--- /dev/null
+/* X output and frame manipulation routines.
+ Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
+ Copyright (C) 1994 Lucid, Inc.
+ Copyright (C) 1995 Sun Microsystems, Inc.
+
+This file is part of XEmacs.
+
+XEmacs is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 2, or (at your option) any
+later version.
+
+XEmacs is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with XEmacs; see the file COPYING. If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA. */
+
+/* Synched up with: Not in FSF. */
+
+/* Author: Chuck Thompson */
+
+/* Lots of work done by Ben Wing for Mule */
+
+#include <config.h>
+#include "lisp.h"
+
+#include "console-x.h"
+#include "EmacsFrame.h"
+#include "EmacsFrameP.h"
+#include "xgccache.h"
+#include "glyphs-x.h"
+#include "objects-x.h"
+
+#include "buffer.h"
+#include "debug.h"
+#include "faces.h"
+#include "frame.h"
+#include "gutter.h"
+#include "redisplay.h"
+#include "sysdep.h"
+#include "window.h"
+#include <X11/bitmaps/gray>
+
+#include "sysproc.h" /* for select() */
+
+#ifdef MULE
+#include "mule-ccl.h"
+#include "file-coding.h" /* for CCL conversion */
+#endif
+
+/* Number of pixels below each line. */
+int x_interline_space; /* #### implement me */
+
+#define EOL_CURSOR_WIDTH 5
+
+static void x_output_vertical_divider (struct window *w, int clear);
+static void x_output_blank (struct window *w, struct display_line *dl,
+ struct rune *rb, int start_pixpos,
+ int cursor_start, int cursor_width);
+static void x_output_hline (struct window *w, struct display_line *dl,
+ struct rune *rb);
+static void x_redraw_exposed_window (struct window *w, int x, int y,
+ int width, int height);
+static void x_redraw_exposed_windows (Lisp_Object window, int x, int y,
+ int width, int height);
+static void x_output_eol_cursor (struct window *w, struct display_line *dl,
+ int xpos, face_index findex);
+static void x_clear_frame (struct frame *f);
+static void x_clear_frame_windows (Lisp_Object window);
+
+
+ /* Note: We do not use the Xmb*() functions and XFontSets.
+ Those functions are generally losing for a number of reasons:
+
+ 1) They only support one locale (e.g. you could display
+ Japanese and ASCII text, but not mixed Japanese/Chinese
+ text). You could maybe call setlocale() frequently
+ to try to deal with this, but that would generally
+ fail because an XFontSet is tied to one locale and
+ won't have the other character sets in it.
+ 2) Not all (or even very many) OS's support the useful
+ locales. For example, as far as I know SunOS and
+ Solaris only support the Japanese locale if you get the
+ special Asian-language version of the OS. Yuck yuck
+ yuck. Linux doesn't support the Japanese locale at
+ all.
+ 3) The locale support in X only exists in R5, not in R4.
+ (Not sure how big of a problem this is: how many
+ people are using R4?)
+ 4) Who knows if the multi-byte text format (which is locale-
+ specific) is even the same for the same locale on
+ different OS's? It's not even documented anywhere that
+ I can find what the multi-byte text format for the
+ Japanese locale under SunOS and Solaris is, but I assume
+ it's EUC.
+ */
+
+struct textual_run
+{
+ Lisp_Object charset;
+ unsigned char *ptr;
+ int len;
+ int dimension;
+};
+
+/* Separate out the text in DYN into a series of textual runs of a
+ particular charset. Also convert the characters as necessary into
+ the format needed by XDrawImageString(), XDrawImageString16(), et
+ al. (This means converting to one or two byte format, possibly
+ tweaking the high bits, and possibly running a CCL program.) You
+ must pre-allocate the space used and pass it in. (This is done so
+ you can alloca() the space.) You need to allocate (2 * len) bytes
+ of TEXT_STORAGE and (len * sizeof (struct textual_run)) bytes of
+ RUN_STORAGE, where LEN is the length of the dynarr.
+
+ Returns the number of runs actually used. */
+
+static int
+separate_textual_runs (unsigned char *text_storage,
+ struct textual_run *run_storage,
+ const Emchar *str, Charcount len)
+{
+ Lisp_Object prev_charset = Qunbound; /* not Qnil because that is a
+ possible valid charset when
+ MULE is not defined */
+ int runs_so_far = 0;
+ int i;
+#ifdef MULE
+ struct ccl_program char_converter;
+ int need_ccl_conversion = 0;
+#endif
+
+ for (i = 0; i < len; i++)
+ {
+ Emchar ch = str[i];
+ Lisp_Object charset;
+ int byte1, byte2;
+ int dimension;
+ int graphic;
+
+ BREAKUP_CHAR (ch, charset, byte1, byte2);
+ dimension = XCHARSET_DIMENSION (charset);
+ graphic = XCHARSET_GRAPHIC (charset);
+
+ if (!EQ (charset, prev_charset))
+ {
+ run_storage[runs_so_far].ptr = text_storage;
+ run_storage[runs_so_far].charset = charset;
+ run_storage[runs_so_far].dimension = dimension;
+
+ if (runs_so_far)
+ {
+ run_storage[runs_so_far - 1].len =
+ text_storage - run_storage[runs_so_far - 1].ptr;
+ if (run_storage[runs_so_far - 1].dimension == 2)
+ run_storage[runs_so_far - 1].len >>= 1;
+ }
+ runs_so_far++;
+ prev_charset = charset;
+#ifdef MULE
+ {
+ Lisp_Object ccl_prog = XCHARSET_CCL_PROGRAM (charset);
+ if ((!NILP (ccl_prog))
+ && (setup_ccl_program (&char_converter, ccl_prog) >= 0))
+ need_ccl_conversion = 1;
+ }
+#endif
+ }
+
+ if (graphic == 0)
+ {
+ byte1 &= 0x7F;
+ byte2 &= 0x7F;
+ }
+ else if (graphic == 1)
+ {
+ byte1 |= 0x80;
+ byte2 |= 0x80;
+ }
+#ifdef MULE
+ if (need_ccl_conversion)
+ {
+ char_converter.reg[0] = XCHARSET_ID (charset);
+ char_converter.reg[1] = byte1;
+ char_converter.reg[2] = byte2;
+ ccl_driver (&char_converter, 0, 0, 0, 0, CCL_MODE_ENCODING);
+ byte1 = char_converter.reg[1];
+ byte2 = char_converter.reg[2];
+ }
+#endif
+ *text_storage++ = (unsigned char) byte1;
+ if (dimension == 2)
+ *text_storage++ = (unsigned char) byte2;
+ }
+
+ if (runs_so_far)
+ {
+ run_storage[runs_so_far - 1].len =
+ text_storage - run_storage[runs_so_far - 1].ptr;
+ if (run_storage[runs_so_far - 1].dimension == 2)
+ run_storage[runs_so_far - 1].len >>= 1;
+ }
+
+ return runs_so_far;
+}
+
+/****************************************************************************/
+/* */
+/* X output routines */
+/* */
+/****************************************************************************/
+
+static int
+x_text_width_single_run (struct face_cachel *cachel, struct textual_run *run)
+{
+ Lisp_Object font_inst = FACE_CACHEL_FONT (cachel, run->charset);
+ Lisp_Font_Instance *fi = XFONT_INSTANCE (font_inst);
+ if (!fi->proportional_p)
+ return fi->width * run->len;
+ else
+ {
+ if (run->dimension == 2)
+ return XTextWidth16 (FONT_INSTANCE_X_FONT (fi),
+ (XChar2b *) run->ptr, run->len);
+ else
+ return XTextWidth (FONT_INSTANCE_X_FONT (fi),
+ (char *) run->ptr, run->len);
+ }
+}
+
+/*
+ x_text_width
+
+ Given a string and a face, return the string's length in pixels when
+ displayed in the font associated with the face.
+ */
+
+static int
+x_text_width (struct frame *f, struct face_cachel *cachel, const Emchar *str,
+ Charcount len)
+{
+ int width_so_far = 0;
+ unsigned char *text_storage = (unsigned char *) alloca (2 * len);
+ struct textual_run *runs = alloca_array (struct textual_run, len);
+ int nruns;
+ int i;
+
+ nruns = separate_textual_runs (text_storage, runs, str, len);
+
+ for (i = 0; i < nruns; i++)
+ width_so_far += x_text_width_single_run (cachel, runs + i);
+
+ return width_so_far;
+}
+
+/*****************************************************************************
+ x_divider_height
+
+ Return the height of the horizontal divider. This is a function because
+ divider_height is a device method.
+
+ #### If we add etched horizontal divider lines this will have to get
+ smarter.
+ ****************************************************************************/
+static int
+x_divider_height (void)
+{
+ return 1;
+}
+
+/*****************************************************************************
+ x_eol_cursor_width
+
+ Return the width of the end-of-line cursor. This is a function
+ because eol_cursor_width is a device method.
+ ****************************************************************************/
+static int
+x_eol_cursor_width (void)
+{
+ return EOL_CURSOR_WIDTH;
+}
+
+/*****************************************************************************
+ x_window_output_begin
+
+ Perform any necessary initialization prior to an update.
+ ****************************************************************************/
+static void
+x_window_output_begin (struct window *w)
+{
+}
+
+/*****************************************************************************
+ x_window_output_end
+
+ Perform any necessary flushing of queues when an update has completed.
+ ****************************************************************************/
+static void
+x_window_output_end (struct window *w)
+{
+ XFlush (DEVICE_X_DISPLAY (WINDOW_XDEVICE (w)));
+}
+
+/*****************************************************************************
+ x_output_display_block
+
+ Given a display line, a block number for that start line, output all
+ runes between start and end in the specified display block.
