2 @c This is part of the XEmacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
4 @c See the file lispref.texi for copying conditions.
5 @setfilename ../../info/positions.info
6 @node Positions, Markers, Consoles and Devices, Top
8 @cindex position (in buffer)
10 A @dfn{position} is the index of a character in the text of a buffer.
11 More precisely, a position identifies the place between two characters
12 (or before the first character, or after the last character), so we can
13 speak of the character before or after a given position. However, we
14 often speak of the character ``at'' a position, meaning the character
17 Positions are usually represented as integers starting from 1, but can
18 also be represented as @dfn{markers}---special objects that relocate
19 automatically when text is inserted or deleted so they stay with the
20 surrounding characters. @xref{Markers}.
23 * Point:: The special position where editing takes place.
24 * Motion:: Changing point.
25 * Excursions:: Temporary motion and buffer changes.
26 * Narrowing:: Restricting editing to a portion of the buffer.
33 @dfn{Point} is a special buffer position used by many editing
34 commands, including the self-inserting typed characters and text
35 insertion functions. Other commands move point through the text
36 to allow editing and insertion at different places.
38 Like other positions, point designates a place between two characters
39 (or before the first character, or after the last character), rather
40 than a particular character. Usually terminals display the cursor over
41 the character that immediately follows point; point is actually before
42 the character on which the cursor sits.
44 @cindex point with narrowing
45 The value of point is a number between 1 and the buffer size plus 1.
46 If narrowing is in effect (@pxref{Narrowing}), then point is constrained
47 to fall within the accessible portion of the buffer (possibly at one end
50 Each buffer has its own value of point, which is independent of the
51 value of point in other buffers. Each window also has a value of point,
52 which is independent of the value of point in other windows on the same
53 buffer. This is why point can have different values in various windows
54 that display the same buffer. When a buffer appears in only one window,
55 the buffer's point and the window's point normally have the same value,
56 so the distinction is rarely important. @xref{Window Point}, for more
59 @defun point &optional buffer
60 @cindex current buffer position
61 This function returns the value of point in @var{buffer}, as an integer.
62 @var{buffer} defaults to the current buffer if omitted.
73 @defun point-min &optional buffer
74 This function returns the minimum accessible value of point in
75 @var{buffer}. This is normally 1, but if narrowing is in effect, it is
76 the position of the start of the region that you narrowed to.
77 (@xref{Narrowing}.) @var{buffer} defaults to the current buffer if
81 @defun point-max &optional buffer
82 This function returns the maximum accessible value of point in
83 @var{buffer}. This is @code{(1+ (buffer-size buffer))}, unless
84 narrowing is in effect, in which case it is the position of the end of
85 the region that you narrowed to. (@pxref{Narrowing}). @var{buffer}
86 defaults to the current buffer if omitted.
89 @defun buffer-end flag &optional buffer
90 This function returns @code{(point-min buffer)} if @var{flag} is less
91 than 1, @code{(point-max buffer)} otherwise. The argument @var{flag}
92 must be a number. @var{buffer} defaults to the current buffer if
96 @defun buffer-size &optional buffer
97 This function returns the total number of characters in @var{buffer}.
98 In the absence of any narrowing (@pxref{Narrowing}), @code{point-max}
99 returns a value one larger than this. @var{buffer} defaults to the
100 current buffer if omitted.
114 @defvar buffer-saved-size
115 The value of this buffer-local variable is the former length of the
116 current buffer, as of the last time it was read in, saved or auto-saved.
122 Motion functions change the value of point, either relative to the
123 current value of point, relative to the beginning or end of the buffer,
124 or relative to the edges of the selected window. @xref{Point}.
127 * Character Motion:: Moving in terms of characters.
128 * Word Motion:: Moving in terms of words.
129 * Buffer End Motion:: Moving to the beginning or end of the buffer.
130 * Text Lines:: Moving in terms of lines of text.
131 * Screen Lines:: Moving in terms of lines as displayed.
132 * List Motion:: Moving by parsing lists and sexps.
133 * Skipping Characters:: Skipping characters belonging to a certain set.
