Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
Copyright (C) 1995, 1996 Ben Wing.
Copyright (C) 1996 Chuck Thompson.
+ Copyright (C) 1999 Andy Piper.
This file is part of XEmacs.
/* Author: Chuck Thompson */
+/* Heavily hacked for modularity, gutter and subwindow support by Andy
+ Piper. */
+
#include <config.h>
#include "lisp.h"
-#include "debug.h"
#include "buffer.h"
#include "window.h"
#include "redisplay.h"
#include "faces.h"
-#include "sysdep.h"
-
static int compare_runes (struct window *w, struct rune *crb,
struct rune *drb);
static void redraw_cursor_in_window (struct window *w,
int run_end_begin_glyphs);
+static void redisplay_output_display_block (struct window *w, struct display_line *dl,
+ int block, int start, int end, int start_pixpos,
+ int cursor_start, int cursor_width,
+ int cursor_height);
+static void redisplay_normalize_display_box (struct display_box* dest,
+ struct display_glyph_area* src);
+static int redisplay_display_boxes_in_window_p (struct window* w,
+ struct display_box* db,
+ struct display_glyph_area* dga);
+static void redisplay_clear_clipped_region (Lisp_Object locale, face_index findex,
+ struct display_box* dest,
+ struct display_glyph_area* glyphsrc,
+ int fullheight_p, Lisp_Object);
/*****************************************************************************
sync_rune_structs
/* Do not compare the values of bufpos and endpos. They do not
affect the display characteristics. */
+ /* Note: (hanoi 6) spends 95% of its time in redisplay, and about
+ 30% here. Not using bitfields for rune.type alone gives a redisplay
+ speed up of 10%.
+
+ #### In profile arcs run of a normal Gnus session this function
+ is run 6.76 million times, only to return 1 in 6.73 million of
+ those.
+
+ In addition a quick look GCC sparc assembly shows that GCC is not
+ doing a good job here.
+ 1. The function is not inlined (too complicated?)
+ 2. It seems to be reloading the crb and drb variables all the
+ time.
+ 3. It doesn't seem to notice that the second half of these if's
+ are really a switch statement.
+
+ So I (JV) conjecture
+
+ #### It would really be worth it to arrange for this function to
+ be (almost) a single call to memcmp. */
+
if ((crb->findex != drb->findex) ||
(WINDOW_FACE_CACHEL_DIRTY (w, drb->findex)))
return 0;
else if (crb->type == RUNE_CHAR &&
(crb->object.chr.ch != drb->object.chr.ch))
return 0;
+ else if (crb->type == RUNE_HLINE &&
+ (crb->object.hline.thickness != drb->object.hline.thickness ||
+ crb->object.hline.yoffset != drb->object.hline.yoffset))
+ return 0;
else if (crb->type == RUNE_DGLYPH &&
(!EQ (crb->object.dglyph.glyph, drb->object.dglyph.glyph) ||
!EQ (crb->object.dglyph.extent, drb->object.dglyph.extent) ||
crb->object.dglyph.xoffset != drb->object.dglyph.xoffset))
return 0;
- else if (crb->type == RUNE_HLINE &&
- (crb->object.hline.thickness != drb->object.hline.thickness ||
- crb->object.hline.yoffset != drb->object.hline.yoffset))
- return 0;
+ /* Only check dirtiness if we know something has changed. */
+ else if (crb->type == RUNE_DGLYPH &&
+ XFRAME (w->frame)->glyphs_changed)
+ {
+ glyph_index gindex = get_glyph_cachel_index (w, drb->object.dglyph.glyph);
+ /* Although doing the cachel lookup for every comparison is
+ very expensive.we have to do it to make sure the cache is
+ up-to-date. */
+ if (GLYPH_CACHEL_DIRTYP (w, gindex))
+ return 0;
+ else
+ return 1;
+ }
else
return 1;
}
int cursor_height)
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
-
struct display_block *cdb, *ddb;
int start_pos;
int stop_pos;
force = 1;
if (f->windows_structure_changed ||
+ /* #### Why is this so? We have face cachels so that we don't
+ have to recalculate all the display blocks when faces
+ change. I have fixed this for glyphs and am inclined to think
+ that faces should "Just Work", but I'm not feeling brave
+ today. Maybe its because the face cachels represent merged
+ faces rather than simply instantiations in a particular
+ domain. */
f->faces_changed ||
- f->glyphs_changed ||
cdl->ypos != ddl->ypos ||
cdl->ascent != ddl->ascent ||
cdl->descent != ddl->descent ||
stop_pos = elt + 1;
}
- DEVMETH (d, output_display_block, (w, ddl, d_block, start_pos,
- stop_pos, start_pixpos,
- cursor_start, cursor_width,
- cursor_height));
+ redisplay_output_display_block (w, ddl, d_block, start_pos,
+ stop_pos, start_pixpos,
+ cursor_start, cursor_width,
+ cursor_height);
return 1;
}
clear_left_border (struct window *w, int y, int height)
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
Lisp_Object window;
XSETWINDOW (window, w);
- DEVMETH (d, clear_region, (window, DEFAULT_INDEX,
- FRAME_LEFT_BORDER_START (f), y,
- FRAME_BORDER_WIDTH (f), height));
+ redisplay_clear_region (window, DEFAULT_INDEX,
+ FRAME_LEFT_BORDER_START (f), y,
+ FRAME_BORDER_WIDTH (f), height);
}
