--- /dev/null
+/* Code conversion functions.
+ Copyright (C) 1991, 1995 Free Software Foundation, Inc.
+ Copyright (C) 1995 Sun Microsystems, Inc.
+
+This file is part of XEmacs.
+
+XEmacs is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 2, or (at your option) any
+later version.
+
+XEmacs is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with XEmacs; see the file COPYING. If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA. */
+
+/* Synched up with: Mule 2.3. Not in FSF. */
+
+/* Rewritten by Ben Wing <ben@xemacs.org>. */
+
+#include <config.h>
+#include "lisp.h"
+
+#include "buffer.h"
+#include "elhash.h"
+#include "insdel.h"
+#include "lstream.h"
+#ifdef MULE
+#include "mule-ccl.h"
+#include "chartab.h"
+#endif
+#include "file-coding.h"
+
+Lisp_Object Qbuffer_file_coding_system, Qcoding_system_error;
+
+Lisp_Object Vkeyboard_coding_system;
+Lisp_Object Vterminal_coding_system;
+Lisp_Object Vcoding_system_for_read;
+Lisp_Object Vcoding_system_for_write;
+Lisp_Object Vfile_name_coding_system;
+
+/* Table of symbols identifying each coding category. */
+Lisp_Object coding_category_symbol[CODING_CATEGORY_LAST + 1];
+
+/* Coding system currently associated with each coding category. */
+Lisp_Object coding_category_system[CODING_CATEGORY_LAST + 1];
+
+/* Table of all coding categories in decreasing order of priority.
+ This describes a permutation of the possible coding categories. */
+int coding_category_by_priority[CODING_CATEGORY_LAST + 1];
+
+Lisp_Object Qcoding_system_p;
+
+Lisp_Object Qraw_text, Qno_conversion, Qccl, Qiso2022;
+/* Qinternal in general.c */
+
+Lisp_Object Qmnemonic, Qeol_type;
+Lisp_Object Qcr, Qcrlf, Qlf;
+Lisp_Object Qeol_cr, Qeol_crlf, Qeol_lf;
+Lisp_Object Qpost_read_conversion;
+Lisp_Object Qpre_write_conversion;
+
+#ifdef MULE
+Lisp_Object Qucs4, Qutf8;
+Lisp_Object Qbig5, Qshift_jis;
+Lisp_Object Qcharset_g0, Qcharset_g1, Qcharset_g2, Qcharset_g3;
+Lisp_Object Qforce_g0_on_output, Qforce_g1_on_output;
+Lisp_Object Qforce_g2_on_output, Qforce_g3_on_output;
+Lisp_Object Qno_iso6429;
+Lisp_Object Qinput_charset_conversion, Qoutput_charset_conversion;
+Lisp_Object Qctext, Qescape_quoted;
+Lisp_Object Qshort, Qno_ascii_eol, Qno_ascii_cntl, Qseven, Qlock_shift;
+#endif
+Lisp_Object Qencode, Qdecode;
+
+Lisp_Object Vcoding_system_hash_table;
+
+int enable_multibyte_characters;
+
+#ifdef MULE
+/* Additional information used by the ISO2022 decoder and detector. */
+struct iso2022_decoder
+{
+ /* CHARSET holds the character sets currently assigned to the G0
+ through G3 variables. It is initialized from the array
+ INITIAL_CHARSET in CODESYS. */
+ Lisp_Object charset[4];
+
+ /* Which registers are currently invoked into the left (GL) and
+ right (GR) halves of the 8-bit encoding space? */
+ int register_left, register_right;
+
+ /* ISO_ESC holds a value indicating part of an escape sequence
+ that has already been seen. */
+ enum iso_esc_flag esc;
+
+ /* This records the bytes we've seen so far in an escape sequence,
+ in case the sequence is invalid (we spit out the bytes unchanged). */
+ unsigned char esc_bytes[8];
+
+ /* Index for next byte to store in ISO escape sequence. */
+ int esc_bytes_index;
+
+#ifdef ENABLE_COMPOSITE_CHARS
+ /* Stuff seen so far when composing a string. */
+ unsigned_char_dynarr *composite_chars;
+#endif
+
+ /* If we saw an invalid designation sequence for a particular
+ register, we flag it here and switch to ASCII. The next time we
+ see a valid designation for this register, we turn off the flag
+ and do the designation normally, but pretend the sequence was
+ invalid. The effect of all this is that (most of the time) the
+ escape sequences for both the switch to the unknown charset, and
+ the switch back to the known charset, get inserted literally into
+ the buffer and saved out as such. The hope is that we can
+ preserve the escape sequences so that the resulting written out
+ file makes sense. If we don't do any of this, the designation
+ to the invalid charset will be preserved but that switch back
+ to the known charset will probably get eaten because it was
+ the same charset that was already present in the register. */
