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(decoding_table_remove_char): Change arguments to hide decoding_table
[chise/xemacs-chise.git-]
/
src
/
redisplay.h
diff --git
a/src/redisplay.h
b/src/redisplay.h
index
12fbc1c
..
1e441ae
100644
(file)
--- a/
src/redisplay.h
+++ b/
src/redisplay.h
@@
-25,6
+25,8
@@
Boston, MA 02111-1307, USA. */
#ifndef INCLUDED_redisplay_h_
#define INCLUDED_redisplay_h_
#ifndef INCLUDED_redisplay_h_
#define INCLUDED_redisplay_h_
+#include "character.h"
+
/* Redisplay DASSERT types */
#define DB_DISP_POS 1
#define DB_DISP_TEXT_LAYOUT 2
/* Redisplay DASSERT types */
#define DB_DISP_POS 1
#define DB_DISP_TEXT_LAYOUT 2
@@
-137,7
+139,7
@@
struct rune
union /* Information specific to the type of rune */
{
union /* Information specific to the type of rune */
{
- /* #### GLyphs are rare. Is it really necessary to waste 8 bytes on every
+ /* #### Glyphs are rare. Is it really necessary to waste 8 bytes on every
rune for that?! */
/* DGLYPH */
struct
rune for that?! */
/* DGLYPH */
struct
@@
-155,10
+157,7
@@
struct rune
} dglyph;
/* CHAR */
} dglyph;
/* CHAR */
- struct
- {
- Emchar ch; /* Character of this rune. */
- } chr;
+ struct Charc cglyph; /* Character of this rune. */
/* HLINE */
struct
/* HLINE */
struct