+ ****************************************************************************/
+static void
+x_output_display_block (struct window *w, struct display_line *dl, int block,
+ int start, int end, int start_pixpos, int cursor_start,
+ int cursor_width, int cursor_height)
+{
+ struct frame *f = XFRAME (w->frame);
+ Emchar_dynarr *buf = Dynarr_new (Emchar);
+ Lisp_Object window;
+
+ struct display_block *db = Dynarr_atp (dl->display_blocks, block);
+ rune_dynarr *rba = db->runes;
+ struct rune *rb;
+
+ int elt = start;
+ face_index findex;
+ int xpos, width = 0;
+ Lisp_Object charset = Qunbound; /* Qnil is a valid charset when
+ MULE is not defined */
+
+ XSETWINDOW (window, w);
+ rb = Dynarr_atp (rba, start);
+
+ if (!rb)
+ /* Nothing to do so don't do anything. */
+ return;
+
+ findex = rb->findex;
+ xpos = rb->xpos;
+ if (rb->type == RUNE_CHAR)
+ charset = CHAR_CHARSET (rb->object.chr.ch);
+
+ if (end < 0)
+ end = Dynarr_length (rba);
+ Dynarr_reset (buf);
+
+ while (elt < end)
+ {
+ rb = Dynarr_atp (rba, elt);
+
+ if (rb->findex == findex && rb->type == RUNE_CHAR
+ && rb->object.chr.ch != '\n' && rb->cursor_type != CURSOR_ON
+ && EQ (charset, CHAR_CHARSET (rb->object.chr.ch)))
+ {
+ Dynarr_add (buf, rb->object.chr.ch);
+ width += rb->width;
+ elt++;
+ }
+ else
+ {
+ if (Dynarr_length (buf))
+ {
+ x_output_string (w, dl, buf, xpos, 0, start_pixpos, width,
+ findex, 0, cursor_start, cursor_width,
+ cursor_height);
+ xpos = rb->xpos;
+ width = 0;
+ }
+ Dynarr_reset (buf);
+ width = 0;
+
+ if (rb->type == RUNE_CHAR)
+ {
+ findex = rb->findex;
+ xpos = rb->xpos;
+ charset = CHAR_CHARSET (rb->object.chr.ch);
+
+ if (rb->cursor_type == CURSOR_ON)
+ {
+ if (rb->object.chr.ch == '\n')
+ {
+ x_output_eol_cursor (w, dl, xpos, findex);
+ }
+ else
+ {
+ Dynarr_add (buf, rb->object.chr.ch);
+ x_output_string (w, dl, buf, xpos, 0, start_pixpos,
+ rb->width, findex, 1,
+ cursor_start, cursor_width,
+ cursor_height);
+ Dynarr_reset (buf);
+ }
+
+ xpos += rb->width;
+ elt++;
+ }
+ else if (rb->object.chr.ch == '\n')
+ {
+ /* Clear in case a cursor was formerly here. */
+ redisplay_clear_region (window, findex, xpos,
+ DISPLAY_LINE_YPOS (dl),
+ rb->width,
+ DISPLAY_LINE_HEIGHT (dl));
+ elt++;
+ }
+ }
+ else if (rb->type == RUNE_BLANK || rb->type == RUNE_HLINE)
+ {
+ if (rb->type == RUNE_BLANK)
+ x_output_blank (w, dl, rb, start_pixpos, cursor_start,
+ cursor_width);
+ else
+ {
+ /* #### Our flagging of when we need to redraw the
+ modeline shadows sucks. Since RUNE_HLINE is only used
+ by the modeline at the moment it is a good bet
+ that if it gets redrawn then we should also
+ redraw the shadows. This won't be true forever.
+ We borrow the shadow_thickness_changed flag for
+ now. */
+ w->shadow_thickness_changed = 1;
+ x_output_hline (w, dl, rb);
+ }
+
+ elt++;
+ if (elt < end)
+ {
+ rb = Dynarr_atp (rba, elt);
+
+ findex = rb->findex;
+ xpos = rb->xpos;
+ }
+ }
+ else if (rb->type == RUNE_DGLYPH)
+ {
+ Lisp_Object instance;
+ struct display_box dbox;
+ struct display_glyph_area dga;
+
+ redisplay_calculate_display_boxes (dl, rb->xpos, rb->object.dglyph.xoffset,
+ rb->object.dglyph.yoffset, start_pixpos,
+ rb->width, &dbox, &dga);
+
+ XSETWINDOW (window, w);
+ instance = glyph_image_instance (rb->object.dglyph.glyph,
+ window, ERROR_ME_NOT, 1);
+ findex = rb->findex;
+
+ if (IMAGE_INSTANCEP (instance))
+ {
+ switch (XIMAGE_INSTANCE_TYPE (instance))
+ {
+ case IMAGE_MONO_PIXMAP:
+ case IMAGE_COLOR_PIXMAP:
+ redisplay_output_pixmap (w, instance, &dbox, &dga, findex,
+ cursor_start, cursor_width,
+ cursor_height, 0);
+ break;
+
+ case IMAGE_WIDGET:
+ if (EQ (XIMAGE_INSTANCE_WIDGET_TYPE (instance),
+ Qlayout))
+ {
+ redisplay_output_layout (window, instance, &dbox, &dga, findex,
+ cursor_start, cursor_width,
+ cursor_height);
+ break;
+ }
+ case IMAGE_SUBWINDOW:
+ redisplay_output_subwindow (w, instance, &dbox, &dga, findex,
+ cursor_start, cursor_width,
+ cursor_height);
+ break;
+
+ case IMAGE_NOTHING:
+ /* nothing is as nothing does */
+ break;
+
+ case IMAGE_TEXT:
+ case IMAGE_POINTER:
+ default:
+ ABORT ();
+ }
+ IMAGE_INSTANCE_OPTIMIZE_OUTPUT
+ (XIMAGE_INSTANCE (instance)) = 0;
+ }
+
+ xpos += rb->width;
+ elt++;
+ }
+ else
+ ABORT ();
+ }
+ }
+
+ if (Dynarr_length (buf))
+ x_output_string (w, dl, buf, xpos, 0, start_pixpos, width, findex,
+ 0, cursor_start, cursor_width, cursor_height);
+
+ /* #### This is really conditionalized well for optimized
+ performance. */
+ if (dl->modeline
+ && !EQ (Qzero, w->modeline_shadow_thickness)
+ && (f->clear
+ || f->windows_structure_changed
+ || w->shadow_thickness_changed))
+ bevel_modeline (w, dl);
+
+ Dynarr_free (buf);
+}
+
+/*****************************************************************************
+ x_bevel_area
+
+ Draw shadows for the given area in the given face.
+ ****************************************************************************/
+static void
+x_bevel_area (struct window *w, face_index findex,
+ int x, int y, int width, int height,
+ int shadow_thickness, int edges, enum edge_style style)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+
+ EmacsFrame ef = (EmacsFrame) FRAME_X_TEXT_WIDGET (f);
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+ Pixel top_shadow_pixel, bottom_shadow_pixel, background_pixel;
+ Lisp_Object tmp_pixel;
+ XColor tmp_color;
+ XGCValues gcv;
+ GC top_shadow_gc, bottom_shadow_gc, background_gc;
+
+ int use_pixmap = 0;
+ int flip_gcs = 0;
+ unsigned long mask;
+
+ assert (shadow_thickness >=0);
+ memset (&gcv, ~0, sizeof (XGCValues));
+
+ tmp_pixel = WINDOW_FACE_CACHEL_BACKGROUND (w, findex);
+ tmp_color = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
+
+ /* First, get the GC's. */
+ top_shadow_pixel = tmp_color.pixel;
+ bottom_shadow_pixel = tmp_color.pixel;
+ background_pixel = tmp_color.pixel;
+
+ x_generate_shadow_pixels (f, &top_shadow_pixel, &bottom_shadow_pixel,
+ background_pixel, ef->core.background_pixel);
+
+ tmp_pixel = WINDOW_FACE_CACHEL_FOREGROUND (w, findex);
+ tmp_color = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
+ gcv.background = tmp_color.pixel;
+ gcv.graphics_exposures = False;
+ mask = GCForeground | GCBackground | GCGraphicsExposures;
+
+ /* If we can't distinguish one of the shadows (the color is the same as the
+ background), it's better to use a pixmap to generate a dithered gray. */
+ if (top_shadow_pixel == background_pixel ||
+ bottom_shadow_pixel == background_pixel)
+ use_pixmap = 1;
+
+ if (use_pixmap)
+ {
+ if (DEVICE_X_GRAY_PIXMAP (d) == None)
+ {
+ DEVICE_X_GRAY_PIXMAP (d) =
+ XCreatePixmapFromBitmapData (dpy, x_win, (char *) gray_bits,
+ gray_width, gray_height, 1, 0, 1);
+ }
+
+ tmp_pixel = WINDOW_FACE_CACHEL_BACKGROUND (w, findex);
+ tmp_color = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
+ gcv.foreground = tmp_color.pixel;
+ /* this is needed because the GC draws with a pixmap here */
+ gcv.fill_style = FillOpaqueStippled;
+ gcv.stipple = DEVICE_X_GRAY_PIXMAP (d);
+ top_shadow_gc = gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv,
+ (mask | GCStipple | GCFillStyle));
+
+ tmp_pixel = WINDOW_FACE_CACHEL_FOREGROUND (w, findex);
+ tmp_color = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
+ bottom_shadow_pixel = tmp_color.pixel;
+
+ flip_gcs = (bottom_shadow_pixel ==
+ WhitePixelOfScreen (DefaultScreenOfDisplay (dpy)));
+ }
+ else
+ {
+ gcv.foreground = top_shadow_pixel;
+ top_shadow_gc = gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv, mask);
+ }
+
+ gcv.foreground = bottom_shadow_pixel;
+ bottom_shadow_gc = gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv, mask);
+
+ if (use_pixmap && flip_gcs)
+ {
+ GC tmp_gc = bottom_shadow_gc;
+ bottom_shadow_gc = top_shadow_gc;
+ top_shadow_gc = tmp_gc;
+ }
+
+ gcv.foreground = background_pixel;
+ background_gc = gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv, mask);
+
+ /* possibly revert the GC's This will give a depressed look to the
+ divider */
+ if (style == EDGE_ETCHED_IN || style == EDGE_BEVEL_IN)
+ {
+ GC temp;
+
+ temp = top_shadow_gc;
+ top_shadow_gc = bottom_shadow_gc;
+ bottom_shadow_gc = temp;
+ }
+
+ if (style == EDGE_ETCHED_IN || style == EDGE_ETCHED_OUT)
+ shadow_thickness /= 2;
+
+ /* Draw the shadows around the divider line */
+ x_output_shadows (f, x, y, width, height,
+ top_shadow_gc, bottom_shadow_gc,
+ background_gc, shadow_thickness, edges);
+
+ if (style == EDGE_ETCHED_IN || style == EDGE_ETCHED_OUT)
+ {
+ /* Draw the shadows around the divider line */
+ x_output_shadows (f, x + shadow_thickness, y + shadow_thickness,
+ width - 2*shadow_thickness, height - 2*shadow_thickness,
+ bottom_shadow_gc, top_shadow_gc,
+ background_gc, shadow_thickness, edges);
+ }
+}
+
+/*****************************************************************************
+ x_get_gc
+
+ Given a number of parameters return a GC with those properties.