/*****************************************************************************
clear_right_border (struct window *w, int y, int height)
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
Lisp_Object window;
XSETWINDOW (window, w);
- DEVMETH (d, clear_region, (window, DEFAULT_INDEX,
- FRAME_RIGHT_BORDER_START (f),
- y, FRAME_BORDER_WIDTH (f), height));
+ redisplay_clear_region (window, DEFAULT_INDEX,
+ FRAME_RIGHT_BORDER_START (f),
+ y, FRAME_BORDER_WIDTH (f), height);
}
/*****************************************************************************
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
struct buffer *b = XBUFFER (w->buffer);
struct buffer *old_b = window_display_buffer (w);
struct display_line *cdl, *ddl;
a TEXT block. */
if (ddl->modeline)
{
- /* The shadow thickness check is necesssary if only the sign of
+ /* The shadow thickness check is necessary if only the sign of
the size changed. */
if (cdba && !w->shadow_thickness_changed)
{
}
else
{
- DEVMETH (d, output_display_block, (w, ddl, 0, 0, -1, start_pixpos,
- 0, 0, 0));
+ redisplay_output_display_block (w, ddl, 0, 0, -1, start_pixpos,
+ 0, 0, 0);
must_sync = 1;
}
(cdl && (cdl->ypos != ddl->ypos ||
cdl->ascent != ddl->ascent ||
cdl->descent != ddl->descent ||
+ cdl->top_clip != ddl->top_clip ||
cdl->clip != ddl->clip)))
{
int x, y, width, height;
- Lisp_Object face;
+ face_index findex;
must_sync = 1;
x = start_pixpos;
- y = ddl->ypos - ddl->ascent;
+ y = DISPLAY_LINE_YPOS (ddl);
width = min (next_start_pixpos, block_end) - x;
- height = ddl->ascent + ddl->descent - ddl->clip;
+ height = DISPLAY_LINE_HEIGHT (ddl);
if (x < ddl->bounds.left_in)
- face = Vleft_margin_face;
+ {
+ findex = ddl->left_margin_findex ?
+ ddl->left_margin_findex
+ : get_builtin_face_cache_index (w, Vleft_margin_face);
+ }
else if (x < ddl->bounds.right_in)
- face = Vdefault_face;
+ {
+ /* no check here because DEFAULT_INDEX == 0 anyway */
+ findex = ddl->default_findex;
+ }
else if (x < ddl->bounds.right_out)
- face = Vright_margin_face;
+ {
+ findex = ddl->right_margin_findex ?
+ ddl->right_margin_findex
+ : get_builtin_face_cache_index (w, Vright_margin_face);
+ }
else
- face = Qnil;
+ findex = (face_index) -1;
- if (!NILP (face))
+ if (findex != (face_index) -1)
{
Lisp_Object window;
XSETWINDOW (window, w);
/* Clear the empty area. */
- DEVMETH (d, clear_region,
- (window, get_builtin_face_cache_index (w,
- face),
- x, y, width, height));
+ redisplay_clear_region (window, findex, x, y, width, height);
/* Mark that we should clear the border. This is
necessary because italic fonts may leave
region or if it was a block of a different type, then
output the entire ddb. Otherwise, compare cdb and
ddb and output only the changed region. */
- if (!force && cdb && ddb->type == cdb->type && b == old_b)
+ if (!force && cdb && ddb->type == cdb->type
+ /* If there was no buffer being display before the
+ compare anyway as we might be outputting a gutter. */
+ &&
+ (b == old_b || !old_b))
{
must_sync |= compare_display_blocks (w, cdl, ddl, old_block,
block, start_pixpos,
}
must_sync = 1;
- DEVMETH (d, output_display_block, (w, ddl, block, first_elt,
- last_elt,
- start_pixpos,
- cursor_start, cursor_width,
- cursor_height));
+ redisplay_output_display_block (w, ddl, block, first_elt,
+ last_elt,
+ start_pixpos,
+ cursor_start, cursor_width,
+ cursor_height);
}
start_pixpos = next_start_pixpos;
if (f->windows_structure_changed || f->faces_changed || clear_border
|| f->clear)
{
- int y = ddl->ypos - ddl->ascent;
- int height = ddl->ascent + ddl->descent - ddl->clip;
+ int y = DISPLAY_LINE_YPOS (ddl);
+ int height = DISPLAY_LINE_HEIGHT (ddl);
- if (ddl->modeline)
+ /* If we are in the gutter then we musn't clear the borders. */
+ if (y >= WINDOW_TEXT_TOP (w) && (y + height) <= WINDOW_TEXT_BOTTOM (w))
{
- y -= MODELINE_SHADOW_THICKNESS (w);
- height += (2 * MODELINE_SHADOW_THICKNESS (w));
- }
+ if (ddl->modeline)
+ {
+ y -= MODELINE_SHADOW_THICKNESS (w);
+ height += (2 * MODELINE_SHADOW_THICKNESS (w));
+ }
- if (window_is_leftmost (w))
- clear_left_border (w, y, height);
- if (window_is_rightmost (w))
- clear_right_border (w, y, height);
+ if (window_is_leftmost (w))
+ clear_left_border (w, y, height);
+ if (window_is_rightmost (w))
+ clear_right_border (w, y, height);
+ }
}
if (cdla)
}
}
- while ((up ? (cur_dl < Dynarr_length (cla)) : (cur_dl >= 0)))
+ while (up ? (cur_dl < Dynarr_length (cla)) : (cur_dl >= 0))
{
dl = Dynarr_atp (cla, cur_dl);
db = get_display_block_from_line (dl, TEXT);
redraw_cursor_in_window (XWINDOW (window), run_end_begin_meths);
}
+/****************************************************************************
+ redisplay_output_display_block
+
+ Given a display line, a block number for that start line, output all
+ runes between start and end in the specified display block.