136 @node Character Motion
137 @subsection Motion by Characters
139 These functions move point based on a count of characters.
140 @code{goto-char} is the fundamental primitive; the other functions use
143 @deffn Command goto-char position &optional buffer
144 This function sets point in @code{buffer} to the value @var{position}.
145 If @var{position} is less than 1, it moves point to the beginning of the
146 buffer. If @var{position} is greater than the length of the buffer, it
147 moves point to the end. @var{buffer} defaults to the current buffer if
150 If narrowing is in effect, @var{position} still counts from the
151 beginning of the buffer, but point cannot go outside the accessible
152 portion. If @var{position} is out of range, @code{goto-char} moves
153 point to the beginning or the end of the accessible portion.
155 When this function is called interactively, @var{position} is the
156 numeric prefix argument, if provided; otherwise it is read from the
159 @code{goto-char} returns @var{position}.
162 @deffn Command forward-char &optional count buffer
163 @c @kindex beginning-of-buffer
164 @c @kindex end-of-buffer
165 This function moves point @var{count} characters forward, towards the
166 end of the buffer (or backward, towards the beginning of the buffer, if
167 @var{count} is negative). If the function attempts to move point past
168 the beginning or end of the buffer (or the limits of the accessible
169 portion, when narrowing is in effect), an error is signaled with error
170 code @code{beginning-of-buffer} or @code{end-of-buffer}. @var{buffer}
171 defaults to the current buffer if omitted.
174 In an interactive call, @var{count} is the numeric prefix argument.
177 @deffn Command backward-char &optional count buffer
178 This function moves point @var{count} characters backward, towards the
179 beginning of the buffer (or forward, towards the end of the buffer, if
180 @var{count} is negative). If the function attempts to move point past
181 the beginning or end of the buffer (or the limits of the accessible
182 portion, when narrowing is in effect), an error is signaled with error
183 code @code{beginning-of-buffer} or @code{end-of-buffer}. @var{buffer}
184 defaults to the current buffer if omitted.
187 In an interactive call, @var{count} is the numeric prefix argument.
191 @subsection Motion by Words
193 These functions for parsing words use the syntax table to decide
194 whether a given character is part of a word. @xref{Syntax Tables}.
196 @deffn Command forward-word &optional count buffer
197 This function moves point forward @var{count} words (or backward if
198 @var{count} is negative). Normally it returns @code{t}. If this motion
199 encounters the beginning or end of the buffer, or the limits of the
200 accessible portion when narrowing is in effect, point stops there and
201 the value is @code{nil}.
203 @var{count} defaults to @code{1} and @var{buffer} defaults to the
206 In an interactive call, @var{count} is set to the numeric prefix
210 @deffn Command backward-word &optional count buffer
211 This function is just like @code{forward-word}, except that it moves
212 backward until encountering the front of a word, rather than forward.
213 @var{buffer} defaults to the current buffer if omitted.
215 In an interactive call, @var{count} is set to the numeric prefix
219 @defvar words-include-escapes
221 This variable affects the behavior of @code{forward-word} and everything
222 that uses it. If it is non-@code{nil}, then characters in the
223 ``escape'' and ``character quote'' syntax classes count as part of
224 words. Otherwise, they do not.
227 @node Buffer End Motion
228 @subsection Motion to an End of the Buffer
230 To move point to the beginning of the buffer, write:
234 (goto-char (point-min))
239 Likewise, to move to the end of the buffer, use:
243 (goto-char (point-max))
247 Here are two commands that users use to do these things. They are
248 documented here to warn you not to use them in Lisp programs, because
249 they set the mark and display messages in the echo area.
251 @deffn Command beginning-of-buffer &optional count
252 This function moves point to the beginning of the buffer (or the limits
253 of the accessible portion, when narrowing is in effect), setting the
254 mark at the previous position. If @var{count} is non-@code{nil}, then it
255 puts point @var{count} tenths of the way from the beginning of the buffer.
257 In an interactive call, @var{count} is the numeric prefix argument,
258 if provided; otherwise @var{count} defaults to @code{nil}.
