#include <config.h>
#include "lisp.h"
+#include "debug.h"
#include "buffer.h"
#include "window.h"
#include "redisplay.h"
#include "faces.h"
+#include "sysdep.h"
+
static int compare_runes (struct window *w, struct rune *crb,
struct rune *drb);
static void redraw_cursor_in_window (struct window *w,
clear_left_border (struct window *w, int y, int height)
{
struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
Lisp_Object window;
XSETWINDOW (window, w);
- redisplay_clear_region (window, DEFAULT_INDEX,
- FRAME_LEFT_BORDER_START (f), y,
- FRAME_BORDER_WIDTH (f), height);
+ DEVMETH (d, clear_region, (window, DEFAULT_INDEX,
+ FRAME_LEFT_BORDER_START (f), y,
+ FRAME_BORDER_WIDTH (f), height));
}
/*****************************************************************************
clear_right_border (struct window *w, int y, int height)
{
struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
Lisp_Object window;
XSETWINDOW (window, w);
- redisplay_clear_region (window, DEFAULT_INDEX,
- FRAME_RIGHT_BORDER_START (f),
- y, FRAME_BORDER_WIDTH (f), height);
+ DEVMETH (d, clear_region, (window, DEFAULT_INDEX,
+ FRAME_RIGHT_BORDER_START (f),
+ y, FRAME_BORDER_WIDTH (f), height));
}
/*****************************************************************************
a TEXT block. */
if (ddl->modeline)
{
- /* The shadow thickness check is necessary if only the sign of
+ /* The shadow thickness check is necesssary if only the sign of
the size changed. */
if (cdba && !w->shadow_thickness_changed)
{
XSETWINDOW (window, w);
/* Clear the empty area. */
- redisplay_clear_region (window, get_builtin_face_cache_index (w, face),
- x, y, width, height);
+ DEVMETH (d, clear_region,
+ (window, get_builtin_face_cache_index (w,
+ face),
+ x, y, width, height));
/* Mark that we should clear the border. This is
necessary because italic fonts may leave
redraw_cursor_in_window (XWINDOW (window), run_end_begin_meths);
}
-/****************************************************************************
- redisplay_unmap_subwindows
-
- Remove subwindows from the area in the box defined by the given
- parameters.
- ****************************************************************************/
-static void redisplay_unmap_subwindows (struct frame* f, int x, int y, int width, int height)
-{
- int elt;
-
- for (elt = 0; elt < Dynarr_length (f->subwindow_cachels); elt++)
- {
- struct subwindow_cachel *cachel =
- Dynarr_atp (f->subwindow_cachels, elt);
-
- if (cachel->being_displayed
- &&
- cachel->x + cachel->width > x && cachel->x < x + width
- &&
- cachel->y + cachel->height > y && cachel->y < y + height)
- {
- unmap_subwindow (cachel->subwindow);
- }
- }
-}
-
-/****************************************************************************
- redisplay_output_subwindow
-
-
- output a subwindow. This code borrows heavily from the pixmap stuff,
- although is much simpler not needing to account for partial
- pixmaps, backgrounds etc.
- ****************************************************************************/
-void
-redisplay_output_subwindow (struct window *w, struct display_line *dl,
- Lisp_Object image_instance, int xpos, int xoffset,
- int start_pixpos, int width, face_index findex,
- int cursor_start, int cursor_width, int cursor_height)
-{
- struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
- Lisp_Object window;
-
- int lheight = dl->ascent + dl->descent - dl->clip;
- int pheight = ((int) IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p) > lheight ? lheight :
- IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p));
-
- XSETWINDOW (window, w);
-
- /* Clear the area the subwindow is going into. The subwindow itself
- will always take care of the full width. We don't want to clear
- where it is going to go in order to avoid flicker. So, all we
- have to take care of is any area above or below the subwindow. Of
- course this is rubbish if the subwindow has transparent areas
- (for instance with frames). */
- /* #### We take a shortcut for now. We know that since we have
- subwindow_offset hardwired to 0 that the subwindow is against the top
- edge so all we have to worry about is below it. */
- if ((int) (dl->ypos - dl->ascent + pheight) <
- (int) (dl->ypos + dl->descent - dl->clip))
- {
- int clear_x, clear_width;
-
- int clear_y = dl->ypos - dl->ascent + pheight;
- int clear_height = lheight - pheight;
-
- if (start_pixpos >= 0 && start_pixpos > xpos)
- {
- clear_x = start_pixpos;
- clear_width = xpos + width - start_pixpos;
- }
- else
- {
- clear_x = xpos;
- clear_width = width;
- }
-
- redisplay_clear_region (window, findex, clear_x, clear_y,
- clear_width, clear_height);
- }
-#if 0
- redisplay_clear_region (window, findex, xpos - xoffset, dl->ypos - dl->ascent,
- width, lheight);
-#endif
- /* if we can't view the whole window we can't view any of it */
- if (IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p) > lheight
- ||
- IMAGE_INSTANCE_SUBWINDOW_WIDTH (p) > width)
- {
- redisplay_clear_region (window, findex, xpos - xoffset, dl->ypos - dl->ascent,
- width, lheight);
- unmap_subwindow (image_instance);
- }
- else
- map_subwindow (image_instance, xpos - xoffset, dl->ypos - dl->ascent);
-}
-
-/****************************************************************************
- redisplay_clear_region
-
- Clear the area in the box defined by the given parameters using the
- given face. This has been generalised so that subwindows can be
- coped with effectively.
