3 @node Edebug, , Compilation Errors, Top
8 Edebug is a source-level debugger for XEmacs Lisp programs that
9 provides the following features:
13 Step through evaluation, stopping before and after each expression.
16 Set conditional or unconditional breakpoints, install embedded
17 breakpoints, or a global break event.
20 Trace slow or fast stopping briefly at each stop point, or
24 Display expression results and evaluate expressions as if outside of
25 Edebug. Interface with the custom printing package
26 for printing circular structures.
29 Automatically reevaluate a list of expressions and
30 display their results each time Edebug updates the display.
33 Output trace info on function enter and exit.
36 Errors stop before the source causing the error.
39 Display backtrace without Edebug calls.
42 Allow specification of argument evaluation for macros and defining forms.
45 Provide rudimentary coverage testing and display of frequency counts.
49 The first three sections should tell you enough about Edebug to enable
53 * Using Edebug:: Introduction to use of Edebug.
54 * Instrumenting:: You must first instrument code.
55 * Edebug Execution Modes:: Execution modes, stopping more or less often.
56 * Jumping:: Commands to jump to a specified place.
57 * Edebug Misc:: Miscellaneous commands.
58 * Breakpoints:: Setting breakpoints to make the program stop.
59 * Trapping Errors:: trapping errors with Edebug.
60 * Edebug Views:: Views inside and outside of Edebug.
61 * Edebug Eval:: Evaluating expressions within Edebug.
62 * Eval List:: Automatic expression evaluation.
63 * Reading in Edebug:: Customization of reading.
64 * Printing in Edebug:: Customization of printing.
65 * Tracing:: How to produce tracing output.
66 * Coverage Testing:: How to test evaluation coverage.
67 * The Outside Context:: Data that Edebug saves and restores.
68 * Instrumenting Macro Calls:: Specifying how to handle macro calls.
69 * Edebug Options:: Option variables for customizing Edebug.
73 @subsection Using Edebug
75 To debug an XEmacs Lisp program with Edebug, you must first
76 @dfn{instrument} the Lisp code that you want to debug. If you want to
77 just try it now, load @file{edebug.el}, move point into a definition and
78 do @kbd{C-u C-M-x} (@code{eval-defun} with a prefix argument).
79 See @ref{Instrumenting} for alternative ways to instrument code.
81 Once a function is instrumented, any call to the function activates
82 Edebug. Activating Edebug may stop execution and let you step through
83 the function, or it may update the display and continue execution while
84 checking for debugging commands, depending on the selected Edebug
85 execution mode. The initial execution mode is @code{step}, by default,
86 which does stop execution. @xref{Edebug Execution Modes}.
88 Within Edebug, you normally view an XEmacs buffer showing the source of
89 the Lisp function you are debugging. This is referred to as the
90 @dfn{source code buffer}---but note that it is not always the same
91 buffer depending on which function is currently being executed.
93 An arrow at the left margin indicates the line where the function is
94 executing. Point initially shows where within the line the function is
95 executing, but you can move point yourself.
97 If you instrument the definition of @code{fac} (shown below) and then
98 execute @code{(fac 3)}, here is what you normally see. Point is at the
99 open-parenthesis before @code{if}.
103 =>@point{}(if (< 0 n)
109 The places within a function where Edebug can stop execution are called
110 @dfn{stop points}. These occur both before and after each subexpression
111 that is a list, and also after each variable reference.
112 Here we show with periods the stop points found in the function
118 .(* n. .(fac (1- n.).).).
122 While the source code buffer is selected, the special commands of Edebug
123 are available in it, in addition to the commands of XEmacs Lisp mode.
124 (The buffer is temporarily made read-only, however.) For example, you
125 can type the Edebug command @key{SPC} to execute until the next stop
126 point. If you type @key{SPC} once after entry to @code{fac}, here is
127 the display you will see:
131 =>(if @point{}(< 0 n)
136 When Edebug stops execution after an expression, it displays the
137 expression's value in the echo area.
139 Other frequently used commands are @kbd{b} to set a breakpoint at a stop
140 point, @kbd{g} to execute until a breakpoint is reached, and @kbd{q} to
141 exit to the top-level command loop. Type @kbd{?} to display a list of
146 @subsection Instrumenting for Edebug
148 In order to use Edebug to debug Lisp code, you must first
149 @dfn{instrument} the code. Instrumenting a form inserts additional code
150 into it which invokes Edebug at the proper places. Furthermore, if
151 Edebug detects a syntax error while instrumenting, point is left at the
152 erroneous code and an @code{invalid-read-syntax} error is signaled.
155 @findex eval-defun (Edebug)
156 @findex edebug-all-defs
157 Once you have loaded Edebug, the command @kbd{C-M-x}
158 (@code{eval-defun}) is redefined so that when invoked with a prefix
159 argument on a definition, it instruments the definition before
160 evaluating it. (The source code itself is not modified.) If the
161 variable @code{edebug-all-defs} is non-@code{nil}, that inverts the
162 meaning of the prefix argument: then @kbd{C-M-x} instruments the
163 definition @emph{unless} it has a prefix argument. The default value of
164 @code{edebug-all-defs} is @code{nil}. The command @kbd{M-x
165 edebug-all-defs} toggles the value of the variable
166 @code{edebug-all-defs}.
168 @findex edebug-all-forms
169 @findex eval-region (Edebug)
170 @findex eval-current-buffer (Edebug)
171 If @code{edebug-all-defs} is non-@code{nil}, then the commands
172 @code{eval-region}, @code{eval-current-buffer}, and @code{eval-buffer}
173 also instrument any definitions they evaluate. Similarly,
174 @code{edebug-all-forms} controls whether @code{eval-region} should
175 instrument @emph{any} form, even non-defining forms. This doesn't apply
176 to loading or evaluations in the minibuffer. The command @kbd{M-x
177 edebug-all-forms} toggles this option.
179 @findex edebug-eval-top-level-form
180 Another command, @kbd{M-x edebug-eval-top-level-form}, is available to
181 instrument any top-level form regardless of the value of
182 @code{edebug-all-defs} or @code{edebug-all-forms}.
184 Just before Edebug instruments any code, it calls any functions in the
185 variable @code{edebug-setup-hook} and resets its value to @code{nil}.
186 You could use this to load up Edebug specifications associated with a
187 package you are using but only when you also use Edebug. For example,
188 @file{my-specs.el} may be loaded automatically when you use
189 @code{my-package} with Edebug by including the following code in
190 @file{my-package.el}.
193 (add-hook 'edebug-setup-hook
194 (function (lambda () (require 'my-specs))))
197 While Edebug is active, the command @kbd{I}
198 (@code{edebug-instrument-callee}) instruments the definition of the
199 function or macro called by the list form after point, if is not already
200 instrumented. If the location of the definition is not known to Edebug,
201 this command cannot be used. After loading Edebug, @code{eval-region}
202 records the position of every definition it evaluates, even if not
203 instrumenting it. Also see the command @kbd{i} (@ref{Jumping}) which
204 steps into the callee.
206 @cindex special forms (Edebug)
207 @cindex interactive commands (Edebug)
208 @cindex anonymous lambda expressions (Edebug)
209 @cindex Common Lisp (Edebug)
210 @pindex cl.el (Edebug)
212 Edebug knows how to instrument all the standard special forms, an
213 interactive form with an expression argument, anonymous lambda
214 expressions, and other defining forms. (Specifications for macros
215 defined by @file{cl.el} (version 2.03) are provided in
216 @file{cl-specs.el}.) Edebug cannot know what a user-defined macro will
217 do with the arguments of a macro call so you must tell it. See
218 @ref{Instrumenting Macro Calls} for the details.
