always tagged to a particular X window (i.e. frame),
which exists on only one screen; therefore the event won't be
reported multiple times even if there are multiple devices on
- the same physical display. This is an implementational detail
+ the same physical display. This is an implementation detail
specific to X consoles (e.g. under NeXTstep or Windows, this
could be different, and input would come directly from the console).
*/
void (*mark_device_method) (struct device *, void (*)(Lisp_Object));
void (*asynch_device_change_method) (void);
Lisp_Object (*device_system_metrics_method) (struct device *, enum device_metrics);
- unsigned int (*device_implementation_flags_method) ();
+ unsigned int (*device_implementation_flags_method) (void);
+ Lisp_Object (*own_selection_method)(Lisp_Object selection_name, Lisp_Object selection_value);
+ void (*disown_selection_method)(Lisp_Object selection_name, Lisp_Object timeval);
+ Lisp_Object (*get_foreign_selection_method) (Lisp_Object selection_symbol,
+ Lisp_Object target_type);
+ Lisp_Object (*selection_exists_p_method)(Lisp_Object selection_name);
/* frame methods */
Lisp_Object *device_specific_frame_props;
int (*eol_cursor_width_method) (void);
void (*output_vertical_divider_method) (struct window *, int);
void (*clear_to_window_end_method) (struct window *, int, int);
- void (*clear_region_method) (Lisp_Object, face_index, int, int, int, int);
+ void (*clear_region_method) (Lisp_Object, struct device*, struct frame*, face_index,
+ int, int, int, int,
+ Lisp_Object, Lisp_Object, Lisp_Object);
void (*clear_frame_method) (struct frame *);
void (*output_begin_method) (struct device *);
void (*output_end_method) (struct device *);
int duration);
void (*frame_redraw_cursor_method) (struct frame *f);
void (*set_final_cursor_coords_method) (struct frame *, int, int);
+ void (*bevel_area_method) (struct window *, face_index, int, int, int, int, int);
/* color methods */
int (*initialize_color_instance_method) (struct Lisp_Color_Instance *,
Lisp_Object printcharfun,
int escapeflag);
void (*finalize_image_instance_method) (struct Lisp_Image_Instance *);
+ void (*unmap_subwindow_method) (struct Lisp_Image_Instance *);
+ void (*map_subwindow_method) (struct Lisp_Image_Instance *, int x, int y);
+ void (*resize_subwindow_method) (struct Lisp_Image_Instance *, int w, int h);
+ void (*update_subwindow_method) (struct Lisp_Image_Instance *);
int (*image_instance_equal_method) (struct Lisp_Image_Instance *,
struct Lisp_Image_Instance *,
int depth);
int depth);
void (*init_image_instance_from_eimage_method) (struct Lisp_Image_Instance *ii,
int width, int height,
- unsigned char *eimage,
+ unsigned char *eimage,
int dest_mask,
Lisp_Object instantiator,
Lisp_Object domain);
Lisp_Object (*locate_pixmap_file_method) (Lisp_Object file_method);
int (*colorize_image_instance_method) (Lisp_Object image_instance,
Lisp_Object fg, Lisp_Object bg);
-#ifdef HAVE_XPM
- /* which is more tacky - this or #defines in glyphs.c? */
- void (*xpm_instantiate_method)(Lisp_Object image_instance,
- Lisp_Object instantiator,
- Lisp_Object pointer_fg,
- Lisp_Object pointer_bg,
- int dest_mask, Lisp_Object domain);
-#endif
-#ifdef HAVE_WINDOW_SYSTEM
- /* which is more tacky - this or #defines in glyphs.c? */
- void (*xbm_instantiate_method)(Lisp_Object image_instance,
- Lisp_Object instantiator,
- Lisp_Object pointer_fg,
- Lisp_Object pointer_bg,
- int dest_mask, Lisp_Object domain);
-#endif
Lisp_Object image_conversion_list;
#ifdef HAVE_TOOLBARS
/* Call a void-returning console method, if it exists */
#define MAYBE_CONTYPE_METH(meth, m, args) do { \
- struct console_methods *_maybe_contype_meth_meth = (meth); \
- if (HAS_CONTYPE_METH_P (_maybe_contype_meth_meth, m)) \
- CONTYPE_METH (_maybe_contype_meth_meth, m, args); \
+ struct console_methods *maybe_contype_meth_meth = (meth); \
+ if (HAS_CONTYPE_METH_P (maybe_contype_meth_meth, m)) \
+ CONTYPE_METH (maybe_contype_meth_meth, m, args); \
} while (0)
/* Call a console method, if it exists; otherwise return
#define CONSOLE_SELECTED_DEVICE(con) ((con)->selected_device)
#define CONSOLE_SELECTED_FRAME(con) \
DEVICE_SELECTED_FRAME (XDEVICE ((con)->selected_device))
-#define CONSOLE_LAST_NONMINIBUF_FRAME(con) NON_LVALUE ((con)->_last_nonminibuf_frame)
+#define CONSOLE_LAST_NONMINIBUF_FRAME(con) NON_LVALUE ((con)->last_nonminibuf_frame)
#define CONSOLE_QUIT_CHAR(con) ((con)->quit_char)
#define CDFW_CONSOLE(obj) \