260 Don't use this function in Lisp programs!
263 @deffn Command end-of-buffer &optional count
264 This function moves point to the end of the buffer (or the limits of
265 the accessible portion, when narrowing is in effect), setting the mark
266 at the previous position. If @var{count} is non-@code{nil}, then it puts
267 point @var{count} tenths of the way from the end of the buffer.
269 In an interactive call, @var{count} is the numeric prefix argument,
270 if provided; otherwise @var{count} defaults to @code{nil}.
272 Don't use this function in Lisp programs!
276 @subsection Motion by Text Lines
279 Text lines are portions of the buffer delimited by newline characters,
280 which are regarded as part of the previous line. The first text line
281 begins at the beginning of the buffer, and the last text line ends at
282 the end of the buffer whether or not the last character is a newline.
283 The division of the buffer into text lines is not affected by the width
284 of the window, by line continuation in display, or by how tabs and
285 control characters are displayed.
287 @deffn Command goto-line line
288 This function moves point to the front of the @var{line}th line,
289 counting from line 1 at beginning of the buffer. If @var{line} is less
290 than 1, it moves point to the beginning of the buffer. If @var{line} is
291 greater than the number of lines in the buffer, it moves point to the
292 end of the buffer---that is, the @emph{end of the last line} of the
293 buffer. This is the only case in which @code{goto-line} does not
294 necessarily move to the beginning of a line.
296 If narrowing is in effect, then @var{line} still counts from the
297 beginning of the buffer, but point cannot go outside the accessible
298 portion. So @code{goto-line} moves point to the beginning or end of the
299 accessible portion, if the line number specifies an inaccessible
302 The return value of @code{goto-line} is the difference between
303 @var{line} and the line number of the line to which point actually was
304 able to move (in the full buffer, before taking account of narrowing).
305 Thus, the value is positive if the scan encounters the real end of the
306 buffer. The value is zero if scan encounters the end of the accessible
307 portion but not the real end of the buffer.
309 In an interactive call, @var{line} is the numeric prefix argument if
310 one has been provided. Otherwise @var{line} is read in the minibuffer.
313 @deffn Command beginning-of-line &optional count buffer
314 This function moves point to the beginning of the current line. With an
315 argument @var{count} not @code{nil} or 1, it moves forward
316 @var{count}@minus{}1 lines and then to the beginning of the line.
317 @var{buffer} defaults to the current buffer if omitted.
319 If this function reaches the end of the buffer (or of the accessible
320 portion, if narrowing is in effect), it positions point there. No error
324 @deffn Command end-of-line &optional count buffer
325 This function moves point to the end of the current line. With an
326 argument @var{count} not @code{nil} or 1, it moves forward
327 @var{count}@minus{}1 lines and then to the end of the line.
328 @var{buffer} defaults to the current buffer if omitted.
330 If this function reaches the end of the buffer (or of the accessible
331 portion, if narrowing is in effect), it positions point there. No error
335 @deffn Command forward-line &optional count buffer
336 @cindex beginning of line
337 This function moves point forward @var{count} lines, to the beginning of
338 the line. If @var{count} is negative, it moves point
339 @minus{}@var{count} lines backward, to the beginning of a line. If
340 @var{count} is zero, it moves point to the beginning of the current
341 line. @var{buffer} defaults to the current buffer if omitted.
343 If @code{forward-line} encounters the beginning or end of the buffer (or
344 of the accessible portion) before finding that many lines, it sets point
345 there. No error is signaled.
347 @code{forward-line} returns the difference between @var{count} and the
348 number of lines actually moved. If you attempt to move down five lines
349 from the beginning of a buffer that has only three lines, point stops at
350 the end of the last line, and the value will be 2.
352 In an interactive call, @var{count} is the numeric prefix argument.
355 @defun count-lines start end &optional ignore-invisible-lines-flag
356 @cindex lines in region
357 This function returns the number of lines between the positions
358 @var{start} and @var{end} in the current buffer. If @var{start} and
359 @var{end} are equal, then it returns 0. Otherwise it returns at least
360 1, even if @var{start} and @var{end} are on the same line. This is
361 because the text between them, considered in isolation, must contain at
362 least one line unless it is empty.
364 With optional @var{ignore-invisible-lines-flag} non-@code{nil}, lines
365 collapsed with selective-display are excluded from the line count.