220 @findex eval-expression (Edebug)
221 Note that a couple ways remain to evaluate expressions without
222 instrumenting them. Loading a file via the @code{load} subroutine does
223 not instrument expressions for Edebug. Evaluations in the minibuffer
224 via @code{eval-expression} (@kbd{M-ESC}) are not instrumented.
226 To remove instrumentation from a definition, simply reevaluate it with
227 one of the non-instrumenting commands, or reload the file.
229 See @ref{Edebug Eval} for other evaluation functions available
233 @node Edebug Execution Modes
234 @subsection Edebug Execution Modes
236 @cindex Edebug execution modes
237 Edebug supports several execution modes for running the program you are
238 debugging. We call these alternatives @dfn{Edebug execution modes}; do
239 not confuse them with major or minor modes. The current Edebug
240 execution mode determines how Edebug displays the progress of the
241 evaluation, whether it stops at each stop point, or continues to the
242 next breakpoint, for example.
244 Normally, you specify the Edebug execution mode by typing a command
245 to continue the program in a certain mode. Here is a table of these
246 commands. All except for @kbd{S} resume execution of the program, at
247 least for a certain distance.
251 Stop: don't execute any more of the program for now, just wait for more
252 Edebug commands (@code{edebug-stop}).
255 Step: stop at the next stop point encountered (@code{edebug-step-mode}).
258 Next: stop at the next stop point encountered after an expression
259 (@code{edebug-next-mode}). Also see @code{edebug-forward-sexp} in
263 Trace: pause one second at each Edebug stop point (@code{edebug-trace-mode}).
266 Rapid trace: update at each stop point, but don't actually
267 pause (@code{edebug-Trace-fast-mode}).
270 Go: run until the next breakpoint (@code{edebug-go-mode}). @xref{Breakpoints}.
273 Continue: pause for one second at each breakpoint, but don't stop
274 (@code{edebug-continue-mode}).
277 Rapid continue: update at each breakpoint, but don't actually pause
278 (@code{edebug-Continue-fast-mode}).
281 Go non-stop: ignore breakpoints (@code{edebug-Go-nonstop-mode}). You
282 can still stop the program by hitting any key.
285 In general, the execution modes earlier in the above list run the
286 program more slowly or stop sooner.
288 When you enter a new Edebug level, the initial execution mode comes from
289 the value of the variable @code{edebug-initial-mode}. By default, this
290 specifies @code{step} mode. Note that you may reenter the same Edebug
291 level several times if, for example, an instrumented function is called
292 several times from one command.
294 While executing or tracing, you can interrupt the execution by typing
295 any Edebug command. Edebug stops the program at the next stop point and
296 then executes the command that you typed. For example, typing @kbd{t}
297 during execution switches to trace mode at the next stop point. You can
298 use @kbd{S} to stop execution without doing anything else.
300 If your function happens to read input, a character you hit intending to
301 interrupt execution may be read by the function instead. You can avoid
302 such unintended results by paying attention to when your program wants
305 @cindex keyboard macros (Edebug)
306 Keyboard macros containing Edebug commands do not work; when you exit
307 from Edebug, to resume the program, whether you are defining or
308 executing a keyboard macro is forgotten. Also, defining or executing a
309 keyboard macro outside of Edebug does not affect the command loop inside
310 Edebug. This is usually an advantage. But see
311 @code{edebug-continue-kbd-macro}.
317 Commands described here let you jump to a specified location.
318 All, except @kbd{i}, use temporary breakpoints to establish the stop
319 point and then switch to @code{go} mode. Any other breakpoint reached
320 before the intended stop point will also stop execution. See
321 @ref{Breakpoints} for the details on breakpoints.
325 Run the program forward over one expression
326 (@code{edebug-forward-sexp}). More precisely, set a temporary
327 breakpoint at the position that @kbd{C-M-f} would reach, then execute in
328 @code{go} mode so that the program will stop at breakpoints.
330 With a prefix argument @var{n}, the temporary breakpoint is placed
331 @var{n} sexps beyond point. If the containing list ends before @var{n}
332 more elements, then the place to stop is after the containing
335 Be careful that the position @kbd{C-M-f} finds is a place that the
336 program will really get to; this may not be true in a
337 @code{cond}, for example.
339 This command does @code{forward-sexp} starting at point rather than the
340 stop point. If you want to execute one expression from the current stop
341 point, type @kbd{w} first, to move point there.
344 Continue ``out of'' an expression (@code{edebug-step-out}). It places a
345 temporary breakpoint at the end of the sexp containing point.
347 If the containing sexp is a function definition itself, it continues
348 until just before the last sexp in the definition. If that is where you
349 are now, it returns from the function and then stops. In other words,
350 this command does not exit the currently executing function unless you
351 are positioned after the last sexp.
354 Step into the function or macro after point after first ensuring that it
355 is instrumented. It does this by calling @code{edebug-on-entry} and
356 then switching to @code{go} mode.
358 Although the automatic instrumentation is convenient, it is not
359 later automatically uninstrumented.
362 Proceed to the stop point near where point is using a temporary
363 breakpoint (@code{edebug-goto-here}).
367 All the commands in this section may fail to work as expected in case
368 of nonlocal exit, because a nonlocal exit can bypass the temporary
369 breakpoint where you expected the program to stop.
372 @subsection Miscellaneous
374 Some miscellaneous commands are described here.
378 Display the help message for Edebug (@code{edebug-help}).
381 Abort one level back to the previous command level
382 (@code{abort-recursive-edit}).
385 Return to the top level editor command loop (@code{top-level}). This
386 exits all recursive editing levels, including all levels of Edebug
387 activity. However, instrumented code protected with
388 @code{unwind-protect} or @code{condition-case} forms may resume
392 Like @kbd{q} but don't stop even for protected code
393 (@code{top-level-nonstop}).
396 Redisplay the most recently known expression result in the echo area
397 (@code{edebug-previous-result}).
400 Display a backtrace, excluding Edebug's own functions for clarity
401 (@code{edebug-backtrace}).
403 You cannot use debugger commands in the backtrace buffer in Edebug as
404 you would in the standard debugger.
406 The backtrace buffer is killed automatically when you continue
410 From the Edebug recursive edit, you may invoke commands that activate
411 Edebug again recursively. Any time Edebug is active, you can quit to
412 the top level with @kbd{q} or abort one recursive edit level with
413 @kbd{C-]}. You can display a backtrace of all the
414 pending evaluations with @kbd{d}.
418 @subsection Breakpoints
421 There are three more ways to stop execution once it has started:
422 breakpoints, the global break condition, and embedded breakpoints.
424 While using Edebug, you can specify @dfn{breakpoints} in the program you
425 are testing: points where execution should stop. You can set a
426 breakpoint at any stop point, as defined in @ref{Using Edebug}. For
427 setting and unsetting breakpoints, the stop point that is affected is
428 the first one at or after point in the source code buffer. Here are the
429 Edebug commands for breakpoints:
433 Set a breakpoint at the stop point at or after point
434 (@code{edebug-set-breakpoint}). If you use a prefix argument, the
435 breakpoint is temporary (it turns off the first time it stops the
439 Unset the breakpoint (if any) at the stop point at or after the current
440 point (@code{edebug-unset-breakpoint}).