+ ****************************************************************************/
+static void
+redisplay_output_display_block (struct window *w, struct display_line *dl, int block,
+ int start, int end, int start_pixpos, int cursor_start,
+ int cursor_width, int cursor_height)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+ struct display_block *db = Dynarr_atp (dl->display_blocks, block);
+ rune_dynarr *rba = db->runes;
+ struct rune *rb;
+ int xpos, width;
+ rb = Dynarr_atp (rba, start);
+
+ if (!rb)
+ /* Nothing to do so don't do anything. */
+ return;
+
+ xpos = max (start_pixpos, rb->xpos);
+
+ if (end < 0)
+ end = Dynarr_length (rba);
+
+ rb = Dynarr_atp (rba, end - 1);
+ width = rb->xpos + rb->width - xpos;
+ /* now actually output the block. */
+ DEVMETH (d, output_display_block, (w, dl, block, start,
+ end, start_pixpos,
+ cursor_start, cursor_width,
+ cursor_height));
+}
+
+/****************************************************************************
+ redisplay_unmap_subwindows
+
+ Remove subwindows from the area in the box defined by the given
+ parameters.
+ ****************************************************************************/
+static void redisplay_unmap_subwindows (struct frame* f, int x, int y, int width, int height,
+ Lisp_Object ignored_window)
+{
+ int elt;
+
+ for (elt = 0; elt < Dynarr_length (f->subwindow_cachels); elt++)
+ {
+ struct subwindow_cachel *cachel =
+ Dynarr_atp (f->subwindow_cachels, elt);
+
+ if (cachel->being_displayed
+ &&
+ cachel->x + cachel->width > x && cachel->x < x + width
+ &&
+ cachel->y + cachel->height > y && cachel->y < y + height
+ &&
+ !EQ (cachel->subwindow, ignored_window))
+ {
+ unmap_subwindow (cachel->subwindow);
+ }
+ }
+}
+
+/****************************************************************************
+ redisplay_unmap_subwindows_maybe
+
+ Potentially subwindows from the area in the box defined by the given
+ parameters.
+ ****************************************************************************/
+void redisplay_unmap_subwindows_maybe (struct frame* f, int x, int y, int width, int height)
+{
+ if (Dynarr_length (FRAME_SUBWINDOW_CACHE (f)))
+ {
+ redisplay_unmap_subwindows (f, x, y, width, height, Qnil);
+ }
+}
+
+static void redisplay_unmap_subwindows_except_us (struct frame* f, int x, int y, int width,
+ int height, Lisp_Object subwindow)
+{
+ if (Dynarr_length (FRAME_SUBWINDOW_CACHE (f)))
+ {
+ redisplay_unmap_subwindows (f, x, y, width, height, subwindow);
+ }
+}
+
+/****************************************************************************
+ redisplay_output_subwindow
+
+ output a subwindow. This code borrows heavily from the pixmap stuff,
+ although is much simpler not needing to account for partial
+ pixmaps, backgrounds etc.
+ ****************************************************************************/
+void
+redisplay_output_subwindow (struct window *w,
+ Lisp_Object image_instance,
+ struct display_box* db, struct display_glyph_area* dga,
+ face_index findex, int cursor_start, int cursor_width,
+ int cursor_height)
+{
+ struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
+ Lisp_Object window;
+ struct display_glyph_area sdga;
+
+ dga->height = IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p);
+ dga->width = IMAGE_INSTANCE_SUBWINDOW_WIDTH (p);
+
+ /* This makes the glyph area fit into the display area. */
+ if (!redisplay_normalize_glyph_area (db, dga))
+ return;
+
+ XSETWINDOW (window, w);
+
+ /* Clear the area the subwindow is going into. */
+ redisplay_clear_clipped_region (window, findex,
+ db, dga, 0, image_instance);
+
+ /* This shrinks the display box to exactly enclose the glyph
+ area. */
+ redisplay_normalize_display_box (db, dga);
+
+ /* if we can't view the whole window we can't view any of it. We
+ have to be careful here since we may be being asked to display
+ part of a subwindow, the rest of which is on-screen as well. We
+ need to allow this case and map the entire subwindow. We also
+ need to be careful since the subwindow could be outside the
+ window in the gutter or modeline - we also need to allow these
+ cases.*/
+ sdga.xoffset = -dga->xoffset;
+ sdga.yoffset = -dga->yoffset;
+ sdga.height = IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p);
+ sdga.width = IMAGE_INSTANCE_SUBWINDOW_WIDTH (p);
+
+ if (redisplay_display_boxes_in_window_p (w, db, &sdga) < 0)
+ {
+ map_subwindow (image_instance, db->xpos, db->ypos, dga);
+ }
+ else
+ {
+ sdga.xoffset = sdga.yoffset = 0;
+ map_subwindow (image_instance, db->xpos - dga->xoffset,
+ db->ypos - dga->yoffset, &sdga);
+ }
+}
+
+/****************************************************************************
+ redisplay_output_layout
+
+ Output a widget hierarchy. This can safely call itself recursively.
