struct rune *drb);
static void redraw_cursor_in_window (struct window *w,
int run_end_begin_glyphs);
+static void redisplay_output_display_block (struct window *w, struct display_line *dl,
+ int block, int start, int end, int start_pixpos,
+ int cursor_start, int cursor_width,
+ int cursor_height);
/*****************************************************************************
sync_rune_structs
int cursor_height)
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
-
struct display_block *cdb, *ddb;
int start_pos;
int stop_pos;
stop_pos = elt + 1;
}
- DEVMETH (d, output_display_block, (w, ddl, d_block, start_pos,
- stop_pos, start_pixpos,
- cursor_start, cursor_width,
- cursor_height));
+ redisplay_output_display_block (w, ddl, d_block, start_pos,
+ stop_pos, start_pixpos,
+ cursor_start, cursor_width,
+ cursor_height);
return 1;
}
clear_left_border (struct window *w, int y, int height)
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
Lisp_Object window;
XSETWINDOW (window, w);
- DEVMETH (d, clear_region, (window, DEFAULT_INDEX,
- FRAME_LEFT_BORDER_START (f), y,
- FRAME_BORDER_WIDTH (f), height));
+ redisplay_clear_region (window, DEFAULT_INDEX,
+ FRAME_LEFT_BORDER_START (f), y,
+ FRAME_BORDER_WIDTH (f), height);
}
/*****************************************************************************
clear_right_border (struct window *w, int y, int height)
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
Lisp_Object window;
XSETWINDOW (window, w);
- DEVMETH (d, clear_region, (window, DEFAULT_INDEX,
- FRAME_RIGHT_BORDER_START (f),
- y, FRAME_BORDER_WIDTH (f), height));
+ redisplay_clear_region (window, DEFAULT_INDEX,
+ FRAME_RIGHT_BORDER_START (f),
+ y, FRAME_BORDER_WIDTH (f), height);
}
/*****************************************************************************
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
struct buffer *b = XBUFFER (w->buffer);
struct buffer *old_b = window_display_buffer (w);
struct display_line *cdl, *ddl;
}
else
{
- DEVMETH (d, output_display_block, (w, ddl, 0, 0, -1, start_pixpos,
- 0, 0, 0));
+ redisplay_output_display_block (w, ddl, 0, 0, -1, start_pixpos,
+ 0, 0, 0);
must_sync = 1;
}
cdl->clip != ddl->clip)))
{
int x, y, width, height;
- Lisp_Object face;
+ face_index findex;
must_sync = 1;
x = start_pixpos;
height = ddl->ascent + ddl->descent - ddl->clip;
if (x < ddl->bounds.left_in)
- face = Vleft_margin_face;
+ {
+ findex = ddl->left_margin_findex ?
+ ddl->left_margin_findex
+ : get_builtin_face_cache_index (w, Vleft_margin_face);
+ }
else if (x < ddl->bounds.right_in)
- face = Vdefault_face;
+ {
+ /* no check here because DEFAULT_INDEX == 0 anyway */
+ findex = ddl->default_findex;
+ }
else if (x < ddl->bounds.right_out)
- face = Vright_margin_face;
+ {
+ findex = ddl->right_margin_findex ?
+ ddl->right_margin_findex
+ : get_builtin_face_cache_index (w, Vright_margin_face);
+ }
else
- face = Qnil;
+ findex = (face_index) -1;
- if (!NILP (face))
+ if (findex != (face_index) -1)
{
Lisp_Object window;
XSETWINDOW (window, w);
/* Clear the empty area. */
- DEVMETH (d, clear_region,
- (window, get_builtin_face_cache_index (w,
- face),
- x, y, width, height));
+ redisplay_clear_region (window, findex, x, y, width, height);
/* Mark that we should clear the border. This is
necessary because italic fonts may leave
}
must_sync = 1;
- DEVMETH (d, output_display_block, (w, ddl, block, first_elt,
- last_elt,
- start_pixpos,
- cursor_start, cursor_width,
- cursor_height));
+ redisplay_output_display_block (w, ddl, block, first_elt,
+ last_elt,
+ start_pixpos,
+ cursor_start, cursor_width,
+ cursor_height);
}
-
+
start_pixpos = next_start_pixpos;
}
}
redraw_cursor_in_window (XWINDOW (window), run_end_begin_meths);
}
+/****************************************************************************
+ redisplay_output_display_block
+
+ Given a display line, a block number for that start line, output all
+ runes between start and end in the specified display block.
