#define MIN_CHAR_DAIKANWA 0x00E00000
#define MAX_CHAR_DAIKANWA (MIN_CHAR_DAIKANWA + 50100) /* 0xE0FFFF */
+/*
#define MIN_CHAR_MOJIKYO_0 MIN_CHAR_DAIKANWA
#define MAX_CHAR_MOJIKYO_0 (MIN_CHAR_MOJIKYO_0 + 94 * 60 * 22)
+*/
+#define MIN_CHAR_CBETA 0x00E20000
+#define MAX_CHAR_CBETA 0x00E2FFFF
+#define MIN_CHAR_JEF_CHINA3 0x00E80000
+#define MAX_CHAR_JEF_CHINA3 0x00E8FFFF
-#define MIN_CHAR_94 0xE90940
+#define MIN_CHAR_94 0x00E90940
#define MAX_CHAR_94 (MIN_CHAR_94 + 94 * 80 - 1)
#define MIN_CHAR_96 (MIN_CHAR_94 + 94 * 80)
#define MAX_CHAR_96 (MIN_CHAR_96 + 96 * 80 - 1)
#define MAX_CHAR_MOJIKYO (MIN_CHAR_MOJIKYO + 94 * 60 * 22)
#define MIN_CHAR_GT 0x61000000
#define MAX_CHAR_GT (MIN_CHAR_GT + 66773)
-#define MIN_CHAR_JEF_CHINA3 0x62000000
-#define MAX_CHAR_JEF_CHINA3 0x6200FFFF
-#define MIN_CHAR_CBETA 0x62010000
-#define MAX_CHAR_CBETA 0x6201FFFF
Emchar decode_builtin_char (Lisp_Object charset, int code_point);