+ ****************************************************************************/
+void
+redisplay_output_layout (struct window *w,
+ Lisp_Object image_instance,
+ struct display_box* db, struct display_glyph_area* dga,
+ face_index findex, int cursor_start, int cursor_width,
+ int cursor_height)
+{
+ struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
+ Lisp_Object window, rest;
+ Emchar_dynarr *buf = Dynarr_new (Emchar);
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+ int layout_height, layout_width;
+ /* We bogusly don't take f->extents_changed and f->glyphs_changed
+ into account. This is because if we do we always redisplay the
+ entire layout. So far I have seen no ill effects to we'll see. */
+ int frame_really_changed = (f->buffers_changed ||
+ f->clip_changed ||
+ f->faces_changed ||
+ f->frame_changed ||
+ f->modeline_changed ||
+ f->subwindows_changed ||
+ f->windows_changed ||
+ f->windows_structure_changed);
+
+ XSETWINDOW (window, w);
+
+ layout_height = glyph_height (image_instance, window);
+ layout_width = glyph_width (image_instance, window);
+
+ dga->height = layout_height;
+ dga->width = layout_width;
+
+ /* This makes the glyph area fit into the display area. */
+ if (!redisplay_normalize_glyph_area (db, dga))
+ return;
+
+ /* Highly dodgy optimization. We want to only output the whole
+ layout if we really have to. */
+ if (frame_really_changed || IMAGE_INSTANCE_DIRTYP (p))
+ {
+ /* First clear the area we are drawing into. This is the easiest
+ thing to do since we have many gaps that we have to make sure are
+ filled in. */
+ redisplay_clear_clipped_region (window, findex, db, dga, 1, Qnil);
+
+ /* Output a border if required */
+ if (!NILP (IMAGE_INSTANCE_LAYOUT_BORDER (p)))
+ {
+ int edges = 0;
+ enum edge_style style;
+ int ypos = db->ypos;
+ int height = dga->height;
+
+ if (dga->xoffset >= 0)
+ edges |= EDGE_LEFT;
+ if (dga->width - dga->xoffset == layout_width)
+ edges |= EDGE_RIGHT;
+ if (dga->yoffset >= 0)
+ edges |= EDGE_TOP;
+ if (dga->height - dga->yoffset == layout_height)
+ edges |= EDGE_BOTTOM;
+
+ if (EQ (IMAGE_INSTANCE_LAYOUT_BORDER (p), Qetched_in))
+ style = EDGE_ETCHED_IN;
+ else if (EQ (IMAGE_INSTANCE_LAYOUT_BORDER (p), Qetched_out))
+ style = EDGE_ETCHED_OUT;
+ else if (EQ (IMAGE_INSTANCE_LAYOUT_BORDER (p), Qbevel_in))
+ style = EDGE_BEVEL_IN;
+ else if (INTP (IMAGE_INSTANCE_LAYOUT_BORDER (p)))
+ {
+ style = EDGE_ETCHED_IN;
+ if (edges & EDGE_TOP)
+ {
+ ypos += XINT (IMAGE_INSTANCE_LAYOUT_BORDER (p));
+ height -= XINT (IMAGE_INSTANCE_LAYOUT_BORDER (p));
+ }
+ }
+ else
+ style = EDGE_BEVEL_OUT;
+
+ MAYBE_DEVMETH (d, bevel_area,
+ (w, findex, db->xpos,
+ ypos,
+ dga->width, height, 2, edges, style));
+ }
+ }
+
+ /* This shrinks the display box to exactly enclose the glyph
+ area. */
+ redisplay_normalize_display_box (db, dga);
+
+ /* Flip through the widgets in the layout displaying as necessary */
+ LIST_LOOP (rest, IMAGE_INSTANCE_LAYOUT_CHILDREN (p))
+ {
+ Lisp_Object child = XCAR (rest);
+
+ struct display_box cdb;
+ /* For losing HP-UX */
+ cdb.xpos = db->xpos;
+ cdb.ypos = db->ypos;
+ cdb.width = db->width;
+ cdb.height = db->height;
+
+ /* First determine if the image is visible at all */
+ if (IMAGE_INSTANCEP (child))
+ {
+ struct Lisp_Image_Instance* childii = XIMAGE_INSTANCE (child);
+ /* The enclosing layout offsets are +ve at this point */
+ struct display_glyph_area cdga;
+ cdga.xoffset = IMAGE_INSTANCE_XOFFSET (childii) - dga->xoffset;
+ cdga.yoffset = IMAGE_INSTANCE_YOFFSET (childii) - dga->yoffset;
+ cdga.width = glyph_width (child, window);
+ cdga.height = glyph_height (child, window);
+
+ /* Although normalization is done by the output routines
+ we have to do it here so that they don't try and
+ clear all of db. This is true below also. */
+ if (redisplay_normalize_glyph_area (&cdb, &cdga))
+ {
+ redisplay_normalize_display_box (&cdb, &cdga);
+ /* Since the display boxes will now be totally in the
+ window if they are visible at all we can now check this easily. */
+ if (cdb.xpos < db->xpos || cdb.ypos < db->ypos
+ || cdb.xpos + cdb.width > db->xpos + db->width
