X-Git-Url: http://git.chise.org/gitweb/?a=blobdiff_plain;f=src%2Fredisplay.h;h=1e441ae9d5fdc5ca61218c1ed38be87d02d7a04e;hb=4f14f955e64fbf24dd2f85fc22c2976c5aad47a0;hp=27fc7e1998054be25086845b11a4a74767631348;hpb=d8bd7eee3147c839d3c74d1823c139cd54867a75;p=chise%2Fxemacs-chise.git- diff --git a/src/redisplay.h b/src/redisplay.h index 27fc7e1..1e441ae 100644 --- a/src/redisplay.h +++ b/src/redisplay.h @@ -139,7 +139,7 @@ struct rune union /* Information specific to the type of rune */ { - /* #### GLyps are are. Is it really necessary to waste 8 bytes on every + /* #### Glyphs are rare. Is it really necessary to waste 8 bytes on every rune for that?! */ /* DGLYPH */ struct @@ -775,6 +775,7 @@ int redisplay_normalize_glyph_area (struct display_box* dest, void redisplay_clear_to_window_end (struct window *w, int ypos1, int ypos2); void redisplay_clear_region (Lisp_Object window, face_index findex, int x, int y, int width, int height); +void redisplay_clear_top_of_window (struct window *w); void redisplay_clear_bottom_of_window (struct window *w, display_line_dynarr *ddla, int min_start, int max_end);