367 @strong{Note:} The expression to return the current line number is not
371 (1+ (count-lines 1 (point-at-bol)))
374 Here is an example of using @code{count-lines}:
378 (defun current-line ()
379 "Return the vertical position of point@dots{}"
380 (+ (count-lines (window-start) (point))
381 (if (= (current-column) 0) 1 0)
389 The @code{previous-line} and @code{next-line} commands are functions
390 that should not be used in programs. They are for users and are
391 mentioned here only for completeness.
393 @deffn Command previous-line count
395 This function moves point up @var{count} lines (down if @var{count}
396 is negative). In moving, it attempts to keep point in the ``goal column''
397 (normally the same column that it was at the beginning of the move).
399 If there is no character in the target line exactly under the current
400 column, point is positioned after the character in that line which
401 spans this column, or at the end of the line if it is not long enough.
403 If it attempts to move beyond the top or bottom of the buffer (or clipped
404 region), then point is positioned in the goal column in the top or
405 bottom line. No error is signaled.
407 In an interactive call, @var{count} will be the numeric
410 The command @code{set-goal-column} can be used to create a semipermanent
411 goal column to which this command always moves. Then it does not try to
414 If you are thinking of using this in a Lisp program, consider using
415 @code{forward-line} with a negative argument instead. It is usually easier
416 to use and more reliable (no dependence on goal column, etc.).
419 @deffn Command next-line count
420 This function moves point down @var{count} lines (up if @var{count}
421 is negative). In moving, it attempts to keep point in the ``goal column''
422 (normally the same column that it was at the beginning of the move).
424 If there is no character in the target line exactly under the current
425 column, point is positioned after the character in that line which
426 spans this column, or at the end of the line if it is not long enough.
428 If it attempts to move beyond the top or bottom of the buffer (or clipped
429 region), then point is positioned in the goal column in the top or
430 bottom line. No error is signaled.
432 In the case where the @var{count} is 1, and point is on the last
433 line of the buffer (or clipped region), a new empty line is inserted at the
434 end of the buffer (or clipped region) and point moved there.
436 In an interactive call, @var{count} will be the numeric
439 The command @code{set-goal-column} can be used to create a semipermanent
440 goal column to which this command always moves. Then it does not try to
443 If you are thinking of using this in a Lisp program, consider using
444 @code{forward-line} instead. It is usually easier
445 to use and more reliable (no dependence on goal column, etc.).
451 Also see the functions @code{bolp} and @code{eolp} in @ref{Near Point}.
452 These functions do not move point, but test whether it is already at the
453 beginning or end of a line.
456 @subsection Motion by Screen Lines
458 The line functions in the previous section count text lines, delimited
459 only by newline characters. By contrast, these functions count screen
460 lines, which are defined by the way the text appears on the screen. A
461 text line is a single screen line if it is short enough to fit the width
462 of the selected window, but otherwise it may occupy several screen
465 In some cases, text lines are truncated on the screen rather than
466 continued onto additional screen lines. In these cases,
467 @code{vertical-motion} moves point much like @code{forward-line}.
470 Because the width of a given string depends on the flags that control
471 the appearance of certain characters, @code{vertical-motion} behaves
472 differently, for a given piece of text, depending on the buffer it is
473 in, and even on the selected window (because the width, the truncation
474 flag, and display table may vary between windows). @xref{Usual
477 These functions scan text to determine where screen lines break, and
478 thus take time proportional to the distance scanned. If you intend to
479 use them heavily, Emacs provides caches which may improve the
480 performance of your code. @xref{Text Lines, cache-long-line-scans}.
483 @defun vertical-motion count &optional window pixels
484 This function moves point to the start of the frame line @var{count}
485 frame lines down from the frame line containing point. If @var{count}
486 is negative, it moves up instead. The optional second argument
487 @var{window} may be used to specify a window other than the
488 selected window in which to perform the motion.
490 Normally, @code{vertical-motion} returns the number of lines moved. The
491 value may be less in absolute value than @var{count} if the beginning or
492 end of the buffer was reached. If the optional third argument,
493 @var{pixels} is non-@code{nil}, the vertical pixel height of the motion
494 which took place is returned instead of the actual number of lines
495 moved. A motion of zero lines returns the height of the current line.
