int x_allow_sendevents;
#ifdef DEBUG_XEMACS
-int debug_x_events;
+Fixnum debug_x_events;
#endif
static int process_events_occurred;
static int tty_events_occurred;
+static Widget widget_with_focus;
/* Mask of bits indicating the descriptors that we wait for input on */
extern SELECT_TYPE input_wait_mask, process_only_mask, tty_only_mask;
{ /* Not a modifier key */
Bool key_event_p = (type == KeyPress || type == KeyRelease);
- if (type == KeyPress && !xd->last_downkey)
- xd->last_downkey = keycode;
- else if (type == ButtonPress ||
- (type == KeyPress && xd->last_downkey &&
- (keycode != xd->last_downkey ||
- ev->xkey.time != xd->release_time)))
+ if (type == ButtonPress
+ || (type == KeyPress
+ && ((xd->last_downkey
+ && ((keycode != xd->last_downkey
+ || ev->xkey.time != xd->release_time)))
+ || (INTP (Vmodifier_keys_sticky_time)
+ && ev->xkey.time
+ > (xd->modifier_release_time
+ + XINT (Vmodifier_keys_sticky_time))))))
{
xd->need_to_add_mask = 0;
xd->last_downkey = 0;
}
+ else if (type == KeyPress && !xd->last_downkey)
+ xd->last_downkey = keycode;
+
if (type == KeyPress)
xd->release_time = 0;
if (type == KeyPress || type == ButtonPress)
- xd->down_mask = 0;
+ {
+ xd->down_mask = 0;
+ xd->modifier_release_time = 0;
+ }
if (key_event_p)
ev->xkey.state |= xd->need_to_add_mask;
So we assume that if the release and the next press
occur at the same time, the key was actually auto-
repeated. Under Open-Windows, at least, this works. */
- xd->release_time = key_event_p ? ev->xkey.time : ev->xbutton.time;
+ xd->modifier_release_time = xd->release_time
+ = key_event_p ? ev->xkey.time : ev->xbutton.time;
}
else /* Modifier key pressed */
{
xd->need_to_add_mask = 0;
}
+ if (xd->modifier_release_time
+ && INTP (Vmodifier_keys_sticky_time)
+ && (ev->xkey.time
+ > xd->modifier_release_time + XINT (Vmodifier_keys_sticky_time)))
+ {
+ xd->need_to_add_mask = 0;
+ xd->down_mask = 0;
+ }
+
#define FROB(mask) \
do { \
if (type == KeyPress) \
xd->need_to_add_mask |= mask; \
} \
} \
+ xd->modifier_release_time = ev->xkey.time; \
} while (0)
for (i = 0; i < xd->x_keysym_map_keysyms_per_code; i++)
Lisp_Object l_dndlist = Qnil, l_item = Qnil;
struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
- GCPRO4 (l_type, l_data, l_dndlist, l_item);
-
if (! frame)
return 0; /* not for us */
+
+ GCPRO4 (l_type, l_data, l_dndlist, l_item);
XSETFRAME (emacs_event->channel, frame);
emacs_event->event_type = misc_user_event;
handle_focus_event_1 (struct frame *f, int in_p)
{
#if XtSpecificationRelease > 5
- Widget focus_widget = XtGetKeyboardFocusWidget (FRAME_X_TEXT_WIDGET (f));
+ widget_with_focus = XtGetKeyboardFocusWidget (FRAME_X_TEXT_WIDGET (f));
#endif
#ifdef HAVE_XIM
XIM_focus_event (f, in_p);
#endif /* HAVE_XIM */
+
/* On focus change, clear all memory of sticky modifiers
to avoid non-intuitive behavior. */
clear_sticky_modifiers (XDEVICE (FRAME_DEVICE (f)));
click in the frame. Why is this? */
if (in_p
#if XtSpecificationRelease > 5
- && FRAME_X_TEXT_WIDGET (f) != focus_widget
+ && FRAME_X_TEXT_WIDGET (f) != widget_with_focus
#endif
)
{
lw_set_keyboard_focus (FRAME_X_SHELL_WIDGET (f),
FRAME_X_TEXT_WIDGET (f));
}
+
+ /* We have the focus now. See comment in
+ emacs_Xt_handle_widget_losing_focus (). */
+ if (in_p)
+ widget_with_focus = NULL;
+
/* do the generic event-stream stuff. */
{
Lisp_Object frm;
}
}
+/* The idea here is that when a widget glyph gets unmapped we don't
+ want the focus to stay with it if it has focus - because it may
