#include "glyphs.h"
#include "redisplay.h"
#include "faces.h"
+#include "gutter.h"
static int compare_runes (struct window *w, struct rune *crb,
struct rune *drb);
For the given LINE in window W, make the current display line equal
the desired display line.
****************************************************************************/
-static void
+void
sync_display_line_structs (struct window *w, int line, int do_blocks,
display_line_dynarr *cdla,
display_line_dynarr *ddla)
/*****************************************************************************
compare_runes
- Compare to runes to see if each of their fields is equal. If so,
+ Compare two runes to see if each of their fields is equal. If so,
return true otherwise return false.
****************************************************************************/
static int
#### It would really be worth it to arrange for this function to
be (almost) a single call to memcmp. */
- if ((crb->findex != drb->findex) ||
- (WINDOW_FACE_CACHEL_DIRTY (w, drb->findex)))
- return 0;
- else if (crb->xpos != drb->xpos)
+ if (crb->xpos != drb->xpos)
return 0;
else if (crb->width != drb->width)
return 0;
else if (crb->type != drb->type)
return 0;
else if (crb->type == RUNE_CHAR &&
- (crb->object.chr.ch != drb->object.chr.ch))
+ !CHARC_EQ (crb->object.cglyph, drb->object.cglyph))
return 0;
else if (crb->type == RUNE_HLINE &&
(crb->object.hline.thickness != drb->object.hline.thickness ||
return 0;
/* Only check dirtiness if we know something has changed. */
else if (crb->type == RUNE_DGLYPH &&
- XFRAME (w->frame)->glyphs_changed)
+ (XGLYPH_DIRTYP (crb->object.dglyph.glyph) ||
+ crb->findex != drb->findex))
{
- glyph_index gindex = get_glyph_cachel_index (w, drb->object.dglyph.glyph);
- /* Although doing the cachel lookup for every comparison is
- very expensive.we have to do it to make sure the cache is
- up-to-date. */
- if (GLYPH_CACHEL_DIRTYP (w, gindex))
+ /* We need some way of telling redisplay_output_layout () that the
+ only reason we are outputting it is because something has
+ changed internally. That way we can optimize whether we need
+ to clear the layout first and also only output the components
+ that have changed. The image_instance dirty flag and
+ display_hash are no good to us because these will invariably
+ have been set anyway if the layout has changed. So it looks
+ like we need yet another change flag that we can set here and
+ then clear in redisplay_output_layout (). */
+ Lisp_Object window, image;
+ Lisp_Image_Instance* ii;
+ XSETWINDOW (window, w);
+ image = glyph_image_instance (crb->object.dglyph.glyph,
+ window, ERROR_ME_NOT, 1);
+
+ if (!IMAGE_INSTANCEP (image))
return 0;
+ ii = XIMAGE_INSTANCE (image);
+
+ if (TEXT_IMAGE_INSTANCEP (image) &&
+ (crb->findex != drb->findex ||
+ WINDOW_FACE_CACHEL_DIRTY (w, drb->findex)))
+ return 0;
+
+ /* It is quite common for the two glyphs to be EQ since in many
+ cases they will actually be the same object. This does not
+ mean, however, that nothing has changed. We therefore need to
+ check the current hash of the glyph against the last recorded
+ display hash and the pending display items. See
+ update_subwindow (). */
+ if (image_instance_changed (image) ||
+ crb->findex != drb->findex ||
+ WINDOW_FACE_CACHEL_DIRTY (w, drb->findex))
+ {
+ /* We now now we are going to re-output the glyph, but since
+ this is for some internal reason not related to geometry
+ changes, send a hint to the output routines that they can
+ take some short cuts. This is most useful for
+ layouts. This flag should get reset by the output
+ routines.