+ ****************************************************************************/
+static GC
+x_get_gc (struct device *d, Lisp_Object font, Lisp_Object fg, Lisp_Object bg,
+ Lisp_Object bg_pmap, Lisp_Object lwidth)
+{
+ XGCValues gcv;
+ unsigned long mask;
+
+ memset (&gcv, ~0, sizeof (XGCValues));
+ gcv.graphics_exposures = False;
+ /* Make absolutely sure that we don't pick up a clipping region in
+ the GC returned by this function. */
+ gcv.clip_mask = None;
+ gcv.clip_x_origin = 0;
+ gcv.clip_y_origin = 0;
+ gcv.fill_style = FillSolid;
+ mask = GCGraphicsExposures | GCClipMask | GCClipXOrigin | GCClipYOrigin;
+ mask |= GCFillStyle;
+
+ if (!NILP (font))
+ {
+ gcv.font = FONT_INSTANCE_X_FONT (XFONT_INSTANCE (font))->fid;
+ mask |= GCFont;
+ }
+
+ /* evil kludge! */
+ if (!NILP (fg) && !COLOR_INSTANCEP (fg) && !INTP (fg))
+ {
+ /* #### I fixed once case where this was getting it. It was a
+ bad macro expansion (compiler bug). */
+ stderr_out ("Help! x_get_gc got a bogus fg value! fg = ");
+ debug_print (fg);
+ fg = Qnil;
+ }
+
+ if (!NILP (fg))
+ {
+ if (COLOR_INSTANCEP (fg))
+ gcv.foreground = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (fg)).pixel;
+ else
+ gcv.foreground = XINT (fg);
+ mask |= GCForeground;
+ }
+
+ if (!NILP (bg))
+ {
+ if (COLOR_INSTANCEP (bg))
+ gcv.background = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (bg)).pixel;
+ else
+ gcv.background = XINT (bg);
+ mask |= GCBackground;
+ }
+
+ /* This special case comes from a request to draw text with a face which has
+ the dim property. We'll use a stippled foreground GC. */
+ if (EQ (bg_pmap, Qdim))
+ {
+ assert (DEVICE_X_GRAY_PIXMAP (d) != None);
+
+ gcv.fill_style = FillStippled;
+ gcv.stipple = DEVICE_X_GRAY_PIXMAP (d);
+ mask |= (GCFillStyle | GCStipple);
+ }
+ else if (IMAGE_INSTANCEP (bg_pmap)
+ && IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (bg_pmap)))
+ {
+ if (XIMAGE_INSTANCE_PIXMAP_DEPTH (bg_pmap) == 0)
+ {
+ gcv.fill_style = FillOpaqueStippled;
+ gcv.stipple = XIMAGE_INSTANCE_X_PIXMAP (bg_pmap);
+ mask |= (GCStipple | GCFillStyle);
+ }
+ else
+ {
+ gcv.fill_style = FillTiled;
+ gcv.tile = XIMAGE_INSTANCE_X_PIXMAP (bg_pmap);
+ mask |= (GCTile | GCFillStyle);
+ }
+ }
+
+ if (!NILP (lwidth))
+ {
+ gcv.line_width = XINT (lwidth);
+ mask |= GCLineWidth;
+ }
+
+ return gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv, mask);
+}
+
+/*****************************************************************************
+ x_output_string
+
+ Given a string and a starting position, output that string in the
+ given face. If cursor is true, draw a cursor around the string.
+ Correctly handles multiple charsets in the string.
+
+ The meaning of the parameters is something like this:
+
+ W Window that the text is to be displayed in.
+ DL Display line that this text is on. The values in the
+ structure are used to determine the vertical position and
+ clipping range of the text.
+ BUF Dynamic array of Emchars specifying what is actually to be
+ drawn.
+ XPOS X position in pixels where the text should start being drawn.
+ XOFFSET Number of pixels to be chopped off the left side of the
+ text. The effect is as if the text were shifted to the
+ left this many pixels and clipped at XPOS.
+ CLIP_START Clip everything left of this X position.
+ WIDTH Clip everything right of XPOS + WIDTH.
+ FINDEX Index for the face cache element describing how to display
+ the text.
+ CURSOR #### I don't understand this. There's something
+ strange and overcomplexified with this variable.
+ Chuck, explain please?
+ CURSOR_START Starting X position of cursor.
+ CURSOR_WIDTH Width of cursor in pixels.
+ CURSOR_HEIGHT Height of cursor in pixels.
+
+ Starting Y position of cursor is the top of the text line.
+ The cursor is drawn sometimes whether or not CURSOR is set. ???
+ ****************************************************************************/
+void
+x_output_string (struct window *w, struct display_line *dl,
+ Emchar_dynarr *buf, int xpos, int xoffset, int clip_start,
+ int width, face_index findex, int cursor,
+ int cursor_start, int cursor_width, int cursor_height)
+{
+ /* General variables */
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+ Lisp_Object device;
+ Lisp_Object window;
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+
+ int clip_end;
+
+ /* Cursor-related variables */
+ int focus = EQ (w->frame, DEVICE_FRAME_WITH_FOCUS_REAL (d));
+ int cursor_clip;
+ Lisp_Object bar_cursor_value = symbol_value_in_buffer (Qbar_cursor,
+ WINDOW_BUFFER (w));
+ struct face_cachel *cursor_cachel = 0;
+
+ /* Text-related variables */
+ Lisp_Object bg_pmap;
+ GC bgc, gc;
+ int height;
+ int len = Dynarr_length (buf);
+ unsigned char *text_storage = (unsigned char *) alloca (2 * len);
+ struct textual_run *runs = alloca_array (struct textual_run, len);
+ int nruns;
+ int i;
+ struct face_cachel *cachel = WINDOW_FACE_CACHEL (w, findex);
+
+ XSETDEVICE (device, d);
+ XSETWINDOW (window, w);
+
+ if (width < 0)
+ width = x_text_width (f, cachel, Dynarr_atp (buf, 0), Dynarr_length (buf));
+ height = DISPLAY_LINE_HEIGHT (dl);
+
+ /* Regularize the variables passed in. */
+
+ if (clip_start < xpos)
+ clip_start = xpos;
+ clip_end = xpos + width;
+ if (clip_start >= clip_end)
+ /* It's all clipped out. */
+ return;
+
+ xpos -= xoffset;
+
+ /* make sure the area we are about to display is subwindow free. */
+ redisplay_unmap_subwindows_maybe (f, clip_start, DISPLAY_LINE_YPOS (dl),
+ clip_end - clip_start, DISPLAY_LINE_HEIGHT (dl));
+
+ nruns = separate_textual_runs (text_storage, runs, Dynarr_atp (buf, 0),
+ Dynarr_length (buf));
+
+ cursor_clip = (cursor_start >= clip_start &&
+ cursor_start < clip_end);
+
+ /* This cursor code is really a mess. */
+ if (!NILP (w->text_cursor_visible_p)
+ && (cursor
+ || cursor_clip
+ || (cursor_width
+ && (cursor_start + cursor_width >= clip_start)
+ && !NILP (bar_cursor_value))))
+ {
+ /* These have to be in separate statements in order to avoid a
+ compiler bug. */
+ face_index sucks = get_builtin_face_cache_index (w, Vtext_cursor_face);
+ cursor_cachel = WINDOW_FACE_CACHEL (w, sucks);
+
+ /* We have to reset this since any call to WINDOW_FACE_CACHEL
+ may cause the cache to resize and any pointers to it to
+ become invalid. */
+ cachel = WINDOW_FACE_CACHEL (w, findex);
+ }
+
+#ifdef HAVE_XIM
+ if (cursor && focus && (cursor_start == clip_start) && cursor_height)
+ XIM_SetSpotLocation (f, xpos - 2, dl->ypos + dl->descent - 2);
+#endif /* HAVE_XIM */
+
+ bg_pmap = cachel->background_pixmap;
+ if (!IMAGE_INSTANCEP (bg_pmap)
+ || !IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (bg_pmap)))
+ bg_pmap = Qnil;
+
+ if ((cursor && focus && NILP (bar_cursor_value)
+ && !NILP (w->text_cursor_visible_p)) || NILP (bg_pmap))
