.I XEmacs
can be started with the following standard X options:
.TP
+.BI \-visual " <visualname><bitdepth>"
+Select the visual that XEmacs will attempt to use.
+.I <visualname>
+should be one of the strings "StaticColor", "TrueColor", "GrayScale",
+"PseudoColor" or "DirectColor", and
+.I <bitdepth>
+should be the number of bits per pixel (example, "-visual TrueColor24"
+for a 24bit TrueColor visual) See
+.IR X (1)
+for more information.
+.TP
+.B -privateColormap
+Require XEmacs to create and use a private colormap for display. This will keep
+XEmacs from taking colors from the default colormap and keeping them from other
+clients.
+.TP
.BI \-geometry " ##x##+##+##"
Specify the geometry of the initial window. The ##'s represent a number;
the four numbers are width (characters), height (characters), X offset
.B pointerColor (\fPclass\fB Foreground)
Sets the color of the window's mouse cursor.
.TP
+.B emacsVisual (\fPclass\fB EmacsVisual)
+Sets the default visual
+.I XEmacs
+will try to use (as described above).
+.TP
+.B privateColormap (\fPclass\fB PrivateColormap)
+If set,
+.I XEmacs
+will default to using a private colormap.
+.TP
.B geometry (\fPclass\fB Geometry)
Sets the geometry of the
.I XEmacs