(select-frame frame))))
;; check to make sure that the window is the full width
;; of the frame
- (eq (nth 2 edges)
- (frame-pixel-width))
+ (window-leftmost-p window)
+ (window-rightmost-p window)
(zerop (nth 0 edges))
;; The whole buffer must be visible.
(pos-visible-in-window-p (point-min) window)
minibuf all-frames device)
wins))
-
;;; window.el ends here