+ || cdb.ypos + cdb.height > db->ypos + db->height)
+ continue;
+ /* We have to invert the offset here as normalization
+ will have made them positive which the output
+ routines will treat as a truely +ve offset. */
+ cdga.xoffset = -cdga.xoffset;
+ cdga.yoffset = -cdga.yoffset;
+
+ switch (IMAGE_INSTANCE_TYPE (childii))
+ {
+ case IMAGE_TEXT:
+ {
+ /* #### This is well hacked and could use some
+ generalisation.*/
+ if (redisplay_normalize_glyph_area (&cdb, &cdga)
+ &&
+ (frame_really_changed || IMAGE_INSTANCE_DIRTYP (childii)))
+ {
+ struct display_line dl; /* this is fake */
+ Lisp_Object string =
+ IMAGE_INSTANCE_TEXT_STRING (childii);
+ convert_bufbyte_string_into_emchar_dynarr
+ (XSTRING_DATA (string), XSTRING_LENGTH (string), buf);
+
+ redisplay_normalize_display_box (&cdb, &cdga);
+ /* Offsets are now +ve again so be careful
+ when fixing up the display line. */
+ xzero (dl);
+ /* Munge boxes into display lines. */
+ dl.ypos = (cdb.ypos - cdga.yoffset)
+ + glyph_ascent (child, window);
+ dl.ascent = glyph_ascent (child, window);
+ dl.descent = glyph_descent (child, window);
+ dl.top_clip = cdga.yoffset;
+ dl.clip = (dl.ypos + dl.descent) - (cdb.ypos + cdb.height);
+ /* output_string doesn't understand offsets in
+ the same way as other routines - we have to
+ add the offset to the width so that we
+ output the full string. */
+ MAYBE_DEVMETH (d, output_string, (w, &dl, buf, cdb.xpos,
+ cdga.xoffset, cdb.xpos,
+ cdga.width + cdga.xoffset,
+ findex, 0, 0, 0, 0));
+ Dynarr_reset (buf);
+ }
+ }
+ break;
+
+ case IMAGE_MONO_PIXMAP:
+ case IMAGE_COLOR_PIXMAP:
+ if (frame_really_changed || IMAGE_INSTANCE_DIRTYP (childii))
+ redisplay_output_pixmap (w, child, &cdb, &cdga, findex,
+ 0, 0, 0, 0);
+ break;
+
+ case IMAGE_WIDGET:
+ case IMAGE_SUBWINDOW:
+ if (frame_really_changed || IMAGE_INSTANCE_DIRTYP (childii))
+ redisplay_output_subwindow (w, child, &cdb, &cdga, findex,
+ 0, 0, 0);
+ break;
+
+ case IMAGE_LAYOUT:
+ redisplay_output_layout (w, child, &cdb, &cdga, findex,
+ 0, 0, 0);
+ break;
+
+ case IMAGE_NOTHING:
+ /* nothing is as nothing does */
+ break;
+
+ case IMAGE_POINTER:
+ default:
+ abort ();
+ }
+ }
+ }
+ }
+ Dynarr_free (buf);
+}
+
+/****************************************************************************
+ redisplay_output_pixmap
+
+
+ output a pixmap.
+ ****************************************************************************/
+void
+redisplay_output_pixmap (struct window *w,
+ Lisp_Object image_instance,
+ struct display_box* db, struct display_glyph_area* dga,
+ face_index findex, int cursor_start, int cursor_width,
+ int cursor_height, int offset_bitmap)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+ struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
+ Lisp_Object window;
+ XSETWINDOW (window, w);
+
+ dga->height = IMAGE_INSTANCE_PIXMAP_HEIGHT (p);
+ dga->width = IMAGE_INSTANCE_PIXMAP_WIDTH (p);
+
+ /* This makes the glyph area fit into the display area. */
+ if (!redisplay_normalize_glyph_area (db, dga))
+ return;
+
+ /* Clear the area the pixmap is going into. The pixmap itself will
+ always take care of the full width. We don't want to clear where
+ it is going to go in order to avoid flicker. So, all we have to
+ take care of is any area above or below the pixmap. If the pixmap
+ has a mask in which case we have to clear the whole damn thing
+ since we can't yet clear just the area not included in the
+ mask. */
+ if (!offset_bitmap)
+ {
+ redisplay_clear_clipped_region (window, findex,
+ db, dga,
+ (int)IMAGE_INSTANCE_PIXMAP_MASK (p),
+ Qnil);
+
+ /* This shrinks the display box to exactly enclose the glyph
+ area. */
+ redisplay_normalize_display_box (db, dga);
+ }
+ assert (db->xpos >= 0 && db->ypos >= 0);
+
+ MAYBE_DEVMETH (d, output_pixmap, (w, image_instance,
+ db, dga,
+ findex, cursor_start,
+ cursor_width, cursor_height,
+ offset_bitmap));
+}
+
+/****************************************************************************
+ redisplay_clear_region
+
+ Clear the area in the box defined by the given parameters using the
+ given face. This has been generalised so that subwindows can be
+ coped with effectively.
