translation approved by the author instead of in the original English.
\1f
+File: xemacs.info, Node: Change Window, Prev: Pop Up Window, Up: Windows
+
+Deleting and Rearranging Windows
+================================
+
+`C-x 0'
+ Get rid of the selected window (`delete-window'). That is a zero.
+ If there is more than one Emacs frame, deleting the sole remaining
+ window on that frame deletes the frame as well. If the current
+ frame is the only frame, it is not deleted.
+
+`C-x 1'
+ Get rid of all windows except the selected one
+ (`delete-other-windows').
+
+`C-x ^'
+ Make the selected window taller, at the expense of the other(s)
+ (`enlarge-window').
+
+`C-x }'
+ Make the selected window wider (`enlarge-window-horizontally').
+
+ To delete a window, type `C-x 0' (`delete-window'). (That is a
+zero.) The space occupied by the deleted window is distributed among
+the other active windows (but not the minibuffer window, even if that
+is active at the time). Once a window is deleted, its attributes are
+forgotten; there is no automatic way to make another window of the same
+shape or showing the same buffer. The buffer continues to exist, and
+you can select it in any window with `C-x b'.
+
+ `C-x 1' (`delete-other-windows') is more powerful than `C-x 0'; it
+deletes all the windows except the selected one (and the minibuffer).
+The selected window expands to use the whole frame except for the echo
+area.
+
+ To readjust the division of space among existing windows, use `C-x
+^' (`enlarge-window'). It makes the currently selected window longer
+by one line or as many lines as a numeric argument specifies. With a
+negative argument, it makes the selected window smaller. `C-x }'
+(`enlarge-window-horizontally') makes the selected window wider by the
+specified number of columns. The extra screen space given to a window
+comes from one of its neighbors, if that is possible; otherwise, all
+the competing windows are shrunk in the same proportion. If this makes
+some windows too small, those windows are deleted and their space is
+divided up. Minimum window size is specified by the variables
+`window-min-height' and `window-min-width'.
+
+ You can also resize windows within a frame by clicking the left mouse
+button on a modeline, and dragging.
+
+ Clicking the right button on a mode line pops up a menu of common
+window manager operations. This menu contains the following options:
+
+Delete Window
+ Remove the window above this modeline from the frame.
+
+Delete Other Windows
+ Delete all windows on the frame except for the one above this
+ modeline.
+
+Split Window
+ Split the window above the mode line in half, creating another
+ window.
+
+Split Window Horizontally
+ Split the window above the mode line in half horizontally, so that
+ there will be two windows side-by-side.
+
+Balance Windows
+ Readjust the sizes of all windows on the frame until all windows
+ have roughly the same number of lines.
+
+\1f
+File: xemacs.info, Node: Mule, Next: Major Modes, Prev: Windows, Up: Top
+
+World Scripts Support
+*********************
+
+ If you compile XEmacs with mule option, it supports a wide variety of
+world scripts, including Latin script, as well as Arabic script,
+Simplified Chinese script (for mainland of China), Traditional Chinese
+script (for Taiwan and Hong-Kong), Greek script, Hebrew script, IPA
+symbols, Japanese scripts (Hiragana, Katakana and Kanji), Korean scripts
+(Hangul and Hanja) and Cyrillic script (for Beylorussian, Bulgarian,
+Russian, Serbian and Ukrainian). These features have been merged from
+the modified version of Emacs known as MULE (for "MULti-lingual
+Enhancement to GNU Emacs").
+
+* Menu:
+
+* Mule Intro:: Basic concepts of Mule.
+* Language Environments:: Setting things up for the language you use.
+* Input Methods:: Entering text characters not on your keyboard.
+* Select Input Method:: Specifying your choice of input methods.
+* Coding Systems:: Character set conversion when you read and
+ write files, and so on.
+* Recognize Coding:: How XEmacs figures out which conversion to use.
+* Specify Coding:: Various ways to choose which conversion to use.
+
+\1f
File: xemacs.info, Node: Mule Intro, Next: Language Environments, Prev: Mule, Up: Mule
Introduction to world scripts
`\begin'). A blank line is inserted between the two, and point is left
there.
-\1f
-File: xemacs.info, Node: TeX Print, Prev: TeX Editing, Up: TeX Mode
-
-TeX Printing Commands
-.....................