+ unsigned char invalid_designated[4];
+
+ /* We try to do similar things as above for direction-switching
+ sequences. If we encountered a direction switch while an
+ invalid designation was present, or an invalid designation
+ just after a direction switch (i.e. no valid designation
+ encountered yet), we insert the direction-switch escape
+ sequence literally into the output stream, and later on
+ insert the corresponding direction-restoring escape sequence
+ literally also. */
+ unsigned int switched_dir_and_no_valid_charset_yet :1;
+ unsigned int invalid_switch_dir :1;
+
+ /* Tells the decoder to output the escape sequence literally
+ even though it was valid. Used in the games we play to
+ avoid lossage when we encounter invalid designations. */
+ unsigned int output_literally :1;
+ /* We encountered a direction switch followed by an invalid
+ designation. We didn't output the direction switch
+ literally because we didn't know about the invalid designation;
+ but we have to do so now. */
+ unsigned int output_direction_sequence :1;
+};
+#endif /* MULE */
+EXFUN (Fcopy_coding_system, 2);
+#ifdef MULE
+struct detection_state;
+
+static void
+text_encode_generic (Lstream *encoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n);
+
+static int detect_coding_sjis (struct detection_state *st,
+ CONST unsigned char *src,
+ unsigned int n);
+static void decode_coding_sjis (Lstream *decoding,
+ CONST unsigned char *src,
+ unsigned_char_dynarr *dst,
+ unsigned int n);
+static void encode_coding_sjis (Lstream *encoding,
+ CONST unsigned char *src,
+ unsigned_char_dynarr *dst,
+ unsigned int n);
+static int detect_coding_big5 (struct detection_state *st,
+ CONST unsigned char *src,
+ unsigned int n);
+static void decode_coding_big5 (Lstream *decoding,
+ CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n);
+static void encode_coding_big5 (Lstream *encoding,
+ CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n);
+static int detect_coding_ucs4 (struct detection_state *st,
+ CONST unsigned char *src,
+ unsigned int n);
+static void decode_coding_ucs4 (Lstream *decoding,
+ CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n);
+static void encode_coding_ucs4 (Lstream *encoding,
+ CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n);
+static int detect_coding_utf8 (struct detection_state *st,
+ CONST unsigned char *src,
+ unsigned int n);
+static void decode_coding_utf8 (Lstream *decoding,
+ CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n);
+void char_encode_utf8 (struct encoding_stream *str, Emchar c,
+ unsigned_char_dynarr *dst, unsigned int *flags);
+void char_finish_utf8 (struct encoding_stream *str,
+ unsigned_char_dynarr *dst, unsigned int *flags);
+
+static int postprocess_iso2022_mask (int mask);
+static void reset_iso2022 (Lisp_Object coding_system,
+ struct iso2022_decoder *iso);
+static int detect_coding_iso2022 (struct detection_state *st,
+ CONST unsigned char *src,
+ unsigned int n);
+static void decode_coding_iso2022 (Lstream *decoding,
+ CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n);
+void char_encode_iso2022 (struct encoding_stream *str, Emchar c,
+ unsigned_char_dynarr *dst, unsigned int *flags);
+void char_finish_iso2022 (struct encoding_stream *str,
+ unsigned_char_dynarr *dst, unsigned int *flags);
+#endif /* MULE */
+static void decode_coding_no_conversion (Lstream *decoding,
+ CONST unsigned char *src,
+ unsigned_char_dynarr *dst,
+ unsigned int n);
+static void encode_coding_no_conversion (Lstream *encoding,
+ CONST unsigned char *src,
+ unsigned_char_dynarr *dst,
+ unsigned int n);
+static void mule_decode (Lstream *decoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n);
+static void mule_encode (Lstream *encoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n);
+
+typedef struct codesys_prop codesys_prop;
+struct codesys_prop
+{
+ Lisp_Object sym;
+ int prop_type;
+};
+
+typedef struct
+{
+ Dynarr_declare (codesys_prop);
+} codesys_prop_dynarr;
+
+codesys_prop_dynarr *the_codesys_prop_dynarr;
+
+enum codesys_prop_enum
+{
+ CODESYS_PROP_ALL_OK,
+ CODESYS_PROP_ISO2022,
+ CODESYS_PROP_CCL
+};
+
+\f