+ bgc = 0;
+ else
+ bgc = x_get_gc (d, Qnil, cachel->foreground, cachel->background,
+ bg_pmap, Qnil);
+
+ if (bgc)
+ XFillRectangle (dpy, x_win, bgc, clip_start,
+ DISPLAY_LINE_YPOS (dl), clip_end - clip_start,
+ height);
+
+ for (i = 0; i < nruns; i++)
+ {
+ Lisp_Object font = FACE_CACHEL_FONT (cachel, runs[i].charset);
+ Lisp_Font_Instance *fi = XFONT_INSTANCE (font);
+ int this_width;
+ int need_clipping;
+
+ if (EQ (font, Vthe_null_font_instance))
+ continue;
+
+ this_width = x_text_width_single_run (cachel, runs + i);
+ need_clipping = (dl->clip || clip_start > xpos ||
+ clip_end < xpos + this_width);
+
+ /* XDrawImageString only clears the area equal to the height of
+ the given font. It is possible that a font is being displayed
+ on a line taller than it is, so this would cause us to fail to
+ clear some areas. */
+ if ((int) fi->height < (int) (height + dl->clip + dl->top_clip))
+ {
+ int clear_start = max (xpos, clip_start);
+ int clear_end = min (xpos + this_width, clip_end);
+
+ if (cursor)
+ {
+ int ypos1_line, ypos1_string, ypos2_line, ypos2_string;
+
+ ypos1_string = dl->ypos - fi->ascent;
+ ypos2_string = dl->ypos + fi->descent;
+ ypos1_line = DISPLAY_LINE_YPOS (dl);
+ ypos2_line = ypos1_line + DISPLAY_LINE_HEIGHT (dl);
+
+ /* Make sure we don't clear below the real bottom of the
+ line. */
+ if (ypos1_string > ypos2_line)
+ ypos1_string = ypos2_line;
+ if (ypos2_string > ypos2_line)
+ ypos2_string = ypos2_line;
+
+ if (ypos1_line < ypos1_string)
+ {
+ redisplay_clear_region (window, findex, clear_start, ypos1_line,
+ clear_end - clear_start,
+ ypos1_string - ypos1_line);
+ }
+
+ if (ypos2_line > ypos2_string)
+ {
+ redisplay_clear_region (window, findex, clear_start, ypos2_string,
+ clear_end - clear_start,
+ ypos2_line - ypos2_string);
+ }
+ }
+ else
+ {
+ redisplay_clear_region (window, findex, clear_start,
+ DISPLAY_LINE_YPOS (dl), clear_end - clear_start,
+ height);
+ }
+ }
+
+ if (cursor && cursor_cachel && focus && NILP (bar_cursor_value))
+ gc = x_get_gc (d, font, cursor_cachel->foreground,
+ cursor_cachel->background, Qnil, Qnil);
+ else if (cachel->dim)
+ {
+ /* Ensure the gray bitmap exists */
+ if (DEVICE_X_GRAY_PIXMAP (d) == None)
+ DEVICE_X_GRAY_PIXMAP (d) =
+ XCreateBitmapFromData (dpy, x_win, (char *)gray_bits,
+ gray_width, gray_height);
+
+ /* Request a GC with the gray stipple pixmap to draw dimmed text */
+ gc = x_get_gc (d, font, cachel->foreground, cachel->background,
+ Qdim, Qnil);
+ }
+ else
+ gc = x_get_gc (d, font, cachel->foreground, cachel->background,
+ Qnil, Qnil);
+
+ if (need_clipping)
+ {
+ XRectangle clip_box[1];
+
+ clip_box[0].x = 0;
+ clip_box[0].y = 0;
+ clip_box[0].width = clip_end - clip_start;
+ clip_box[0].height = height;
+
+ XSetClipRectangles (dpy, gc, clip_start, DISPLAY_LINE_YPOS (dl),
+ clip_box, 1, Unsorted);
+ }
+
+ if (runs[i].dimension == 1)
+ (bgc ? XDrawString : XDrawImageString) (dpy, x_win, gc, xpos,
+ dl->ypos, (char *) runs[i].ptr,
+ runs[i].len);
+ else
+ (bgc ? XDrawString16 : XDrawImageString16) (dpy, x_win, gc, xpos,
+ dl->ypos,
+ (XChar2b *) runs[i].ptr,
+ runs[i].len);
+
+ /* We draw underlines in the same color as the text. */
+ if (cachel->underline)
+ {
+ /* upos is naturally signed, why would anyone think otherwise?
+ uthick is signed to avoid unsigned propagation. */
+ long upos, uthick;
+ XFontStruct *xfont;
+
+ xfont = FONT_INSTANCE_X_FONT (XFONT_INSTANCE (font));
+ if (!XGetFontProperty (xfont, XA_UNDERLINE_POSITION, &upos))
+ upos = dl->descent / 2;
+ if (!XGetFontProperty (xfont, XA_UNDERLINE_THICKNESS, &uthick))
+ uthick = 1;
+
+ if (dl->ypos + upos < dl->ypos + dl->descent - dl->clip)
+ {
+ if (dl->ypos + upos + uthick > dl->ypos + dl->descent - dl->clip)
+ uthick = dl->descent - dl->clip - upos;
+
+ if (uthick == 1)
+ {
+ XDrawLine (dpy, x_win, gc, xpos, dl->ypos + upos,
+ xpos + this_width, dl->ypos + upos);
+ }
+ else if (uthick > 1)
+ {
+ XFillRectangle (dpy, x_win, gc, xpos,
+ dl->ypos + upos, this_width, uthick);
+ }
+ }
+ }
+
+ if (cachel->strikethru) {
+ /* ascent, descent, and upos are naturally signed; why would anyone
+ think otherwise? uthick is signed to avoid unsigned propagation. */
+ long ascent, descent, upos, uthick;
+ XFontStruct *xfont;
+
+ xfont = FONT_INSTANCE_X_FONT (XFONT_INSTANCE (font));
+
+ if (!XGetFontProperty (xfont, XA_STRIKEOUT_ASCENT, &ascent))
+ ascent = xfont->ascent;
+ if (!XGetFontProperty (xfont, XA_STRIKEOUT_DESCENT, &descent))
+ descent = xfont->descent;
+ if (!XGetFontProperty (xfont, XA_UNDERLINE_THICKNESS, &uthick))
+ uthick = 1;
+
+ upos = ascent - ((ascent + descent) / 2) + 1;
+
+ /* Generally, upos will be positive (above the baseline),so subtract */
+ if (dl->ypos - upos < dl->ypos + dl->descent - dl->clip)
+ {
+ if (dl->ypos - upos + uthick > dl->ypos + dl->descent - dl->clip)
+ uthick = dl->descent - dl->clip + upos;
+
+ if (uthick == 1)
+ {
+ XDrawLine (dpy, x_win, gc, xpos, dl->ypos - upos,
+ xpos + this_width, dl->ypos - upos);
+ }
+ else if (uthick > 1)
+ {
+ XFillRectangle (dpy, x_win, gc, xpos, dl->ypos + upos,
+ this_width, uthick);
+ }
+ }
+ }
+
+ /* Restore the GC */
+ if (need_clipping)
+ {
+ XSetClipMask (dpy, gc, None);
+ XSetClipOrigin (dpy, gc, 0, 0);
+ }
+
+ /* If we are actually superimposing the cursor then redraw with just
+ the appropriate section highlighted. */
+ if (cursor_clip && !cursor && focus && cursor_cachel)
+ {
+ GC cgc;
+ XRectangle clip_box[1];
+
+ cgc = x_get_gc (d, font, cursor_cachel->foreground,
+ cursor_cachel->background, Qnil, Qnil);
+
+ clip_box[0].x = 0;
+ clip_box[0].y = 0;
+ clip_box[0].width = cursor_width;
+ clip_box[0].height = height;
+
+ XSetClipRectangles (dpy, cgc, cursor_start, DISPLAY_LINE_YPOS (dl),
+ clip_box, 1, Unsorted);
+
+ if (runs[i].dimension == 1)
+ XDrawImageString (dpy, x_win, cgc, xpos, dl->ypos,
+ (char *) runs[i].ptr, runs[i].len);
+ else
+ XDrawImageString16 (dpy, x_win, cgc, xpos, dl->ypos,
+ (XChar2b *) runs[i].ptr, runs[i].len);
+
+ XSetClipMask (dpy, cgc, None);
+ XSetClipOrigin (dpy, cgc, 0, 0);
+ }
+
+ xpos += this_width;
+ }
+
+ /* Draw the non-focus box or bar-cursor as needed. */
+ /* Can't this logic be simplified? */
+ if (cursor_cachel
+ && ((cursor && !focus && NILP (bar_cursor_value))
+ || (cursor_width
+ && (cursor_start + cursor_width >= clip_start)
+ && !NILP (bar_cursor_value))))
+ {
+ int tmp_height, tmp_y;
+ int bar_width = EQ (bar_cursor_value, Qt) ? 1 : 2;
+ int need_clipping = (cursor_start < clip_start
+ || clip_end < cursor_start + cursor_width);
+
+ /* #### This value is correct (as far as I know) because
+ all of the times we need to draw this cursor, we will
+ be called with exactly one character, so we know we
+ can always use runs[0].
