+ (when (featurep 'menubar)
+ (setq easy-menu-all-popups (delq menu easy-menu-all-popups)
+ mode-popup-menu (if (< (length easy-menu-all-popups) 1)
+ (cons (easy-menu-title)
+ (reverse easy-menu-all-popups))
+ (let ((same-as-menu
+ (car easy-menu-all-popups)))
+ (cons (normalize-menu-item-name
+ (car same-as-menu))
+ (cdr same-as-menu)))))
+
+ (and current-menubar
+ (assoc (car menu) current-menubar)
+ (delete-menu-item (list (car menu))))))
+
+(defsubst easy-menu-normalize (menu)
+ (if (symbolp menu)
+ (symbol-value menu)
+ menu))
+
+(defun easy-menu-add-item (menu path item &optional before)
+ "At the end of the submenu of MENU with path PATH, add ITEM.
+If ITEM is already present in this submenu, then this item will be changed.
+otherwise ITEM will be added at the end of the submenu, unless the optional
+argument BEFORE is present, in which case ITEM will instead be added
+before the item named BEFORE.
+MENU is either a symbol, which have earlier been used as the first
+argument in a call to `easy-menu-define', or the value of such a symbol
+i.e. a menu, or nil, which stands for the current menubar.
+PATH is a list of strings for locating the submenu where ITEM is to be
+added. If PATH is nil, MENU itself is used. Otherwise, the first
+element should be the name of a submenu directly under MENU. This
+submenu is then traversed recursively with the remaining elements of PATH.
+ITEM is either defined as in `easy-menu-define', a menu defined earlier
+by `easy-menu-define' or `easy-menu-create-menu' or an item returned
+from `easy-menu-item-present-p' or `easy-menu-remove-item'."
+ (when (featurep 'menubar)
+ (add-menu-button path item before (easy-menu-normalize menu))))
+
+(defun easy-menu-item-present-p (menu path name)
+ "In submenu of MENU with path PATH, return true iff item NAME is present.
+MENU and PATH are defined as in `easy-menu-add-item'.
+NAME should be a string, the name of the element to be looked for.
+
+The return value can be used as an argument to `easy-menu-add-item'."