+ ****************************************************************************/
+static void
+redisplay_output_display_block (struct window *w, struct display_line *dl, int block,
+ int start, int end, int start_pixpos, int cursor_start,
+ int cursor_width, int cursor_height)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+
+ DEVMETH (d, output_display_block, (w, dl, block, start,
+ end, start_pixpos,
+ cursor_start, cursor_width,
+ cursor_height));
+}
+
+/****************************************************************************
+ redisplay_unmap_subwindows
+
+ Remove subwindows from the area in the box defined by the given
+ parameters.
+ ****************************************************************************/
+static void redisplay_unmap_subwindows (struct frame* f, int x, int y, int width, int height)
+{
+ int elt;
+
+ for (elt = 0; elt < Dynarr_length (f->subwindow_cachels); elt++)
+ {
+ struct subwindow_cachel *cachel =
+ Dynarr_atp (f->subwindow_cachels, elt);
+
+ if (cachel->being_displayed
+ &&
+ cachel->x + cachel->width > x && cachel->x < x + width
+ &&
+ cachel->y + cachel->height > y && cachel->y < y + height)
+ {
+ unmap_subwindow (cachel->subwindow);
+ }
+ }
+}
+
+/****************************************************************************
+ redisplay_unmap_subwindows_maybe
+
+ Potentially subwindows from the area in the box defined by the given
+ parameters.
+ ****************************************************************************/
+void redisplay_unmap_subwindows_maybe (struct frame* f, int x, int y, int width, int height)
+{
+ if (Dynarr_length (FRAME_SUBWINDOW_CACHE (f)))
+ {
+ redisplay_unmap_subwindows (f, x, y, width, height);
+ }
+}
+
+/****************************************************************************
+ redisplay_output_subwindow
+
+
+ output a subwindow. This code borrows heavily from the pixmap stuff,
+ although is much simpler not needing to account for partial
+ pixmaps, backgrounds etc.
+ ****************************************************************************/
+void
+redisplay_output_subwindow (struct window *w, struct display_line *dl,
+ Lisp_Object image_instance, int xpos, int xoffset,
+ int start_pixpos, int width, face_index findex,
+ int cursor_start, int cursor_width, int cursor_height)
+{
+ struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
+ Lisp_Object window;
+
+ int lheight = dl->ascent + dl->descent - dl->clip;
+ int pheight = ((int) IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p) > lheight ? lheight :
+ IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p));
+
+ XSETWINDOW (window, w);
+
+ /* Clear the area the subwindow is going into. The subwindow itself
+ will always take care of the full width. We don't want to clear
+ where it is going to go in order to avoid flicker. So, all we
+ have to take care of is any area above or below the subwindow. Of
+ course this is rubbish if the subwindow has transparent areas
+ (for instance with frames). */
+ /* #### We take a shortcut for now. We know that since we have
+ subwindow_offset hardwired to 0 that the subwindow is against the top
+ edge so all we have to worry about is below it. */
+ if ((int) (dl->ypos - dl->ascent + pheight) <
+ (int) (dl->ypos + dl->descent - dl->clip))
+ {
+ int clear_x, clear_width;
+
+ int clear_y = dl->ypos - dl->ascent + pheight;
+ int clear_height = lheight - pheight;
+
+ if (start_pixpos >= 0 && start_pixpos > xpos)
+ {
+ clear_x = start_pixpos;
+ clear_width = xpos + width - start_pixpos;
+ }
+ else
+ {
+ clear_x = xpos;
+ clear_width = width;
+ }
+
+ redisplay_clear_region (window, findex, clear_x, clear_y,
+ clear_width, clear_height);
+ }
+#if 0
+ redisplay_clear_region (window, findex, xpos - xoffset, dl->ypos - dl->ascent,
+ width, lheight);
+#endif
+ /* if we can't view the whole window we can't view any of it */
+ if (IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p) > lheight
+ ||
+ IMAGE_INSTANCE_SUBWINDOW_WIDTH (p) > width)
+ {
+ redisplay_clear_region (window, findex, xpos - xoffset, dl->ypos - dl->ascent,
+ width, lheight);
+ unmap_subwindow (image_instance);
+ }
+ else
+ map_subwindow (image_instance, xpos - xoffset, dl->ypos - dl->ascent);
+}
+
+/****************************************************************************
+ redisplay_clear_region
+
+ Clear the area in the box defined by the given parameters using the
+ given face. This has been generalised so that subwindows can be
+ coped with effectively.
