#ifndef INCLUDED_redisplay_h_
#define INCLUDED_redisplay_h_
+#include "character.h"
+
/* Redisplay DASSERT types */
#define DB_DISP_POS 1
#define DB_DISP_TEXT_LAYOUT 2
} dglyph;
/* CHAR */
- struct
- {
- Emchar ch; /* Character of this rune. */
- } chr;
+ struct Charc cglyph; /* Character of this rune. */
/* HLINE */
struct
char modeline; /* t if this line is a modeline */
+ char line_continuation; /* t if this line continues to
+ next display line. */
+
/* Dynamic array of display blocks */
display_block_dynarr *display_blocks;