newArray.push(polygon.array.shift());\r
while(polygon.array.length != 0){\r
var temp = polygon.array.shift();\r
- if(newArray[newArray.length - 1].x != temp.x ||\r
- newArray[newArray.length - 1].y != temp.y){\r
+ //if(newArray[newArray.length - 1].x != temp.x ||\r
+ // newArray[newArray.length - 1].y != temp.y){\r
newArray.push(temp);\r
- }\r
+ //}\r
}\r
if(newArray.length >= 3){\r
polygon.array = newArray;\r
}\r
Polygons.prototype.push = push;\r
\r
- function generateSVG(){ // string\r
+ function generateSVG(curve){ // string\r
var buffer = "";\r
- buffer += "<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" version=\"1.1\" baseProfile=\"full\" viewBox=\"0 0 199 199\">\n";\r
- buffer += "<g fill=\"black\">\n";\r
- for(var i = 0; i < this.array.length; i++){\r
- buffer += "<polygon points=\"";\r
- for(var j = 0; j < this.array[i].array.length; j++){\r
- buffer += this.array[i].array[j].x + "," + this.array[i].array[j].y + " ";\r
+ buffer += "<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" version=\"1.1\" baseProfile=\"full\" viewBox=\"0 0 200 200\" width=\"200\" height=\"200\">\n";\r
+ if(curve){\r
+ for(var i = 0; i < this.array.length; i++){\r
+ var mode = "L";\r
+ buffer += "<path d=\"M ";\r
+ buffer += this.array[i].array[0].x + "," + this.array[i].array[0].y + " ";\r
+ for(var j = 1; j < this.array[i].array.length; j++){\r
+ if(this.array[i].array[j].off == 1){\r
+ buffer += "Q ";\r
+ mode = "Q";\r
+ } else if(mode == "Q" && this.array[i].array[j - 1].off != 1){\r
+ buffer += "L ";\r
+ } else if(mode == "L" && j == 1){\r
+ buffer += "L ";\r
+ }\r
+ buffer += this.array[i].array[j].x + "," + this.array[i].array[j].y + " ";\r
+ }\r
+ buffer += "Z\" fill=\"black\" />\n";\r
+ }\r
+ buffer += "</svg>\n";\r
+ } else {\r
+ buffer += "<g fill=\"black\">\n";\r
+ for(var i = 0; i < this.array.length; i++){\r
+ buffer += "<polygon points=\"";\r
+ for(var j = 0; j < this.array[i].array.length; j++){\r
+ buffer += this.array[i].array[j].x + "," + this.array[i].array[j].y + " ";\r
+ }\r
+ buffer += "\" />\n";\r
}\r
- buffer += "\" />\n";\r
+ buffer += "</g>\n";\r
+ buffer += "</svg>\n";\r
}\r
- buffer += "</g>\n";\r
- buffer += "</svg>\n";\r
return buffer;\r
}\r
Polygons.prototype.generateSVG = generateSVG;\r
buffer += "%%CreationDate: " + new Date() + "\n";\r
buffer += "%%EndComments\n";\r
buffer += "%%EndProlog\n";\r
- buffer += "newpath\n";\r
\r
for(var i = 0; i < this.array.length; i++){\r
for(var j = 0; j < this.array[i].array.length; j++){\r
buffer += (this.array[i].array[j].x * 5) + " " + (1000 - this.array[i].array[j].y * 5 - 200) + " ";\r
if(j == 0){\r
- buffer += "moveto\n";\r
+ buffer += "newpath\nmoveto\n";\r
} else {\r
buffer += "lineto\n";\r
}\r
}\r
- buffer += "closepath\n";\r
+ buffer += "closepath\nfill\n";\r
}\r
- buffer += "fill\n";\r
buffer += "%%EOF\n";\r
return buffer;\r
}\r