1 /* Implements an elisp-programmable menubar -- Win32
2 Copyright (C) 1993, 1994 Free Software Foundation, Inc.
3 Copyright (C) 1995 Tinker Systems and INS Engineering Corp.
4 Copyright (C) 1997 Kirill M. Katsnelson <kkm@kis.ru>
6 This file is part of XEmacs.
8 XEmacs is free software; you can redistribute it and/or modify it
9 under the terms of the GNU General Public License as published by the
10 Free Software Foundation; either version 2, or (at your option) any
13 XEmacs is distributed in the hope that it will be useful, but WITHOUT
14 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
15 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
18 You should have received a copy of the GNU General Public License
19 along with XEmacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
21 Boston, MA 02111-1307, USA. */
23 /* Synched up with: Not in FSF. */
26 Initially written by kkm 12/24/97,
27 peeking into and copying stuff from menubar-x.c
30 /* Algorithm for handling menus is as follows. When window's menubar
31 * is created, current-menubar is not traversed in depth. Rather, only
32 * top level items, both items and pulldowns, are added to the
33 * menubar. Each pulldown is initially empty. When a pulldown is
34 * selected and about to open, corresponding element of
35 * current-menubar is found, and the newly open pulldown is
36 * populated. This is made again in the same non-recursive manner.
38 * This algorithm uses hash tables to find out element of the menu
39 * descriptor list given menu handle. The key is an opaque ptr data
40 * type, keeping menu handle, and the value is a list of strings
41 * representing the path from the root of the menu to the item
42 * descriptor. Each frame has an associated hash table.
44 * Leaf items are assigned a unique id based on item's hash. When an
45 * item is selected, Windows sends back the id. Unfortunately, only
46 * low 16 bit of the ID are sent, and there's no way to get the 32-bit
47 * value. Yes, Win32 is just a different set of bugs than X! Aside
48 * from this blame, another hashing mechanism is required to map menu
49 * ids to commands (which are actually Lisp_Object's). This mapping is
50 * performed in the same hash table, as the lifetime of both maps is
51 * exactly the same. This is unambigous, as menu handles are
52 * represented by lisp opaques, while command ids are by lisp
53 * integers. The additional advantage for this is that command forms
54 * are automatically GC-protected, which is important because these
55 * may be transient forms generated by :filter functions.
57 * The hash table is not allowed to grow too much; it is pruned
58 * whenever this is safe to do. This is done by re-creating the menu
59 * bar, and clearing and refilling the hash table from scratch.
61 * Popup menus are handled identically to pulldowns. A static hash
62 * table is used for popup menus, and lookup is made not in
63 * current-menubar but in a lisp form supplied to the `popup'
66 * Another Windows weirdness is that there's no way to tell that a
67 * popup has been dismissed without making selection. We need to know
68 * that to cleanup the popup menu hash table, but this is not honestly
69 * doable using *documented* sequence of messages. Sticking to
70 * particular knowledge is bad because this may break in Windows NT
71 * 5.0, or Windows 98, or other future version. Instead, I allow the
72 * hash tables to hang around, and not clear them, unless WM_COMMAND is
73 * received. This is worthy some memory but more safe. Hacks welcome,
84 #include "console-msw.h"
91 #include "menubar-msw.h"
96 #define REPLACE_ME_WITH_GLOBAL_VARIABLE_WHICH_CONTROLS_RIHGT_FLUSH 0
98 #define EMPTY_ITEM_ID ((UINT)LISP_TO_VOID (Qunbound))
99 #define EMPTY_ITEM_NAME "(empty)"
101 /* Current menu (bar or popup) descriptor. gcpro'ed */
102 static Lisp_Object current_menudesc;
104 /* Current menubar or popup hash table. gcpro'ed */
105 static Lisp_Object current_hash_table;
107 /* This is used to allocate unique ids to menu items.
