#include "database.h"
#include "charset.h"
-static int mdebug_mask = MDEBUG_INPUT;
+static int mdebug_flag = MDEBUG_INPUT;
static int fully_initialized;
state = (MIMState *) MPLIST_VAL (im_info->states);
}
- if (mdebug__flag & mdebug_mask)
+ if (MDEBUG_FLAG ())
{
if (orig_state)
MDEBUG_PRINT2 ("\n [IM] [%s] (shift %s)\n",
mtext_put_prop_values (ic->preedit, 0, mtext_nchars (ic->preedit),
Mcandidate_index, NULL, 0);
mtext_cat (ic->produced, ic->preedit);
- if (mdebug__flag & mdebug_mask)
+ if (MDEBUG_FLAG ())
{
int i;
if (mtext_nchars (ic->produced) > 0)
{
- if (mdebug__flag & mdebug_mask)
+ if (MDEBUG_FLAG ())
{
MDEBUG_PRINT1 ("\n [IM] [%s] (produced",
MSYMBOL_NAME (ic_info->state->name));