+ ****************************************************************************/
+void
+redisplay_clear_region (Lisp_Object locale, face_index findex, int x, int y,
+ int width, int height)
+{
+ struct window *w = NULL;
+ struct frame *f = NULL;
+ struct device *d;
+ Lisp_Object background_pixmap = Qunbound;
+ Lisp_Object fcolor = Qnil, bcolor = Qnil;
+
+ if (!width || !height)
+ return;
+
+ if (WINDOWP (locale))
+ {
+ w = XWINDOW (locale);
+ f = XFRAME (w->frame);
+ }
+ else if (FRAMEP (locale))
+ {
+ w = NULL;
+ f = XFRAME (locale);
+ }
+ else
+ abort ();
+
+ d = XDEVICE (f->device);
+
+ /* if we have subwindows in the region we have to unmap them */
+ redisplay_unmap_subwindows_maybe (f, x, y, width, height);
+
+ /* #### This isn't quite right for when this function is called
+ from the toolbar code. */
+
+ /* Don't use a backing pixmap in the border area */
+ if (x >= FRAME_LEFT_BORDER_END (f)
+ && x < FRAME_RIGHT_BORDER_START (f)
+ && y >= FRAME_TOP_BORDER_END (f)
+ && y < FRAME_BOTTOM_BORDER_START (f))
+ {
+ Lisp_Object temp;
+
+ if (w)
+ {
+ temp = WINDOW_FACE_CACHEL_BACKGROUND_PIXMAP (w, findex);
+
+ if (IMAGE_INSTANCEP (temp)
+ && IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (temp)))
+ {
+ /* #### maybe we could implement such that a string
+ can be a background pixmap? */
+ background_pixmap = temp;
+ }
+ }
+ else
+ {
+ temp = FACE_BACKGROUND_PIXMAP (Vdefault_face, locale);
+
+ if (IMAGE_INSTANCEP (temp)
+ && IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (temp)))
+ {
+ background_pixmap = temp;
+ }
+ }
+ }
+
+ if (!UNBOUNDP (background_pixmap) &&
+ XIMAGE_INSTANCE_PIXMAP_DEPTH (background_pixmap) == 0)
+ {
+ if (w)
+ {
+ fcolor = WINDOW_FACE_CACHEL_FOREGROUND (w, findex);
+ bcolor = WINDOW_FACE_CACHEL_BACKGROUND (w, findex);
+ }
+ else
+ {
+ fcolor = FACE_FOREGROUND (Vdefault_face, locale);
+ bcolor = FACE_BACKGROUND (Vdefault_face, locale);
+ }
+ }
+ else
+ {
+ fcolor = (w ?
+ WINDOW_FACE_CACHEL_BACKGROUND (w, findex) :
+ FACE_BACKGROUND (Vdefault_face, locale));
+
+ }
+
+ if (UNBOUNDP (background_pixmap))
+ background_pixmap = Qnil;
+
+ DEVMETH (d, clear_region,
+ (locale, d, f, findex, x, y, width, height, fcolor, bcolor, background_pixmap));
+}
+
+/****************************************************************************
+ redisplay_clear_clipped_region
+
+ Clear the area in the dest display_box not covered by the src
+ display_glyph_area using the given face. This is a common occurance
+ for images shorter than the display line. Clipping can be played
+ around with by altering these. glyphsrc should be normalized.
+ ****************************************************************************/
+static void
+redisplay_clear_clipped_region (Lisp_Object window, face_index findex,
+ struct display_box* dest, struct display_glyph_area* glyphsrc,
+ int fullheight_p, Lisp_Object ignored_subwindow)
+{
+ /* assume dest->xpos >= 0 */
+ int clear_x;
+ struct frame* f = XFRAME (XWINDOW (window)->frame);
+
+ if (glyphsrc->xoffset > 0)
+ {
+ clear_x = dest->xpos + glyphsrc->xoffset;
+ }
+ else
+ {
+ clear_x = dest->xpos;
+ }
+
+ /* If we need the whole height cleared then just do it. */
+ if (fullheight_p)
+ {
+ redisplay_clear_region (window, findex, clear_x, dest->ypos,
+ glyphsrc->width, dest->height);
+ }
+ else
+ {
+ int yoffset = (glyphsrc->yoffset > 0 ? glyphsrc->yoffset : 0);
+
+ /* We need to make sure that subwindows are unmapped from the
+ whole area. */
+ redisplay_unmap_subwindows_except_us (f, clear_x, dest->ypos,
+ glyphsrc->width, dest->height,
+ ignored_subwindow);
+ /* first the top box */
+ if (yoffset > 0)
+ {
+ redisplay_clear_region (window, findex, clear_x, dest->ypos,
+ glyphsrc->width, yoffset);
+
+ }
+ /* Then the bottom box */
+ if (yoffset + glyphsrc->height < dest->height)
+ {
+ redisplay_clear_region (window, findex, clear_x,
+ dest->ypos + yoffset + glyphsrc->height,
+ glyphsrc->width,
+ dest->height - (yoffset + glyphsrc->height));
+
+ }
+ }
+}
+
+/*****************************************************************************
+ redisplay_normalize_glyph_area
+ redisplay_normalize_display_box
+
+ Calculate the visible box for displaying src in dest.