108 Items ids are in MENU_ITEM_ID_MIN to MENU_ITEM_ID_MAX.
109 Allocation checks that the item is not already in
110 the TOP_LEVEL_MENU */
112 /* #### defines go to gui-msw.h, as the range is shared with toolbars
113 (If only toolbars will be implemented as common controls) */
114 #define MENU_ITEM_ID_MIN 0x8000
115 #define MENU_ITEM_ID_MAX 0xFFFF
116 #define MENU_ITEM_ID_BITS(x) (((x) & 0x7FFF) | 0x8000)
117 static HMENU top_level_menu;
120 * This returns Windows-style menu item string:
121 * "Left Flush\tRight Flush"
124 displayable_menu_item (Lisp_Object gui_item, int bar_p)
126 /* We construct the name in a static buffer. That's fine, because
127 menu items longer than 128 chars are probably programming errors,
128 and better be caught than displayed! */
130 static char buf[MAX_MENUITEM_LENGTH+2];
134 /* Left flush part of the string */
135 ll = gui_item_display_flush_left (gui_item, buf, MAX_MENUITEM_LENGTH);
137 /* Escape '&' as '&&' */
139 while ((ptr=memchr (ptr, '&', ll-(ptr-buf))) != NULL)
141 if (ll+2 >= MAX_MENUITEM_LENGTH)
142 signal_simple_error ("Menu item produces too long displayable string",
143 XGUI_ITEM (gui_item)->name);
144 memmove (ptr+1, ptr, (ll-(ptr-buf))+1);
149 /* Replace XEmacs accelerator '%_' with Windows accelerator '&' */
151 while ((ptr=memchr (ptr, '%', ll-(ptr-buf))) != NULL)
156 memmove (ptr+1, ptr+2, ll-(ptr-buf+2));
162 /* Right flush part, unless we're at the top-level where it's not allowed */
165 assert (MAX_MENUITEM_LENGTH > ll + 1);
166 lr = gui_item_display_flush_right (gui_item, buf + ll + 1,
167 MAX_MENUITEM_LENGTH - ll - 1);
176 * hmenu_to_lisp_object() returns an opaque ptr given menu handle.
179 hmenu_to_lisp_object (HMENU hmenu)
181 return make_opaque_ptr (hmenu);
185 * Allocation tries a hash based on item's path and name first. This
186 * almost guarantees that the same item will override its old value in
187 * the hash table rather than abandon it.
190 allocate_menu_item_id (Lisp_Object path, Lisp_Object name, Lisp_Object suffix)
192 UINT id = MENU_ITEM_ID_BITS (HASH3 (internal_hash (path, 0),
193 internal_hash (name, 0),
194 internal_hash (suffix, 0)));
196 id = MENU_ITEM_ID_BITS (id + 1);
197 } while (GetMenuState (top_level_menu, id, MF_BYCOMMAND) != 0xFFFFFFFF);
198 return make_int (id);
202 create_empty_popup_menu (void)
204 return CreatePopupMenu ();
208 empty_menu (HMENU menu, int add_empty_p)
210 while (DeleteMenu (menu, 0, MF_BYPOSITION));
212 AppendMenu (menu, MF_STRING | MF_GRAYED, EMPTY_ITEM_ID, EMPTY_ITEM_NAME);
216 * The idea of checksumming is that we must hash minimal object
217 * which is necessarily changes when the item changes. For separator
218 * this is a constant, for grey strings and submenus these are hashes
219 * of names, since submenus are unpopulated until opened so always
220 * equal otherwise. For items, this is a full hash value of a callback,
221 * because a callback may me a form which can be changed only somewhere
225 checksum_menu_item (Lisp_Object item)
229 /* Separator or unselectable text - hash as a string + 13 */
230 if (separator_string_p (XSTRING_DATA (item)))
233 return internal_hash (item, 0) + 13;
235 else if (CONSP (item))
237 /* Submenu - hash by its string name + 0 */
238 return internal_hash (XCAR(item), 0);
240 else if (VECTORP (item))
242 /* An ordinary item - hash its name and callback form. */
243 return HASH2 (internal_hash (XVECTOR_DATA(item)[0], 0),
244 internal_hash (XVECTOR_DATA(item)[1], 0));