497 Note that @code{vertical-motion} sets @var{window}'s buffer's point, not
498 @var{window}'s point. (This differs from FSF Emacs, which buggily always
499 sets current buffer's point, regardless of @var{window}.)
502 @defun vertical-motion-pixels count &optional window how
503 This function moves point to the start of the frame line @var{pixels}
504 vertical pixels down from the frame line containing point, or up if
505 @var{pixels} is negative. The optional second argument @var{window} is
506 the window to move in, and defaults to the selected window. The
507 optional third argument @var{how} specifies the stopping condition. A
508 negative integer indicates that the motion should be no more
509 than @var{pixels}. A positive value indicates that the
510 motion should be at least @var{pixels}. Any other value indicates
511 that the motion should be as close as possible to @var{pixels}.
514 @deffn Command move-to-window-line count &optional window
515 This function moves point with respect to the text currently displayed
516 in @var{window}, which defaults to the selected window. It moves point
517 to the beginning of the screen line @var{count} screen lines from the
518 top of the window. If @var{count} is negative, that specifies a
519 position @w{@minus{}@var{count}} lines from the bottom (or the last line
520 of the buffer, if the buffer ends above the specified screen position).
522 If @var{count} is @code{nil}, then point moves to the beginning of the
523 line in the middle of the window. If the absolute value of @var{count}
524 is greater than the size of the window, then point moves to the place
525 that would appear on that screen line if the window were tall enough.
526 This will probably cause the next redisplay to scroll to bring that
527 location onto the screen.
529 In an interactive call, @var{count} is the numeric prefix argument.
531 The value returned is the window line number point has moved to, with
532 the top line in the window numbered 0.
535 @ignore Not in XEmacs
536 @defun compute-motion from frompos to topos width offsets window
537 This function scans the current buffer, calculating screen positions.
538 It scans the buffer forward from position @var{from}, assuming that is
539 at screen coordinates @var{frompos}, to position @var{to} or coordinates
540 @var{topos}, whichever comes first. It returns the ending buffer
541 position and screen coordinates.
543 The coordinate arguments @var{frompos} and @var{topos} are cons cells of
544 the form @code{(@var{hpos} . @var{vpos})}.
546 The argument @var{width} is the number of columns available to display
547 text; this affects handling of continuation lines. Use the value
548 returned by @code{window-width} for the window of your choice;
549 normally, use @code{(window-width @var{window})}.
551 The argument @var{offsets} is either @code{nil} or a cons cell of the
552 form @code{(@var{hscroll} . @var{tab-offset})}. Here @var{hscroll} is
553 the number of columns not being displayed at the left margin; most
554 callers get this from @code{window-hscroll}. Meanwhile,
555 @var{tab-offset} is the offset between column numbers on the screen and
556 column numbers in the buffer. This can be nonzero in a continuation
557 line, when the previous screen lines' widths do not add up to a multiple
558 of @code{tab-width}. It is always zero in a non-continuation line.
560 The window @var{window} serves only to specify which display table to
561 use. @code{compute-motion} always operates on the current buffer,
562 regardless of what buffer is displayed in @var{window}.
564 The return value is a list of five elements:
567 (@var{pos} @var{vpos} @var{hpos} @var{prevhpos} @var{contin})
571 Here @var{pos} is the buffer position where the scan stopped, @var{vpos}
572 is the vertical screen position, and @var{hpos} is the horizontal screen
575 The result @var{prevhpos} is the horizontal position one character back
576 from @var{pos}. The result @var{contin} is @code{t} if the last line
577 was continued after (or within) the previous character.
579 For example, to find the buffer position of column @var{col} of line
580 @var{line} of a certain window, pass the window's display start location
581 as @var{from} and the window's upper-left coordinates as @var{frompos}.
