#include "faces.h"
#include "frame.h"
#include "window.h"
+#include "gutter.h"
#ifdef HAVE_DRAGNDROP
#include "dragdrop.h"
x_event.xbutton.y_root = lisp_event->event.button.y;
}
modifier = lisp_event->event.button.modifiers;
- if (modifier & MOD_SHIFT) state |= ShiftMask;
- if (modifier & MOD_CONTROL) state |= ControlMask;
- if (modifier & MOD_META) state |= xd->MetaMask;
- if (modifier & MOD_SUPER) state |= xd->SuperMask;
- if (modifier & MOD_HYPER) state |= xd->HyperMask;
- if (modifier & MOD_ALT) state |= xd->AltMask;
+ if (modifier & XEMACS_MOD_SHIFT) state |= ShiftMask;
+ if (modifier & XEMACS_MOD_CONTROL) state |= ControlMask;
+ if (modifier & XEMACS_MOD_META) state |= xd->MetaMask;
+ if (modifier & XEMACS_MOD_SUPER) state |= xd->SuperMask;
+ if (modifier & XEMACS_MOD_HYPER) state |= xd->HyperMask;
+ if (modifier & XEMACS_MOD_ALT) state |= xd->AltMask;
state |= Button1Mask << (lisp_event->event.button.button-1);
x_event.xbutton.state = state;
}
modifier = lisp_event->event.button.modifiers;
- if (modifier & MOD_SHIFT) state |= ShiftMask;
- if (modifier & MOD_CONTROL) state |= ControlMask;
- if (modifier & MOD_META) state |= xd->MetaMask;
- if (modifier & MOD_SUPER) state |= xd->SuperMask;
- if (modifier & MOD_HYPER) state |= xd->HyperMask;
- if (modifier & MOD_ALT) state |= xd->AltMask;
+ if (modifier & XEMACS_MOD_SHIFT) state |= ShiftMask;
+ if (modifier & XEMACS_MOD_CONTROL) state |= ControlMask;
+ if (modifier & XEMACS_MOD_META) state |= xd->MetaMask;
+ if (modifier & XEMACS_MOD_SUPER) state |= xd->SuperMask;
+ if (modifier & XEMACS_MOD_HYPER) state |= xd->HyperMask;
+ if (modifier & XEMACS_MOD_ALT) state |= xd->AltMask;
state |= Button1Mask << (lisp_event->event.button.button-1);
x_event.xbutton.state = state;
{
struct window *win = XWINDOW (f->root_window);
- WINDOW_LEFT (win) = FRAME_LEFT_BORDER_END (f);
- WINDOW_TOP (win) = FRAME_TOP_BORDER_END (f);
+ WINDOW_LEFT (win) = FRAME_LEFT_BORDER_END (f)
+ + FRAME_LEFT_GUTTER_BOUNDS (f);
+ WINDOW_TOP (win) = FRAME_TOP_BORDER_END (f)
+ + FRAME_TOP_GUTTER_BOUNDS (f);
if (!NILP (f->minibuffer_window))
{
win = XWINDOW (f->minibuffer_window);
- WINDOW_LEFT (win) = FRAME_LEFT_BORDER_END (f);
+ WINDOW_LEFT (win) = FRAME_LEFT_BORDER_END (f)
+ + FRAME_LEFT_GUTTER_BOUNDS (f);
}
}