Add mappings for Big5 code points.
[chise/xemacs-chise.git] / info / internals.info
index 4acd152..d0f06ab 100644 (file)
@@ -1,4 +1,4 @@
-This is ../info/internals.info, produced by makeinfo version 4.0 from
+This is ../info/internals.info, produced by makeinfo version 4.0b from
 internals/internals.texi.
 
 INFO-DIR-SECTION XEmacs Editor
@@ -39,151 +39,159 @@ Foundation instead of in the original English.
 
 \1f
 Indirect:
-internals.info-1: 1776
-internals.info-2: 46627
-internals.info-3: 94462
-internals.info-4: 144159
-internals.info-5: 194051
-internals.info-6: 243653
-internals.info-7: 287720
-internals.info-8: 336587
+internals.info-1: 1777
+internals.info-2: 46638
+internals.info-3: 94563
+internals.info-4: 144260
+internals.info-5: 194153
+internals.info-6: 243743
+internals.info-7: 287810
+internals.info-8: 336677
+internals.info-9: 380671
 \1f
 Tag Table:
 (Indirect)
-Node: Top\7f1776
-Node: A History of Emacs\7f7030
-Node: Through Version 18\7f8555
-Node: Lucid Emacs\7f12003
-Node: GNU Emacs 19\7f15021
-Node: GNU Emacs 20\7f17204
-Node: XEmacs\7f17631
-Node: XEmacs From the Outside\7f20810
-Node: The Lisp Language\7f22577
-Node: XEmacs From the Perspective of Building\7f32120
-Node: XEmacs From the Inside\7f38245
-Node: The XEmacs Object System (Abstractly Speaking)\7f46627
-Node: How Lisp Objects Are Represented in C\7f60713
-Node: Rules When Writing New C Code\7f65390
-Node: General Coding Rules\7f66194
-Node: Writing Lisp Primitives\7f71914
-Node: Adding Global Lisp Variables\7f83083
-Node: Coding for Mule\7f86721
-Node: Character-Related Data Types\7f87700
-Node: Working With Character and Byte Positions\7f90697
-Node: Conversion to and from External Data\7f94462
-Node: General Guidelines for Writing Mule-Aware Code\7f100603
-Node: An Example of Mule-Aware Code\7f103291
-Node: Techniques for XEmacs Developers\7f105272
-Node: A Summary of the Various XEmacs Modules\7f113219
-Node: Low-Level Modules\7f114039
-Node: Basic Lisp Modules\7f121500
-Node: Modules for Standard Editing Operations\7f128094
-Node: Editor-Level Control Flow Modules\7f133982
-Node: Modules for the Basic Displayable Lisp Objects\7f137493
-Node: Modules for other Display-Related Lisp Objects\7f140446
-Node: Modules for the Redisplay Mechanism\7f141787
-Node: Modules for Interfacing with the File System\7f144159
-Node: Modules for Other Aspects of the Lisp Interpreter and Object System\7f147857
-Node: Modules for Interfacing with the Operating System\7f153310
-Node: Modules for Interfacing with X Windows\7f160866
-Node: Modules for Internationalization\7f164349
-Node: Allocation of Objects in XEmacs Lisp\7f166986
-Node: Introduction to Allocation\7f167507
-Node: Garbage Collection\7f171193
-Node: GCPROing\7f172349
-Node: Garbage Collection - Step by Step\7f179353
-Node: Invocation\7f179745
-Node: garbage_collect_1\7f182759
-Node: mark_object\7f192239
-Node: gc_sweep\7f194051
-Node: sweep_lcrecords_1\7f199114
-Node: compact_string_chars\7f200109
-Node: sweep_strings\7f202289
-Node: sweep_bit_vectors_1\7f203254
-Node: Integers and Characters\7f203930
-Node: Allocation from Frob Blocks\7f204682
-Node: lrecords\7f206286
-Node: Low-level allocation\7f218510
-Node: Cons\7f222617
-Node: Vector\7f223343
-Node: Bit Vector\7f223920
-Node: Symbol\7f224413
-Node: Marker\7f224767
-Node: String\7f225322
-Node: Compiled Function\7f228935
-Node: Dumping\7f229104
-Node: Overview\7f231325
-Node: Data descriptions\7f231895
-Node: Dumping phase\7f233900
-Node: Object inventory\7f234303
-Node: Address allocation\7f237157
-Node: The header\7f238544
-Node: Data dumping\7f239052
-Node: Pointers dumping\7f239713
-Node: Reloading phase\7f240931
-Node: Remaining issues\7f242692
-Node: Events and the Event Loop\7f243653
-Node: Introduction to Events\7f244103
-Node: Main Loop\7f246052