+
+ #### It is possible for us to get here when the
+ face_cachel is dirty. I do not know what the implications
+ of this are.*/
+ IMAGE_INSTANCE_OPTIMIZE_OUTPUT (ii) = 1;
+ return 0;
+ }
else
return 1;
}
+ /* We now do this last so that glyph checks can do their own thing
+ for face changes. Face changes quite often happen when we are
+ trying to output something in the gutter, this would normally
+ lead to a lot of flashing. The indices can quite often be
+ different and yet the faces are the same, we do not want to
+ re-output in this instance. */
+ else if (crb->findex != drb->findex ||
+ WINDOW_FACE_CACHEL_DIRTY (w, drb->findex))
+ return 0;
else
return 1;
}
}
else
{
- DEVMETH (d, output_begin, (d));
-
- /* #### This is a gross kludge. Cursor handling is such a royal
- pain in the ass. */
- if (rb->type == RUNE_DGLYPH &&
- (EQ (rb->object.dglyph.glyph, Vtruncation_glyph) ||
- EQ (rb->object.dglyph.glyph, Vcontinuation_glyph)))
- rb->cursor_type = NO_CURSOR;
- else
- rb->cursor_type = CURSOR_OFF;
+ {
+ MAYBE_DEVMETH (d, frame_output_begin, (f));
+ MAYBE_DEVMETH (d, window_output_begin, (w));
+ }
+ rb->cursor_type = CURSOR_OFF;
dl->cursor_elt = -1;
output_display_line (w, 0, cla, y, rb->xpos, rb->xpos + rb->width);
}
if (w != XWINDOW (FRAME_SELECTED_WINDOW (device_selected_frame (d))))
{
if (!no_output_end)
- DEVMETH (d, output_end, (d));
+ {
+ MAYBE_DEVMETH (d, window_output_end, (w));
+ MAYBE_DEVMETH (d, frame_output_end, (f));
+ }
return 1;
}
output_display_line (w, 0, cla, y, rb->xpos, rb->xpos + rb->width);
if (!no_output_end)
- DEVMETH (d, output_end, (d));
+ {
+ MAYBE_DEVMETH (d, window_output_end, (w));
+ MAYBE_DEVMETH (d, frame_output_end, (f));
+ }
return 1;
}
else
make_int (ADJ_BUFPOS), w->buffer);
if (!no_output_end)
- DEVMETH (d, output_end, (d));
+ {
+ MAYBE_DEVMETH (d, window_output_end, (w));
+ MAYBE_DEVMETH (d, frame_output_end, (f));
+ }
return 1;
}
}
if (!no_output_end)
- DEVMETH (d, output_end, (d));
+ {
+ MAYBE_DEVMETH (d, window_output_end, (w));
+ MAYBE_DEVMETH (d, frame_output_end, (f));
+ }
return 0;
}
#undef ADJ_BUFPOS
(f, dl->ypos - 1, rb->xpos));
if (run_end_begin_meths)
- DEVMETH (d, output_begin, (d));
+ {
+ MAYBE_DEVMETH (d, frame_output_begin, (f));
+ MAYBE_DEVMETH (d, window_output_begin, (w));
+ }
output_display_line (w, 0, dla, y, rb->xpos, rb->xpos + rb->width);
if (run_end_begin_meths)
- DEVMETH (d, output_end, (d));
+ {
+ MAYBE_DEVMETH (d, window_output_end, (w));
+ MAYBE_DEVMETH (d, frame_output_end, (f));
+ }
}
}
{
struct frame *f = XFRAME (w->frame);
struct device *d = XDEVICE (f->device);
+ /* Temporarily disabled until generalization is done. */
+#if 0
struct display_block *db = Dynarr_atp (dl->display_blocks, block);
rune_dynarr *rba = db->runes;
struct rune *rb;
rb = Dynarr_atp (rba, end - 1);
width = rb->xpos + rb->width - xpos;
+#endif
/* now actually output the block. */
DEVMETH (d, output_display_block, (w, dl, block, start,
end, start_pixpos,
Remove subwindows from the area in the box defined by the given
parameters.
