scripts.
strokesArray[i][6] + this.kAdjustKakatoRangeY[k],\r
strokesArray[i][5] + this.kAdjustKakatoRangeX / 2,\r
strokesArray[i][6] + this.kAdjustKakatoRangeY[k + 1])\r
+ | strokesArray[i][6] + this.kAdjustKakatoRangeY[k + 1] > 200 // adjust for baseline\r
+ | strokesArray[i][6] - strokesArray[i][4] < this.kAdjustKakatoRangeY[k + 1] // for thin box\r
){\r
strokesArray[i][2] += (3 - k) * 100;\r
k = Infinity;\r
}\r
else if(a1 == 7){\r
deltad = Math.pow(t, hosomi);\r
+ deltad = Math.pow(deltad, 0.7); // make fatten\r
}\r
else if(a2 == 7){\r
deltad = Math.pow(1.0 - t, hosomi);\r
#include "2d.js"\r
#include "buhin.js"\r
+#include "curve.js"\r
#include "kage.js"\r
#include "kagecd.js"\r
#include "kagedf.js"\r
#include "polygons.js"\r
\r
var kage = new Kage();\r
+kage.kUseCurve = false;\r
var polygons = new Polygons();\r
\r
kage.kBuhin.push("u6f22", "99:0:0:9:12:73:200:u6c35-07$99:0:0:54:10:190:199:u26c29-07");\r
var ctx = canvas.getContext("2d");\r
\r
var kage = new Kage();\r
+ kage.kUseCurve = false;\r
var polygons = new Polygons();\r
\r
kage.kBuhin.push("u6f22", "99:0:0:9:12:73:200:u6c35-07$99:0:0:54:10:190:199:u26c29-07");\r