582 Pass the buffer's @code{(point-max)} as @var{to}, to limit the scan to
583 the end of the accessible portion of the buffer, and pass @var{line} and
584 @var{col} as @var{topos}. Here's a function that does this:
587 (defun coordinates-of-position (col line)
588 (car (compute-motion (window-start)
593 (cons (window-hscroll) 0)
597 When you use @code{compute-motion} for the minibuffer, you need to use
598 @code{minibuffer-prompt-width} to get the horizontal position of the
599 beginning of the first screen line. @xref{Minibuffer Misc}.
604 @subsection Moving over Balanced Expressions
606 @cindex Lisp expression motion
609 Here are several functions concerned with balanced-parenthesis
610 expressions (also called @dfn{sexps} in connection with moving across
611 them in XEmacs). The syntax table controls how these functions interpret
612 various characters; see @ref{Syntax Tables}. @xref{Parsing
613 Expressions}, for lower-level primitives for scanning sexps or parts of
614 sexps. For user-level commands, see @ref{Lists and Sexps,,, xemacs, XEmacs
617 @deffn Command forward-list &optional arg
618 This function moves forward across @var{arg} balanced groups of
619 parentheses. (Other syntactic entities such as words or paired string
620 quotes are ignored.) @var{arg} defaults to 1 if omitted. If @var{arg}
621 is negative, move backward across that many groups of parentheses.
624 @deffn Command backward-list &optional count
625 This function moves backward across @var{count} balanced groups of
626 parentheses. (Other syntactic entities such as words or paired string
627 quotes are ignored.) @var{count} defaults to 1 if omitted. If
628 @var{count} is negative, move forward across that many groups of
632 @deffn Command up-list &optional count
633 This function moves forward out of @var{count} levels of parentheses.
634 A negative argument means move backward but still to a less deep spot.
637 @deffn Command down-list &optional count
638 This function moves forward into @var{count} levels of parentheses.
639 A negative argument means move backward but still go deeper in
640 parentheses (@minus{}@var{count} levels).
643 @deffn Command forward-sexp &optional count
644 This function moves forward across @var{count} balanced expressions.
645 Balanced expressions include both those delimited by parentheses and
646 other kinds, such as words and string constants. @var{count} defaults to
647 1 if omitted. If @var{count} is negative, move backward across that many
648 balanced expressions. For example,
652 ---------- Buffer: foo ----------
653 (concat@point{} "foo " (car x) y z)
654 ---------- Buffer: foo ----------
661 ---------- Buffer: foo ----------
662 (concat "foo " (car x) y@point{} z)
663 ---------- Buffer: foo ----------
668 @deffn Command backward-sexp &optional count
669 This function moves backward across @var{count} balanced expressions.
670 @var{count} defaults to 1 if omitted. If @var{count} is negative, move
671 forward across that many balanced expressions.
674 @deffn Command beginning-of-defun &optional count
675 This function moves back to the @var{count}th beginning of a defun.
676 If @var{count} is negative, this actually moves forward, but it still
677 moves to the beginning of a defun, not to the end of one. @var{count}
678 defaults to 1 if omitted.
681 @deffn Command end-of-defun &optional count
682 This function moves forward to the @var{count}th end of a defun.
683 If @var{count} is negative, this actually moves backward, but it still
684 moves to the end of a defun, not to the beginning of one. @var{count}
685 defaults to 1 if omitted.
688 @defopt defun-prompt-regexp
689 If non-@code{nil}, this variable holds a regular expression that
690 specifies what text can appear before the open-parenthesis that starts a
691 defun. That is to say, a defun begins on a line that starts with a
692 match for this regular expression, followed by a character with
693 open-parenthesis syntax.
696 @node Skipping Characters
697 @subsection Skipping Characters
698 @cindex skipping characters
700 The following two functions move point over a specified set of
701 characters. For example, they are often used to skip whitespace. For
702 related functions, see @ref{Motion and Syntax}.
704 @defun skip-chars-forward character-set &optional limit buffer
705 This function moves point in @var{buffer} forward, skipping over a
706 given set of characters. It examines the character following point,
707 then advances point if the character matches @var{character-set}. This
708 continues until it reaches a character that does not match. The
709 function returns @code{nil}. @var{buffer} defaults to the current
712 The argument @var{character-set} is like the inside of a
713 @samp{[@dots{}]} in a regular expression except that @samp{]} is never
714 special and @samp{\} quotes @samp{^}, @samp{-} or @samp{\}. Thus,
715 @code{"a-zA-Z"} skips over all letters, stopping before the first
716 non-letter, and @code{"^a-zA-Z}" skips non-letters stopping before the
717 first letter. @xref{Regular Expressions}.