+/************************************************************************/
+/* Coding system functions */
+/************************************************************************/
+
+static Lisp_Object mark_coding_system (Lisp_Object, void (*) (Lisp_Object));
+static void print_coding_system (Lisp_Object, Lisp_Object, int);
+static void finalize_coding_system (void *header, int for_disksave);
+
+#ifdef MULE
+static const struct lrecord_description ccs_description_1[] = {
+ { XD_LISP_OBJECT, offsetof(charset_conversion_spec, from_charset), 2 },
+ { XD_END }
+};
+
+static const struct struct_description ccs_description = {
+ sizeof(charset_conversion_spec),
+ ccs_description_1
+};
+
+static const struct lrecord_description ccsd_description_1[] = {
+ XD_DYNARR_DESC(charset_conversion_spec_dynarr, &ccs_description),
+ { XD_END }
+};
+
+static const struct struct_description ccsd_description = {
+ sizeof(charset_conversion_spec_dynarr),
+ ccsd_description_1
+};
+#endif
+
+static const struct lrecord_description coding_system_description[] = {
+ { XD_LISP_OBJECT, offsetof(struct Lisp_Coding_System, name), 2 },
+ { XD_LISP_OBJECT, offsetof(struct Lisp_Coding_System, mnemonic), 3 },
+ { XD_LISP_OBJECT, offsetof(struct Lisp_Coding_System, eol_lf), 3 },
+#ifdef MULE
+ { XD_LISP_OBJECT, offsetof(struct Lisp_Coding_System, iso2022.initial_charset), 4 },
+ { XD_STRUCT_PTR, offsetof(struct Lisp_Coding_System, iso2022.input_conv), 1, &ccsd_description },
+ { XD_STRUCT_PTR, offsetof(struct Lisp_Coding_System, iso2022.output_conv), 1, &ccsd_description },
+ { XD_LISP_OBJECT, offsetof(struct Lisp_Coding_System, ccl.decode), 2 },
+#endif
+ { XD_END }
+};
+
+DEFINE_LRECORD_IMPLEMENTATION ("coding-system", coding_system,
+ mark_coding_system, print_coding_system,
+ finalize_coding_system,
+ 0, 0, coding_system_description,
+ struct Lisp_Coding_System);
+
+static Lisp_Object
+mark_coding_system (Lisp_Object obj, void (*markobj) (Lisp_Object))
+{
+ Lisp_Coding_System *codesys = XCODING_SYSTEM (obj);
+
+ markobj (CODING_SYSTEM_NAME (codesys));
+ markobj (CODING_SYSTEM_DOC_STRING (codesys));
+ markobj (CODING_SYSTEM_MNEMONIC (codesys));
+ markobj (CODING_SYSTEM_EOL_LF (codesys));
+ markobj (CODING_SYSTEM_EOL_CRLF (codesys));
+ markobj (CODING_SYSTEM_EOL_CR (codesys));
+
+ switch (CODING_SYSTEM_TYPE (codesys))
+ {
+#ifdef MULE
+ int i;
+ case CODESYS_ISO2022:
+ for (i = 0; i < 4; i++)
+ markobj (CODING_SYSTEM_ISO2022_INITIAL_CHARSET (codesys, i));
+ if (codesys->iso2022.input_conv)
+ {
+ for (i = 0; i < Dynarr_length (codesys->iso2022.input_conv); i++)
+ {
+ struct charset_conversion_spec *ccs =
+ Dynarr_atp (codesys->iso2022.input_conv, i);
+ markobj (ccs->from_charset);
+ markobj (ccs->to_charset);
+ }
+ }
+ if (codesys->iso2022.output_conv)
+ {
+ for (i = 0; i < Dynarr_length (codesys->iso2022.output_conv); i++)
+ {
+ struct charset_conversion_spec *ccs =
+ Dynarr_atp (codesys->iso2022.output_conv, i);
+ markobj (ccs->from_charset);
+ markobj (ccs->to_charset);
+ }
+ }
+ break;
+
+ case CODESYS_CCL:
+ markobj (CODING_SYSTEM_CCL_DECODE (codesys));
+ markobj (CODING_SYSTEM_CCL_ENCODE (codesys));
+ break;
+#endif /* MULE */
+ default:
+ break;
+ }
+
+ markobj (CODING_SYSTEM_PRE_WRITE_CONVERSION (codesys));
+ return CODING_SYSTEM_POST_READ_CONVERSION (codesys);
+}
+
+static void
+print_coding_system (Lisp_Object obj, Lisp_Object printcharfun,
+ int escapeflag)
+{
+ Lisp_Coding_System *c = XCODING_SYSTEM (obj);
+ if (print_readably)
+ error ("printing unreadable object #<coding_system 0x%x>",
+ c->header.uid);
+
+ write_c_string ("#<coding_system ", printcharfun);
+ print_internal (c->name, printcharfun, 1);
+ write_c_string (">", printcharfun);
+}
+
+static void
+finalize_coding_system (void *header, int for_disksave)
+{
+ Lisp_Coding_System *c = (Lisp_Coding_System *) header;
+ /* Since coding systems never go away, this function is not
+ necessary. But it would be necessary if we changed things
+ so that coding systems could go away. */
+ if (!for_disksave) /* see comment in lstream.c */
+ {
+ switch (CODING_SYSTEM_TYPE (c))
+ {
+#ifdef MULE
+ case CODESYS_ISO2022:
+ if (c->iso2022.input_conv)
+ {