442 @item x @var{condition} @key{RET}
443 Set a conditional breakpoint which stops the program only if
444 @var{condition} evaluates to a non-@code{nil} value
445 (@code{edebug-set-conditional-breakpoint}). If you use a prefix
446 argument, the breakpoint is temporary (it turns off the first time it
450 Move point to the next breakpoint in the definition
451 (@code{edebug-next-breakpoint}).
454 While in Edebug, you can set a breakpoint with @kbd{b} and unset one
455 with @kbd{u}. First you must move point to a position at or before the
456 desired Edebug stop point, then hit the key to change the breakpoint.
457 Unsetting a breakpoint that has not been set does nothing.
459 Reevaluating or reinstrumenting a definition clears all its breakpoints.
461 A @dfn{conditional breakpoint} tests a condition each time the program
462 gets there. To set a conditional breakpoint, use @kbd{x}, and specify
463 the condition expression in the minibuffer. Setting a conditional
464 breakpoint at a stop point that already has a conditional breakpoint
465 puts the current condition expression in the minibuffer so you can edit
468 You can make both conditional and unconditional breakpoints
469 @dfn{temporary} by using a prefix arg to the command to set the
470 breakpoint. After breaking at a temporary breakpoint, it is
471 automatically cleared.
473 Edebug always stops or pauses at a breakpoint except when the Edebug
474 mode is @code{Go-nonstop}. In that mode, it ignores breakpoints entirely.
476 To find out where your breakpoints are, use @kbd{B}, which
477 moves point to the next breakpoint in the definition following point, or
478 to the first breakpoint if there are no following breakpoints. This
479 command does not continue execution---it just moves point in the buffer.
482 * Global Break Condition:: Breaking on an event.
483 * Embedded Breakpoints:: Embedding breakpoints in code.
487 @node Global Break Condition
488 @subsubsection Global Break Condition
490 @cindex stopping on events
491 @cindex global break condition
492 In contrast to breaking when execution reaches specified locations,
493 you can also cause a break when a certain event occurs. The @dfn{global
494 break condition} is a condition that is repeatedly evaluated at every
495 stop point. If it evaluates to a non-@code{nil} value, then execution
496 is stopped or paused depending on the execution mode, just like a
497 breakpoint. Any errors that might occur as a result of evaluating the
498 condition are ignored, as if the result were @code{nil}.
500 @findex edebug-set-global-break-condition
501 @vindex edebug-global-break-condition
502 You can set or edit the condition expression, stored in
503 @code{edebug-global-break-condition}, using @kbd{X}
504 (@code{edebug-set-global-break-condition}).
506 Using the global break condition is perhaps the fastest way
507 to find where in your code some event occurs, but since it is rather
508 expensive you should reset the condition to @code{nil} when not in use.
511 @node Embedded Breakpoints
512 @subsubsection Embedded Breakpoints
515 @cindex embedded breakpoints
516 Since all breakpoints in a definition are cleared each time you
517 reinstrument it, you might rather create an @dfn{embedded breakpoint}
518 which is simply a call to the function @code{edebug}. You can, of
519 course, make such a call conditional. For example, in the @code{fac}
520 function, insert the first line as shown below to stop when the argument
525 (if (= n 0) (edebug))
531 When the @code{fac} definition is instrumented and the function is
532 called, Edebug will stop before the call to @code{edebug}. Depending on
533 the execution mode, Edebug will stop or pause.
535 However, if no instrumented code is being executed, calling
536 @code{edebug} will instead invoke @code{debug}. Calling @code{debug}
537 will always invoke the standard backtrace debugger.
540 @node Trapping Errors
541 @subsection Trapping Errors
543 @vindex edebug-on-error
544 @vindex edebug-on-quit
545 An error may be signaled by subroutines or XEmacs Lisp code. If a signal
546 is not handled by a @code{condition-case}, this indicates an
547 unrecognized situation has occurred. If Edebug is not active when an
548 unhandled error is signaled, @code{debug} is run normally (if
549 @code{debug-on-error} is non-@code{nil}). But while Edebug is active,
550 @code{debug-on-error} and @code{debug-on-quit} are bound to
551 @code{edebug-on-error} and @code{edebug-on-quit}, which are both
552 @code{t} by default. Actually, if @code{debug-on-error} already has
553 a non-@code{nil} value, that value is still used.
555 It is best to change the values of @code{edebug-on-error} or
556 @code{edebug-on-quit} when Edebug is not active since their values won't
557 be used until the next time Edebug is invoked at a deeper command level.
558 If you only change @code{debug-on-error} or @code{debug-on-quit} while
559 Edebug is active, these changes will be forgotten when Edebug becomes
560 inactive. Furthermore, during Edebug's recursive edit, these variables
561 are bound to the values they had outside of Edebug.
563 Edebug shows you the last stop point that it knew about before the
564 error was signaled. This may be the location of a call to a function
565 which was not instrumented, within which the error actually occurred.
566 For an unbound variable error, the last known stop point might be quite
567 distant from the offending variable. If the cause of the error is not
568 obvious at first, note that you can also get a full backtrace inside of
569 Edebug (see @ref{Edebug Misc}).
571 Edebug can also trap signals even if they are handled. If
572 @code{debug-on-error} is a list of signal names, Edebug will stop when
573 any of these errors are signaled. Edebug shows you the last known stop
574 point just as for unhandled errors. After you continue execution, the
575 error is signaled again (but without being caught by Edebug). Edebug
576 can only trap errors that are handled if they are signaled in Lisp code
577 (not subroutines) since it does so by temporarily replacing the
578 @code{signal} function.
582 @subsection Edebug Views
584 The following Edebug commands let you view aspects of the buffer and
585 window status that obtained before entry to Edebug.
589 View the outside window configuration (@code{edebug-view-outside}).
592 Temporarily display the outside current buffer with point at its outside
593 position (@code{edebug-bounce-point}). If prefix arg is supplied, sit for
594 that many seconds instead.
597 Move point back to the current stop point (@code{edebug-where}) in the
598 source code buffer. Also, if you use this command in another window
599 displaying the same buffer, this window will be used instead to
600 display the buffer in the future.
603 Toggle the @code{edebug-save-windows} variable which indicates whether
604 the outside window configuration is saved and restored
605 (@code{edebug-toggle-save-windows}). Also, each time it is toggled on,
606 make the outside window configuration the same as the current window
609 With a prefix argument, @code{edebug-toggle-save-windows} only toggles
610 saving and restoring of the selected window. To specify a window that
611 is not displaying the source code buffer, you must use @kbd{C-xXW} from
617 You can view the outside window configuration with @kbd{v} or just
618 bounce to the current point in the current buffer with @kbd{p}, even if
619 it is not normally displayed. After moving point, you may wish to pop
620 back to the stop point with @kbd{w} from a source code buffer.
622 By using @kbd{W} twice, Edebug again saves and restores the
623 outside window configuration, but to the current configuration. This is
624 a convenient way to, for example, add another buffer to be displayed
625 whenever Edebug is active. However, the automatic redisplay of
626 @samp{*edebug*} and @samp{*edebug-trace*} may conflict with the buffers
627 you wish to see unless you have enough windows open.
631 @subsection Evaluation
633 While within Edebug, you can evaluate expressions ``as if'' Edebug were
634 not running. Edebug tries to be invisible to the expression's
635 evaluation and printing. Evaluation of expressions that cause side
636 effects will work as expected except for things that Edebug explicitly
637 saves and restores. See @ref{The Outside Context} for details on this
638 process. Also see @ref{Reading in Edebug} and @ref{Printing in Edebug}
639 for topics related to evaluation.
642 @item e @var{exp} @key{RET}
643 Evaluate expression @var{exp} in the context outside of Edebug
644 (@code{edebug-eval-expression}). In other words, Edebug tries to avoid
645 altering the effect of @var{exp}.