719 If @var{limit} is supplied (it must be a number or a marker), it
720 specifies the maximum position in the buffer that point can be skipped
721 to. Point will stop at or before @var{limit}.
723 In the following example, point is initially located directly before the
724 @samp{T}. After the form is evaluated, point is located at the end of
725 that line (between the @samp{t} of @samp{hat} and the newline). The
726 function skips all letters and spaces, but not newlines.
730 ---------- Buffer: foo ----------
731 I read "@point{}The cat in the hat
733 ---------- Buffer: foo ----------
737 (skip-chars-forward "a-zA-Z ")
740 ---------- Buffer: foo ----------
741 I read "The cat in the hat@point{}
743 ---------- Buffer: foo ----------
748 @defun skip-chars-backward character-set &optional limit buffer
749 This function moves point backward, skipping characters that match
750 @var{character-set}, until @var{limit}. It just like
751 @code{skip-chars-forward} except for the direction of motion.
758 It is often useful to move point ``temporarily'' within a localized
759 portion of the program, or to switch buffers temporarily. This is
760 called an @dfn{excursion}, and it is done with the @code{save-excursion}
761 special form. This construct saves the current buffer and its values of
762 point and the mark so they can be restored after the completion of the
765 The forms for saving and restoring the configuration of windows are
766 described elsewhere (see @ref{Window Configurations} and @pxref{Frame
769 @defspec save-excursion forms@dots{}
770 @cindex mark excursion
771 @cindex point excursion
772 @cindex current buffer excursion
773 The @code{save-excursion} special form saves the identity of the current
774 buffer and the values of point and the mark in it, evaluates
775 @var{forms}, and finally restores the buffer and its saved values of
776 point and the mark. All three saved values are restored even in case of
777 an abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
779 The @code{save-excursion} special form is the standard way to switch
780 buffers or move point within one part of a program and avoid affecting
781 the rest of the program. It is used more than 500 times in the Lisp
784 @code{save-excursion} does not save the values of point and the mark for
785 other buffers, so changes in other buffers remain in effect after
786 @code{save-excursion} exits.
788 @cindex window excursions
789 Likewise, @code{save-excursion} does not restore window-buffer
790 correspondences altered by functions such as @code{switch-to-buffer}.
791 One way to restore these correspondences, and the selected window, is to
792 use @code{save-window-excursion} inside @code{save-excursion}
793 (@pxref{Window Configurations}).
795 The value returned by @code{save-excursion} is the result of the last of
796 @var{forms}, or @code{nil} if no @var{forms} are given.
803 (let ((old-buf (current-buffer))
804 (old-pnt (point-marker))
805 (old-mark (copy-marker (mark-marker))))
810 (set-marker (mark-marker) old-mark)))
815 @defspec save-current-buffer forms@dots{}
816 This special form is similar to @code{save-excursion} but it only
817 saves and restores the current buffer. Beginning with XEmacs 20.3,
818 @code{save-current-buffer} is a primitive.
821 @defspec with-current-buffer buffer forms@dots{}
822 This special form evaluates @var{forms} with @var{buffer} as the current
823 buffer. It returns the value of the last form.
826 @defspec with-temp-file filename forms@dots{}
827 This special form creates a new buffer, evaluates @var{forms} there, and
828 writes the buffer to @var{filename}. It returns the value of the last form
832 @defspec save-selected-window forms@dots{}
833 This special form is similar to @code{save-excursion} but it saves and
834 restores the selected window and nothing else.
840 @cindex restriction (in a buffer)
841 @cindex accessible portion (of a buffer)
843 @dfn{Narrowing} means limiting the text addressable by XEmacs editing
844 commands to a limited range of characters in a buffer. The text that
845 remains addressable is called the @dfn{accessible portion} of the
848 Narrowing is specified with two buffer positions which become the
849 beginning and end of the accessible portion. For most editing commands
850 and most Emacs primitives, these positions replace the values of the
851 beginning and end of the buffer. While narrowing is in effect, no text
852 outside the accessible portion is displayed, and point cannot move
853 outside the accessible portion.
