if(i != j && (strokesArray[j][0] == 1 || strokesArray[j][3] || strokesArray[j][7]) && strokesArray[j][3] == strokesArray[j][5] &&\r
!(strokesArray[i][4] + 1 > strokesArray[j][6] || strokesArray[i][6] - 1 < strokesArray[j][4]) &&\r
Math.abs(strokesArray[i][3] - strokesArray[j][3]) < this.kMinWidthT * 4){\r
- strokesArray[i][1] += (4 - Math.floor(Math.abs(strokesArray[i][3] - strokesArray[j][3]) / this.kMinWidthT)) * 100;\r
+ strokesArray[i][1] += (4 - Math.floor(Math.abs(strokesArray[i][3] - strokesArray[j][3]) / this.kMinWidthT)) * 1000;\r
if(strokesArray[i][1] > this.kAdjustTateStep * 1000){\r
strokesArray[i][1] = strokesArray[i][1] % 1000 + this.kAdjustTateStep * 1000;\r
}\r
y1 = ty1;\r
x2 = tx2;\r
y2 = ty2;\r
- a1 = ta1 % 100;\r
+ a1 = ta1 % 1000;\r
a2 = ta2 % 100;\r
- opt1 = Math.floor(ta1 / 100);\r
+ opt1 = Math.floor(ta1 / 1000);\r
opt2 = Math.floor(ta2 / 100);\r
\r
kMinWidthT = kage.kMinWidthT - opt1 / 2;\r
ty1 = y2 - kage.kMage * Math.sin(rad) * v;\r
}\r
cdDrawLine(kage, polygons, x1, y1, tx1, ty1, a2, 1);\r
- cdDrawCurve(kage, polygons, tx1, ty1, x2, y2, x2 - kage.kMage * (((kage.kAdjustTateStep + 4) - Math.floor(a2 / 100)) / (kage.kAdjustTateStep + 4)), y2, 1 + (a2 - a2 % 100), 14);\r
+ cdDrawCurve(kage, polygons, tx1, ty1, x2, y2, x2 - kage.kMage * (((kage.kAdjustTateStep + 4) - Math.floor(a2 / 1000)) / (kage.kAdjustTateStep + 4)), y2, 1 + (a2 - a2 % 1000), 14);\r
}\r
else{\r
cdDrawLine(kage, polygons, x1, y1, x2, y2, a2, a3);\r