X-Git-Url: http://git.chise.org/gitweb/?a=blobdiff_plain;f=src%2Fredisplay.h;h=721994e600979249686d7b53ccd167913f3a6849;hb=2b7371e841478fd7b9bc7e4d9a515e0c26b9ed9a;hp=9bf58c4c27ade5044c8a2e30ceec19a18aac3d70;hpb=82f6d62ee211b1d36e8f45fed3ee3edde82b6916;p=chise%2Fxemacs-chise.git.1 diff --git a/src/redisplay.h b/src/redisplay.h index 9bf58c4..721994e 100644 --- a/src/redisplay.h +++ b/src/redisplay.h @@ -137,7 +137,7 @@ struct rune union /* Information specific to the type of rune */ { - /* #### GLyphs are rare. Is it really necessary to waste 8 bytes on every + /* #### Glyphs are rare. Is it really necessary to waste 8 bytes on every rune for that?! */ /* DGLYPH */ struct @@ -776,6 +776,7 @@ int redisplay_normalize_glyph_area (struct display_box* dest, void redisplay_clear_to_window_end (struct window *w, int ypos1, int ypos2); void redisplay_clear_region (Lisp_Object window, face_index findex, int x, int y, int width, int height); +void redisplay_clear_top_of_window (struct window *w); void redisplay_clear_bottom_of_window (struct window *w, display_line_dynarr *ddla, int min_start, int max_end);