+ ****************************************************************************/
+void
+redisplay_clear_region (Lisp_Object locale, face_index findex, int x, int y,
+ int width, int height)
+{
+ struct window *w = NULL;
+ struct frame *f = NULL;
+ struct device *d;
+ Lisp_Object background_pixmap = Qunbound;
+ Lisp_Object fcolor = Qnil, bcolor = Qnil;
+
+ if (!width || !height)
+ return;
+
+ if (WINDOWP (locale))
+ {
+ w = XWINDOW (locale);
+ f = XFRAME (w->frame);
+ }
+ else if (FRAMEP (locale))
+ {
+ w = NULL;
+ f = XFRAME (locale);
+ }
+ else
+ abort ();
+
+ d = XDEVICE (f->device);
+
+ /* if we have subwindows in the region we have to unmap them */
+ if (Dynarr_length (FRAME_SUBWINDOW_CACHE (f)))
+ {
+ redisplay_unmap_subwindows (f, x, y, width, height);
+ }
+
+ /* #### This isn't quite right for when this function is called
+ from the toolbar code. */
+
+ /* Don't use a backing pixmap in the border area */
+ if (x >= FRAME_LEFT_BORDER_END (f)
+ && x < FRAME_RIGHT_BORDER_START (f)
+ && y >= FRAME_TOP_BORDER_END (f)
+ && y < FRAME_BOTTOM_BORDER_START (f))
+ {
+ Lisp_Object temp;
+
+ if (w)
+ {
+ temp = WINDOW_FACE_CACHEL_BACKGROUND_PIXMAP (w, findex);
+
+ if (IMAGE_INSTANCEP (temp)
+ && IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (temp)))
+ {
+ /* #### maybe we could implement such that a string
+ can be a background pixmap? */
+ background_pixmap = temp;
+ }
+ }
+ else
+ {
+ temp = FACE_BACKGROUND_PIXMAP (Vdefault_face, locale);
+
+ if (IMAGE_INSTANCEP (temp)
+ && IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (temp)))
+ {
+ background_pixmap = temp;
+ }
+ }
+ }
+
+ if (!UNBOUNDP (background_pixmap) &&
+ XIMAGE_INSTANCE_PIXMAP_DEPTH (background_pixmap) == 0)
+ {
+ if (w)
+ {
+ fcolor = WINDOW_FACE_CACHEL_FOREGROUND (w, findex);
+ bcolor = WINDOW_FACE_CACHEL_BACKGROUND (w, findex);
+ }
+ else
+ {
+ fcolor = FACE_FOREGROUND (Vdefault_face, locale);
+ bcolor = FACE_BACKGROUND (Vdefault_face, locale);
+ }
+ }
+ else
+ {
+ fcolor = (w ?