+
+ This is bogus as all hell, however. The cursor handling in
+ this function is way bogus and desperately needs to be
+ cleaned up. (In particular, the drawing of the cursor should
+ really really be separated out of this function. This may be
+ a bit tricky now because this function itself does way too
+ much stuff, a lot of which needs to be moved into
+ redisplay.c) This is the only way to be able to easily add
+ new cursor types or (e.g.) make the bar cursor be able to
+ span two characters instead of overlaying just one. */
+ int bogusly_obtained_ascent_value =
+ XFONT_INSTANCE (FACE_CACHEL_FONT (cachel, runs[0].charset))->ascent;
+
+ if (!NILP (bar_cursor_value))
+ {
+ gc = x_get_gc (d, Qnil, cursor_cachel->background, Qnil, Qnil,
+ make_int (bar_width));
+ }
+ else
+ {
+ gc = x_get_gc (d, Qnil, cursor_cachel->background,
+ Qnil, Qnil, Qnil);
+ }
+
+ tmp_y = dl->ypos - bogusly_obtained_ascent_value;
+ tmp_height = cursor_height;
+ if (tmp_y + tmp_height > (int) (DISPLAY_LINE_YPOS(dl) + height))
+ {
+ tmp_y = DISPLAY_LINE_YPOS (dl) + height - tmp_height;
+ if (tmp_y < (int) DISPLAY_LINE_YPOS (dl))
+ tmp_y = DISPLAY_LINE_YPOS (dl);
+ tmp_height = DISPLAY_LINE_YPOS (dl) + height - tmp_y;
+ }
+
+ if (need_clipping)
+ {
+ XRectangle clip_box[1];
+ clip_box[0].x = 0;
+ clip_box[0].y = 0;
+ clip_box[0].width = clip_end - clip_start;
+ clip_box[0].height = tmp_height;
+ XSetClipRectangles (dpy, gc, clip_start, tmp_y,
+ clip_box, 1, Unsorted);
+ }
+
+ if (!focus && NILP (bar_cursor_value))
+ {
+ XDrawRectangle (dpy, x_win, gc, cursor_start, tmp_y,
+ cursor_width - 1, tmp_height - 1);
+ }
+ else if (focus && !NILP (bar_cursor_value))
+ {
+ XDrawLine (dpy, x_win, gc, cursor_start + bar_width - 1, tmp_y,
+ cursor_start + bar_width - 1, tmp_y + tmp_height - 1);
+ }
+
+ /* Restore the GC */
+ if (need_clipping)
+ {
+ XSetClipMask (dpy, gc, None);
+ XSetClipOrigin (dpy, gc, 0, 0);
+ }
+ }
+}
+
+void
+x_output_x_pixmap (struct frame *f, Lisp_Image_Instance *p, int x,
+ int y, int xoffset, int yoffset,
+ int width, int height, unsigned long fg, unsigned long bg,
+ GC override_gc)
+{
+ struct device *d = XDEVICE (f->device);
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+
+ GC gc;
+ XGCValues gcv;
+ unsigned long pixmap_mask;
+
+ if (!override_gc)
+ {
+ memset (&gcv, ~0, sizeof (XGCValues));
+ gcv.graphics_exposures = False;
+ gcv.foreground = fg;
+ gcv.background = bg;
+ pixmap_mask = GCForeground | GCBackground | GCGraphicsExposures;
+
+ if (IMAGE_INSTANCE_X_MASK (p))
+ {
+ gcv.function = GXcopy;
+ gcv.clip_mask = IMAGE_INSTANCE_X_MASK (p);
+ gcv.clip_x_origin = x - xoffset;
+ gcv.clip_y_origin = y - yoffset;
+ pixmap_mask |= (GCFunction | GCClipMask | GCClipXOrigin |
+ GCClipYOrigin);
+ /* Can't set a clip rectangle because we already have a mask.
+ Is it possible to get an equivalent effect by changing the
+ args to XCopyArea below rather than messing with a clip box?
+ - dkindred@cs.cmu.edu
+ Yes. We don't clip at all now - andy@xemacs.org
+ */
+ }
+
+ gc = gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv, pixmap_mask);
+ }
+ else
+ {
+ gc = override_gc;
+ /* override_gc might have a mask already--we don't want to nuke it.
+ Maybe we can insist that override_gc have no mask, or use
+ one of the suggestions above. */
+ }
+
+ /* depth of 0 means it's a bitmap, not a pixmap, and we should use
+ XCopyPlane (1 = current foreground color, 0 = background) instead
+ of XCopyArea, which means that the bits in the pixmap are actual
+ pixel values, instead of symbolic of fg/bg. */
+ if (IMAGE_INSTANCE_PIXMAP_DEPTH (p) > 0)
+ {
+ XCopyArea (dpy,
+ IMAGE_INSTANCE_X_PIXMAP_SLICE
+ (p, IMAGE_INSTANCE_PIXMAP_SLICE (p)), x_win, gc, xoffset,
+ yoffset, width,
+ height, x, y);
+ }
+ else
+ {
+ XCopyPlane (dpy, IMAGE_INSTANCE_X_PIXMAP_SLICE
+ (p, IMAGE_INSTANCE_PIXMAP_SLICE (p)), x_win, gc,
+ xoffset, yoffset, width, height, x, y, 1L);
+ }
+}
+
+static void
+x_output_pixmap (struct window *w, Lisp_Object image_instance,
+ struct display_box *db, struct display_glyph_area *dga,
+ face_index findex, int cursor_start, int cursor_width,
+ int cursor_height, int bg_pixmap)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+ Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
+
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+
+ /* Output the pixmap. */
+ {
+ Lisp_Object tmp_pixel;
+ XColor tmp_bcolor, tmp_fcolor;
+
+ tmp_pixel = WINDOW_FACE_CACHEL_FOREGROUND (w, findex);
+ tmp_fcolor = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
+ tmp_pixel = WINDOW_FACE_CACHEL_BACKGROUND (w, findex);
+ tmp_bcolor = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
+
+ x_output_x_pixmap (f, p, db->xpos, db->ypos,
+ dga->xoffset, dga->yoffset,
+ dga->width, dga->height,
+ tmp_fcolor.pixel, tmp_bcolor.pixel, 0);
+ }
+
+ /* Draw a cursor over top of the pixmap. */
+ if (cursor_width && cursor_height && (cursor_start >= db->xpos)
+ && !NILP (w->text_cursor_visible_p)
+ && (cursor_start < db->xpos + dga->width))
+ {
+ GC gc;
+ int focus = EQ (w->frame, DEVICE_FRAME_WITH_FOCUS_REAL (d));
+ struct face_cachel *cursor_cachel =
+ WINDOW_FACE_CACHEL (w,
+ get_builtin_face_cache_index
+ (w, Vtext_cursor_face));
+
+ gc = x_get_gc (d, Qnil, cursor_cachel->background, Qnil, Qnil, Qnil);
+
+ if (cursor_width > db->xpos + dga->width - cursor_start)
+ cursor_width = db->xpos + dga->width - cursor_start;
+
+ if (focus)
+ {
+ XFillRectangle (dpy, x_win, gc, cursor_start, db->ypos, cursor_width,
+ cursor_height);
+ }
+ else
+ {
+ XDrawRectangle (dpy, x_win, gc, cursor_start, db->ypos, cursor_width,
+ cursor_height);
+ }
+ }
+}
+
+/*****************************************************************************
+ x_output_vertical_divider
+
+ Draw a vertical divider down the right side of the given window.
+ ****************************************************************************/
+static void
+x_output_vertical_divider (struct window *w, int clear)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+ Lisp_Object tmp_pixel;
+ XColor tmp_color;
+ XGCValues gcv;
+ GC background_gc;
+ enum edge_style style;
+
+ unsigned long mask;
+ int x, y1, y2, width, shadow_thickness, spacing, line_width;
+ face_index div_face = get_builtin_face_cache_index (w, Vvertical_divider_face);
+
+ width = window_divider_width (w);
+ shadow_thickness = XINT (w->vertical_divider_shadow_thickness);
+ spacing = XINT (w->vertical_divider_spacing);
+ line_width = XINT (w->vertical_divider_line_width);
+ x = WINDOW_RIGHT (w) - width;
+ y1 = WINDOW_TOP (w);
+ y2 = WINDOW_BOTTOM (w);
+
+ memset (&gcv, ~0, sizeof (XGCValues));
+
+ tmp_pixel = WINDOW_FACE_CACHEL_BACKGROUND (w, div_face);
+ tmp_color = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
+
+ /* First, get the GC's. */
+ gcv.background = tmp_color.pixel;
+ gcv.foreground = tmp_color.pixel;
+ gcv.graphics_exposures = False;
+ mask = GCForeground | GCBackground | GCGraphicsExposures;
+ background_gc = gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv, mask);
+
+ /* Clear the divider area first. This needs to be done when a
+ window split occurs. */
+ if (clear)
+ XClearArea (dpy, x_win, x, y1, width, y2 - y1, False);
+
+ /* Draw the divider line. */
+ XFillRectangle (dpy, x_win, background_gc,
+ x + spacing + shadow_thickness, y1,
+ line_width, y2 - y1);
+
+ if (shadow_thickness < 0)
+ {
+ shadow_thickness = -shadow_thickness;
+ style = EDGE_BEVEL_IN;
+ }
+ else
+ {
+ style = EDGE_BEVEL_OUT;
+ }
+
+ /* Draw the shadows around the divider line */
+ x_bevel_area (w, div_face, x + spacing, y1,
+ width - 2 * spacing, y2 - y1,
+ shadow_thickness, EDGE_ALL, style);
+}
+
+/*****************************************************************************
+ x_output_blank
+
+ Output a blank by clearing the area it covers in the foreground color
+ of its face.