647 @item M-@key{ESC} @var{exp} @key{RET}
648 Evaluate expression @var{exp} in the context of Edebug itself.
651 Evaluate the expression before point, in the context outside of Edebug
652 (@code{edebug-eval-last-sexp}).
655 @cindex lexical binding (Edebug)
656 Edebug supports evaluation of expressions containing references to
657 lexically bound symbols created by the following constructs in
658 @file{cl.el} (version 2.03 or later): @code{lexical-let},
659 @code{macrolet}, and @code{symbol-macrolet}.
663 @subsection Evaluation List Buffer
665 You can use the @dfn{evaluation list buffer}, called @samp{*edebug*}, to
666 evaluate expressions interactively. You can also set up the
667 @dfn{evaluation list} of expressions to be evaluated automatically each
668 time Edebug updates the display.
672 Switch to the evaluation list buffer @samp{*edebug*}
673 (@code{edebug-visit-eval-list}).
676 In the @samp{*edebug*} buffer you can use the commands of Lisp
677 Interaction as well as these special commands:
681 Evaluate the expression before point, in the outside context, and insert
682 the value in the buffer (@code{edebug-eval-print-last-sexp}).
685 Evaluate the expression before point, in the context outside of Edebug
686 (@code{edebug-eval-last-sexp}).
689 Build a new evaluation list from the first expression of each group,
690 reevaluate and redisplay (@code{edebug-update-eval-list}). Groups are
691 separated by comment lines.
694 Delete the evaluation list group that point is in
695 (@code{edebug-delete-eval-item}).
698 Switch back to the source code buffer at the current stop point
699 (@code{edebug-where}).
702 You can evaluate expressions in the evaluation list window with
703 @kbd{LFD} or @kbd{C-x C-e}, just as you would in @samp{*scratch*};
704 but they are evaluated in the context outside of Edebug.
706 @cindex evaluation list (Edebug)
707 The expressions you enter interactively (and their results) are lost
708 when you continue execution unless you add them to the
709 evaluation list with @kbd{C-c C-u}. This command builds a new list from
710 the first expression of each @dfn{evaluation list group}. Groups are
711 separated by comment lines. Be careful not to add expressions that
712 execute instrumented code otherwise an infinite loop will result.
714 When the evaluation list is redisplayed, each expression is displayed
715 followed by the result of evaluating it, and a comment line. If an
716 error occurs during an evaluation, the error message is displayed in a
717 string as if it were the result. Therefore expressions that, for
718 example, use variables not currently valid do not interrupt your
721 Here is an example of what the evaluation list window looks like after
722 several expressions have been added to it:
727 ;---------------------------------------------------------------
729 #<window 16 on *scratch*>
730 ;---------------------------------------------------------------
733 ;---------------------------------------------------------------
735 "Symbol's value as variable is void: bad-var"
736 ;---------------------------------------------------------------
739 ;---------------------------------------------------------------
742 ;---------------------------------------------------------------
745 To delete a group, move point into it and type @kbd{C-c C-d}, or simply
746 delete the text for the group and update the evaluation list with
747 @kbd{C-c C-u}. When you add a new group, be sure it is separated from
748 its neighbors by a comment line.
750 After selecting @samp{*edebug*}, you can return to the source code
751 buffer with @kbd{C-c C-w}. The @samp{*edebug*} buffer is killed when
752 you continue execution, and recreated next time it is needed.
755 @node Reading in Edebug
756 @subsection Reading in Edebug
758 @cindex reading (Edebug)
759 To instrument a form, Edebug first reads the whole form. Edebug
760 replaces the standard Lisp Reader with its own reader that remembers the
761 positions of expressions. This reader is used by the Edebug
762 replacements for @code{eval-region}, @code{eval-defun},
763 @code{eval-buffer}, and @code{eval-current-buffer}.
766 Another package, @file{cl-read.el}, replaces the standard reader with
767 one that understands Common Lisp reader macros. If you use that
768 package, Edebug will automatically load @file{edebug-cl-read.el} to
769 provide corresponding reader macros that remember positions of
770 expressions. If you define new reader macros, you will have to define
771 similar reader macros for Edebug.
774 @node Printing in Edebug
775 @subsection Printing in Edebug
777 @cindex printing (Edebug)
778 @cindex printing circular structures
780 If the result of an expression in your program contains a circular
781 reference, you may get an error when Edebug attempts to print it. You
782 can set @code{print-length} to a non-zero value to limit the print
783 length of lists (the number of cdrs), and in Emacs 19, set
784 @code{print-level} to a non-zero value to limit the print depth of
785 lists. But you can print such circular structures and structures that
786 share elements more informatively by using the @file{cust-print}
789 To load @file{cust-print} and activate custom printing only for Edebug,
790 simply use the command @kbd{M-x edebug-install-custom-print}. To
791 restore the standard print functions, use @kbd{M-x
792 edebug-uninstall-custom-print}. You can also activate custom printing
793 for printing in any Lisp code; see the package for details.
795 Here is an example of code that creates a circular structure:
799 (edebug-install-custom-print)
804 Edebug will print the result of the @code{setcar} as @samp{Result:
805 #1=(#1# y)}. The @samp{#1=} notation names the structure that follows
806 it, and the @samp{#1#} notation references the previously named
807 structure. This notation is used for any shared elements of lists or
810 @vindex edebug-print-length
811 @vindex edebug-print-level
812 @vindex edebug-print-circle
813 @vindex print-readably
814 Independent of whether @file{cust-print} is active, while printing
815 results Edebug binds @code{print-length}, @code{print-level}, and
816 @code{print-circle} to @code{edebug-print-length} (@code{50}),
817 @code{edebug-print-level} (@code{50}), and @code{edebug-print-circle}
818 (@code{t}) respectively, if these values are non-@code{nil}. Also,
819 @code{print-readably} is bound to @code{nil} since some objects simply
820 cannot be printed readably.
827 In addition to automatic stepping through source code, which is also
828 called @emph{tracing} (see @ref{Edebug Execution Modes}), Edebug can
829 produce a traditional trace listing of execution in a separate buffer,
830 @samp{*edebug-trace*}.
832 @findex edebug-print-trace-before
833 @findex edebug-print-trace-after
834 If the variable @code{edebug-trace} is non-@code{nil}, each function entry and
835 exit adds lines to the trace buffer. On function entry, Edebug prints
836 @samp{::::@{} followed by the function name and argument values. On
837 function exit, Edebug prints @samp{::::@}} followed by the function name
838 and result of the function. The number of @samp{:}s is computed from
839 the recursion depth. The balanced braces in the trace buffer can be
840 used to find the matching beginning or end of function calls. These
841 displays may be customized by replacing the functions
842 @code{edebug-print-trace-before} and @code{edebug-print-trace-after},
843 which take an arbitrary message string to print.
845 @findex edebug-tracing
846 The macro @code{edebug-tracing} provides tracing similar to function
847 enter and exit tracing, but for arbitrary expressions. This macro
848 should be explicitly inserted by you around expressions you wish to
849 trace the execution of. The first argument is a message string
850 (evaluated), and the rest are expressions to evaluate. The result of
851 the last expression is returned.
854 Finally, you can insert arbitrary strings into the trace buffer with
855 explicit calls to @code{edebug-trace}. The arguments of this function
856 are the same as for @code{message}, but a newline is always inserted
857 after each string printed in this way.