****************************************************************************/
-static void redisplay_unmap_subwindows (struct frame* f, int x, int y, int width, int height,
- Lisp_Object ignored_window)
+static void
+redisplay_unmap_subwindows (struct frame* f, int x, int y, int width, int height,
+ Lisp_Object ignored_window)
{
- int elt;
+ Lisp_Object rest;
- for (elt = 0; elt < Dynarr_length (f->subwindow_cachels); elt++)
+ LIST_LOOP (rest, XWEAK_LIST_LIST (FRAME_SUBWINDOW_CACHE (f)))
{
- struct subwindow_cachel *cachel =
- Dynarr_atp (f->subwindow_cachels, elt);
-
- if (cachel->being_displayed
+ Lisp_Image_Instance *ii = XIMAGE_INSTANCE (XCAR (rest));
+ if (IMAGE_INSTANCE_SUBWINDOW_DISPLAYEDP (ii)
+ &&
+ IMAGE_INSTANCE_DISPLAY_X (ii)
+ + IMAGE_INSTANCE_DISPLAY_WIDTH (ii) > x
+ &&
+ IMAGE_INSTANCE_DISPLAY_X (ii) < x + width
&&
- cachel->x + cachel->width > x && cachel->x < x + width
+ IMAGE_INSTANCE_DISPLAY_Y (ii)
+ + IMAGE_INSTANCE_DISPLAY_HEIGHT (ii) > y
&&
- cachel->y + cachel->height > y && cachel->y < y + height
+ IMAGE_INSTANCE_DISPLAY_Y (ii) < y + height
&&
- !EQ (cachel->subwindow, ignored_window))
+ !EQ (XCAR (rest), ignored_window))
{
- unmap_subwindow (cachel->subwindow);
+ unmap_subwindow (XCAR (rest));
}
}
}
****************************************************************************/
void redisplay_unmap_subwindows_maybe (struct frame* f, int x, int y, int width, int height)
{
- if (Dynarr_length (FRAME_SUBWINDOW_CACHE (f)))
+ if (!NILP (XWEAK_LIST_LIST (FRAME_SUBWINDOW_CACHE (f))))
{
redisplay_unmap_subwindows (f, x, y, width, height, Qnil);
}
static void redisplay_unmap_subwindows_except_us (struct frame* f, int x, int y, int width,
int height, Lisp_Object subwindow)
{
- if (Dynarr_length (FRAME_SUBWINDOW_CACHE (f)))
+ if (!NILP (XWEAK_LIST_LIST (FRAME_SUBWINDOW_CACHE (f))))
{
redisplay_unmap_subwindows (f, x, y, width, height, subwindow);
}
face_index findex, int cursor_start, int cursor_width,
int cursor_height)
{
- struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
+ Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
Lisp_Object window;
struct display_glyph_area sdga;
- dga->height = IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p);
- dga->width = IMAGE_INSTANCE_SUBWINDOW_WIDTH (p);
+ dga->height = IMAGE_INSTANCE_HEIGHT (p);
+ dga->width = IMAGE_INSTANCE_WIDTH (p);
+
+ /* The first thing we are going to do is update the display
+ characteristics of the subwindow. This also clears the dirty
+ flags as a side effect. */
+ redisplay_subwindow (image_instance);
/* This makes the glyph area fit into the display area. */
if (!redisplay_normalize_glyph_area (db, dga))
cases.*/
sdga.xoffset = -dga->xoffset;
sdga.yoffset = -dga->yoffset;
- sdga.height = IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p);
- sdga.width = IMAGE_INSTANCE_SUBWINDOW_WIDTH (p);
+ sdga.height = IMAGE_INSTANCE_HEIGHT (p);
+ sdga.width = IMAGE_INSTANCE_WIDTH (p);
- if (redisplay_display_boxes_in_window_p (w, db, &sdga) < 0)
+ if (redisplay_display_boxes_in_window_p (w, db, &sdga) == 0
+ ||
+ /* We only want to do full subwindow display for windows that
+ are completely in the gutter, otherwise we must clip to be
+ safe. */
+ display_boxes_in_gutter_p (XFRAME (w->frame), db, &sdga) <= 0)
{
map_subwindow (image_instance, db->xpos, db->ypos, dga);
}
redisplay_output_layout
Output a widget hierarchy. This can safely call itself recursively.
+
+ The complexity of outputting layouts is deciding whether to do it or
+ not. Consider a layout enclosing some text, the text changes and is
+ marked as dirty, but the enclosing layout has not been marked as
+ dirty so no updates occur and the text will potentially be truncated.
+ Alternatively we hold a back pointer in the image instance to the
+ parent and mark the parent as dirty. But the layout code assumes that
+ if the layout is dirty then the whole layout should be redisplayed,
+ so we then get lots of flashing even though only the text has changed
+ size. Of course if the text shrinks in size then we do actually need
+ to redisplay the layout to repaint the exposed area. So what happens
+ if we make a non-structural change like changing color? Either we
+ redisplay everything, or we redisplay nothing. These are exactly the
+ issues lwlib has to grapple with. We really need to know what has
+ actually changed and make a layout decision based on that. We also
+ really need to know what has changed so that we can only make the
+ necessary changes in update_subwindow. This has all now been
+ implemented, Viva la revolution!
