\r
cdDrawLine(kage, polygons, x1, y1, tx1, ty1, a2, 1);\r
cdDrawCurve(kage, polygons, tx1, ty1, x2, y2, tx2, ty2, 1 + (a2 - a2 % 1000) * 10, 1);\r
- if(tx3 - tx2 > 0){ // for closer position\r
+ if((x2 < x3 && tx3 - tx2 > 0) || (x2 > x3 && tx2 - tx3 > 0)){ // for closer position\r
cdDrawLine(kage, polygons, tx2, ty2, tx3, ty3, 6, 5); // bolder by force\r
}\r
}\r