859 @code{edebug-tracing} and @code{edebug-trace} insert lines in the trace
860 buffer even if Edebug is not active. Every time the trace buffer is
861 added to, the window is scrolled to show the last lines inserted.
862 (There may be some display problems if you use tracing along with the
866 @node Coverage Testing
867 @subsection Coverage Testing
869 @cindex coverage testing
870 @cindex frequency counts
871 @cindex performance analysis
872 Edebug provides a rudimentary coverage tester and display of execution
873 frequency. Frequency counts are always accumulated, both before and
874 after evaluation of each instrumented expression, even if the execution
875 mode is @code{Go-nonstop}. Coverage testing is only done if the option
876 @code{edebug-test-coverage} is non-@code{nil} because this is relatively
877 expensive. Both data sets are displayed by @kbd{M-x
878 edebug-display-freq-count}.
880 @deffn Command edebug-display-freq-count
881 Display the frequency count data for each line of the current
882 definition. The frequency counts are inserted as comment lines after
883 each line, and you can undo all insertions with one @code{undo} command.
884 The counts are inserted starting under the @kbd{(} before an expression
885 or the @kbd{)} after an expression, or on the last char of a symbol.
886 The counts are only displayed when they differ from previous counts on
889 If coverage is being tested, whenever all known results of an expression
890 are @code{eq}, the char @kbd{=} will be appended after the count
891 for that expression. Note that this is always the case for an
892 expression only evaluated once.
894 To clear the frequency count and coverage data for a definition,
899 For example, after evaluating @code{(fac 5)} with an embedded
900 breakpoint, and setting @code{edebug-test-coverage} to @code{t}, when
901 the breakpoint is reached, the frequency data is looks like this:
905 (if (= n 0) (edebug))
915 The comment lines show that @code{fac} has been called 6 times. The
916 first @code{if} statement has returned 5 times with the same result each
917 time, and the same is true for the condition on the second @code{if}.
918 The recursive call of @code{fac} has not returned at all.
921 @node The Outside Context
922 @subsection The Outside Context
924 Edebug tries to be transparent to the program you are debugging. In
925 addition, most evaluations you do within Edebug (see @ref{Edebug Eval})
926 occur in the same outside context which is temporarily restored for the
927 evaluation. But Edebug is not completely successful and this section
928 explains precisely how it fails. Edebug operation unavoidably alters
929 some data in XEmacs, and this can interfere with debugging certain
930 programs. Also notice that Edebug's protection against change of
931 outside data means that any side effects @emph{intended} by the user in
932 the course of debugging will be defeated.
935 * Checking Whether to Stop:: When Edebug decides what to do.
936 * Edebug Display Update:: When Edebug updates the display.
937 * Edebug Recursive Edit:: When Edebug stops execution.
941 @node Checking Whether to Stop
942 @subsubsection Checking Whether to Stop
944 Whenever Edebug is entered just to think about whether to take some
945 action, it needs to save and restore certain data.
949 @code{max-lisp-eval-depth} and @code{max-specpdl-size} are both
950 incremented one time to reduce Edebug's impact on the stack.
951 You could, however, still run out of stack space when using Edebug.
954 The state of keyboard macro execution is saved and restored. While
955 Edebug is active, @code{executing-macro} is bound to
956 @code{edebug-continue-kbd-macro}.
961 @node Edebug Display Update
962 @subsubsection Edebug Display Update
964 When Edebug needs to display something (e.g., in trace mode), it saves
965 the current window configuration from ``outside'' Edebug. When you exit
966 Edebug (by continuing the program), it restores the previous window
969 XEmacs redisplays only when it pauses. Usually, when you continue
970 execution, the program comes back into Edebug at a breakpoint or after
971 stepping without pausing or reading input in between. In such cases,
972 XEmacs never gets a chance to redisplay the ``outside'' configuration.
973 What you see is the same window configuration as the last time Edebug
974 was active, with no interruption.
976 Entry to Edebug for displaying something also saves and restores the
977 following data, but some of these are deliberately not restored if an
978 error or quit signal occurs.
982 @cindex current buffer point and mark (Edebug)
983 Which buffer is current, and where point and mark are in the current
984 buffer are saved and restored.
987 @cindex window configuration (Edebug)
988 @findex save-excursion (Edebug)
989 @vindex edebug-save-windows
990 The Edebug Display Update, is saved and restored if
991 @code{edebug-save-windows} is non-@code{nil}. It is not restored on
992 error or quit, but the outside selected window @emph{is} reselected even
993 on error or quit in case a @code{save-excursion} is active.
994 If the value of @code{edebug-save-windows} is a list, only the listed
995 windows are saved and restored.
997 The window start and horizontal scrolling of the source code buffer are
998 not restored, however, so that the display remains coherent.
1001 @vindex edebug-save-displayed-buffer-points
1002 The value of point in each displayed buffer is saved and restored if
1003 @code{edebug-save-displayed-buffer-points} is non-@code{nil}.
1006 The variables @code{overlay-arrow-position} and
1007 @code{overlay-arrow-string} are saved and restored. So you can safely
1008 invoke Edebug from the recursive edit elsewhere in the same buffer.
1011 @code{cursor-in-echo-area} is locally bound to @code{nil} so that
1012 the cursor shows up in the window.
1017 @node Edebug Recursive Edit
1018 @subsubsection Edebug Recursive Edit
1020 When Edebug is entered and actually reads commands from the user, it
1021 saves (and later restores) these additional data:
1025 The current match data, for whichever buffer was current.
1028 @code{last-command}, @code{this-command}, @code{last-command-char},
1029 @code{last-input-char}, @code{last-input-event},
1030 @code{last-command-event},
1031 @code{last-event-frame}, @code{last-nonmenu-event}, and
1032 @code{track-mouse} . Commands used within Edebug do not affect these
1033 variables outside of Edebug.
1035 The key sequence returned by @code{this-command-keys} is changed by
1036 executing commands within Edebug and there is no way to reset
1037 the key sequence from Lisp.
1039 For Emacs 18, Edebug cannot save and restore the value of
1040 @code{unread-command-char}. Entering Edebug while this variable has
1041 a nontrivial value can interfere with execution of the program you are
1045 Complex commands executed while in Edebug are added to the variable
1046 @code{command-history}. In rare cases this can alter execution.
1049 Within Edebug, the recursion depth appears one deeper than the recursion
1050 depth outside Edebug. This is not true of the automatically updated
1051 evaluation list window.
1054 @code{standard-output} and @code{standard-input} are bound to @code{nil}
1055 by the @code{recursive-edit}, but Edebug temporarily restores them during
1059 The state of keyboard macro definition is saved and restored. While
1060 Edebug is active, @code{defining-kbd-macro} is bound to
1061 @code{edebug-continue-kbd-macro}.
1066 @node Instrumenting Macro Calls
1067 @subsection Instrumenting Macro Calls
1069 When Edebug instruments an expression that calls a Lisp macro, it needs
1070 additional advice to do the job properly. This is because there is no
1071 way to tell which subexpressions of the macro call may be evaluated.
1072 (Evaluation may occur explicitly in the macro body, or when the
1073 resulting expansion is evaluated, or any time later.) You must explain
1074 the format of macro call arguments by using @code{def-edebug-spec} to
1075 define an @dfn{Edebug specification} for each macro.
1077 @defmac def-edebug-spec macro specification
1078 Specify which expressions of a call to macro @var{macro} are forms to be
1079 evaluated. For simple macros, the @var{specification} often looks very
1080 similar to the formal argument list of the macro definition, but
1081 specifications are much more general than macro arguments.
