#include "redisplay.h"
#include "sysdep.h"
-#ifdef HAVE_UNISTD_H
-#include <unistd.h>
-#endif
+#include "sysfile.h"
#ifdef HAVE_NATIVE_SOUND
-# include <netdb.h>
+# include "sysproc.h"
+# include "nativesound.h"
#endif
#ifdef HAVE_ESD_SOUND
# define DEVICE_CONNECTED_TO_ESD_P(x) 1 /* FIXME: better check */
#endif
-int bell_volume;
-int bell_inhibit_time;
+Fixnum bell_volume;
+Fixnum bell_inhibit_time;
Lisp_Object Vsound_alist;
Lisp_Object Vsynchronous_sounds;
Lisp_Object Vnative_sound_only_on_console;
Lisp_Object Q_volume, Q_pitch, Q_duration, Q_sound;
-/* These are defined in the appropriate file (sunplay.c, sgiplay.c,
- or hpplay.c). */
-
-extern void play_sound_file (char *name, int volume);
-extern void play_sound_data (unsigned char *data, int length, int volume);
#ifdef HAVE_NAS_SOUND
extern int nas_play_sound_file (char *name, int volume);
{
char *fileext;
- GET_C_STRING_FILENAME_DATA_ALLOCA (file, fileext);
+ LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);
/* #### NAS code should allow specification of a device. */
if (nas_play_sound_file (fileext, vol))
return Qnil;
if (DEVICE_CONNECTED_TO_ESD_P (d))
{
char *fileext;
+ int result;
+
+ LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);
- GET_C_STRING_FILENAME_DATA_ALLOCA (file, fileext);
- if (esd_play_sound_file (fileext, vol))
+ /* #### ESD uses alarm(). But why should we also stop SIGIO? */
+ stop_interrupts ();
+ result = esd_play_sound_file (fileext, vol);
+ start_interrupts ();
+ if (result)
return Qnil;
}
#endif /* HAVE_ESD_SOUND */
#ifdef HAVE_NATIVE_SOUND
if (NILP (Vnative_sound_only_on_console) || DEVICE_ON_CONSOLE_P (d))
{
- CONST char *fileext;
+ const char *fileext;
- GET_C_STRING_FILENAME_DATA_ALLOCA (file, fileext);
+ LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);
/* The sound code doesn't like getting SIGIO interrupts.
Unix sucks! */
stop_interrupts ();
#ifdef HAVE_NAS_SOUND
if (DEVICE_CONNECTED_TO_NAS_P (d) && STRINGP (sound))
{
- CONST Extbyte *soundext;
+ const Extbyte *soundext;
Extcount soundextlen;
- GET_STRING_BINARY_DATA_ALLOCA (sound, soundext, soundextlen);
+ TO_EXTERNAL_FORMAT (LISP_STRING, sound,
+ ALLOCA, (soundext, soundextlen),
+ Qbinary);
if (nas_play_sound_data ((unsigned char*)soundext, soundextlen, vol))
return Qnil;
}
{
Extbyte *soundext;
Extcount soundextlen;
+ int succes;
- GET_STRING_BINARY_DATA_ALLOCA (sound, soundext, soundextlen);
- if (esd_play_sound_data (soundext, soundextlen, vol))
- return Qnil;
+ TO_EXTERNAL_FORMAT (LISP_STRING, sound, ALLOCA, (soundext, soundextlen),
+ Qbinary);
+
+ /* #### ESD uses alarm(). But why should we also stop SIGIO? */
+ stop_interrupts ();
+ succes = esd_play_sound_data ((unsigned char *) soundext, soundextlen, vol);
+ start_interrupts ();
+ QUIT;
+ if(succes)
+ return Qnil;
}
#endif /* HAVE_ESD_SOUND */
if ((NILP (Vnative_sound_only_on_console) || DEVICE_ON_CONSOLE_P (d))
&& STRINGP (sound))
{
- CONST Extbyte *soundext;
+ const Extbyte *soundext;
Extcount soundextlen;
+ int succes;
- GET_STRING_BINARY_DATA_ALLOCA (sound, soundext, soundextlen);
+ TO_EXTERNAL_FORMAT (LISP_STRING, sound,
+ ALLOCA, (soundext, soundextlen),
+ Qbinary);
/* The sound code doesn't like getting SIGIO interrupts. Unix sucks! */
stop_interrupts ();
- play_sound_data ((unsigned char*)soundext, soundextlen, vol);
+ succes = play_sound_data ((unsigned char*)soundext, soundextlen, vol);
start_interrupts ();
QUIT;
- return Qnil;
+ if (succes)
+ return Qnil;
}
#endif /* HAVE_NATIVE_SOUND */
if (d == last_bell_device && now-last_bell_time < bell_inhibit_time)
return Qnil;
- else if (visible_bell && DEVMETH (d, flash, (d)))
+ else if (!NILP (Vvisible_bell) && DEVMETH (d, flash, (d)))
;
else
Fplay_sound (sound, Qnil, device);
static void
init_nas_sound (struct device *d)
{
- char *error;
-
#ifdef HAVE_X_WINDOWS
if (DEVICE_X_P (d))
{
- error = nas_init_play (DEVICE_X_DISPLAY (d));
- DEVICE_CONNECTED_TO_NAS_P (d) = !error;
+ char *err_message = nas_init_play (DEVICE_X_DISPLAY (d));
+ DEVICE_CONNECTED_TO_NAS_P (d) = !err_message;
/* Print out the message? */
}
#endif /* HAVE_X_WINDOWS */
DEFVAR_LISP ("native-sound-only-on-console", &Vnative_sound_only_on_console /*
Non-nil value means play sounds only if XEmacs is running
on the system console.
-Nil means always always play sounds, even if running on a non-console tty
+Nil means always play sounds, even if running on a non-console tty
or a secondary X display.
This variable only applies to native sound support.