else if (start_pos <= bounds.right_out)
*next_start = bounds.right_out;
else
- abort ();
+ ABORT ();
}
for (block = 0; block < Dynarr_length (dba); block++)
int defheight, defwidth;
if (Dynarr_length (db->runes) <= cursor_location)
- abort ();
+ ABORT ();
XSETWINDOW (window, w);
{
Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
Lisp_Object rest, window = DOMAIN_WINDOW (domain);
- Charc_dynarr *buf = Dynarr_new (Charc);
+ Charc_dynarr *buf;
struct window *w = XWINDOW (window);
struct device *d = DOMAIN_XDEVICE (domain);
int layout_height, layout_width;
if (!redisplay_normalize_glyph_area (db, dga))
return;
+ buf = Dynarr_new (Charc);
+
/* Highly dodgy optimization. We want to only output the whole
layout if we really have to. */
if (!IMAGE_INSTANCE_OPTIMIZE_OUTPUT (p)
case IMAGE_POINTER:
default:
- abort ();
+ ABORT ();
}
}
IMAGE_INSTANCE_OPTIMIZE_OUTPUT (childii) = 0;
f = XFRAME (locale);
}
else
- abort ();
+ ABORT ();
d = XDEVICE (f->device);