+ ****************************************************************************/
+int
+redisplay_normalize_glyph_area (struct display_box* dest,
+ struct display_glyph_area* glyphsrc)
+{
+ if (dest->xpos + glyphsrc->xoffset > dest->xpos + dest->width
+ ||
+ dest->ypos + glyphsrc->yoffset > dest->ypos + dest->height
+ ||
+ -glyphsrc->xoffset >= glyphsrc->width
+ ||
+ -glyphsrc->yoffset >= glyphsrc->height)
+ {
+ /* It's all clipped out */
+ return 0;
+ }
+
+ /* Horizontal offsets. This works because xoffset can be -ve as well as +ve */
+ if (dest->xpos + glyphsrc->xoffset + glyphsrc->width > dest->xpos + dest->width)
+ {
+ if (glyphsrc->xoffset > 0)
+ glyphsrc->width = dest->width - glyphsrc->xoffset;
+ else
+ glyphsrc->width = dest->width;
+ }
+
+ if (glyphsrc->xoffset < 0)
+ glyphsrc->width += glyphsrc->xoffset;
+
+ /* Vertical offsets. This works because yoffset can be -ve as well as +ve */
+ if (dest->ypos + glyphsrc->yoffset + glyphsrc->height > dest->ypos + dest->height)
+ {
+ if (glyphsrc->yoffset > 0)
+ glyphsrc->height = dest->height - glyphsrc->yoffset;
+ else
+ glyphsrc->height = dest->height;
+ }
+
+ if (glyphsrc->yoffset < 0)
+ glyphsrc->height += glyphsrc->yoffset;
+
+ return 1;
+}
+
+static void
+redisplay_normalize_display_box (struct display_box* dest,
+ struct display_glyph_area* glyphsrc)
+{
+ /* Adjust the destination area. At the end of this the destination
+ area will exactly enclose the glyph area. The only remaining
+ adjustment will be offsets into the glyph area. */
+
+ /* Horizontal adjustment. */
+ if (glyphsrc->xoffset > 0)
+ {
+ dest->xpos += glyphsrc->xoffset;
+ dest->width -= glyphsrc->xoffset;
+ glyphsrc->xoffset = 0;
+ }
+ else
+ glyphsrc->xoffset = -glyphsrc->xoffset;
+
+ if (glyphsrc->width < dest->width)
+ dest->width = glyphsrc->width;
+
+ /* Vertical adjustment. */
+ if (glyphsrc->yoffset > 0)
+ {
+ dest->ypos += glyphsrc->yoffset;
+ dest->height -= glyphsrc->yoffset;
+ glyphsrc->yoffset = 0;
+ }
+ else
+ glyphsrc->yoffset = -glyphsrc->yoffset;
+
+ if (glyphsrc->height < dest->height)
+ dest->height = glyphsrc->height;
+}
+
+/*****************************************************************************
+ redisplay_display_boxes_in_window_p
+
+ Determine whether the require display_glyph_area is completely inside
+ the window. 0 means the display_box is not in the window. 1 means the
+ display_box and the display_glyph_area are in the window. -1 means
+ the display_box is in the window but the display_glyph_area is not.
+ ****************************************************************************/
+static int
+redisplay_display_boxes_in_window_p (struct window* w,
+ struct display_box* db,
+ struct display_glyph_area* dga)
+{
+ int left = WINDOW_TEXT_LEFT (w);
+ int right = WINDOW_TEXT_RIGHT (w);
+ int top = WINDOW_TEXT_TOP (w);
+ int bottom = WINDOW_TEXT_BOTTOM (w);
+
+ if (db->xpos < left || db->ypos < top
+ || db->xpos + db->width > right
+ || db->ypos + db->height > bottom)
+ /* We are not displaying in a window at all */
+ return 0;
+
+ if (db->xpos + dga->xoffset >= left
+ &&
+ db->ypos + dga->yoffset >= top
+ &&
+ db->xpos + dga->xoffset + dga->width <= right
+ &&
+ db->ypos + dga->yoffset + dga->height <= bottom)
+ return 1;
+
+ return -1;
+}
+
+/*****************************************************************************
+ redisplay_calculate_display_boxes
+
+ Convert from rune/display_line co-ordinates to display_box
+ co-ordinates.