+ ****************************************************************************/
+static void
+x_output_blank (struct window *w, struct display_line *dl, struct rune *rb,
+ int start_pixpos, int cursor_start, int cursor_width)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+ GC gc;
+ struct face_cachel *cursor_cachel =
+ WINDOW_FACE_CACHEL (w,
+ get_builtin_face_cache_index
+ (w, Vtext_cursor_face));
+ Lisp_Object bg_pmap;
+ Lisp_Object buffer = WINDOW_BUFFER (w);
+ Lisp_Object bar_cursor_value = symbol_value_in_buffer (Qbar_cursor,
+ buffer);
+
+ int x = rb->xpos;
+ int y = DISPLAY_LINE_YPOS (dl);
+ int width = rb->width;
+ int height = DISPLAY_LINE_HEIGHT (dl);
+
+ /* Unmap all subwindows in the area we are going to blank. */
+ redisplay_unmap_subwindows_maybe (f, x, y, width, height);
+
+ if (start_pixpos > x)
+ {
+ if (start_pixpos >= (x + width))
+ return;
+ else
+ {
+ width -= (start_pixpos - x);
+ x = start_pixpos;
+ }
+ }
+
+ bg_pmap = WINDOW_FACE_CACHEL_BACKGROUND_PIXMAP (w, rb->findex);
+ if (!IMAGE_INSTANCEP (bg_pmap)
+ || !IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (bg_pmap)))
+ bg_pmap = Qnil;
+
+ if (NILP (bg_pmap))
+ gc = x_get_gc (d, Qnil, WINDOW_FACE_CACHEL_BACKGROUND (w, rb->findex),
+ Qnil, Qnil, Qnil);
+ else
+ gc = x_get_gc (d, Qnil, WINDOW_FACE_CACHEL_FOREGROUND (w, rb->findex),
+ WINDOW_FACE_CACHEL_BACKGROUND (w, rb->findex), bg_pmap,
+ Qnil);
+
+ XFillRectangle (dpy, x_win, gc, x, y, width, height);
+
+ /* If this rune is marked as having the cursor, then it is actually
+ representing a tab. */
+ if (!NILP (w->text_cursor_visible_p)
+ && (rb->cursor_type == CURSOR_ON
+ || (cursor_width
+ && (cursor_start + cursor_width > x)
+ && cursor_start < (x + width))))
+ {
+ int cursor_height, cursor_y;
+ int focus = EQ (w->frame, DEVICE_FRAME_WITH_FOCUS_REAL (d));
+ Lisp_Font_Instance *fi;
+
+ fi = XFONT_INSTANCE (FACE_CACHEL_FONT
+ (WINDOW_FACE_CACHEL (w, rb->findex),
+ Vcharset_ascii));
+
+ gc = x_get_gc (d, Qnil, cursor_cachel->background, Qnil, Qnil, Qnil);
+
+ cursor_y = dl->ypos - fi->ascent;
+ cursor_height = fi->height;
+ if (cursor_y + cursor_height > y + height)
+ cursor_height = y + height - cursor_y;
+
+ if (focus)
+ {
+ if (NILP (bar_cursor_value))
+ {
+ XFillRectangle (dpy, x_win, gc, cursor_start, cursor_y,
+ fi->width, cursor_height);
+ }
+ else
+ {
+ int bar_width = EQ (bar_cursor_value, Qt) ? 1 : 2;
+
+ gc = x_get_gc (d, Qnil, cursor_cachel->background, Qnil, Qnil,
+ make_int (bar_width));
+ XDrawLine (dpy, x_win, gc, cursor_start + bar_width - 1,
+ cursor_y, cursor_start + bar_width - 1,
+ cursor_y + cursor_height - 1);
+ }
+ }
+ else if (NILP (bar_cursor_value))
+ {
+ XDrawRectangle (dpy, x_win, gc, cursor_start, cursor_y,
+ fi->width - 1, cursor_height - 1);
+ }
+ }
+}
+
+/*****************************************************************************
+ x_output_hline
+
+ Output a horizontal line in the foreground of its face.
+ ****************************************************************************/
+static void
+x_output_hline (struct window *w, struct display_line *dl, struct rune *rb)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+ GC gc;
+
+ int x = rb->xpos;
+ int width = rb->width;
+ int height = DISPLAY_LINE_HEIGHT (dl);
+ int ypos1, ypos2, ypos3, ypos4;
+
+ ypos1 = DISPLAY_LINE_YPOS (dl);
+ ypos2 = ypos1 + rb->object.hline.yoffset;
+ ypos3 = ypos2 + rb->object.hline.thickness;
+ ypos4 = dl->ypos + dl->descent - dl->clip;
+
+ /* First clear the area not covered by the line. */
+ if (height - rb->object.hline.thickness > 0)
+ {
+ gc = x_get_gc (d, Qnil, WINDOW_FACE_CACHEL_FOREGROUND (w, rb->findex),
+ Qnil, Qnil, Qnil);
+
+ if (ypos2 - ypos1 > 0)
+ XFillRectangle (dpy, x_win, gc, x, ypos1, width, ypos2 - ypos1);
+ if (ypos4 - ypos3 > 0)
+ XFillRectangle (dpy, x_win, gc, x, ypos1, width, ypos2 - ypos1);
+ }
+
+ /* Now draw the line. */
+ gc = x_get_gc (d, Qnil, WINDOW_FACE_CACHEL_BACKGROUND (w, rb->findex),
+ Qnil, Qnil, Qnil);
+
+ if (ypos2 < ypos1)
+ ypos2 = ypos1;
+ if (ypos3 > ypos4)
+ ypos3 = ypos4;
+
+ if (ypos3 - ypos2 > 0)
+ XFillRectangle (dpy, x_win, gc, x, ypos2, width, ypos3 - ypos2);
+}
+
+/*****************************************************************************
+ x_output_shadows
+
+ Draw a shadow around the given area using the given GC's. It is the
+ callers responsibility to set the GC's appropriately.
+ ****************************************************************************/
+void
+x_output_shadows (struct frame *f, int x, int y, int width, int height,
+ GC top_shadow_gc, GC bottom_shadow_gc, GC background_gc,
+ int shadow_thickness, int edges)
+{
+ struct device *d = XDEVICE (f->device);
+
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+
+ XSegment top_shadow[20], bottom_shadow[20];
+ int elt;
+
+ if (shadow_thickness > 10)
+ shadow_thickness = 10;
+ else if (shadow_thickness < 0)
+ shadow_thickness = 0;
+ if (shadow_thickness > (width / 2))
+ shadow_thickness = width / 2;
+ if (shadow_thickness > (height / 2))
+ shadow_thickness = height / 2;
+
+ for (elt = 0; elt < shadow_thickness; elt++)
+ {
+ int seg1 = elt;
+ int seg2 = (edges & EDGE_TOP) ? elt + shadow_thickness : elt;
+ int bot_seg2 = (edges & EDGE_BOTTOM) ? elt + shadow_thickness : elt;
+
+ if (edges & EDGE_TOP)
+ {
+ top_shadow[seg1].x1 = x + elt;
+ top_shadow[seg1].x2 = x + width - elt - 1;
+ top_shadow[seg1].y1 = top_shadow[seg1].y2 = y + elt;
+ }
+ if (edges & EDGE_LEFT)
+ {
+ top_shadow[seg2].x1 = top_shadow[seg2].x2 = x + elt;
+ top_shadow[seg2].y1 = y + elt;
+ top_shadow[seg2].y2 = y + height - elt - 1;
+ }
+ if (edges & EDGE_BOTTOM)
+ {
+ bottom_shadow[seg1].x1 = x + elt;
+ bottom_shadow[seg1].x2 = x + width - elt - 1;
+ bottom_shadow[seg1].y1 = bottom_shadow[seg1].y2 = y + height - elt - 1;
+ }
+ if (edges & EDGE_RIGHT)
+ {
+ bottom_shadow[bot_seg2].x1 = bottom_shadow[bot_seg2].x2 = x + width - elt - 1;
+ bottom_shadow[bot_seg2].y1 = y + elt;
+ bottom_shadow[bot_seg2].y2 = y + height - elt - 1;
+ }
+ }
+
+ XDrawSegments (dpy, x_win, top_shadow_gc, top_shadow,
+ ((edges & EDGE_TOP) ? shadow_thickness : 0)
+ + ((edges & EDGE_LEFT) ? shadow_thickness : 0));
+ XDrawSegments (dpy, x_win, bottom_shadow_gc, bottom_shadow,
+ ((edges & EDGE_BOTTOM) ? shadow_thickness : 0)
+ + ((edges & EDGE_RIGHT) ? shadow_thickness : 0));
+}
+
+/*****************************************************************************
+ x_generate_shadow_pixels
+
+ Given three pixels (top shadow, bottom shadow, background) massage
+ the top and bottom shadow colors to guarantee that they differ. The
+ background pixels are not allowed to be modified.
+
+ This function modifies its parameters.