- ****************************************************************************/
-void
-redisplay_clear_region (Lisp_Object locale, face_index findex, int x, int y,
- int width, int height)
-{
- struct window *w = NULL;
- struct frame *f = NULL;
- struct device *d;
- Lisp_Object background_pixmap = Qunbound;
- Lisp_Object fcolor = Qnil, bcolor = Qnil;
-
- if (!width || !height)
- return;
-
- if (WINDOWP (locale))
- {
- w = XWINDOW (locale);
- f = XFRAME (w->frame);
- }
- else if (FRAMEP (locale))
- {
- w = NULL;
- f = XFRAME (locale);
- }
- else
- abort ();
-
- d = XDEVICE (f->device);
-
- /* if we have subwindows in the region we have to unmap them */
- if (Dynarr_length (FRAME_SUBWINDOW_CACHE (f)))
- {
- redisplay_unmap_subwindows (f, x, y, width, height);
- }
-
- /* #### This isn't quite right for when this function is called
- from the toolbar code. */
-
- /* Don't use a backing pixmap in the border area */
- if (x >= FRAME_LEFT_BORDER_END (f)
- && x < FRAME_RIGHT_BORDER_START (f)
- && y >= FRAME_TOP_BORDER_END (f)
- && y < FRAME_BOTTOM_BORDER_START (f))
- {
- Lisp_Object temp;
-
- if (w)
- {
- temp = WINDOW_FACE_CACHEL_BACKGROUND_PIXMAP (w, findex);
-
- if (IMAGE_INSTANCEP (temp)
- && IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (temp)))
- {
- /* #### maybe we could implement such that a string
- can be a background pixmap? */
- background_pixmap = temp;
- }
- }
- else
- {
- temp = FACE_BACKGROUND_PIXMAP (Vdefault_face, locale);
-
- if (IMAGE_INSTANCEP (temp)
- && IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (temp)))
- {
- background_pixmap = temp;
- }
- }
- }
-
- if (!UNBOUNDP (background_pixmap) &&
- XIMAGE_INSTANCE_PIXMAP_DEPTH (background_pixmap) == 0)
- {
- if (w)
- {
- fcolor = WINDOW_FACE_CACHEL_FOREGROUND (w, findex);
- bcolor = WINDOW_FACE_CACHEL_BACKGROUND (w, findex);
- }
- else
- {
- fcolor = FACE_FOREGROUND (Vdefault_face, locale);
- bcolor = FACE_BACKGROUND (Vdefault_face, locale);
- }
- }
- else
- {
- fcolor = (w ?
- WINDOW_FACE_CACHEL_BACKGROUND (w, findex) :
- FACE_BACKGROUND (Vdefault_face, locale));
-
- }
-
- if (UNBOUNDP (background_pixmap))
- background_pixmap = Qnil;
-
- DEVMETH (d, clear_region,
- (locale, d, f, findex, x, y, width, height, fcolor, bcolor, background_pixmap));
-}
-
/*****************************************************************************
redisplay_clear_top_of_window
if (!NILP (Fwindow_highest_p (window)))
{
struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
int x, y, width, height;
x = w->pixel_left;
y = FRAME_TOP_BORDER_START (f) - 1;
height = FRAME_BORDER_HEIGHT (f) + 1;
- redisplay_clear_region (window, DEFAULT_INDEX, x, y, width, height);
+ DEVMETH (d, clear_region, (window, DEFAULT_INDEX, x, y, width, height));
}
}