+ ****************************************************************************/
+int
+redisplay_calculate_display_boxes (struct display_line *dl, int xpos,
+ int xoffset, int start_pixpos, int width,
+ struct display_box* dest,
+ struct display_glyph_area* src)
+{
+ dest->xpos = xpos;
+ dest->ypos = DISPLAY_LINE_YPOS (dl);
+ dest->width = width;
+ dest->height = DISPLAY_LINE_HEIGHT (dl);
+
+ src->xoffset = -xoffset;
+ src->yoffset = -dl->top_clip;
+ src->width = 0;
+ src->height = 0;
+
+ if (start_pixpos >=0 && start_pixpos > xpos)
+ {
+ /* Oops, we're asking for a start outside of the displayable
+ area. */
+ if (start_pixpos > xpos + width)
+ return 0;
+ dest->xpos = start_pixpos;
+ dest->width -= (start_pixpos - xpos);
+ /* Offsets are -ve when we want to clip pixels off the displayed
+ glyph. */
+ src->xoffset -= (start_pixpos - xpos);
+ }
+
+ return 1;
+}
+
/*****************************************************************************
redisplay_clear_top_of_window
if (!NILP (Fwindow_highest_p (window)))
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
int x, y, width, height;
x = w->pixel_left;
y = FRAME_TOP_BORDER_START (f) - 1;
height = FRAME_BORDER_HEIGHT (f) + 1;
- DEVMETH (d, clear_region, (window, DEFAULT_INDEX, x, y, width, height));
+ redisplay_clear_region (window, DEFAULT_INDEX, x, y, width, height);
+ }
+}
+
+/*****************************************************************************
+ redisplay_clear_to_window_end
+
+ Clear the area between ypos1 and ypos2. Each margin area and the
+ text area is handled separately since they may each have their own
+ background color.
+ ****************************************************************************/
+void
+redisplay_clear_to_window_end (struct window *w, int ypos1, int ypos2)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+
+ if (HAS_DEVMETH_P (d, clear_to_window_end))
+ DEVMETH (d, clear_to_window_end, (w, ypos1, ypos2));
+ else
+ {
+ int height = ypos2 - ypos1;
+
+ if (height)
+ {
+ Lisp_Object window;
+ int bflag = 0 ; /* (window_needs_vertical_divider (w) ? 0 : 1);*/
+ layout_bounds bounds;
+
+ bounds = calculate_display_line_boundaries (w, bflag);
+ XSETWINDOW (window, w);
+
+ if (window_is_leftmost (w))
+ redisplay_clear_region (window, DEFAULT_INDEX, FRAME_LEFT_BORDER_START (f),
+ ypos1, FRAME_BORDER_WIDTH (f), height);
+
+ if (bounds.left_in - bounds.left_out > 0)
+ redisplay_clear_region (window,
+ get_builtin_face_cache_index (w, Vleft_margin_face),
+ bounds.left_out, ypos1,
+ bounds.left_in - bounds.left_out, height);
+
+ if (bounds.right_in - bounds.left_in > 0)
+ redisplay_clear_region (window,
+ DEFAULT_INDEX,
+ bounds.left_in, ypos1,
+ bounds.right_in - bounds.left_in, height);
+
+ if (bounds.right_out - bounds.right_in > 0)
+ redisplay_clear_region (window,
+ get_builtin_face_cache_index (w, Vright_margin_face),
+ bounds.right_in, ypos1,
+ bounds.right_out - bounds.right_in, height);
+
+ if (window_is_rightmost (w))
+ redisplay_clear_region (window, DEFAULT_INDEX, FRAME_RIGHT_BORDER_START (f),
+ ypos1, FRAME_BORDER_WIDTH (f), height);
+ }
}
}
int min_start, int max_end)
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
int ypos1, ypos2;
int ddla_len = Dynarr_length (ddla);
if (ypos2 <= ypos1)
return;
- DEVMETH (d, clear_to_window_end, (w, ypos1, ypos2));
+ redisplay_clear_to_window_end (w, ypos1, ypos2);
}
/*****************************************************************************
update_window_scrollbars (w, NULL, !MINI_WINDOW_P (w), 0);
#endif
}
+
+/*****************************************************************************
+ bevel_modeline
+
+ Draw a 3d border around the modeline on window W.
+ ****************************************************************************/
+void
+bevel_modeline (struct window *w, struct display_line *dl)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+ int x, y, width, height;
+ int shadow_thickness = MODELINE_SHADOW_THICKNESS (w);
+ enum edge_style style;
+
+ x = WINDOW_MODELINE_LEFT (w);
+ width = WINDOW_MODELINE_RIGHT (w) - x;
+ y = dl->ypos - dl->ascent - shadow_thickness;
+ height = dl->ascent + dl->descent + 2 * shadow_thickness;
+
+ if (XINT (w->modeline_shadow_thickness) < 0)
+ {
+ style = EDGE_BEVEL_IN;
+ }
+ else
+ {
+ style = EDGE_BEVEL_OUT;
+ }
+
+ MAYBE_DEVMETH (d, bevel_area,
+ (w, MODELINE_INDEX, x, y, width, height, shadow_thickness,
+ EDGE_ALL, style));
+}