/* Written by kkm on 12/24/97 */
-#ifndef _XEMACS_GUI_H_
-#define _XEMACS_GUI_H_
+#ifndef INCLUDED_gui_h_
+#define INCLUDED_gui_h_
-#ifdef HAVE_POPUPS
-int separator_string_p (CONST char *s);
+int separator_string_p (const Bufbyte *s);
void get_gui_callback (Lisp_Object, Lisp_Object *, Lisp_Object *);
+int gui_item_equal_sans_selected (Lisp_Object obj1, Lisp_Object obj2, int depth);
extern int popup_up_p;
+/************************************************************************/
+/* Image Instance Object */
+/************************************************************************/
+
/* This structure describes gui button,
menu item or submenu properties */
-struct gui_item
+struct Lisp_Gui_Item
{
+ struct lcrecord_header header;
Lisp_Object name; /* String */
Lisp_Object callback; /* Symbol or form */
+ Lisp_Object callback_ex; /* Form taking context arguments */
Lisp_Object suffix; /* String */
Lisp_Object active; /* Form */
Lisp_Object included; /* Form */
Lisp_Object style; /* Symbol */
Lisp_Object selected; /* Form */
Lisp_Object keys; /* String */
+ Lisp_Object accelerator; /* Char or Symbol */
+ Lisp_Object value; /* Anything you like */
};
-#define GUI_ITEM_LAST_GCPROED keys
-#define GUI_ITEM_GCPRO_COUNT \
- (slot_offset(struct gui_item, GUI_ITEM_LAST_GCPROED) / sizeof(Lisp_Object) + 1)
-
-/*
- * gui_item is a struct containing a bunch of Lisp_Object
- * members. We need to GC-protect all the member slots.
- * Rather than build a long chain of individual gcpro structs
- * that protect the slots individually, we protect all the
- * member slots by pretending the struct is an array. ANSI C
- * requires this hack to work, ugly though it is.
- */
-#define GCPRO_GUI_ITEM(pgui_item) \
- do { \
- Lisp_Object *gui_item_array = (Lisp_Object *) pgui_item; \
- GCPRO1 (gui_item_array[0]); \
- gcpro1.nvars = GUI_ITEM_GCPRO_COUNT; \
- } while (0);
-
-extern Lisp_Object Q_accelerator, Q_active, Q_config, Q_filter, Q_included;
-extern Lisp_Object Q_keys, Q_selected, Q_suffix, Qradio, Qtoggle;
-
-void gui_item_init (struct gui_item *pgui_item);
-void gui_item_add_keyval_pair (struct gui_item *pgui_item,
- Lisp_Object key, Lisp_Object val);
-void gui_parse_item_keywords (Lisp_Object item, struct gui_item *pgui_item);
-int gui_item_active_p (CONST struct gui_item *pgui_item);
-int gui_item_included_p (CONST struct gui_item *pgui_item, Lisp_Object into);
-unsigned int gui_item_display_flush_left (CONST struct gui_item *pgui_item,
+
+DECLARE_LRECORD (gui_item, Lisp_Gui_Item);
+#define XGUI_ITEM(x) XRECORD (x, gui_item, Lisp_Gui_Item)
+#define XSETGUI_ITEM(x, p) XSETRECORD (x, p, gui_item)
+#define GUI_ITEMP(x) RECORDP (x, gui_item)
+#define CHECK_GUI_ITEM(x) CHECK_RECORD (x, gui_item)
+#define CONCHECK_GUI_ITEM(x) CONCHECK_RECORD (x, gui_item)
+
+void gui_item_add_keyval_pair (Lisp_Object,
+ Lisp_Object key, Lisp_Object val,
+ Error_behavior errb);
+Lisp_Object gui_parse_item_keywords (Lisp_Object item);
+Lisp_Object gui_parse_item_keywords_no_errors (Lisp_Object item);
+void gui_add_item_keywords_to_plist (Lisp_Object plist, Lisp_Object gui_item);
+int gui_item_active_p (Lisp_Object);
+int gui_item_selected_p (Lisp_Object);
+Lisp_Object gui_item_list_find_selected (Lisp_Object gui_item_list);
+int gui_item_included_p (Lisp_Object, Lisp_Object into);
+Lisp_Object gui_item_accelerator (Lisp_Object gui_item);
+Lisp_Object gui_name_accelerator (Lisp_Object name);
+int gui_item_id_hash (Lisp_Object, Lisp_Object gui_item, int);
+unsigned int gui_item_display_flush_left (Lisp_Object pgui_item,
char* buf, Bytecount buf_len);
-unsigned int gui_item_display_flush_right (CONST struct gui_item *pgui_item,
+unsigned int gui_item_display_flush_right (Lisp_Object gui_item,
char* buf, Bytecount buf_len);
-#endif /* HAVE_POPUPS */
+Lisp_Object allocate_gui_item (void);
+void gui_item_init (Lisp_Object gui_item);
+Lisp_Object parse_gui_item_tree_children (Lisp_Object list);
+Lisp_Object copy_gui_item_tree (Lisp_Object arg);
+
+extern Lisp_Object Qmenu_no_selection_hook, Qdelete_dialog_box_hook;
+
+/* this is mswindows biased but reasonably safe I think */
+#define GUI_ITEM_ID_SLOTS 8
+#define GUI_ITEM_ID_MIN(s) (s * 0x2000)
+#define GUI_ITEM_ID_MAX(s) (0x1FFF + GUI_ITEM_ID_MIN (s))
+#define GUI_ITEM_ID_BITS(x,s) (((x) & 0x1FFF) + GUI_ITEM_ID_MIN (s))
+
+#define MAX_MENUITEM_LENGTH 128
-#endif /* _XEMACS_GUI_H_ */
+#endif /* INCLUDED_gui_h_ */