+ Dynarr_free (c->iso2022.input_conv);
+ c->iso2022.input_conv = 0;
+ }
+ if (c->iso2022.output_conv)
+ {
+ Dynarr_free (c->iso2022.output_conv);
+ c->iso2022.output_conv = 0;
+ }
+ break;
+#endif /* MULE */
+ default:
+ break;
+ }
+ }
+}
+
+static enum eol_type
+symbol_to_eol_type (Lisp_Object symbol)
+{
+ CHECK_SYMBOL (symbol);
+ if (NILP (symbol)) return EOL_AUTODETECT;
+ if (EQ (symbol, Qlf)) return EOL_LF;
+ if (EQ (symbol, Qcrlf)) return EOL_CRLF;
+ if (EQ (symbol, Qcr)) return EOL_CR;
+
+ signal_simple_error ("Unrecognized eol type", symbol);
+ return EOL_AUTODETECT; /* not reached */
+}
+
+static Lisp_Object
+eol_type_to_symbol (enum eol_type type)
+{
+ switch (type)
+ {
+ default: abort ();
+ case EOL_LF: return Qlf;
+ case EOL_CRLF: return Qcrlf;
+ case EOL_CR: return Qcr;
+ case EOL_AUTODETECT: return Qnil;
+ }
+}
+
+static void
+setup_eol_coding_systems (Lisp_Coding_System *codesys)
+{
+ Lisp_Object codesys_obj;
+ int len = string_length (XSYMBOL (CODING_SYSTEM_NAME (codesys))->name);
+ char *codesys_name = (char *) alloca (len + 7);
+ int mlen = -1;
+ char *codesys_mnemonic=0;
+
+ Lisp_Object codesys_name_sym, sub_codesys_obj;
+
+ /* kludge */
+
+ XSETCODING_SYSTEM (codesys_obj, codesys);
+
+ memcpy (codesys_name,
+ string_data (XSYMBOL (CODING_SYSTEM_NAME (codesys))->name), len);
+
+ if (STRINGP (CODING_SYSTEM_MNEMONIC (codesys)))
+ {
+ mlen = XSTRING_LENGTH (CODING_SYSTEM_MNEMONIC (codesys));
+ codesys_mnemonic = (char *) alloca (mlen + 7);
+ memcpy (codesys_mnemonic,
+ XSTRING_DATA (CODING_SYSTEM_MNEMONIC (codesys)), mlen);
+ }
+
+#define DEFINE_SUB_CODESYS(op_sys, op_sys_abbr, Type) do { \
+ strcpy (codesys_name + len, "-" op_sys); \
+ if (mlen != -1) \
+ strcpy (codesys_mnemonic + mlen, op_sys_abbr); \
+ codesys_name_sym = intern (codesys_name); \
+ sub_codesys_obj = Fcopy_coding_system (codesys_obj, codesys_name_sym); \
+ XCODING_SYSTEM_EOL_TYPE (sub_codesys_obj) = Type; \
+ if (mlen != -1) \
+ XCODING_SYSTEM_MNEMONIC(sub_codesys_obj) = \
+ build_string (codesys_mnemonic); \
+ CODING_SYSTEM_##Type (codesys) = sub_codesys_obj; \
+} while (0)
+
+ DEFINE_SUB_CODESYS("unix", "", EOL_LF);
+ DEFINE_SUB_CODESYS("dos", ":T", EOL_CRLF);
+ DEFINE_SUB_CODESYS("mac", ":t", EOL_CR);
+}
+
+DEFUN ("coding-system-p", Fcoding_system_p, 1, 1, 0, /*
+Return t if OBJECT is a coding system.
+A coding system is an object that defines how text containing multiple
+character sets is encoded into a stream of (typically 8-bit) bytes.
+The coding system is used to decode the stream into a series of
+characters (which may be from multiple charsets) when the text is read
+from a file or process, and is used to encode the text back into the
+same format when it is written out to a file or process.
+
+For example, many ISO2022-compliant coding systems (such as Compound
+Text, which is used for inter-client data under the X Window System)
+use escape sequences to switch between different charsets -- Japanese
+Kanji, for example, is invoked with "ESC $ ( B"; ASCII is invoked
+with "ESC ( B"; and Cyrillic is invoked with "ESC - L". See
+`make-coding-system' for more information.
+
+Coding systems are normally identified using a symbol, and the
+symbol is accepted in place of the actual coding system object whenever
+a coding system is called for. (This is similar to how faces work.)
+*/
+ (object))
+{
+ return CODING_SYSTEMP (object) ? Qt : Qnil;
+}
+
+DEFUN ("find-coding-system", Ffind_coding_system, 1, 1, 0, /*
+Retrieve the coding system of the given name.
+
+If CODING-SYSTEM-OR-NAME is a coding-system object, it is simply
+returned. Otherwise, CODING-SYSTEM-OR-NAME should be a symbol.
+If there is no such coding system, nil is returned. Otherwise the
+associated coding system object is returned.
+*/
+ (coding_system_or_name))
+{
+ if (CODING_SYSTEMP (coding_system_or_name))
+ return coding_system_or_name;
+
+ if (NILP (coding_system_or_name))
+ coding_system_or_name = Qbinary;
+ else
+ CHECK_SYMBOL (coding_system_or_name);
+
+ return Fgethash (coding_system_or_name, Vcoding_system_hash_table, Qnil);
+}
+
+DEFUN ("get-coding-system", Fget_coding_system, 1, 1, 0, /*
+Retrieve the coding system of the given name.