****************************************************************************/
void
-redisplay_output_layout (struct window *w,
+redisplay_output_layout (Lisp_Object domain,
Lisp_Object image_instance,
struct display_box* db, struct display_glyph_area* dga,
face_index findex, int cursor_start, int cursor_width,
int cursor_height)
{
- struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
- Lisp_Object window, rest;
- Emchar_dynarr *buf = Dynarr_new (Emchar);
- struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
+ Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
+ Lisp_Object rest, window = DOMAIN_WINDOW (domain);
+ Charc_dynarr *buf = Dynarr_new (Charc);
+ struct window *w = XWINDOW (window);
+ struct device *d = DOMAIN_XDEVICE (domain);
int layout_height, layout_width;
- /* We bogusly don't take f->extents_changed and f->glyphs_changed
- into account. This is because if we do we always redisplay the
- entire layout. So far I have seen no ill effects to we'll see. */
- int frame_really_changed = (f->buffers_changed ||
- f->clip_changed ||
- f->faces_changed ||
- f->frame_changed ||
- f->modeline_changed ||
- f->subwindows_changed ||
- f->windows_changed ||
- f->windows_structure_changed);
-
- XSETWINDOW (window, w);
- layout_height = glyph_height (image_instance, Qnil, findex, window);
- layout_width = glyph_width (image_instance, Qnil, findex, window);
+ layout_height = glyph_height (image_instance, domain);
+ layout_width = glyph_width (image_instance, domain);
dga->height = layout_height;
dga->width = layout_width;
-
+#ifdef DEBUG_WIDGET_OUTPUT
+ printf ("outputing layout glyph %p\n", p);
+#endif
/* This makes the glyph area fit into the display area. */
if (!redisplay_normalize_glyph_area (db, dga))
return;
/* Highly dodgy optimization. We want to only output the whole
layout if we really have to. */
- if (frame_really_changed || IMAGE_INSTANCE_DIRTYP (p))
+ if (!IMAGE_INSTANCE_OPTIMIZE_OUTPUT (p)
+ || IMAGE_INSTANCE_LAYOUT_CHANGED (p)
+ || IMAGE_INSTANCE_WIDGET_FACE_CHANGED (p)
+ || IMAGE_INSTANCE_SIZE_CHANGED (p)
+ || IMAGE_INSTANCE_WIDGET_ITEMS_CHANGED (p))
{
/* First clear the area we are drawing into. This is the easiest
thing to do since we have many gaps that we have to make sure are
/* Flip through the widgets in the layout displaying as necessary */
LIST_LOOP (rest, IMAGE_INSTANCE_LAYOUT_CHILDREN (p))
{
- Lisp_Object child = XCAR (rest);
+ Lisp_Object child = glyph_image_instance (XCAR (rest), image_instance,
+ ERROR_ME_NOT, 1);
struct display_box cdb;
/* For losing HP-UX */
/* First determine if the image is visible at all */
if (IMAGE_INSTANCEP (child))
{
- struct Lisp_Image_Instance* childii = XIMAGE_INSTANCE (child);
+ Lisp_Image_Instance* childii = XIMAGE_INSTANCE (child);
+
/* The enclosing layout offsets are +ve at this point */
struct display_glyph_area cdga;
cdga.xoffset = IMAGE_INSTANCE_XOFFSET (childii) - dga->xoffset;
cdga.yoffset = IMAGE_INSTANCE_YOFFSET (childii) - dga->yoffset;
- cdga.width = glyph_width (child, Qnil, findex, window);
- cdga.height = glyph_height (child, Qnil, findex, window);
+ cdga.width = glyph_width (child, image_instance);
+ cdga.height = glyph_height (child, image_instance);
+
+ IMAGE_INSTANCE_OPTIMIZE_OUTPUT (childii) =
+ IMAGE_INSTANCE_OPTIMIZE_OUTPUT (p);
/* Although normalization is done by the output routines
we have to do it here so that they don't try and
continue;
/* We have to invert the offset here as normalization
will have made them positive which the output