-
- You can invoke TeX as an inferior of Emacs on either the entire
-contents of the buffer or just a region at a time. Running TeX in this
-way on just one chapter is a good way to see what your changes look
-like without taking the time to format the entire file.
-
-`C-c C-r'
- Invoke TeX on the current region, plus the buffer's header
- (`tex-region').
-
-`C-c C-b'
- Invoke TeX on the entire current buffer (`tex-buffer').
-
-`C-c C-l'
- Recenter the window showing output from the inferior TeX so that
- the last line can be seen (`tex-recenter-output-buffer').
-
-`C-c C-k'
- Kill the inferior TeX (`tex-kill-job').
-
-`C-c C-p'
- Print the output from the last `C-c C-r' or `C-c C-b' command
- (`tex-print').
-
-`C-c C-q'
- Show the printer queue (`tex-show-print-queue').
-
- You can pass the current buffer through an inferior TeX using `C-c
-C-b' (`tex-buffer'). The formatted output appears in a file in `/tmp';
-to print it, type `C-c C-p' (`tex-print'). Afterward use `C-c C-q'
-(`tex-show-print-queue') to view the progress of your output towards
-being printed.
-
- The console output from TeX, including any error messages, appears
-in a buffer called `*TeX-shell*'. If TeX gets an error, you can switch
-to this buffer and feed it input (this works as in Shell mode; *note
-Interactive Shell::). Without switching to this buffer, you can scroll
-it so that its last line is visible by typing `C-c C-l'.
-
- Type `C-c C-k' (`tex-kill-job') to kill the TeX process if you see
-that its output is no longer useful. Using `C-c C-b' or `C-c C-r' also
-kills any TeX process still running.
-
- You can pass an arbitrary region through an inferior TeX by typing
-`C-c C-r' (`tex-region'). This is tricky, however, because most files
-of TeX input contain commands at the beginning to set parameters and
-define macros. Without them, no later part of the file will format
-correctly. To solve this problem, `C-c C-r' allows you to designate a
-part of the file as containing essential commands; it is included
-before the specified region as part of the input to TeX. The
-designated part of the file is called the "header".
-
- To indicate the bounds of the header in Plain TeX mode, insert two
-special strings in the file: `%**start of header' before the header,
-and `%**end of header' after it. Each string must appear entirely on
-one line, but there may be other text on the line before or after. The
-lines containing the two strings are included in the header. If
-`%**start of header' does not appear within the first 100 lines of the
-buffer, `C-c C-r' assumes there is no header.
-
- In LaTeX mode, the header begins with `\documentstyle' and ends with
-`\begin{document}'. These are commands that LaTeX requires you to use,
-so you don't need to do anything special to identify the header.
-
- When you enter either kind of TeX mode, Emacs calls with no
-arguments the value of the variable `text-mode-hook', if that value
-exists and is not `nil'. Emacs then calls the variable `TeX-mode-hook'
-and either `plain-TeX-mode-hook' or `LaTeX-mode-hook' under the same
-conditions.
-
-\1f
-File: xemacs.info, Node: Outline Mode, Prev: TeX Mode, Up: Text Mode
-
-Outline Mode
-------------
-
- Outline mode is a major mode similar to Text mode but intended for
-editing outlines. It allows you to make parts of the text temporarily
-invisible so that you can see just the overall structure of the
-outline. Type `M-x outline-mode' to turn on Outline mode in the
-current buffer.
-
- When you enter Outline mode, Emacs calls with no arguments the value
-of the variable `text-mode-hook', if that value exists and is not
-`nil'; then it does the same with the variable `outline-mode-hook'.
-
- When a line is invisible in outline mode, it does not appear on the
-screen. The screen appears exactly as if the invisible line were
-deleted, except that an ellipsis (three periods in a row) appears at
-the end of the previous visible line (only one ellipsis no matter how
-many invisible lines follow).
-
- All editing commands treat the text of the invisible line as part of
-the previous visible line. For example, `C-n' moves onto the next
-visible line. Killing an entire visible line, including its
-terminating newline, really kills all the following invisible lines as
-well; yanking everything back yanks the invisible lines and they remain
-invisible.
-
-* Menu:
-
-* Format: Outline Format. What the text of an outline looks like.
-* Motion: Outline Motion. Special commands for moving through outlines.
-* Visibility: Outline Visibility. Commands to control what is visible.
-