X-Git-Url: http://git.chise.org/gitweb/?a=blobdiff_plain;f=src%2Fredisplay.h;h=51d52977759f946c65e6f558fe20bd982ba08690;hb=8fe5a019c2a25ef6394edc6eb477a6f69b828682;hp=08ac68c3a200fb5200d11ab9eaa6a7eb816b958d;hpb=59eec5f21669e81977b5b1fe9bf717cab49cf7fb;p=chise%2Fxemacs-chise.git- diff --git a/src/redisplay.h b/src/redisplay.h index 08ac68c..51d5297 100644 --- a/src/redisplay.h +++ b/src/redisplay.h @@ -25,6 +25,8 @@ Boston, MA 02111-1307, USA. */ #ifndef INCLUDED_redisplay_h_ #define INCLUDED_redisplay_h_ +#include "character.h" + /* Redisplay DASSERT types */ #define DB_DISP_POS 1 #define DB_DISP_TEXT_LAYOUT 2 @@ -137,7 +139,7 @@ struct rune union /* Information specific to the type of rune */ { - /* #### GLyps are are. Is it really necessary to waste 8 bytes on every + /* #### GLyphs are rare. Is it really necessary to waste 8 bytes on every rune for that?! */ /* DGLYPH */ struct @@ -155,10 +157,7 @@ struct rune } dglyph; /* CHAR */ - struct - { - Emchar ch; /* Character of this rune. */ - } chr; + struct Charc cglyph; /* Character of this rune. */ /* HLINE */ struct