1083 The @var{macro} argument may actually be any symbol, not just a macro
1086 Unless you are using Emacs 19 or XEmacs, this macro is only defined
1087 in Edebug, so you may want to use the following which is equivalent:
1088 @code{(put '@var{macro} 'edebug-form-spec '@var{specification})}
1091 Here is a simple example that defines the specification for the
1092 @code{for} macro described in the XEmacs Lisp Reference Manual, followed
1093 by an alternative, equivalent specification.
1096 (def-edebug-spec for
1097 (symbolp "from" form "to" form "do" &rest form))
1099 (def-edebug-spec for
1100 (symbolp ['from form] ['to form] ['do body]))
1103 Here is a table of the possibilities for @var{specification} and how each
1104 directs processing of arguments.
1109 All arguments are instrumented for evaluation.
1112 None of the arguments is instrumented.
1115 The symbol must have an Edebug specification which is used instead.
1116 This indirection is repeated until another kind of specification is
1117 found. This allows you to inherit the specification for another macro.
1120 The elements of the list describe the types of the arguments of a
1121 calling form. The possible elements of a specification list are
1122 described in the following sections.
1126 * Specification List:: How to specify complex patterns of evaluation.
1127 * Backtracking:: What Edebug does when matching fails.
1128 * Debugging Backquote:: Debugging Backquote
1129 * Specification Examples:: To help understand specifications.
1133 @node Specification List
1134 @subsubsection Specification List
1136 @cindex Edebug specification list
1137 A @dfn{specification list} is required for an Edebug specification if
1138 some arguments of a macro call are evaluated while others are not. Some
1139 elements in a specification list match one or more arguments, but others
1140 modify the processing of all following elements. The latter, called
1141 @dfn{keyword specifications}, are symbols beginning with @samp{@code{&}}
1142 (e.g. @code{&optional}).
1144 A specification list may contain sublists which match arguments that are
1145 themselves lists, or it may contain vectors used for grouping. Sublists
1146 and groups thus subdivide the specification list into a hierarchy of
1147 levels. Keyword specifications only apply to the remainder of the
1148 sublist or group they are contained in and there is an implicit grouping
1149 around a keyword specification and all following elements in the
1152 If a specification list fails
1153 at some level, then backtracking may be invoked to find some alternative
1154 at a higher level, or if no alternatives remain, an error will be
1155 signaled. See @ref{Backtracking} for more details.
1157 Edebug specifications provide at least the power of regular expression
1158 matching. Some context-free constructs are also supported: the matching
1159 of sublists with balanced parentheses, recursive processing of forms,
1160 and recursion via indirect specifications.
1162 Each element of a specification list may be one of the following, with
1163 the corresponding type of argument:
1168 A single unevaluated expression.
1171 A single evaluated expression, which is instrumented.
1174 @findex edebug-unwrap
1175 A place as in the Common Lisp @code{setf} place argument. It will be
1176 instrumented just like a form, but the macro is expected to strip the
1177 instrumentation. Two functions, @code{edebug-unwrap} and
1178 @code{edebug-unwrap*}, are provided to strip the instrumentation one
1179 level or recursively at all levels.
1182 Short for @code{&rest form}. See @code{&rest} below.
1185 A function form: either a quoted function symbol, a quoted lambda expression,
1186 or a form (that should evaluate to a function symbol or lambda
1187 expression). This is useful when function arguments might be quoted
1188 with @code{quote} rather than @code{function} since the body of a lambda
1189 expression will be instrumented either way.
1192 An unquoted anonymous lambda expression.
1195 @cindex &optional (Edebug)
1196 All following elements in the specification list are optional; as soon
1197 as one does not match, Edebug stops matching at this level.
1199 To make just a few elements optional followed by non-optional elements,
1200 use @code{[&optional @var{specs}@dots{}]}. To specify that several
1201 elements should all succeed together, use @code{&optional
1202 [@var{specs}@dots{}]}. See the @code{defun} example below.
1205 @cindex &rest (Edebug)
1206 All following elements in the specification list are repeated zero or
1207 more times. All the elements need not match in the last repetition,
1210 To repeat only a few elements, use @code{[&rest @var{specs}@dots{}]}.
1211 To specify all elements must match on every repetition, use @code{&rest
1212 [@var{specs}@dots{}]}.
1215 @cindex &or (Edebug)
1216 Each of the following elements in the specification list is an
1217 alternative, processed left to right until one matches. One of the
1218 alternatives must match otherwise the @code{&or} specification fails.
1220 Each list element following @code{&or} is a single alternative even if
1221 it is a keyword specification. (This breaks the implicit grouping rule.)
1222 To group two or more list elements as a single alternative, enclose them
1223 in @code{[@dots{}]}.
1226 @cindex ¬ (Edebug)
1227 Each of the following elements is matched as alternatives as if by using
1228 @code{&or}, but if any of them match, the specification fails. If none
1229 of them match, nothing is matched, but the @code{¬} specification
1233 @cindex &define (Edebug)
1234 Indicates that the specification is for a defining form. The defining
1235 form itself is not instrumented (i.e. Edebug does not stop before and
1236 after the defining form), but forms inside it typically will be
1237 instrumented. The @code{&define} keyword should be the first element in
1238 a list specification.
1240 Additional specifications that may only appear after @code{&define} are
1241 described here. See the @code{defun} example below.
1246 The argument, a symbol, is the name of the defining form.
1247 But a defining form need not be named at all, in which
1248 case a unique name will be created for it.
1250 The @code{name} specification may be used more than once in the
1251 specification and each subsequent use will append the corresponding
1252 symbol argument to the previous name with @samp{@code{@@}} between them.
1253 This is useful for generating unique but meaningful names for
1254 definitions such as @code{defadvice} and @code{defmethod}.
1257 The element following @code{:name} should be a symbol; it is used as an
1258 additional name component for the definition. This is useful to add a
1259 unique, static component to the name of the definition. It may be used
1260 more than once. No argument is matched.
1263 The argument, a symbol, is the name of an argument of the defining form.
1264 However, lambda list keywords (symbols starting with @samp{@code{&}})
1265 are not allowed. See @code{lambda-list} and the example below.
1268 @cindex lambda-list (Edebug)
1269 This matches the whole argument list of an XEmacs Lisp lambda
1270 expression, which is a list of symbols and the keywords
1271 @code{&optional} and @code{&rest}
1274 The argument is the body of code in a definition. This is like
1275 @code{body}, described above, but a definition body must be instrumented
1276 with a different Edebug call that looks up information associated with
1277 the definition. Use @code{def-body} for the highest level list of forms
1278 within the definition.
1281 The argument is a single, highest-level form in a definition. This is
1282 like @code{def-body}, except use this to match a single form rather than
1283 a list of forms. As a special case, @code{def-form} also means that
1284 tracing information is not output when the form is executed. See the
1285 @code{interactive} example below.
1290 This is successful when there are no more arguments to match at the
1291 current argument list level; otherwise it fails. See sublist
1292 specifications and the backquote example below.
1295 @cindex preventing backtracking
1296 No argument is matched but backtracking through the gate is disabled
1297 while matching the remainder of the specifications at this level. This
1298 is primarily used to generate more specific syntax error messages. See
1299 @ref{Backtracking} for more details. Also see the @code{let} example
1302 @item @var{other-symbol}
1303 @cindex indirect specifications
1304 Any other symbol in a specification list may be a predicate or an
1305 indirect specification.
1307 If the symbol has an Edebug specification, this @dfn{indirect
1308 specification} should be either a list specification that is used in
1309 place of the symbol, or a function that is called to process the
1310 arguments. The specification may be defined with @code{def-edebug-spec}
1311 just as for macros. See the @code{defun} example below.
