static void
compute_frame_toolbars_data (struct frame *f)
{
- set_frame_toolbar (f, TOP_TOOLBAR);
- set_frame_toolbar (f, BOTTOM_TOOLBAR);
- set_frame_toolbar (f, LEFT_TOOLBAR);
- set_frame_toolbar (f, RIGHT_TOOLBAR);
+ set_frame_toolbar (f, TOP_TOOLBAR);
+ set_frame_toolbar (f, BOTTOM_TOOLBAR);
+ set_frame_toolbar (f, LEFT_TOOLBAR);
+ set_frame_toolbar (f, RIGHT_TOOLBAR);
}
void
&& (f->toolbar_changed || f->frame_changed || f->clear))
{
int pos;
-
+
/* We're not officially "in redisplay", so we still have a
chance to re-layout toolbars and windows. This is done here,
because toolbar is the only thing which currently might
if (!CONSP (elt[0]))
{
/* We can't check the buffer-local here because we don't know
- which buffer to check in. #### I think this is a bad thing.
- See if we can't get enough information to this function so
- that it can check.
-
+ which buffer to check in. #### I think this is a bad thing.
+ See if we can't get enough information to this function so
+ that it can check.
+
#### Wrong. We shouldn't be checking the value at all here.
The user might set or change the value at any time. */
value = Fsymbol_value (elt[0]);
void
syms_of_toolbar (void)
{
+ INIT_LRECORD_IMPLEMENTATION (toolbar_button);
+
defsymbol (&Qtoolbar_buttonp, "toolbar-button-p");
defsymbol (&Q2D, "2D");
defsymbol (&Q3D, "3D");
fb = Fcons (Fcons (list1 (Qx), make_int (DEFAULT_TOOLBAR_HEIGHT)), fb);
#endif
#ifdef HAVE_MS_WINDOWS
- fb = Fcons (Fcons (list1 (Qmswindows),
+ fb = Fcons (Fcons (list1 (Qmswindows),
make_int (MSWINDOWS_DEFAULT_TOOLBAR_HEIGHT)), fb);
#endif
if (!NILP (fb))
fb = Fcons (Fcons (list1 (Qx), make_int (DEFAULT_TOOLBAR_WIDTH)), fb);
#endif
#ifdef HAVE_MS_WINDOWS
- fb = Fcons (Fcons (list1 (Qmswindows),
+ fb = Fcons (Fcons (list1 (Qmswindows),
make_int (MSWINDOWS_DEFAULT_TOOLBAR_WIDTH)), fb);
#endif
if (!NILP (fb))