247 /* An error - will be caught later */
252 populate_menu_add_item (HMENU menu, Lisp_Object path,
253 Lisp_Object hash_tab, Lisp_Object item,
254 int flush_right, int bar_p)
256 MENUITEMINFO item_info;
258 item_info.cbSize = sizeof (item_info);
259 item_info.fMask = MIIM_TYPE | MIIM_STATE | MIIM_ID;
260 item_info.fState = 0;
266 /* Separator or unselectable text */
267 if (separator_string_p (XSTRING_DATA (item)))
268 item_info.fType = MFT_SEPARATOR;
271 item_info.fType = MFT_STRING;
272 item_info.fState = MFS_DISABLED;
273 item_info.dwTypeData = XSTRING_DATA (item);
276 else if (CONSP (item))
280 Lisp_Object gui_item = allocate_gui_item ();
281 struct Lisp_Gui_Item* pgui_item = XGUI_ITEM (gui_item);
286 menu_parse_submenu_keywords (item, gui_item);
288 if (!STRINGP (pgui_item->name))
289 signal_simple_error ("Menu name (first element) must be a string", item);
291 if (!gui_item_included_p (gui_item, Vmenubar_configuration))
294 if (!gui_item_active_p (gui_item))
295 item_info.fState = MFS_GRAYED;
296 /* Temptation is to put 'else' right here. Although, the
297 displayed item won't have an arrow indicating that it is a
298 popup. So we go ahead a little bit more and create a popup */
299 submenu = create_empty_popup_menu();
301 item_info.fMask |= MIIM_SUBMENU;
302 item_info.dwTypeData = displayable_menu_item (gui_item, bar_p);
303 item_info.hSubMenu = submenu;
305 if (!(item_info.fState & MFS_GRAYED))
307 /* Now add the full submenu path as a value to the hash table,
308 keyed by menu handle */
310 /* list1 cannot GC */
311 path = list1 (pgui_item->name);
316 arg[1] = list1 (pgui_item->name);
317 /* Fappend gcpro'es its arg */
318 path = Fappend (2, arg);
321 /* Fputhash GCPRO'es PATH */
322 Fputhash (hmenu_to_lisp_object (submenu), path, hash_tab);
324 UNGCPRO; /* gui_item */
326 else if (VECTORP (item))
328 /* An ordinary item */
329 Lisp_Object style, id;
330 Lisp_Object gui_item = gui_parse_item_keywords (item);
331 struct Lisp_Gui_Item* pgui_item = XGUI_ITEM (gui_item);
336 if (!gui_item_included_p (gui_item, Vmenubar_configuration))
339 if (!gui_item_active_p (gui_item))
340 item_info.fState = MFS_GRAYED;
342 style = (NILP (pgui_item->selected) || NILP (Feval (pgui_item->selected))
343 ? Qnil : pgui_item->style);
345 if (EQ (style, Qradio))
347 item_info.fType |= MFT_RADIOCHECK;
348 item_info.fState |= MFS_CHECKED;
350 else if (EQ (style, Qtoggle))
352 item_info.fState |= MFS_CHECKED;
355 id = allocate_menu_item_id (path, pgui_item->name,
357 Fputhash (id, pgui_item->callback, hash_tab);
359 item_info.wID = (UINT) XINT(id);
360 item_info.fType |= MFT_STRING;
361 item_info.dwTypeData = displayable_menu_item (gui_item, bar_p);
363 UNGCPRO; /* gui_item */
367 signal_simple_error ("Malformed menu item descriptor", item);
371 item_info.fType |= MFT_RIGHTJUSTIFY;
373 InsertMenuItem (menu, UINT_MAX, TRUE, &item_info);
377 * This function is called from populate_menu and checksum_menu.
378 * When called to populate, MENU is a menu handle, PATH is a
379 * list of strings representing menu path from root to this submenu,
380 * DESCRIPTOR is a menu descriptor, HASH_TAB is a hash table associated
381 * with root menu, BAR_P indicates whether this called for a menubar or
382 * a popup, and POPULATE_P is non-zero. Return value must be ignored.
383 * When called to checksum, DESCRIPTOR has the same meaning, POPULATE_P
384 * is zero, PATH must be Qnil, and the rest of parameters is ignored.
385 * Return value is the menu checksum.