1313 Otherwise, the symbol should be a predicate. The predicate is called
1314 with the argument and the specification fails if the predicate fails.
1315 The argument is not instrumented.
1318 @findex lambda-list-keywordp
1319 Predicates that may be used include: @code{symbolp}, @code{integerp},
1320 @code{stringp}, @code{vectorp}, @code{atom} (which matches a number,
1321 string, symbol, or vector), @code{keywordp}, and
1322 @code{lambda-list-keywordp}. The last two, defined in @file{edebug.el},
1323 test whether the argument is a symbol starting with @samp{@code{:}} and
1324 @samp{@code{&}} respectively.
1326 @item [@var{elements}@dots{}]
1327 @cindex [@dots{}] (Edebug)
1328 Rather than matching a vector argument, a vector treats
1329 the @var{elements} as a single @dfn{group specification}.
1331 @item "@var{string}"
1332 The argument should be a symbol named @var{string}. This specification
1333 is equivalent to the quoted symbol, @code{'@var{symbol}}, where the name
1334 of @var{symbol} is the @var{string}, but the string form is preferred.
1336 @item '@var{symbol} @r{or} (quote @var{symbol})
1337 The argument should be the symbol @var{symbol}. But use a string
1338 specification instead.
1340 @item (vector @var{elements}@dots{})
1341 The argument should be a vector whose elements must match the
1342 @var{elements} in the specification. See the backquote example below.
1344 @item (@var{elements}@dots{})
1345 Any other list is a @dfn{sublist specification} and the argument must be
1346 a list whose elements match the specification @var{elements}.
1348 @cindex dotted lists (Edebug)
1349 A sublist specification may be a dotted list and the corresponding list
1350 argument may then be a dotted list. Alternatively, the last cdr of a
1351 dotted list specification may be another sublist specification (via a
1352 grouping or an indirect specification, e.g. @code{(spec . [(more
1353 specs@dots{})])}) whose elements match the non-dotted list arguments.
1354 This is useful in recursive specifications such as in the backquote
1355 example below. Also see the description of a @code{nil} specification
1356 above for terminating such recursion.
1358 Note that a sublist specification of the form @code{(specs . nil)}
1359 means the same as @code{(specs)}, and @code{(specs .
1360 (sublist-elements@dots{}))} means the same as @code{(specs
1361 sublist-elements@dots{})}.
1365 @c Need to document extensions with &symbol and :symbol
1368 @subsubsection Backtracking
1370 @cindex backtracking
1371 @cindex syntax error (Edebug)
1372 If a specification fails to match at some point, this does not
1373 necessarily mean a syntax error will be signaled; instead,
1374 @dfn{backtracking} will take place until all alternatives have been
1375 exhausted. Eventually every element of the argument list must be
1376 matched by some element in the specification, and every required element
1377 in the specification must match some argument.
1379 Backtracking is disabled for the remainder of a sublist or group when
1380 certain conditions occur, described below. Backtracking is reenabled
1381 when a new alternative is established by @code{&optional}, @code{&rest},
1382 or @code{&or}. It is also reenabled initially when processing a
1383 sublist or group specification or an indirect specification.
1385 You might want to disable backtracking to commit to some alternative so
1386 that Edebug can provide a more specific syntax error message. Normally,
1387 if no alternative matches, Edebug reports that none matched, but if one
1388 alternative is committed to, Edebug can report how it failed to match.
1390 First, backtracking is disabled while matching any of the form
1391 specifications (i.e. @code{form}, @code{body}, @code{def-form}, and
1392 @code{def-body}). These specifications will match any form so any error
1393 must be in the form itself rather than at a higher level.
1395 Second, backtracking is disabled after successfully matching a quoted
1396 symbol or string specification, since this usually indicates a
1397 recognized construct. If you have a set of alternative constructs that
1398 all begin with the same symbol, you can usually work around this
1399 constraint by factoring the symbol out of the alternatives, e.g.,
1400 @code{["foo" &or [first case] [second case] ...]}.
1402 Third, backtracking may be explicitly disabled by using the
1403 @code{gate} specification. This is useful when you know that
1404 no higher alternatives may apply.
1407 @node Debugging Backquote
1408 @subsubsection Debugging Backquote
1411 @cindex backquote (Edebug)
1412 Backquote (@kbd{`}) is a macro that results in an expression that may or
1413 may not be evaluated. It is often used to simplify the definition of a
1414 macro to return an expression that is evaluated, but Edebug does not know
1415 when this is the case. However, the forms inside unquotes (@code{,} and
1416 @code{,@@}) are evaluated and Edebug instruments them.
1418 Nested backquotes are supported by Edebug, but there is a limit on the
1419 support of quotes inside of backquotes. Quoted forms (with @code{'})
1420 are not normally evaluated, but if the quoted form appears immediately
1421 within @code{,} and @code{,@@} forms, Edebug treats this as a backquoted
1422 form at the next higher level (even if there is not a next higher level
1423 - this is difficult to fix).
1426 If the backquoted forms happen to be code intended to be evaluated, you
1427 can have Edebug instrument them by using @code{edebug-`} instead of the
1428 regular @code{`}. Unquoted forms can always appear inside
1429 @code{edebug-`} anywhere a form is normally allowed. But @code{(,
1430 @var{form})} may be used in two other places specially recognized by
1431 Edebug: wherever a predicate specification would match, and at the head
1432 of a list form in place of a function name or lambda expression. The
1433 @var{form} inside a spliced unquote, @code{(,@@ @var{form})}, will be
1434 wrapped, but the unquote form itself will not be wrapped since this
1435 would interfere with the splicing.
1437 There is one other complication with using @code{edebug-`}. If the
1438 @code{edebug-`} call is in a macro and the macro may be called from code
1439 that is also instrumented, and if unquoted forms contain any macro
1440 arguments bound to instrumented forms, then you should modify the
1441 specification for the macro as follows: the specifications for those
1442 arguments must use @code{def-form} instead of @code{form}. (This is to
1443 reestablish the Edebugging context for those external forms.)
1445 For example, the @code{for} macro
1446 @c (@pxref{Problems with Macros}) @c in XEmacs Lisp Reference Manual
1447 (@pxref{Problems with Macros,,,, XEmacs Lisp Reference Manual}) @c Edebug Doc
1448 is shown here but with @code{edebug-`}
1449 substituted for regular @code{`}.
1453 (list 'setq var (list '1+ var)))
1455 (defmacro for (var from init to final do &rest body)
1456 (let ((tempvar (make-symbol "max")))
1457 (edebug-` (let (((, var) (, init))
1458 ((, tempvar) (, final)))
1459 (while (<= (, var) (, tempvar))
1464 Here is the corresponding modified Edebug specification and some code
1465 that calls the macro:
1468 (def-edebug-spec for
1469 (symbolp "from" def-form "to" def-form "do" &rest def-form))
1472 (for i from n to (* n (+ n 1)) do
1476 After instrumenting the @code{for} macro and the macro call, Edebug
1477 first steps to the beginning of the macro call, then into the macro
1478 body, then through each of the unquoted expressions in the backquote
1479 showing the expressions that will be embedded in the backquote form.
1480 Then when the macro expansion is evaluated, Edebug will step through the
1481 @code{let} form and each time it gets to an unquoted form, it will jump
1482 back to an argument of the macro call to step through that expression.
1483 Finally stepping will continue after the macro call. Even more
1484 convoluted execution paths may result when using anonymous functions.