+ WINDOW_FACE_CACHEL_BACKGROUND (w, findex) :
+ FACE_BACKGROUND (Vdefault_face, locale));
+
+ }
+
+ if (UNBOUNDP (background_pixmap))
+ background_pixmap = Qnil;
+
+ DEVMETH (d, clear_region,
+ (locale, d, f, findex, x, y, width, height, fcolor, bcolor, background_pixmap));
+}
+
/*****************************************************************************
redisplay_clear_top_of_window
if (!NILP (Fwindow_highest_p (window)))
{
struct frame *f = XFRAME (w->frame);
- struct device *d = XDEVICE (f->device);
int x, y, width, height;
x = w->pixel_left;
y = FRAME_TOP_BORDER_START (f) - 1;
height = FRAME_BORDER_HEIGHT (f) + 1;
- DEVMETH (d, clear_region, (window, DEFAULT_INDEX, x, y, width, height));
+ redisplay_clear_region (window, DEFAULT_INDEX, x, y, width, height);
+ }
+}
+
+/*****************************************************************************
+ redisplay_clear_to_window_end
+
+ Clear the area between ypos1 and ypos2. Each margin area and the
+ text area is handled separately since they may each have their own
+ background color.
+ ****************************************************************************/
+void
+redisplay_clear_to_window_end (struct window *w, int ypos1, int ypos2)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+
+ if (HAS_DEVMETH_P (d, clear_to_window_end))
+ DEVMETH (d, clear_to_window_end, (w, ypos1, ypos2));
+ else
+ {
+ int height = ypos2 - ypos1;
+
+ if (height)
+ {
+ struct frame *f = XFRAME (w->frame);
+ Lisp_Object window;
+ int bflag = 0 ; /* (window_needs_vertical_divider (w) ? 0 : 1);*/
+ layout_bounds bounds;
+
+ bounds = calculate_display_line_boundaries (w, bflag);
+ XSETWINDOW (window, w);
+
+ if (window_is_leftmost (w))
+ redisplay_clear_region (window, DEFAULT_INDEX, FRAME_LEFT_BORDER_START (f),
+ ypos1, FRAME_BORDER_WIDTH (f), height);
+
+ if (bounds.left_in - bounds.left_out > 0)
+ redisplay_clear_region (window,
+ get_builtin_face_cache_index (w, Vleft_margin_face),
+ bounds.left_out, ypos1,
+ bounds.left_in - bounds.left_out, height);
+
+ if (bounds.right_in - bounds.left_in > 0)
+ redisplay_clear_region (window,
+ DEFAULT_INDEX,
+ bounds.left_in, ypos1,
+ bounds.right_in - bounds.left_in, height);
+
+ if (bounds.right_out - bounds.right_in > 0)
+ redisplay_clear_region (window,
+ get_builtin_face_cache_index (w, Vright_margin_face),
+ bounds.right_in, ypos1,
+ bounds.right_out - bounds.right_in, height);
+
+ if (window_is_rightmost (w))
+ redisplay_clear_region (window, DEFAULT_INDEX, FRAME_RIGHT_BORDER_START (f),
+ ypos1, FRAME_BORDER_WIDTH (f), height);
+ }
}
}
if (ypos2 <= ypos1)
return;
- DEVMETH (d, clear_to_window_end, (w, ypos1, ypos2));
+ redisplay_clear_to_window_end (w, ypos1, ypos2);
}
/*****************************************************************************
update_window_scrollbars (w, NULL, !MINI_WINDOW_P (w), 0);
#endif
}
+
+/*****************************************************************************
+ bevel_modeline
+
+ Draw a 3d border around the modeline on window W.
+ ****************************************************************************/
+void
+bevel_modeline (struct window *w, struct display_line *dl)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+ int x, y, width, height;
+ int shadow_thickness = MODELINE_SHADOW_THICKNESS (w);
+
+ x = WINDOW_MODELINE_LEFT (w);
+ width = WINDOW_MODELINE_RIGHT (w) - x;
+ y = dl->ypos - dl->ascent - shadow_thickness;
+ height = dl->ascent + dl->descent + 2 * shadow_thickness;
+
+ if (XINT (w->modeline_shadow_thickness) < 0)
+ shadow_thickness = - shadow_thickness;
+
+ MAYBE_DEVMETH (d, bevel_area,
+ (w, MODELINE_INDEX, x, y, width, height, shadow_thickness));
+}