+Same as `find-coding-system' except that if there is no such
+coding system, an error is signaled instead of returning nil.
+*/
+ (name))
+{
+ Lisp_Object coding_system = Ffind_coding_system (name);
+
+ if (NILP (coding_system))
+ signal_simple_error ("No such coding system", name);
+ return coding_system;
+}
+
+/* We store the coding systems in hash tables with the names as the key and the
+ actual coding system object as the value. Occasionally we need to use them
+ in a list format. These routines provide us with that. */
+struct coding_system_list_closure
+{
+ Lisp_Object *coding_system_list;
+};
+
+static int
+add_coding_system_to_list_mapper (Lisp_Object key, Lisp_Object value,
+ void *coding_system_list_closure)
+{
+ /* This function can GC */
+ struct coding_system_list_closure *cscl =
+ (struct coding_system_list_closure *) coding_system_list_closure;
+ Lisp_Object *coding_system_list = cscl->coding_system_list;
+
+ *coding_system_list = Fcons (XCODING_SYSTEM (value)->name,
+ *coding_system_list);
+ return 0;
+}
+
+DEFUN ("coding-system-list", Fcoding_system_list, 0, 0, 0, /*
+Return a list of the names of all defined coding systems.
+*/
+ ())
+{
+ Lisp_Object coding_system_list = Qnil;
+ struct gcpro gcpro1;
+ struct coding_system_list_closure coding_system_list_closure;
+
+ GCPRO1 (coding_system_list);
+ coding_system_list_closure.coding_system_list = &coding_system_list;
+ elisp_maphash (add_coding_system_to_list_mapper, Vcoding_system_hash_table,
+ &coding_system_list_closure);
+ UNGCPRO;
+
+ return coding_system_list;
+}
+
+DEFUN ("coding-system-name", Fcoding_system_name, 1, 1, 0, /*
+Return the name of the given coding system.
+*/
+ (coding_system))
+{
+ coding_system = Fget_coding_system (coding_system);
+ return XCODING_SYSTEM_NAME (coding_system);
+}
+
+static Lisp_Coding_System *
+allocate_coding_system (enum coding_system_type type, Lisp_Object name)
+{
+ Lisp_Coding_System *codesys =
+ alloc_lcrecord_type (Lisp_Coding_System, &lrecord_coding_system);
+
+ zero_lcrecord (codesys);
+ CODING_SYSTEM_PRE_WRITE_CONVERSION (codesys) = Qnil;
+ CODING_SYSTEM_POST_READ_CONVERSION (codesys) = Qnil;
+ CODING_SYSTEM_EOL_TYPE (codesys) = EOL_AUTODETECT;
+ CODING_SYSTEM_EOL_CRLF (codesys) = Qnil;
+ CODING_SYSTEM_EOL_CR (codesys) = Qnil;
+ CODING_SYSTEM_EOL_LF (codesys) = Qnil;
+ CODING_SYSTEM_TYPE (codesys) = type;
+ CODING_SYSTEM_MNEMONIC (codesys) = Qnil;
+#ifdef MULE
+ if (type == CODESYS_ISO2022)
+ {
+ int i;
+ for (i = 0; i < 4; i++)
+ CODING_SYSTEM_ISO2022_INITIAL_CHARSET (codesys, i) = Qnil;
+ }
+ else if (type == CODESYS_CCL)
+ {
+ CODING_SYSTEM_CCL_DECODE (codesys) = Qnil;
+ CODING_SYSTEM_CCL_ENCODE (codesys) = Qnil;
+ }
+#endif /* MULE */
+ CODING_SYSTEM_NAME (codesys) = name;
+
+ return codesys;
+}
+
+#ifdef MULE
+/* Given a list of charset conversion specs as specified in a Lisp
+ program, parse it into STORE_HERE. */
+
+static void
+parse_charset_conversion_specs (charset_conversion_spec_dynarr *store_here,
+ Lisp_Object spec_list)
+{
+ Lisp_Object rest;
+
+ EXTERNAL_LIST_LOOP (rest, spec_list)
+ {
+ Lisp_Object car = XCAR (rest);
+ Lisp_Object from, to;
+ struct charset_conversion_spec spec;
+
+ if (!CONSP (car) || !CONSP (XCDR (car)) || !NILP (XCDR (XCDR (car))))
+ signal_simple_error ("Invalid charset conversion spec", car);
+ from = Fget_charset (XCAR (car));
+ to = Fget_charset (XCAR (XCDR (car)));
+ if (XCHARSET_TYPE (from) != XCHARSET_TYPE (to))
+ signal_simple_error_2
+ ("Attempted conversion between different charset types",
+ from, to);
+ spec.from_charset = from;
+ spec.to_charset = to;
+
+ Dynarr_add (store_here, spec);
+ }
+}
+
+/* Given a dynarr LOAD_HERE of internally-stored charset conversion
+ specs, return the equivalent as the Lisp programmer would see it.