- routines will treat as a truely +ve offset. */
+ routines will treat as a truly +ve offset. */
cdga.xoffset = -cdga.xoffset;
cdga.yoffset = -cdga.yoffset;
generalisation.*/
if (redisplay_normalize_glyph_area (&cdb, &cdga)
&&
- (frame_really_changed || IMAGE_INSTANCE_DIRTYP (childii)))
+ (!IMAGE_INSTANCE_OPTIMIZE_OUTPUT (childii) ||
+ IMAGE_INSTANCE_DIRTYP (childii)))
{
struct display_line dl; /* this is fake */
Lisp_Object string =
IMAGE_INSTANCE_TEXT_STRING (childii);
- convert_bufbyte_string_into_emchar_dynarr
- (XSTRING_DATA (string), XSTRING_LENGTH (string), buf);
+ Charset_ID charsets[NUM_LEADING_BYTES];
+ struct face_cachel *cachel = WINDOW_FACE_CACHEL (w, findex);
+
+ find_charsets_in_bufbyte_string (charsets,
+ XSTRING_DATA (string),
+ XSTRING_LENGTH (string));
+ ensure_face_cachel_complete (cachel, window, charsets);
+
+ convert_bufbyte_string_into_charc_dynarr
+ (XSTRING_DATA (string), XSTRING_LENGTH (string),
+ buf);
redisplay_normalize_display_box (&cdb, &cdga);
/* Offsets are now +ve again so be careful
xzero (dl);
/* Munge boxes into display lines. */
dl.ypos = (cdb.ypos - cdga.yoffset)
- + glyph_ascent (child, Qnil, findex, window);
- dl.ascent = glyph_ascent (child, Qnil, findex, window);
- dl.descent = glyph_descent (child, Qnil, findex, window);
+ + glyph_ascent (child, image_instance);
+ dl.ascent = glyph_ascent (child, image_instance);
+ dl.descent = glyph_descent (child, image_instance);
dl.top_clip = cdga.yoffset;
dl.clip = (dl.ypos + dl.descent) - (cdb.ypos + cdb.height);
/* output_string doesn't understand offsets in
case IMAGE_MONO_PIXMAP:
case IMAGE_COLOR_PIXMAP:
- if (frame_really_changed || IMAGE_INSTANCE_DIRTYP (childii))
+ if (!IMAGE_INSTANCE_OPTIMIZE_OUTPUT (childii)
+ || IMAGE_INSTANCE_DIRTYP (childii))
redisplay_output_pixmap (w, child, &cdb, &cdga, findex,
0, 0, 0, 0);
break;
case IMAGE_WIDGET:
+ if (EQ (IMAGE_INSTANCE_WIDGET_TYPE (childii), Qlayout))
+ {
+ redisplay_output_layout (image_instance, child, &cdb, &cdga, findex,
+ 0, 0, 0);
+ break;
+ }
case IMAGE_SUBWINDOW:
- if (frame_really_changed || IMAGE_INSTANCE_DIRTYP (childii))
+ if (!IMAGE_INSTANCE_OPTIMIZE_OUTPUT (childii) ||
+ IMAGE_INSTANCE_DIRTYP (childii))
redisplay_output_subwindow (w, child, &cdb, &cdga, findex,
0, 0, 0);
break;
- case IMAGE_LAYOUT:
- redisplay_output_layout (w, child, &cdb, &cdga, findex,
- 0, 0, 0);
- break;
-
case IMAGE_NOTHING:
/* nothing is as nothing does */
break;
abort ();
}
}
+ IMAGE_INSTANCE_OPTIMIZE_OUTPUT (childii) = 0;
}
}
+
+ /* Update any display properties. I'm not sure whether this actually
+ does anything for layouts except clear the changed flags. */
+ redisplay_subwindow (image_instance);
+
Dynarr_free (buf);
}
{
struct frame *f = XFRAME (w->frame);
struct device *d = XDEVICE (f->device);
- struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
+ Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
Lisp_Object window;
XSETWINDOW (window, w);
{
redisplay_clear_clipped_region (window, findex,
db, dga,
- (int)IMAGE_INSTANCE_PIXMAP_MASK (p),
+ (IMAGE_INSTANCE_PIXMAP_MASK (p) != 0),
Qnil);
/* This shrinks the display box to exactly enclose the glyph
redisplay_clear_clipped_region
Clear the area in the dest display_box not covered by the src
- display_glyph_area using the given face. This is a common occurance
+ display_glyph_area using the given face. This is a common occurrence
for images shorter than the display line. Clipping can be played
around with by altering these. glyphsrc should be normalized.
