#include "lisp.h"
#endif
-#ifdef STDC_HEADERS
#include <stdlib.h>
-#endif
+#include <stdio.h>
+#include <fcntl.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
-#include <stdio.h>
-#include <fcntl.h>
#include "libsst.h"
#define AUDBUF 1024
-extern void usleep();
-
int
sst_open(play_level, record_level)
int play_level, record_level;
{
int fd, i, gr, ger, gx;
struct audio_ioctl ai;
- char *getenv(), *ep;
+ char *ep;
fd = open( "/dev/audio", O_RDWR );
if ( fd < 0 )