+
+ If LOAD_HERE is 0, return Qnil. */
+
+static Lisp_Object
+unparse_charset_conversion_specs (charset_conversion_spec_dynarr *load_here)
+{
+ int i;
+ Lisp_Object result;
+
+ if (!load_here)
+ return Qnil;
+ for (i = 0, result = Qnil; i < Dynarr_length (load_here); i++)
+ {
+ struct charset_conversion_spec *ccs = Dynarr_atp (load_here, i);
+ result = Fcons (list2 (ccs->from_charset, ccs->to_charset), result);
+ }
+
+ return Fnreverse (result);
+}
+
+#endif /* MULE */
+
+DEFUN ("make-coding-system", Fmake_coding_system, 2, 4, 0, /*
+Register symbol NAME as a coding system.
+
+TYPE describes the conversion method used and should be one of
+
+nil or 'undecided
+ Automatic conversion. XEmacs attempts to detect the coding system
+ used in the file.
+'no-conversion
+ No conversion. Use this for binary files and such. On output,
+ graphic characters that are not in ASCII or Latin-1 will be
+ replaced by a ?. (For a no-conversion-encoded buffer, these
+ characters will only be present if you explicitly insert them.)
+'shift-jis
+ Shift-JIS (a Japanese encoding commonly used in PC operating systems).
+'ucs-4
+ ISO 10646 UCS-4 encoding.
+'utf-8
+ ISO 10646 UTF-8 encoding.
+'iso2022
+ Any ISO2022-compliant encoding. Among other things, this includes
+ JIS (the Japanese encoding commonly used for e-mail), EUC (the
+ standard Unix encoding for Japanese and other languages), and
+ Compound Text (the encoding used in X11). You can specify more
+ specific information about the conversion with the FLAGS argument.
+'big5
+ Big5 (the encoding commonly used for Taiwanese).
+'ccl
+ The conversion is performed using a user-written pseudo-code
+ program. CCL (Code Conversion Language) is the name of this
+ pseudo-code.
+'internal
+ Write out or read in the raw contents of the memory representing
+ the buffer's text. This is primarily useful for debugging
+ purposes, and is only enabled when XEmacs has been compiled with
+ DEBUG_XEMACS defined (via the --debug configure option).
+ WARNING: Reading in a file using 'internal conversion can result
+ in an internal inconsistency in the memory representing a
+ buffer's text, which will produce unpredictable results and may
+ cause XEmacs to crash. Under normal circumstances you should
+ never use 'internal conversion.
+
+DOC-STRING is a string describing the coding system.
+
+PROPS is a property list, describing the specific nature of the
+character set. Recognized properties are:
+
+'mnemonic
+ String to be displayed in the modeline when this coding system is
+ active.
+
+'eol-type
+ End-of-line conversion to be used. It should be one of
+
+ nil
+ Automatically detect the end-of-line type (LF, CRLF,
+ or CR). Also generate subsidiary coding systems named
+ `NAME-unix', `NAME-dos', and `NAME-mac', that are
+ identical to this coding system but have an EOL-TYPE
+ value of 'lf, 'crlf, and 'cr, respectively.
+ 'lf
+ The end of a line is marked externally using ASCII LF.
+ Since this is also the way that XEmacs represents an
+ end-of-line internally, specifying this option results
+ in no end-of-line conversion. This is the standard
+ format for Unix text files.
+ 'crlf
+ The end of a line is marked externally using ASCII
+ CRLF. This is the standard format for MS-DOS text
+ files.
+ 'cr
+ The end of a line is marked externally using ASCII CR.
+ This is the standard format for Macintosh text files.
+ t
+ Automatically detect the end-of-line type but do not
+ generate subsidiary coding systems. (This value is
+ converted to nil when stored internally, and
+ `coding-system-property' will return nil.)
+
+'post-read-conversion
+ Function called after a file has been read in, to perform the
+ decoding. Called with two arguments, BEG and END, denoting
+ a region of the current buffer to be decoded.
+
+'pre-write-conversion
+ Function called before a file is written out, to perform the
+ encoding. Called with two arguments, BEG and END, denoting
+ a region of the current buffer to be encoded.
+
+
+The following additional properties are recognized if TYPE is 'iso2022:
+
+'charset-g0
+'charset-g1
+'charset-g2
+'charset-g3
+ The character set initially designated to the G0 - G3 registers.
+ The value should be one of
+
+ -- A charset object (designate that character set)
+ -- nil (do not ever use this register)
+ -- t (no character set is initially designated to
+ the register, but may be later on; this automatically
+ sets the corresponding `force-g*-on-output' property)
+
+'force-g0-on-output
+'force-g1-on-output
+'force-g2-on-output
+'force-g2-on-output
+ If non-nil, send an explicit designation sequence on output before
+ using the specified register.
+
+'short
+ If non-nil, use the short forms "ESC $ @", "ESC $ A", and
+ "ESC $ B" on output in place of the full designation sequences
+ "ESC $ ( @", "ESC $ ( A", and "ESC $ ( B".