388 populate_or_checksum_helper (HMENU menu, Lisp_Object path, Lisp_Object desc,
389 Lisp_Object hash_tab, int bar_p, int populate_p)
391 Lisp_Object item_desc;
392 int deep_p, flush_right;
394 unsigned long checksum;
395 Lisp_Object gui_item = allocate_gui_item ();
396 struct Lisp_Gui_Item* pgui_item = XGUI_ITEM (gui_item);
399 /* We are sometimes called with the menubar unchanged, and with changed
400 right flush. We have to update the menubar in this case,
401 so account for the compliance setting in the hash value */
402 checksum = REPLACE_ME_WITH_GLOBAL_VARIABLE_WHICH_CONTROLS_RIHGT_FLUSH;
404 /* Will initially contain only "(empty)" */
406 empty_menu (menu, 1);
408 /* PATH set to nil indicates top-level popup or menubar */
409 deep_p = !NILP (path);
411 /* Fetch keywords prepending the item list */
412 desc = menu_parse_submenu_keywords (desc, gui_item);
414 /* Check that menu name is specified when expected */
415 if (NILP (pgui_item->name) && deep_p)
416 signal_simple_error ("Menu must have a name", desc);
418 /* Apply filter if specified */
419 if (!NILP (pgui_item->filter))
420 desc = call1 (pgui_item->filter, desc);
422 /* Loop thru the desc's CDR and add items for each entry */
424 EXTERNAL_LIST_LOOP (item_desc, desc)
426 if (NILP (XCAR (item_desc)))
428 /* Do not flush right menubar items when MS style compliant */
429 if (bar_p && !REPLACE_ME_WITH_GLOBAL_VARIABLE_WHICH_CONTROLS_RIHGT_FLUSH)
432 checksum = HASH2 (checksum, LISP_HASH (Qnil));
435 populate_menu_add_item (menu, path, hash_tab,
436 XCAR (item_desc), flush_right, bar_p);
438 checksum = HASH2 (checksum,
439 checksum_menu_item (XCAR (item_desc)));
444 /* Remove the "(empty)" item, if there are other ones */
445 if (GetMenuItemCount (menu) > 1)
446 RemoveMenu (menu, EMPTY_ITEM_ID, MF_BYCOMMAND);
448 /* Add the header to the popup, if told so. The same as in X - an
449 insensitive item, and a separator (Seems to me, there were
450 two separators in X... In Windows this looks ugly, anyways. */
451 if (!bar_p && !deep_p && popup_menu_titles && !NILP(pgui_item->name))
453 CHECK_STRING (pgui_item->name);
454 InsertMenu (menu, 0, MF_BYPOSITION | MF_STRING | MF_DISABLED,
455 0, XSTRING_DATA(pgui_item->name));
456 InsertMenu (menu, 1, MF_BYPOSITION | MF_SEPARATOR, 0, NULL);
457 SetMenuDefaultItem (menu, 0, MF_BYPOSITION);
460 UNGCPRO; /* gui_item */
465 populate_menu (HMENU menu, Lisp_Object path, Lisp_Object desc,
466 Lisp_Object hash_tab, int bar_p)
468 populate_or_checksum_helper (menu, path, desc, hash_tab, bar_p, 1);
472 checksum_menu (Lisp_Object desc)
474 return populate_or_checksum_helper (NULL, Qnil, desc, Qunbound, 0, 0);
478 update_frame_menubar_maybe (struct frame* f)
480 HMENU menubar = GetMenu (FRAME_MSWINDOWS_HANDLE (f));
481 struct window *w = XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f));
482 Lisp_Object desc = (!NILP (w->menubar_visible_p)
483 ? symbol_value_in_buffer (Qcurrent_menubar, w->buffer)
486 top_level_menu = menubar;
488 if (NILP (desc) && menubar != NULL)
490 /* Menubar has gone */
491 FRAME_MSWINDOWS_MENU_HASH_TABLE(f) = Qnil;
492 SetMenu (FRAME_MSWINDOWS_HANDLE (f), NULL);
493 DestroyMenu (menubar);
494 DrawMenuBar (FRAME_MSWINDOWS_HANDLE (f));
498 if (!NILP (desc) && menubar == NULL)
500 /* Menubar has appeared */
501 menubar = CreateMenu ();
507 /* We did not have the bar and are not going to */
511 /* Now we bail out if the menubar has not changed */
512 if (FRAME_MSWINDOWS_MENU_CHECKSUM(f) == checksum_menu (desc))
516 /* Come with empty hash table */
517 if (NILP (FRAME_MSWINDOWS_MENU_HASH_TABLE(f)))
518 FRAME_MSWINDOWS_MENU_HASH_TABLE(f) =
519 make_lisp_hash_table (50, HASH_TABLE_NON_WEAK, HASH_TABLE_EQUAL);
521 Fclrhash (FRAME_MSWINDOWS_MENU_HASH_TABLE(f));
523 Fputhash (hmenu_to_lisp_object (menubar), Qnil,
524 FRAME_MSWINDOWS_MENU_HASH_TABLE(f));
525 populate_menu (menubar, Qnil, desc,
526 FRAME_MSWINDOWS_MENU_HASH_TABLE(f), 1);
527 SetMenu (FRAME_MSWINDOWS_HANDLE (f), menubar);
528 DrawMenuBar (FRAME_MSWINDOWS_HANDLE (f));
530 FRAME_MSWINDOWS_MENU_CHECKSUM(f) = checksum_menu (desc);
534 prune_menubar (struct frame *f)
536 HMENU menubar = GetMenu (FRAME_MSWINDOWS_HANDLE (f));
537 Lisp_Object desc = current_frame_menubar (f);
541 /* #### If a filter function has set desc to Qnil, this abort()
542 triggers. To resolve, we must prevent filters explicitly from
543 mangling with the active menu. In apply_filter probably?