****************************************************************************/
||
-glyphsrc->xoffset >= glyphsrc->width
||
- -glyphsrc->yoffset >= glyphsrc->height)
+ -glyphsrc->yoffset >= glyphsrc->height
+ ||
+ /* #### Not sure why this wasn't coped with before but normalizing
+ to zero width or height is definitely wrong. */
+ (dest->xpos + glyphsrc->xoffset + glyphsrc->width > dest->xpos + dest->width
+ &&
+ dest->width - glyphsrc->xoffset <= 0)
+ ||
+ (dest->ypos + glyphsrc->yoffset + glyphsrc->height > dest->ypos + dest->height
+ &&
+ dest->height - glyphsrc->yoffset <= 0))
{
/* It's all clipped out */
return 0;
/*****************************************************************************
redisplay_display_boxes_in_window_p
- Determine whether the require display_glyph_area is completely inside
- the window. 0 means the display_box is not in the window. 1 means the
- display_box and the display_glyph_area are in the window. -1 means
+ Determine whether the required display_glyph_area is completely inside
+ the window. -1 means the display_box is not in the window. 1 means the
+ display_box and the display_glyph_area are in the window. 0 means
the display_box is in the window but the display_glyph_area is not.
****************************************************************************/
static int
if (db->xpos < left || db->ypos < top
|| db->xpos + db->width > right
|| db->ypos + db->height > bottom)
- /* We are not displaying in a window at all */
- return 0;
+ /* We are not displaying in a window at all */
+ return -1;
if (db->xpos + dga->xoffset >= left
&&
db->ypos + dga->yoffset + dga->height <= bottom)
return 1;
- return -1;
+ return 0;
}
/*****************************************************************************
If window is topmost, clear the internal border above it.
****************************************************************************/
-static void
+void
redisplay_clear_top_of_window (struct window *w)
{
Lisp_Object window;
display_line_dynarr *cdla = window_display_lines (w, CURRENT_DISP);
display_line_dynarr *ddla = window_display_lines (w, DESIRED_DISP);
- DEVMETH (d, output_begin, (d));
+ MAYBE_DEVMETH (d, window_output_begin, (w));
while (first_line <= last_line)
{
}
#endif
- /* This has to be done after we've updated the values. We don't
- call output_end for tty frames. Redisplay will do this after all
- tty windows have been updated. This cuts down on cursor
- flicker. */
- if (FRAME_TTY_P (f))
- redisplay_redraw_cursor (f, 0);
- else
- DEVMETH (d, output_end, (d));
+ redisplay_redraw_cursor (f, 0);
+ MAYBE_DEVMETH (d, window_output_end, (w));
}
/*****************************************************************************
}
/* Perform any output initialization. */
- DEVMETH (d, output_begin, (d));
+ MAYBE_DEVMETH (d, window_output_begin, (w));
/* If the window's structure has changed clear the internal border
above it if it is topmost (the function will check). */
- if (f->windows_structure_changed)
+ if (f->windows_structure_changed || f->faces_changed)
redisplay_clear_top_of_window (w);
/* Output each line. */
if (window_needs_vertical_divider (w)
&& (f->windows_structure_changed || f->clear))
{
- DEVMETH (d, output_vertical_divider, (w, f->windows_structure_changed));
+ MAYBE_DEVMETH (d, output_vertical_divider, (w, f->windows_structure_changed));
}
/* Clear the rest of the window, if necessary. */
get invalidated when it should be. */
INVALIDATE_DEVICE_PIXEL_TO_GLYPH_CACHE (d);
- /* We don't call output_end for tty frames. Redisplay will do this
- after all tty windows have been updated. This cuts down on
- cursor flicker. */
- if (FRAME_TTY_P (f))
- redisplay_redraw_cursor (f, 0);
- else
- DEVMETH (d, output_end, (d));
+ redisplay_redraw_cursor (f, 0);
+ MAYBE_DEVMETH (d, window_output_end, (w));
#ifdef HAVE_SCROLLBARS
update_window_scrollbars (w, NULL, !MINI_WINDOW_P (w), 0);