+
+'no-ascii-eol
+ If non-nil, don't designate ASCII to G0 at each end of line on output.
+ Setting this to non-nil also suppresses other state-resetting that
+ normally happens at the end of a line.
+
+'no-ascii-cntl
+ If non-nil, don't designate ASCII to G0 before control chars on output.
+
+'seven
+ If non-nil, use 7-bit environment on output. Otherwise, use 8-bit
+ environment.
+
+'lock-shift
+ If non-nil, use locking-shift (SO/SI) instead of single-shift
+ or designation by escape sequence.
+
+'no-iso6429
+ If non-nil, don't use ISO6429's direction specification.
+
+'escape-quoted
+ If non-nil, literal control characters that are the same as
+ the beginning of a recognized ISO2022 or ISO6429 escape sequence
+ (in particular, ESC (0x1B), SO (0x0E), SI (0x0F), SS2 (0x8E),
+ SS3 (0x8F), and CSI (0x9B)) are "quoted" with an escape character
+ so that they can be properly distinguished from an escape sequence.
+ (Note that doing this results in a non-portable encoding.) This
+ encoding flag is used for byte-compiled files. Note that ESC
+ is a good choice for a quoting character because there are no
+ escape sequences whose second byte is a character from the Control-0
+ or Control-1 character sets; this is explicitly disallowed by the
+ ISO2022 standard.
+
+'input-charset-conversion
+ A list of conversion specifications, specifying conversion of
+ characters in one charset to another when decoding is performed.
+ Each specification is a list of two elements: the source charset,
+ and the destination charset.
+
+'output-charset-conversion
+ A list of conversion specifications, specifying conversion of
+ characters in one charset to another when encoding is performed.
+ The form of each specification is the same as for
+ 'input-charset-conversion.
+
+
+The following additional properties are recognized (and required)
+if TYPE is 'ccl:
+
+'decode
+ CCL program used for decoding (converting to internal format).
+
+'encode
+ CCL program used for encoding (converting to external format).
+*/
+ (name, type, doc_string, props))
+{
+ Lisp_Coding_System *codesys;
+ Lisp_Object rest, key, value;
+ enum coding_system_type ty;
+ int need_to_setup_eol_systems = 1;
+
+ /* Convert type to constant */
+ if (NILP (type) || EQ (type, Qundecided))
+ { ty = CODESYS_AUTODETECT; }
+#ifdef MULE
+ else if (EQ (type, Qshift_jis)) { ty = CODESYS_SHIFT_JIS; }
+ else if (EQ (type, Qiso2022)) { ty = CODESYS_ISO2022; }
+ else if (EQ (type, Qbig5)) { ty = CODESYS_BIG5; }
+ else if (EQ (type, Qucs4)) { ty = CODESYS_UCS4; }
+ else if (EQ (type, Qutf8)) { ty = CODESYS_UTF8; }
+ else if (EQ (type, Qccl)) { ty = CODESYS_CCL; }
+#endif
+ else if (EQ (type, Qno_conversion)) { ty = CODESYS_NO_CONVERSION; }
+#ifdef DEBUG_XEMACS
+ else if (EQ (type, Qinternal)) { ty = CODESYS_INTERNAL; }
+#endif
+ else
+ signal_simple_error ("Invalid coding system type", type);
+
+ CHECK_SYMBOL (name);
+
+ codesys = allocate_coding_system (ty, name);
+
+ if (NILP (doc_string))
+ doc_string = build_string ("");
+ else
+ CHECK_STRING (doc_string);
+ CODING_SYSTEM_DOC_STRING (codesys) = doc_string;
+
+#ifdef UTF2000
+ if (ty == CODESYS_NO_CONVERSION)
+ codesys->fixed.size = 1;
+#endif
+ EXTERNAL_PROPERTY_LIST_LOOP (rest, key, value, props)
+ {
+ if (EQ (key, Qmnemonic))
+ {
+ if (!NILP (value))
+ CHECK_STRING (value);
+ CODING_SYSTEM_MNEMONIC (codesys) = value;
+ }
+
+ else if (EQ (key, Qeol_type))
+ {
+ need_to_setup_eol_systems = NILP (value);
+ if (EQ (value, Qt))
+ value = Qnil;
+ CODING_SYSTEM_EOL_TYPE (codesys) = symbol_to_eol_type (value);
+ }
+
+ else if (EQ (key, Qpost_read_conversion)) CODING_SYSTEM_POST_READ_CONVERSION (codesys) = value;
