+File: xemacs.info, Node: Resource List, Next: Face Resources, Prev: Iconic Resources, Up: X Resources
+
+Resource List
+-------------
+
+ Emacs frames accept the following resources:
+
+`geometry' (class `Geometry'): string
+ Initial geometry for the frame. *Note Geometry Resources::, for a
+ complete discussion of how this works.
+
+`iconic' (class `Iconic'): boolean
+ Whether this frame should appear in the iconified state.
+
+`internalBorderWidth' (class `InternalBorderWidth'): int
+ How many blank pixels to leave between the text and the edge of the
+ window.
+
+`interline' (class `Interline'): int
+ How many pixels to leave between each line (may not be
+ implemented).
+
+`menubar' (class `Menubar'): boolean
+ Whether newly-created frames should initially have a menubar. Set
+ to true by default.
+
+`initiallyUnmapped' (class `InitiallyUnmapped'): boolean
+ Whether XEmacs should leave the initial frame unmapped when it
+ starts up. This is useful if you are starting XEmacs as a server
+ (e.g. in conjunction with gnuserv or the external client widget).
+ You can also control this with the `-unmapped' command-line option.
+
+`barCursor' (class `BarColor'): boolean
+ Whether the cursor should be displayed as a bar, or the
+ traditional box.
+
+`cursorColor' (class `CursorColor'): color-name
+ The color of the text cursor.
+
+`scrollBarWidth' (class `ScrollBarWidth'): integer
+ How wide the vertical scrollbars should be, in pixels; 0 means no
+ vertical scrollbars. You can also use a resource specification of
+ the form `*scrollbar.width', or the usual toolkit scrollbar
+ resources: `*XmScrollBar.width' (Motif), `*XlwScrollBar.width'
+ (Lucid), or `*Scrollbar.thickness' (Athena). We don't recommend
+ that you use the toolkit resources, though, because they're
+ dependent on how exactly your particular build of XEmacs was
+ configured.
+
+`scrollBarHeight' (class `ScrollBarHeight'): integer
+ How high the horizontal scrollbars should be, in pixels; 0 means no
+ horizontal scrollbars. You can also use a resource specification
+ of the form `*scrollbar.height', or the usual toolkit scrollbar
+ resources: `*XmScrollBar.height' (Motif), `*XlwScrollBar.height'
+ (Lucid), or `*Scrollbar.thickness' (Athena). We don't recommend
+ that you use the toolkit resources, though, because they're
+ dependent on how exactly your particular build of XEmacs was
+ configured.
+
+`scrollBarPlacement' (class `ScrollBarPlacement'): string
+ Where the horizontal and vertical scrollbars should be positioned.
+ This should be one of the four strings `BOTTOM_LEFT',
+ `BOTTOM_RIGHT', `TOP_LEFT', and `TOP_RIGHT'. Default is
+ `BOTTOM_RIGHT' for the Motif and Lucid scrollbars and
+ `BOTTOM_LEFT' for the Athena scrollbars.
+
+`topToolBarHeight' (class `TopToolBarHeight'): integer
+`bottomToolBarHeight' (class `BottomToolBarHeight'): integer
+`leftToolBarWidth' (class `LeftToolBarWidth'): integer
+`rightToolBarWidth' (class `RightToolBarWidth'): integer
+ Height and width of the four possible toolbars.
+
+`topToolBarShadowColor' (class `TopToolBarShadowColor'): color-name
+`bottomToolBarShadowColor' (class `BottomToolBarShadowColor'): color-name
+ Color of the top and bottom shadows for the toolbars. NOTE: These
+ resources do _not_ have anything to do with the top and bottom
+ toolbars (i.e. the toolbars at the top and bottom of the frame)!
+ Rather, they affect the top and bottom shadows around the edges of
+ all four kinds of toolbars.
+
+`topToolBarShadowPixmap' (class `TopToolBarShadowPixmap'): pixmap-name
+`bottomToolBarShadowPixmap' (class `BottomToolBarShadowPixmap'): pixmap-name
+ Pixmap of the top and bottom shadows for the toolbars. If set,
+ these resources override the corresponding color resources. NOTE:
+ These resources do _not_ have anything to do with the top and
+ bottom toolbars (i.e. the toolbars at the top and bottom of the
+ frame)! Rather, they affect the top and bottom shadows around the
+ edges of all four kinds of toolbars.
+
+`toolBarShadowThickness' (class `ToolBarShadowThickness'): integer
+ Thickness of the shadows around the toolbars, in pixels.
+
+`visualBell' (class `VisualBell'): boolean
+ Whether XEmacs should flash the screen rather than making an
+ audible beep.
+
+`bellVolume' (class `BellVolume'): integer
+ Volume of the audible beep.
+
+`useBackingStore' (class `UseBackingStore'): boolean
+ Whether XEmacs should set the backing-store attribute of the X
+ windows it creates. This increases the memory usage of the X
+ server but decreases the amount of X traffic necessary to update
+ the screen, and is useful when the connection to the X server goes
+ over a low-bandwidth line such as a modem connection.
+
+ Emacs devices accept the following resources:
+
+`textPointer' (class `Cursor'): cursor-name
+ The cursor to use when the mouse is over text. This resource is
+ used to initialize the variable `x-pointer-shape'.
+
+`selectionPointer' (class `Cursor'): cursor-name
+ The cursor to use when the mouse is over a selectable text region
+ (an extent with the `highlight' property; for example, an Info
+ cross-reference). This resource is used to initialize the variable
+ `x-selection-pointer-shape'.
+
+`spacePointer' (class `Cursor'): cursor-name
+ The cursor to use when the mouse is over a blank space in a buffer
+ (that is, after the end of a line or after the end-of-file). This
+ resource is used to initialize the variable
+ `x-nontext-pointer-shape'.
+
+`modeLinePointer' (class `Cursor'): cursor-name
+ The cursor to use when the mouse is over a modeline. This
+ resource is used to initialize the variable `x-mode-pointer-shape'.
+
+`gcPointer' (class `Cursor'): cursor-name
+ The cursor to display when a garbage-collection is in progress.
+ This resource is used to initialize the variable
+ `x-gc-pointer-shape'.
+
+`scrollbarPointer' (class `Cursor'): cursor-name
+ The cursor to use when the mouse is over the scrollbar. This
+ resource is used to initialize the variable
+ `x-scrollbar-pointer-shape'.
+
+`pointerColor' (class `Foreground'): color-name
+`pointerBackground' (class `Background'): color-name
+ The foreground and background colors of the mouse cursor. These
+ resources are used to initialize the variables
+ `x-pointer-foreground-color' and `x-pointer-background-color'.
+
+\1f