1486 @vindex edebug-unwrap-results
1487 When the result of an expression is an instrumented expression, it is
1488 difficult to see the expression inside the instrumentation. So
1489 you may want to set the option @code{edebug-unwrap-results} to a
1490 non-@code{nil} value while debugging such expressions, but it would slow
1491 Edebug down to always do this.
1494 @node Specification Examples
1495 @subsubsection Specification Examples
1497 Here we provide several examples of Edebug specifications to show
1498 many of its capabilities.
1500 A @code{let} special form has a sequence of bindings and a body. Each
1501 of the bindings is either a symbol or a sublist with a symbol and
1502 optional value. In the specification below, notice the @code{gate}
1503 inside of the sublist to prevent backtracking.
1506 (def-edebug-spec let
1508 &or symbolp (gate symbolp &optional form))
1512 Edebug uses the following specifications for @code{defun} and
1513 @code{defmacro} and the associated argument list and @code{interactive}
1514 specifications. It is necessary to handle the expression argument of an
1515 interactive form specially since it is actually evaluated outside of the
1519 (def-edebug-spec defmacro defun) ; @r{Indirect ref to @code{defun} spec}
1520 (def-edebug-spec defun
1521 (&define name lambda-list
1522 [&optional stringp] ; @r{Match the doc string, if present.}
1523 [&optional ("interactive" interactive)]
1526 (def-edebug-spec lambda-list
1528 [&optional ["&optional" arg &rest arg]]
1529 &optional ["&rest" arg]
1532 (def-edebug-spec interactive
1533 (&optional &or stringp def-form)) ; @r{Notice: @code{def-form}}
1536 The specification for backquote below illustrates how to match
1537 dotted lists and use @code{nil} to terminate recursion. It also
1538 illustrates how components of a vector may be matched. (The actual
1539 specification provided by Edebug does not support dotted lists because
1540 doing so causes very deep recursion that could fail.)
1543 (def-edebug-spec ` (backquote-form)) ;; alias just for clarity
1545 (def-edebug-spec backquote-form
1546 (&or ([&or "," ",@@"] &or ("quote" backquote-form) form)
1547 (backquote-form . [&or nil backquote-form])
1548 (vector &rest backquote-form)
1553 @node Edebug Options
1554 @subsection Edebug Options
1556 These options affect the behavior of Edebug:
1558 @defopt edebug-setup-hook
1559 Functions to call before Edebug is used. Each time it is set to a new
1560 value, Edebug will call those functions once and then
1561 @code{edebug-setup-hook} is reset to @code{nil}. You could use this to
1562 load up Edebug specifications associated with a package you are using
1563 but only when you also use Edebug.
1564 See @ref{Instrumenting}.
1567 @defopt edebug-all-defs
1568 If non-@code{nil}, normal evaluation of any defining forms (e.g.
1569 @code{defun} and @code{defmacro}) will instrument them for Edebug. This
1570 applies to @code{eval-defun}, @code{eval-region}, and
1571 @code{eval-current-buffer}.
1573 Use the command @kbd{M-x edebug-all-defs} to toggle the value of
1574 this variable. You may want to make this variable local to each
1575 buffer by calling @code{(make-local-variable 'edebug-all-defs)} in your
1576 @code{emacs-lisp-mode-hook}.
1577 See @ref{Instrumenting}.
1580 @defopt edebug-all-forms
1581 If non-@code{nil}, normal evaluation of any forms by @code{eval-defun},
1582 @code{eval-region}, and @code{eval-current-buffer} will instrument them
1585 Use the command @kbd{M-x edebug-all-forms} to toggle the value of this
1587 See @ref{Instrumenting}.
1590 @defopt edebug-save-windows
1591 If non-@code{nil}, save and restore window configuration on Edebug
1592 calls. It takes some time to do this, so if your program does not care
1593 what happens to data about windows, you may want to set this variable to
1596 If the value is a list, only the listed windows are saved and
1599 @kbd{M-x edebug-toggle-save-windows} may be used to change this variable.
1600 This command is bound to @kbd{W} in source code buffers.
1601 See @ref{Edebug Display Update}.
1604 @defopt edebug-save-displayed-buffer-points
1605 If non-@code{nil}, save and restore point in all displayed buffers.
1606 This is necessary if you are debugging code that changes the point of a
1607 buffer which is displayed in a non-selected window. If Edebug or the
1608 user then selects the window, the buffer's point will be changed to the
1611 This is an expensive operation since it visits each window and therefore
1612 each displayed buffer twice for each Edebug activation, so it is best to
1613 avoid it if you can.
1614 See @ref{Edebug Display Update}.
1618 @defopt edebug-initial-mode
1619 If this variable is non-@code{nil}, it specifies the initial execution
1620 mode for Edebug when it is first activated. Possible values are
1621 @code{step}, @code{next}, @code{go}, @code{Go-nonstop}, @code{trace},
1622 @code{Trace-fast}, @code{continue}, and @code{Continue-fast}.
1624 The default value is @code{step}.
1625 See @ref{Edebug Execution Modes}.
1628 @defopt edebug-trace
1629 @findex edebug-print-trace-before
1630 @findex edebug-print-trace-after
1631 Non-@code{nil} means display a trace of function entry and exit.
1632 Tracing output is displayed in a buffer named @samp{*edebug-trace*}, one
1633 function entry or exit per line, indented by the recursion level.
1635 The default value is @code{nil}.
1637 Also see @code{edebug-tracing}.
1641 @defopt edebug-test-coverage
1642 If non-@code{nil}, Edebug tests coverage of all expressions debugged.
1643 This is done by comparing the result of each expression
1644 with the previous result. Coverage is considered OK if two different
1645 results are found. So to sufficiently test the coverage of your code,
1646 try to execute it under conditions that evaluate all expressions more
1647 than once, and produce different results for each expression.
1649 Use @kbd{M-x edebug-display-freq-count} to display the frequency count
1650 and coverage information for a definition.
1651 See @ref{Coverage Testing}.
1654 @defopt edebug-continue-kbd-macro
1655 If non-@code{nil}, continue defining or executing any keyboard macro
1656 that is executing outside of Edebug. Use this with caution since it is not
1658 See @ref{Edebug Execution Modes}.
1661 @defopt edebug-print-length
1662 If non-@code{nil}, bind @code{print-length} to this while printing
1663 results in Edebug. The default value is @code{50}.
1664 See @ref{Printing in Edebug}.
1667 @defopt edebug-print-level
1668 If non-@code{nil}, bind @code{print-level} to this while printing
1669 results in Edebug. The default value is @code{50}.
1672 @defopt edebug-print-circle
1673 If non-@code{nil}, bind @code{print-circle} to this while printing
1674 results in Edebug. The default value is @code{nil}.
1677 @defopt edebug-on-error
1678 @code{debug-on-error} is bound to this while Edebug is active.
1679 See @ref{Trapping Errors}.
1682 @defopt edebug-on-quit
1683 @code{debug-on-quit} is bound to this while Edebug is active.
1684 See @ref{Trapping Errors}.
1687 @defopt edebug-unwrap-results
1688 Non-@code{nil} if Edebug should unwrap results of expressions.
1689 This is useful when debugging macros where the results of expressions
1690 are instrumented expressions. But don't do this when results might be
1691 circular or an infinite loop will result.
1692 See @ref{Debugging Backquote}.
1695 @defopt edebug-global-break-condition
1696 If non-@code{nil}, an expression to test for at every stop point.
1697 If the result is non-@code{nil}, then break. Errors are ignored.
1698 See @ref{Global Break Condition}.