+
+ This code is modified from code blatantly stolen from lwlib/xlwmenu.c
+ ****************************************************************************/
+#define MINL(x,y) ((((unsigned long) (x)) < ((unsigned long) (y))) \
+ ? ((unsigned long) (x)) : ((unsigned long) (y)))
+
+void
+x_generate_shadow_pixels (struct frame *f, unsigned long *top_shadow,
+ unsigned long *bottom_shadow,
+ unsigned long background,
+ unsigned long core_background)
+{
+ struct device *d = XDEVICE (f->device);
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Colormap cmap = DEVICE_X_COLORMAP (d);
+ Visual *visual = DEVICE_X_VISUAL (d);
+
+ XColor topc, botc;
+ int top_frobbed = 0, bottom_frobbed = 0;
+
+ /* If the top shadow is the same color as the background, try to
+ adjust it. */
+ if (*top_shadow == background)
+ {
+ topc.pixel = background;
+ XQueryColor (dpy, cmap, &topc);
+ /* don't overflow/wrap! */
+ topc.red = MINL (65535, (unsigned long) topc.red * 6 / 5);
+ topc.green = MINL (65535, (unsigned long) topc.green * 6 / 5);
+ topc.blue = MINL (65535, (unsigned long) topc.blue * 6 / 5);
+ if (allocate_nearest_color (dpy, cmap, visual, &topc))
+ {
+ *top_shadow = topc.pixel;
+ top_frobbed = 1;
+ }
+ }
+
+ /* If the bottom shadow is the same color as the background, try to
+ adjust it. */
+ if (*bottom_shadow == background)
+ {
+ botc.pixel = background;
+ XQueryColor (dpy, cmap, &botc);
+ botc.red = (unsigned short) ((unsigned long) botc.red * 3 / 5);
+ botc.green = (unsigned short) ((unsigned long) botc.green * 3 / 5);
+ botc.blue = (unsigned short) ((unsigned long) botc.blue * 3 / 5);
+ if (allocate_nearest_color (dpy, cmap, visual, &botc))
+ {
+ *bottom_shadow = botc.pixel;
+ bottom_frobbed = 1;
+ }
+ }
+
+ /* If we had to adjust both shadows, then we have to do some
+ additional work. */
+ if (top_frobbed && bottom_frobbed)
+ {
+ int top_avg = ((topc.red / 3) + (topc.green / 3) + (topc.blue / 3));
+ int bot_avg = ((botc.red / 3) + (botc.green / 3) + (botc.blue / 3));
+ if (bot_avg > top_avg)
+ {
+ Pixel tmp = *top_shadow;
+
+ *top_shadow = *bottom_shadow;
+ *bottom_shadow = tmp;
+ }
+ else if (topc.pixel == botc.pixel)
+ {
+ if (botc.pixel == background)
+ *top_shadow = core_background;
+ else
+ *bottom_shadow = background;
+ }
+ }
+}
+
+/*****************************************************************************
+ x_redraw_exposed_window
+
+ Given a bounding box for an area that needs to be redrawn, determine
+ what parts of what lines are contained within and re-output their
+ contents.
+ ****************************************************************************/
+static void
+x_redraw_exposed_window (struct window *w, int x, int y, int width, int height)
+{
+ struct frame *f = XFRAME (w->frame);
+ int line;
+ int start_x, start_y, end_x, end_y;
+ int orig_windows_structure_changed;
+
+ display_line_dynarr *cdla = window_display_lines (w, CURRENT_DISP);
+
+ if (!NILP (w->vchild))
+ {
+ x_redraw_exposed_windows (w->vchild, x, y, width, height);
+ return;
+ }
+ else if (!NILP (w->hchild))
+ {
+ x_redraw_exposed_windows (w->hchild, x, y, width, height);
+ return;
+ }
+
+ /* If the window doesn't intersect the exposed region, we're done here. */
+ if (x >= WINDOW_RIGHT (w) || (x + width) <= WINDOW_LEFT (w)
+ || y >= WINDOW_BOTTOM (w) || (y + height) <= WINDOW_TOP (w))
+ {
+ return;
+ }
+ else
+ {
+ start_x = max (WINDOW_LEFT (w), x);
+ end_x = min (WINDOW_RIGHT (w), (x + width));
+ start_y = max (WINDOW_TOP (w), y);
+ end_y = min (WINDOW_BOTTOM (w), y + height);
+
+ /* We do this to make sure that the 3D modelines get redrawn if
+ they are in the exposed region. */
+ orig_windows_structure_changed = f->windows_structure_changed;
+ f->windows_structure_changed = 1;
+ }
+
+ redisplay_clear_top_of_window (w);
+ if (window_needs_vertical_divider (w))
+ {
+ x_output_vertical_divider (w, 0);
+ }
+
+ for (line = 0; line < Dynarr_length (cdla); line++)
+ {
+ struct display_line *cdl = Dynarr_atp (cdla, line);
+ int top_y = cdl->ypos - cdl->ascent;
+ int bottom_y = cdl->ypos + cdl->descent;
+
+ if (bottom_y >= start_y)
+ {
+ if (top_y > end_y)
+ {
+ if (line == 0)
+ continue;
+ else
+ break;
+ }
+ else
+ {
+ output_display_line (w, 0, cdla, line, start_x, end_x);
+ }
+ }
+ }
+
+ f->windows_structure_changed = orig_windows_structure_changed;
+
+ /* If there have never been any face cache_elements created, then this
+ expose event doesn't actually have anything to do. */
+ if (Dynarr_largest (w->face_cachels))
+ redisplay_clear_bottom_of_window (w, cdla, start_y, end_y);
+}
+
+/*****************************************************************************
+ x_redraw_exposed_windows
+
+ For each window beneath the given window in the window hierarchy,
+ ensure that it is redrawn if necessary after an Expose event.
+ ****************************************************************************/
+static void
+x_redraw_exposed_windows (Lisp_Object window, int x, int y, int width,
+ int height)
+{
+ for (; !NILP (window); window = XWINDOW (window)->next)
+ x_redraw_exposed_window (XWINDOW (window), x, y, width, height);
+}
+
+/*****************************************************************************
+ x_redraw_exposed_area
+
+ For each window on the given frame, ensure that any area in the
+ Exposed area is redrawn.
+ ****************************************************************************/
+void
+x_redraw_exposed_area (struct frame *f, int x, int y, int width, int height)
+{
+ /* If any window on the frame has had its face cache reset then the
+ redisplay structures are effectively invalid. If we attempt to
+ use them we'll blow up. We mark the frame as changed to ensure
+ that redisplay will do a full update. This probably isn't
+ necessary but it can't hurt. */
+
+#ifdef HAVE_TOOLBARS
+ /* #### We would rather put these off as well but there is currently
+ no combination of flags which will force an unchanged toolbar to
+ redraw anyhow. */
+ MAYBE_FRAMEMETH (f, redraw_exposed_toolbars, (f, x, y, width, height));
+#endif
+ redraw_exposed_gutters (f, x, y, width, height);
+
+ if (!f->window_face_cache_reset)
+ {
+ x_redraw_exposed_windows (f->root_window, x, y, width, height);
+
+ XFlush (DEVICE_X_DISPLAY (XDEVICE (f->device)));
+ }
+ else
+ MARK_FRAME_CHANGED (f);
+}
+
+/****************************************************************************
+ x_clear_region
+
+ Clear the area in the box defined by the given parameters using the
+ given face.
+ ****************************************************************************/
+static void
+x_clear_region (Lisp_Object locale, struct device* d, struct frame* f, face_index findex,
+ int x, int y,
+ int width, int height, Lisp_Object fcolor, Lisp_Object bcolor,
+ Lisp_Object background_pixmap)
+{
+ Display *dpy;
+ Window x_win;
+ GC gc = NULL;
+
+ dpy = DEVICE_X_DISPLAY (d);
+ x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+
+ if (!UNBOUNDP (background_pixmap))
+ {
+ gc = x_get_gc (d, Qnil, fcolor, bcolor, background_pixmap, Qnil);
+ }
+
+ if (gc)
+ XFillRectangle (dpy, x_win, gc, x, y, width, height);
+ else
+ XClearArea (dpy, x_win, x, y, width, height, False);
+}
+
+/*****************************************************************************
+ x_output_eol_cursor
+
+ Draw a cursor at the end of a line. The end-of-line cursor is
+ narrower than the normal cursor.