-Node: Specifics of the Event Gathering Mechanism\7f249627
-Node: Specifics About the Emacs Event\7f262080
-Node: The Event Stream Callback Routines\7f262335
-Node: Other Event Loop Functions\7f262580
-Node: Converting Events\7f263720
-Node: Dispatching Events; The Command Builder\7f264329
-Node: Evaluation; Stack Frames; Bindings\7f264564
-Node: Evaluation\7f264906
-Node: Dynamic Binding; The specbinding Stack; Unwind-Protects\7f271461
-Node: Simple Special Forms\7f273845
-Node: Catch and Throw\7f274628
-Node: Symbols and Variables\7f277203
-Node: Introduction to Symbols\7f277467
-Node: Obarrays\7f278535
-Node: Symbol Values\7f282068
-Node: Buffers and Textual Representation\7f284356
-Node: Introduction to Buffers\7f285014
-Node: The Text in a Buffer\7f287720
-Node: Buffer Lists\7f294870
-Node: Markers and Extents\7f296821
-Node: Bufbytes and Emchars\7f299086
-Node: The Buffer Object\7f299301
-Node: MULE Character Sets and Encodings\7f302781
-Node: Character Sets\7f303843
-Node: Encodings\7f307328
-Node: Japanese EUC (Extended Unix Code)\7f308395
-Node: JIS7\7f309227
-Node: Internal Mule Encodings\7f310577
-Node: Internal String Encoding\7f312407
-Node: Internal Character Encoding\7f314552
-Node: CCL\7f316276
-Node: The Lisp Reader and Compiler\7f323029
-Node: Lstreams\7f323242
-Node: Creating an Lstream\7f324273
-Node: Lstream Types\7f325500
-Node: Lstream Functions\7f325752
-Node: Lstream Methods\7f329318
-Node: Consoles; Devices; Frames; Windows\7f332460
-Node: Introduction to Consoles; Devices; Frames; Windows\7f332775
-Node: Point\7f335308
-Node: Window Hierarchy\7f336587
-Node: The Window Object\7f341035
-Node: The Redisplay Mechanism\7f344472
-Node: Critical Redisplay Sections\7f345264
-Node: Line Start Cache\7f346251
-Node: Redisplay Piece by Piece\7f349487
-Node: Extents\7f351524
-Node: Introduction to Extents\7f352058
-Node: Extent Ordering\7f353200
-Node: Format of the Extent Info\7f354441
-Node: Zero-Length Extents\7f356328
-Node: Mathematics of Extent Ordering\7f357726
-Node: Extent Fragments\7f362483
-Node: Faces\7f363569
-Node: Glyphs\7f363685
-Node: Specifiers\7f366704
-Node: Menus\7f366833
-Node: Subprocesses\7f369091
-Node: Interface to X Windows\7f371067
-Node: Index\7f371238
+Node: Top\7f1777
+Node: A History of Emacs\7f7041
+Node: Through Version 18\7f8566
+Node: Lucid Emacs\7f12014
+Node: GNU Emacs 19\7f15032
+Node: GNU Emacs 20\7f17215
+Node: XEmacs\7f17642
+Node: XEmacs From the Outside\7f20821
+Node: The Lisp Language\7f22588
+Node: XEmacs From the Perspective of Building\7f32131
+Node: XEmacs From the Inside\7f38256
+Node: The XEmacs Object System (Abstractly Speaking)\7f46638
+Node: How Lisp Objects Are Represented in C\7f60724
+Node: Rules When Writing New C Code\7f65401
+Node: General Coding Rules\7f66205
+Node: Writing Lisp Primitives\7f72015
+Node: Adding Global Lisp Variables\7f83184
+Node: Coding for Mule\7f86822
+Node: Character-Related Data Types\7f87801
+Node: Working With Character and Byte Positions\7f90798
+Node: Conversion to and from External Data\7f94563
+Node: General Guidelines for Writing Mule-Aware Code\7f100704
+Node: An Example of Mule-Aware Code\7f103392
+Node: Techniques for XEmacs Developers\7f105373
+Node: A Summary of the Various XEmacs Modules\7f113320
+Node: Low-Level Modules\7f114140
+Node: Basic Lisp Modules\7f121601
+Node: Modules for Standard Editing Operations\7f128195
+Node: Editor-Level Control Flow Modules\7f134083
+Node: Modules for the Basic Displayable Lisp Objects\7f137594
+Node: Modules for other Display-Related Lisp Objects\7f140547
+Node: Modules for the Redisplay Mechanism\7f141888
+Node: Modules for Interfacing with the File System\7f144260
+Node: Modules for Other Aspects of the Lisp Interpreter and Object System\7f147958
+Node: Modules for Interfacing with the Operating System\7f153411
