X-Git-Url: http://git.chise.org/gitweb/?a=blobdiff_plain;f=src%2Fredisplay.h;h=1e441ae9d5fdc5ca61218c1ed38be87d02d7a04e;hb=7dc29a1c9d81ba0db724b28d96232a7aaae91a75;hp=51d52977759f946c65e6f558fe20bd982ba08690;hpb=b10ee70be2e0ce31599b05e9d58f83fc92141de0;p=chise%2Fxemacs-chise.git- diff --git a/src/redisplay.h b/src/redisplay.h index 51d5297..1e441ae 100644 --- a/src/redisplay.h +++ b/src/redisplay.h @@ -139,7 +139,7 @@ struct rune union /* Information specific to the type of rune */ { - /* #### GLyphs are rare. Is it really necessary to waste 8 bytes on every + /* #### Glyphs are rare. Is it really necessary to waste 8 bytes on every rune for that?! */ /* DGLYPH */ struct @@ -775,6 +775,7 @@ int redisplay_normalize_glyph_area (struct display_box* dest, void redisplay_clear_to_window_end (struct window *w, int ypos1, int ypos2); void redisplay_clear_region (Lisp_Object window, face_index findex, int x, int y, int width, int height); +void redisplay_clear_top_of_window (struct window *w); void redisplay_clear_bottom_of_window (struct window *w, display_line_dynarr *ddla, int min_start, int max_end);