544 Is copy-tree on the whole menu too expensive? */
549 /* We do the trick by removing all items and re-populating top level */
550 empty_menu (menubar, 0);
552 assert (HASH_TABLEP (FRAME_MSWINDOWS_MENU_HASH_TABLE(f)));
553 Fclrhash (FRAME_MSWINDOWS_MENU_HASH_TABLE(f));
555 Fputhash (hmenu_to_lisp_object (menubar), Qnil,
556 FRAME_MSWINDOWS_MENU_HASH_TABLE(f));
557 populate_menu (menubar, Qnil, desc,
558 FRAME_MSWINDOWS_MENU_HASH_TABLE(f), 1);
562 * This is called when cleanup is possible. It is better not to
563 * clean things up at all than do it too early!
566 menu_cleanup (struct frame *f)
568 /* This function can GC */
569 current_menudesc = Qnil;
570 current_hash_table = Qnil;
575 /*------------------------------------------------------------------------*/
576 /* Message handlers */
577 /*------------------------------------------------------------------------*/
579 unsafe_handle_wm_initmenupopup_1 (HMENU menu, struct frame* f)
581 /* This function can call lisp, beat dogs and stick chewing gum to
584 Lisp_Object path, desc;
587 /* Find which guy is going to explode */
588 path = Fgethash (hmenu_to_lisp_object (menu), current_hash_table, Qunbound);
589 assert (!UNBOUNDP (path));
591 /* Allow to continue in a debugger after assert - not so fatal */
593 error ("internal menu error");
596 /* Now find a desc chunk for it. If none, then probably menu open
597 hook has played too much games around stuff */
598 desc = Fmenu_find_real_submenu (current_menudesc, path);
600 signal_simple_error ("This menu does not exist any more", path);
603 /* DESC may be generated by filter, so we have to gcpro it */
605 populate_menu (menu, path, desc, current_hash_table, 0);
611 unsafe_handle_wm_initmenu_1 (struct frame* f)
613 /* This function can call lisp */
615 /* NOTE: This is called for the bar only, WM_INITMENU
616 for popups is filtered out */
618 /* #### - this menubar update mechanism is expensively anti-social and
619 the activate-menubar-hook is now mostly obsolete. */
621 /* We simply ignore return value. In any case, we construct the bar
623 run_hook (Qactivate_menubar_hook);
625 update_frame_menubar_maybe (f);
627 current_menudesc = current_frame_menubar (f);
628 current_hash_table = FRAME_MSWINDOWS_MENU_HASH_TABLE(f);
629 assert (HASH_TABLEP (current_hash_table));
635 * Return value is Qt if we have dispatched the command,
636 * or Qnil if id has not been mapped to a callback.