+ well just get deleted next andthen we have lost the focus until the
+ user does something. So handle_focus_event_1 records the widget
+ with keyboard focus when FocusOut is processed, and then, when a
+ widget gets unmapped, it calls this function to restore focus if
+ appropriate. */
+void emacs_Xt_handle_widget_losing_focus (struct frame* f, Widget losing_widget);
+void
+emacs_Xt_handle_widget_losing_focus (struct frame* f, Widget losing_widget)
+{
+ if (losing_widget == widget_with_focus)
+ {
+ handle_focus_event_1 (f, 1);
+ }
+}
+
/* This is called from the external-widget code */
void emacs_Xt_handle_focus_event (XEvent *event);
}
}
+/* #### I'm struggling to understand how the X event loop really works.
+ Here is the problem:
+
+ When widgets get mapped / changed etc the actual display updates
+ are done asynchronously via X events being processed - this
+ normally happens when XtAppProcessEvent() gets called. However, if
+ we are executing lisp code or even doing redisplay we won't
+ necessarily process X events for a very long time. This has the
+ effect of widgets only getting updated when XEmacs only goes into
+ idle, or some other event causes processing of the X event queue.
+
+ XtAppProcessEvent can get called from the following places:
+
+ emacs_Xt_next_event () - this is normal event processing, almost
+ any non-X event will take precedence and this means that we
+ cannot rely on it to do the right thing at the right time for
+ widget display.
+
+ drain_X_queue () - this happens when SIGIO gets tripped,
+ processing the event queue allows C-g to be checked for. It gets
+ called from emacs_Xt_event_pending_p ().
+
+ In order to solve this I have tried introducing a list primitive -
+ dispatch-non-command-events - which forces processing of X events
+ related to display. Unfortunately this has a number of problems,
+ one is that it is possible for event_stream_event_pending_p to
+ block for ever if there isn't actually an event. I guess this can
+ happen if we drop the synthetic event for reason. It also relies on
+ SIGIO processing which makes things rather fragile.
+
+ People have seen behaviour whereby XEmacs blocks until you move the
+ mouse. This seems to indicate that dispatch-non-command-events is
+ blocking. It may be that in a SIGIO world forcing SIGIO processing
+ does the wrong thing.
+*/
static void
emacs_Xt_force_event_pending (struct frame* f)
{
/* Send the drop message */
XSendEvent(dpy, XtWindow (FRAME_X_SHELL_WIDGET (f)),
True, NoEventMask, &event);
- /* Force event pending to check the X queue. */
- quit_check_signal_tick_count++;
+ /* We rely on SIGIO and friends to realise we have generated an
+ event. */
}
static void
/* quit_check_signal_tick_count is volatile so try to avoid race conditions
by using a temporary variable */
tick_count_val = quit_check_signal_tick_count;
- if (last_quit_check_signal_tick_count != tick_count_val)
+ if (last_quit_check_signal_tick_count != tick_count_val
+#if !defined (SIGIO) || defined (CYGWIN)
+ || (XtIMXEvent & XtAppPending (Xt_app_con))
+#endif
+ )
{
last_quit_check_signal_tick_count = tick_count_val;
dispatch_event_queue = Qnil;
staticpro (&dispatch_event_queue);
dispatch_event_queue_tail = Qnil;
- pdump_wire (&dispatch_event_queue_tail);
+ dump_add_root_object (&dispatch_event_queue_tail);
DEFVAR_BOOL ("x-allow-sendevents", &x_allow_sendevents /*
*Non-nil means to allow synthetic events. Nil means they are ignored.