+ ****************************************************************************/
+static void
+x_output_eol_cursor (struct window *w, struct display_line *dl, int xpos,
+ face_index findex)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct device *d = XDEVICE (f->device);
+ Lisp_Object window;
+
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+ GC gc;
+ face_index elt = get_builtin_face_cache_index (w, Vtext_cursor_face);
+ struct face_cachel *cursor_cachel = WINDOW_FACE_CACHEL (w, elt);
+
+ int focus = EQ (w->frame, DEVICE_FRAME_WITH_FOCUS_REAL (d));
+ Lisp_Object bar_cursor_value = symbol_value_in_buffer (Qbar_cursor,
+ WINDOW_BUFFER (w));
+
+ int x = xpos;
+ int y = DISPLAY_LINE_YPOS (dl);
+ int width = EOL_CURSOR_WIDTH;
+ int height = DISPLAY_LINE_HEIGHT (dl);
+ int cursor_height, cursor_y;
+ int defheight, defascent;
+
+ XSETWINDOW (window, w);
+ redisplay_clear_region (window, findex, x, y, width, height);
+
+ if (NILP (w->text_cursor_visible_p))
+ return;
+
+ gc = x_get_gc (d, Qnil, cursor_cachel->background, Qnil, Qnil, Qnil);
+
+ default_face_font_info (window, &defascent, 0, &defheight, 0, 0);
+
+ /* make sure the cursor is entirely contained between y and y+height */
+ cursor_height = min (defheight, height);
+ cursor_y = max (y, min (y + height - cursor_height,
+ dl->ypos - defascent));
+
+ if (focus)
+ {
+#ifdef HAVE_XIM
+ XIM_SetSpotLocation (f, x - 2 , cursor_y + cursor_height - 2);
+#endif /* HAVE_XIM */
+
+ if (NILP (bar_cursor_value))
+ {
+ XFillRectangle (dpy, x_win, gc, x, cursor_y, width, cursor_height);
+ }
+ else
+ {
+ int bar_width = EQ (bar_cursor_value, Qt) ? 1 : 2;
+
+ gc = x_get_gc (d, Qnil, cursor_cachel->background, Qnil, Qnil,
+ make_int (bar_width));
+ XDrawLine (dpy, x_win, gc, x + bar_width - 1, cursor_y,
+ x + bar_width - 1, cursor_y + cursor_height - 1);
+ }
+ }
+ else if (NILP (bar_cursor_value))
+ {
+ XDrawRectangle (dpy, x_win, gc, x, cursor_y, width - 1,
+ cursor_height - 1);
+ }
+}
+
+static void
+x_clear_frame_window (Lisp_Object window)
+{
+ struct window *w = XWINDOW (window);
+
+ if (!NILP (w->vchild))
+ {
+ x_clear_frame_windows (w->vchild);
+ return;
+ }
+
+ if (!NILP (w->hchild))
+ {
+ x_clear_frame_windows (w->hchild);
+ return;
+ }
+
+ redisplay_clear_to_window_end (w, WINDOW_TEXT_TOP (w),
+ WINDOW_TEXT_BOTTOM (w));
+}
+
+static void
+x_clear_frame_windows (Lisp_Object window)
+{
+ for (; !NILP (window); window = XWINDOW (window)->next)
+ x_clear_frame_window (window);
+}
+
+static void
+x_clear_frame (struct frame *f)
+{
+ struct device *d = XDEVICE (f->device);
+ Display *dpy = DEVICE_X_DISPLAY (d);
+ Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+ int x, y, width, height;
+ Lisp_Object frame;
+
+ x = FRAME_LEFT_BORDER_START (f);
+ width = (FRAME_PIXWIDTH (f) - FRAME_REAL_LEFT_TOOLBAR_WIDTH (f) -
+ FRAME_REAL_RIGHT_TOOLBAR_WIDTH (f) -
+ 2 * FRAME_REAL_LEFT_TOOLBAR_BORDER_WIDTH (f) -
+ 2 * FRAME_REAL_RIGHT_TOOLBAR_BORDER_WIDTH (f));
+ /* #### This adjustment by 1 should be being done in the macros.
+ There is some small differences between when the menubar is on
+ and off that we still need to deal with. */
+ y = FRAME_TOP_BORDER_START (f) - 1;
+ height = (FRAME_PIXHEIGHT (f) - FRAME_REAL_TOP_TOOLBAR_HEIGHT (f) -
+ FRAME_REAL_BOTTOM_TOOLBAR_HEIGHT (f) -
+ 2 * FRAME_REAL_TOP_TOOLBAR_BORDER_WIDTH (f) -
+ 2 * FRAME_REAL_BOTTOM_TOOLBAR_BORDER_WIDTH (f)) + 1;
+
+ XClearArea (dpy, x_win, x, y, width, height, False);
+
+ XSETFRAME (frame, f);
+
+ if (!UNBOUNDP (FACE_BACKGROUND_PIXMAP (Vdefault_face, frame))
+ || !UNBOUNDP (FACE_BACKGROUND_PIXMAP (Vleft_margin_face, frame))
+ || !UNBOUNDP (FACE_BACKGROUND_PIXMAP (Vright_margin_face, frame)))
+ {
+ x_clear_frame_windows (f->root_window);
+ }
+
+ XFlush (DEVICE_X_DISPLAY (d));
+}
+
+/* briefly swap the foreground and background colors.
+ */
+
+static int
+x_flash (struct device *d)
+{
+ Display *dpy;
+ Window win;
+ XGCValues gcv;
+ GC gc;
+ XColor tmp_fcolor, tmp_bcolor;
+ Lisp_Object tmp_pixel, frame;
+ struct frame *f = device_selected_frame (d);
+ struct window *w = XWINDOW (FRAME_ROOT_WINDOW (f));
+ Widget shell = FRAME_X_SHELL_WIDGET (f);
+ int flash_height;
+
+ XSETFRAME (frame, f);
+
+ tmp_pixel = FACE_FOREGROUND (Vdefault_face, frame);
+ tmp_fcolor = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
+ tmp_pixel = FACE_BACKGROUND (Vdefault_face, frame);
+ tmp_bcolor = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
+
+ dpy = XtDisplay (shell);
+ win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+ memset (&gcv, ~0, sizeof (XGCValues)); /* initialize all slots to ~0 */
+ gcv.foreground = (tmp_fcolor.pixel ^ tmp_bcolor.pixel);
+ gcv.function = GXxor;
+ gcv.graphics_exposures = False;
+ gc = gc_cache_lookup (DEVICE_X_GC_CACHE (XDEVICE (f->device)), &gcv,
+ (GCForeground | GCFunction | GCGraphicsExposures));
+ default_face_height_and_width (frame, &flash_height, 0);
+
+ /* If window is tall, flash top and bottom line. */
+ if (EQ (Vvisible_bell, Qtop_bottom) && w->pixel_height > 3 * flash_height)
+ {
+ XFillRectangle (dpy, win, gc, w->pixel_left, w->pixel_top,
+ w->pixel_width, flash_height);
+ XFillRectangle (dpy, win, gc, w->pixel_left,
+ w->pixel_top + w->pixel_height - flash_height,
+ w->pixel_width, flash_height);
+ }
+ else
+ /* If it is short, flash it all. */
+ XFillRectangle (dpy, win, gc, w->pixel_left, w->pixel_top,
+ w->pixel_width, w->pixel_height);
+
+ XSync (dpy, False);
+
+#ifdef HAVE_SELECT
+ {
+ int usecs = 100000;
+ struct timeval tv;
+ tv.tv_sec = usecs / 1000000L;
+ tv.tv_usec = usecs % 1000000L;
+ /* I'm sure someone is going to complain about this... */
+ select (0, 0, 0, 0, &tv);
+ }
+#else
+#ifdef HAVE_POLL
+ poll (0, 0, 100);
+#else /* !HAVE_POLL */
+ bite me
+#endif /* HAVE_POLL */
+#endif /* HAVE_SELECT */
+
+ /* If window is tall, flash top and bottom line. */
+ if (EQ (Vvisible_bell, Qtop_bottom) && w->pixel_height > 3 * flash_height)
+ {
+ XFillRectangle (dpy, win, gc, w->pixel_left, w->pixel_top,
+ w->pixel_width, flash_height);
+ XFillRectangle (dpy, win, gc, w->pixel_left,
+ w->pixel_top + w->pixel_height - flash_height,
+ w->pixel_width, flash_height);
+ }
+ else
+ /* If it is short, flash it all. */
+ XFillRectangle (dpy, win, gc, w->pixel_left, w->pixel_top,
+ w->pixel_width, w->pixel_height);
+
+ XSync (dpy, False);
+
+ return 1;
+}
+
+/* Make audible bell. */
+
+static void
+x_ring_bell (struct device *d, int volume, int pitch, int duration)
+{
+ Display *display = DEVICE_X_DISPLAY (d);
+
+ if (volume < 0) volume = 0;
+ else if (volume > 100) volume = 100;
+ if (pitch < 0 && duration < 0)
+ {
+ XBell (display, (volume * 2) - 100);
+ XFlush (display);
+ }
+ else
+ {
+ XKeyboardState state;
+ XKeyboardControl ctl;
+ XSync (display, 0);
+ /* #### grab server? */
+ XGetKeyboardControl (display, &state);
+
+ ctl.bell_pitch = (pitch >= 0 ? pitch : (int) state.bell_pitch);
+ ctl.bell_duration = (duration >= 0 ? duration : (int) state.bell_duration);
+ XChangeKeyboardControl (display, KBBellPitch|KBBellDuration, &ctl);
+
+ XBell (display, (volume * 2) - 100);
+
+ ctl.bell_pitch = state.bell_pitch;
+ ctl.bell_duration = state.bell_duration;
+ XChangeKeyboardControl (display, KBBellPitch|KBBellDuration, &ctl);
+
+ /* #### ungrab server? */
+ XSync (display, 0);
+ }
+}
+
+\f
+/************************************************************************/
+/* initialization */
+/************************************************************************/
+
+void
+console_type_create_redisplay_x (void)
+{
+ /* redisplay methods */
+ CONSOLE_HAS_METHOD (x, text_width);
+ CONSOLE_HAS_METHOD (x, output_display_block);
+ CONSOLE_HAS_METHOD (x, divider_height);
+ CONSOLE_HAS_METHOD (x, eol_cursor_width);
+ CONSOLE_HAS_METHOD (x, output_vertical_divider);
+ CONSOLE_HAS_METHOD (x, clear_region);
+ CONSOLE_HAS_METHOD (x, clear_frame);
+ CONSOLE_HAS_METHOD (x, window_output_begin);
+ CONSOLE_HAS_METHOD (x, window_output_end);
+ CONSOLE_HAS_METHOD (x, flash);
+ CONSOLE_HAS_METHOD (x, ring_bell);
+ CONSOLE_HAS_METHOD (x, bevel_area);
+ CONSOLE_HAS_METHOD (x, output_string);
+ CONSOLE_HAS_METHOD (x, output_pixmap);
+}