637 * Window procedure may try other targets to route the
638 * command if we return nil
641 mswindows_handle_wm_command (struct frame* f, WORD id)
643 /* Try to map the command id through the proper hash table */
644 Lisp_Object data, fn, arg, frame;
647 if (NILP (current_hash_table))
650 data = Fgethash (make_int (id), current_hash_table, Qunbound);
658 /* Need to gcpro because the hash table may get destroyed by
659 menu_cleanup(), and will not gcpro the data any more */
663 /* Ok, this is our one. Enqueue it. */
664 get_gui_callback (data, &fn, &arg);
665 XSETFRAME (frame, f);
666 /* this used to call mswindows_enqueue_misc_user_event but that
667 breaks customize because the misc_event gets eval'ed in some
668 cicumstances. Don't change it back unless you can fix the
669 customize problem also.*/
670 enqueue_misc_user_event (frame, fn, arg);
671 mswindows_enqueue_magic_event (NULL, XM_BUMPQUEUE);
678 /*------------------------------------------------------------------------*/
679 /* Message handling proxies */
680 /*------------------------------------------------------------------------*/
682 static HMENU wm_initmenu_menu;
683 static struct frame* wm_initmenu_frame;
686 unsafe_handle_wm_initmenupopup (Lisp_Object u_n_u_s_e_d)
688 return unsafe_handle_wm_initmenupopup_1 (wm_initmenu_menu, wm_initmenu_frame);
692 unsafe_handle_wm_initmenu (Lisp_Object u_n_u_s_e_d)
694 return unsafe_handle_wm_initmenu_1 (wm_initmenu_frame);
698 mswindows_handle_wm_initmenupopup (HMENU hmenu, struct frame* frm)
700 /* We cannot pass hmenu as a lisp object. Use static var */
701 wm_initmenu_menu = hmenu;
702 wm_initmenu_frame = frm;
703 return mswindows_protect_modal_loop (unsafe_handle_wm_initmenupopup, Qnil);
707 mswindows_handle_wm_initmenu (HMENU hmenu, struct frame* f)
709 /* Handle only frame menubar, ignore if from popup or system menu */
710 if (GetMenu (FRAME_MSWINDOWS_HANDLE(f)) == hmenu)
712 wm_initmenu_frame = f;
713 return mswindows_protect_modal_loop (unsafe_handle_wm_initmenu, Qnil);
719 /*------------------------------------------------------------------------*/
721 /*------------------------------------------------------------------------*/
724 mswindows_update_frame_menubars (struct frame* f)
726 update_frame_menubar_maybe (f);
730 mswindows_free_frame_menubars (struct frame* f)
732 FRAME_MSWINDOWS_MENU_HASH_TABLE(f) = Qnil;
736 mswindows_popup_menu (Lisp_Object menu_desc, Lisp_Object event)
738 struct frame *f = selected_frame ();
739 struct Lisp_Event *eev = NULL;
746 CHECK_LIVE_EVENT (event);
747 eev = XEVENT (event);
748 if (eev->event_type != button_press_event
749 && eev->event_type != button_release_event)
750 wrong_type_argument (Qmouse_event_p, event);
752 else if (!NILP (Vthis_command_keys))
754 /* if an event wasn't passed, use the last event of the event sequence
755 currently being executed, if that event is a mouse event */
756 eev = XEVENT (Vthis_command_keys); /* last event first */
757 if (eev->event_type != button_press_event
758 && eev->event_type != button_release_event)
762 /* Default is to put the menu at the point (10, 10) in frame */
765 pt.x = eev->event.button.x;
766 pt.y = eev->event.button.y;
767 ClientToScreen (FRAME_MSWINDOWS_HANDLE (f), &pt);
772 if (SYMBOLP (menu_desc))
773 menu_desc = Fsymbol_value (menu_desc);
774 CHECK_CONS (menu_desc);
775 CHECK_STRING (XCAR (menu_desc));
777 current_menudesc = menu_desc;
779 make_lisp_hash_table (10, HASH_TABLE_NON_WEAK, HASH_TABLE_EQUAL);
780 menu = create_empty_popup_menu();
781 Fputhash (hmenu_to_lisp_object (menu), Qnil, current_hash_table);
782 top_level_menu = menu;
784 /* see comments in menubar-x.c */
786 zmacs_region_stays = 1;
788 ok = TrackPopupMenu (menu,
789 TPM_LEFTALIGN | TPM_LEFTBUTTON | TPM_RIGHTBUTTON,
791 FRAME_MSWINDOWS_HANDLE (f), NULL);
795 /* Signal a signal if caught by Track...() modal loop */
796 mswindows_unmodalize_signal_maybe ();
798 /* This is probably the only real reason for failure */
801 signal_simple_error ("Cannot track popup menu while in menu",
807 /*------------------------------------------------------------------------*/
809 /*------------------------------------------------------------------------*/
811 syms_of_menubar_mswindows (void)
816 console_type_create_menubar_mswindows (void)
818 CONSOLE_HAS_METHOD (mswindows, update_frame_menubars);
819 CONSOLE_HAS_METHOD (mswindows, free_frame_menubars);
820 CONSOLE_HAS_METHOD (mswindows, popup_menu);
824 vars_of_menubar_mswindows (void)
826 current_menudesc = Qnil;
827 current_hash_table = Qnil;
829 staticpro (¤t_menudesc);
830 staticpro (¤t_hash_table);