+Node: Modules for Interfacing with X Windows\7f160967
+Node: Modules for Internationalization\7f164450
+Node: Allocation of Objects in XEmacs Lisp\7f167087
+Node: Introduction to Allocation\7f167608
+Node: Garbage Collection\7f171294
+Node: GCPROing\7f172450
+Node: Garbage Collection - Step by Step\7f179454
+Node: Invocation\7f179846
+Node: garbage_collect_1\7f182859
+Node: mark_object\7f192341
+Node: gc_sweep\7f194153
+Node: sweep_lcrecords_1\7f199216
+Node: compact_string_chars\7f200211
+Node: sweep_strings\7f202391
+Node: sweep_bit_vectors_1\7f203356
+Node: Integers and Characters\7f204032
+Node: Allocation from Frob Blocks\7f204784
+Node: lrecords\7f206388
+Node: Low-level allocation\7f218614
+Node: Cons\7f222721
+Node: Vector\7f223447
+Node: Bit Vector\7f224024
+Node: Symbol\7f224517
+Node: Marker\7f224871
+Node: String\7f225426
+Node: Compiled Function\7f229039
+Node: Dumping\7f229208
+Node: Overview\7f231429
+Node: Data descriptions\7f231999
+Node: Dumping phase\7f234004
+Node: Object inventory\7f234407
+Node: Address allocation\7f237343
+Node: The header\7f238732
+Node: Data dumping\7f239177
+Node: Pointers dumping\7f239838
+Node: Reloading phase\7f241228
+Node: Remaining issues\7f242782
+Node: Events and the Event Loop\7f243743
+Node: Introduction to Events\7f244193
+Node: Main Loop\7f246142
+Node: Specifics of the Event Gathering Mechanism\7f249717
+Node: Specifics About the Emacs Event\7f262170
+Node: The Event Stream Callback Routines\7f262425
+Node: Other Event Loop Functions\7f262670
+Node: Converting Events\7f263810
+Node: Dispatching Events; The Command Builder\7f264419
+Node: Evaluation; Stack Frames; Bindings\7f264654
+Node: Evaluation\7f264996
+Node: Dynamic Binding; The specbinding Stack; Unwind-Protects\7f271551
+Node: Simple Special Forms\7f273935
+Node: Catch and Throw\7f274718
+Node: Symbols and Variables\7f277293
+Node: Introduction to Symbols\7f277557
+Node: Obarrays\7f278625
+Node: Symbol Values\7f282158
+Node: Buffers and Textual Representation\7f284446
+Node: Introduction to Buffers\7f285104
+Node: The Text in a Buffer\7f287810
+Node: Buffer Lists\7f294960
+Node: Markers and Extents\7f296911
+Node: Bufbytes and Emchars\7f299176
+Node: The Buffer Object\7f299391
+Node: MULE Character Sets and Encodings\7f302871
+Node: Character Sets\7f303933
+Node: Encodings\7f307418
+Node: Japanese EUC (Extended Unix Code)\7f308485
+Node: JIS7\7f309317
+Node: Internal Mule Encodings\7f310667
+Node: Internal String Encoding\7f312497
+Node: Internal Character Encoding\7f314642
+Node: CCL\7f316366
+Node: The Lisp Reader and Compiler\7f323119
+Node: Lstreams\7f323332
+Node: Creating an Lstream\7f324363
+Node: Lstream Types\7f325590
+Node: Lstream Functions\7f325842
+Node: Lstream Methods\7f329408
+Node: Consoles; Devices; Frames; Windows\7f332550
+Node: Introduction to Consoles; Devices; Frames; Windows\7f332865
+Node: Point\7f335398
+Node: Window Hierarchy\7f336677
+Node: The Window Object\7f341129
+Node: The Redisplay Mechanism\7f344566
+Node: Critical Redisplay Sections\7f345358
+Node: Line Start Cache\7f346345
+Node: Redisplay Piece by Piece\7f349581
+Node: Extents\7f351618
+Node: Introduction to Extents\7f352152
+Node: Extent Ordering\7f353294
+Node: Format of the Extent Info\7f354535
+Node: Zero-Length Extents\7f356422
+Node: Mathematics of Extent Ordering\7f357822
+Node: Extent Fragments\7f362579
+Node: Faces\7f363665
+Node: Glyphs\7f363781
+Node: Specifiers\7f370414
+Node: Menus\7f370543
+Node: Subprocesses\7f372801
+Node: Interface to the X Window System\7f374787
+Node: Lucid Widget Library\7f375068
+Node: Generic Widget Interface\7f376359
+Node: Scrollbars\7f379918
+Node: Menubars\7f380061
+Node: Checkboxes and Radio Buttons\7f380204
+Node: Progress Bars\7f380390
+Node: Tab Controls\7f380550
+Node: Index\7f380671
 \1f
 End Tag Table