- * stat(), & friends, because stat() is VERY expensive in terms of
- * time. Hence, we take the time to write complicated Win32-specific
- * code, instead of simple Unix-style stuff.
+ * xemacs_stat(), & friends, because xemacs_stat() is VERY expensive in
+ * terms of time. Hence, we take the time to write complicated
+ * Win32-specific code, instead of simple Unix-style stuff.