855 Values such as positions or line numbers, which usually count from the
856 beginning of the buffer, do so despite narrowing, but the functions
857 which use them refuse to operate on text that is inaccessible.
859 The commands for saving buffers are unaffected by narrowing; they save
860 the entire buffer regardless of any narrowing.
862 @deffn Command narrow-to-region start end &optional buffer
863 This function sets the accessible portion of @var{buffer} to start at
864 @var{start} and end at @var{end}. Both arguments should be character
865 positions. @var{buffer} defaults to the current buffer if omitted.
867 In an interactive call, @var{start} and @var{end} are set to the bounds
868 of the current region (point and the mark, with the smallest first).
871 @deffn Command narrow-to-page &optional move-count
872 This function sets the accessible portion of the current buffer to
873 include just the current page. An optional first argument
874 @var{move-count} non-@code{nil} means to move forward or backward by
875 @var{move-count} pages and then narrow. The variable
876 @code{page-delimiter} specifies where pages start and end
877 (@pxref{Standard Regexps}).
879 In an interactive call, @var{move-count} is set to the numeric prefix
883 @deffn Command widen &optional buffer
885 This function cancels any narrowing in @var{buffer}, so that the
886 entire contents are accessible. This is called @dfn{widening}.
887 It is equivalent to the following expression:
890 (narrow-to-region 1 (1+ (buffer-size)))
893 @var{buffer} defaults to the current buffer if omitted.
896 @defspec save-restriction body@dots{}
897 This special form saves the current bounds of the accessible portion,
898 evaluates the @var{body} forms, and finally restores the saved bounds,
899 thus restoring the same state of narrowing (or absence thereof) formerly
900 in effect. The state of narrowing is restored even in the event of an
901 abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
902 Therefore, this construct is a clean way to narrow a buffer temporarily.
904 The value returned by @code{save-restriction} is that returned by the
905 last form in @var{body}, or @code{nil} if no body forms were given.
907 @c Wordy to avoid overfull hbox. --rjc 16mar92
908 @strong{Caution:} it is easy to make a mistake when using the
909 @code{save-restriction} construct. Read the entire description here
912 If @var{body} changes the current buffer, @code{save-restriction} still
913 restores the restrictions on the original buffer (the buffer whose
914 restrictions it saved from), but it does not restore the identity of the
917 @code{save-restriction} does @emph{not} restore point and the mark; use
918 @code{save-excursion} for that. If you use both @code{save-restriction}
919 and @code{save-excursion} together, @code{save-excursion} should come
920 first (on the outside). Otherwise, the old point value would be
921 restored with temporary narrowing still in effect. If the old point
922 value were outside the limits of the temporary narrowing, this would
923 fail to restore it accurately.
925 The @code{save-restriction} special form records the values of the
926 beginning and end of the accessible portion as distances from the
927 beginning and end of the buffer. In other words, it records the amount
928 of inaccessible text before and after the accessible portion.
930 This method yields correct results if @var{body} does further narrowing.
931 However, @code{save-restriction} can become confused if the body widens
932 and then make changes outside the range of the saved narrowing. When
933 this is what you want to do, @code{save-restriction} is not the right
934 tool for the job. Here is what you must use instead:
938 (let ((start (point-min-marker))
939 (end (point-max-marker)))
943 (set-buffer (marker-buffer start))
944 (narrow-to-region start end))))
948 Here is a simple example of correct use of @code{save-restriction}:
952 ---------- Buffer: foo ----------
953 This is the contents of foo
954 This is the contents of foo
955 This is the contents of foo@point{}
956 ---------- Buffer: foo ----------
964 (narrow-to-region 1 (point))
965 (goto-char (point-min))
966 (replace-string "foo" "bar")))
968 ---------- Buffer: foo ----------
969 This is the contents of bar
970 This is the contents of bar
971 This is the contents of foo@point{}
972 ---------- Buffer: foo ----------