdjustUrokoLengthStep; k++){\r
var tx, ty, tlen;\r
- if(strokesArray[i][4] == strokesArray[i][6]){ // \89¡\r
+ if(strokesArray[i][4] == strokesArray[i][6]){ // YOKO\r
tx = strokesArray[i][5] - this.kAdjustUrokoLine[k];\r
ty = strokesArray[i][6] - 0.5;\r
tlen = strokesArray[i][5] - strokesArray[i][3];\r
this.kKakato = 3;\r
this.kL2RDfatten = 1.1;\r
this.kMage = 10;\r
+ this.kUseCurve = 0;\r
\r
- this.kAdjustKakatoL = ([14, 9, 5, 2]); // \92²\90®\8dÏ\82Ý\83J\83J\83g\97p 000,100,200,300\r
- this.kAdjustKakatoR = ([8, 6, 4, 2]); // \92²\90®\8dÏ\82Ý\83J\83J\83g\97p 000,100,200,300\r
- this.kAdjustKakatoRangeX = 20; // \89e\8b¿\94»\92è\8bé\8c`\82Ì\91å\82«\82³\r
- this.kAdjustKakatoRangeY = ([1, 19, 24, 30]); // \89e\8b¿\94»\92è\8bé\8c`\82Ì\91å\82«\82³\8b«\8aE\81i3\97Ì\88æ\81j\r
- this.kAdjustKakatoStep = 3; // \89e\8b¿\94»\92è\8bé\8c`\82Ì\92i\8aK\r
+ this.kAdjustKakatoL = ([14, 9, 5, 2]); // for KAKATO adjustment 000,100,200,300\r
+ this.kAdjustKakatoR = ([8, 6, 4, 2]); // for KAKATO adjustment 000,100,200,300\r
+ this.kAdjustKakatoRangeX = 20; // check area width\r
+ this.kAdjustKakatoRangeY = ([1, 19, 24, 30]); // 3 steps of checking\r
+ this.kAdjustKakatoStep = 3; // number of steps\r
\r
- this.kAdjustUrokoX = ([24, 20, 16, 12]); // \92²\90®\8dÏ\82Ý\83T\83C\83Y 000,100,200,300\r
- this.kAdjustUrokoY = ([12, 11, 9, 8]); // \92²\90®\8dÏ\82Ý\83T\83C\83Y 000,100,200,300\r
- this.kAdjustUrokoLength = ([22, 36, 50]); // \89e\8b¿\94»\92è\92·\82³\82Ì\92i\8aK\r
- this.kAdjustUrokoLengthStep = 3; // \89e\8b¿\94»\92è\92·\82³\82Ì\92i\8aK\r
- this.kAdjustUrokoLine = ([22, 26, 30]); // \8cð\8d·\82Ì\89e\8b¿\94»\92è\81BLength\82Æ\91Î\89\9e\r
+ this.kAdjustUrokoX = ([24, 20, 16, 12]); // for UROKO adjustment 000,100,200,300\r
+ this.kAdjustUrokoY = ([12, 11, 9, 8]); // for UROKO adjustment 000,100,200,300\r
+ this.kAdjustUrokoLength = ([22, 36, 50]); // length for checking\r
+ this.kAdjustUrokoLengthStep = 3; // number of steps\r
+ this.kAdjustUrokoLine = ([22, 26, 30]); // check for crossing. corresponds to length\r
\r
this.kBuhin = new Buhin();\r
\r