+ else if (EQ (key, Qpre_write_conversion)) CODING_SYSTEM_PRE_WRITE_CONVERSION (codesys) = value;
+#ifdef MULE
+ else if (ty == CODESYS_ISO2022)
+ {
+#define FROB_INITIAL_CHARSET(charset_num) \
+ CODING_SYSTEM_ISO2022_INITIAL_CHARSET (codesys, charset_num) = \
+ ((EQ (value, Qt) || EQ (value, Qnil)) ? value : Fget_charset (value))
+
+ if (EQ (key, Qcharset_g0)) FROB_INITIAL_CHARSET (0);
+ else if (EQ (key, Qcharset_g1)) FROB_INITIAL_CHARSET (1);
+ else if (EQ (key, Qcharset_g2)) FROB_INITIAL_CHARSET (2);
+ else if (EQ (key, Qcharset_g3)) FROB_INITIAL_CHARSET (3);
+
+#define FROB_FORCE_CHARSET(charset_num) \
+ CODING_SYSTEM_ISO2022_FORCE_CHARSET_ON_OUTPUT (codesys, charset_num) = !NILP (value)
+
+ else if (EQ (key, Qforce_g0_on_output)) FROB_FORCE_CHARSET (0);
+ else if (EQ (key, Qforce_g1_on_output)) FROB_FORCE_CHARSET (1);
+ else if (EQ (key, Qforce_g2_on_output)) FROB_FORCE_CHARSET (2);
+ else if (EQ (key, Qforce_g3_on_output)) FROB_FORCE_CHARSET (3);
+
+#define FROB_BOOLEAN_PROPERTY(prop) \
+ CODING_SYSTEM_ISO2022_##prop (codesys) = !NILP (value)
+
+ else if (EQ (key, Qshort)) FROB_BOOLEAN_PROPERTY (SHORT);
+ else if (EQ (key, Qno_ascii_eol)) FROB_BOOLEAN_PROPERTY (NO_ASCII_EOL);
+ else if (EQ (key, Qno_ascii_cntl)) FROB_BOOLEAN_PROPERTY (NO_ASCII_CNTL);
+ else if (EQ (key, Qseven)) FROB_BOOLEAN_PROPERTY (SEVEN);
+ else if (EQ (key, Qlock_shift)) FROB_BOOLEAN_PROPERTY (LOCK_SHIFT);
+ else if (EQ (key, Qno_iso6429)) FROB_BOOLEAN_PROPERTY (NO_ISO6429);
+ else if (EQ (key, Qescape_quoted)) FROB_BOOLEAN_PROPERTY (ESCAPE_QUOTED);
+
+ else if (EQ (key, Qinput_charset_conversion))
+ {
+ codesys->iso2022.input_conv =
+ Dynarr_new (charset_conversion_spec);
+ parse_charset_conversion_specs (codesys->iso2022.input_conv,
+ value);
+ }
+ else if (EQ (key, Qoutput_charset_conversion))
+ {
+ codesys->iso2022.output_conv =
+ Dynarr_new (charset_conversion_spec);
+ parse_charset_conversion_specs (codesys->iso2022.output_conv,
+ value);
+ }
+ else
+ signal_simple_error ("Unrecognized property", key);
+ }
+ else if (EQ (type, Qccl))
+ {
+ if (EQ (key, Qdecode))
+ {
+ CHECK_VECTOR (value);
+ CODING_SYSTEM_CCL_DECODE (codesys) = value;
+ }
+ else if (EQ (key, Qencode))
+ {
+ CHECK_VECTOR (value);
+ CODING_SYSTEM_CCL_ENCODE (codesys) = value;
+ }
+ else
+ signal_simple_error ("Unrecognized property", key);
+ }
+#endif /* MULE */
+ else
+ signal_simple_error ("Unrecognized property", key);
+ }
+
+ if (need_to_setup_eol_systems)
+ setup_eol_coding_systems (codesys);
+
+ {
+ Lisp_Object codesys_obj;
+ XSETCODING_SYSTEM (codesys_obj, codesys);
+ Fputhash (name, codesys_obj, Vcoding_system_hash_table);
+ return codesys_obj;
+ }
+}
+
+DEFUN ("copy-coding-system", Fcopy_coding_system, 2, 2, 0, /*
+Copy OLD-CODING-SYSTEM to NEW-NAME.
+If NEW-NAME does not name an existing coding system, a new one will
+be created.
+*/
+ (old_coding_system, new_name))
+{
+ Lisp_Object new_coding_system;
+ old_coding_system = Fget_coding_system (old_coding_system);
+ new_coding_system = Ffind_coding_system (new_name);
+ if (NILP (new_coding_system))
+ {
+ XSETCODING_SYSTEM (new_coding_system,
+ allocate_coding_system
+ (XCODING_SYSTEM_TYPE (old_coding_system),
+ new_name));
+ Fputhash (new_name, new_coding_system, Vcoding_system_hash_table);
+ }
+
+ {
+ Lisp_Coding_System *to = XCODING_SYSTEM (new_coding_system);
+ Lisp_Coding_System *from = XCODING_SYSTEM (old_coding_system);
+ memcpy (((char *) to ) + sizeof (to->header),
+ ((char *) from) + sizeof (from->header),
+ sizeof (*from) - sizeof (from->header));
+ to->name = new_name;
+ }
+ return new_coding_system;
+}
+
+DEFUN ("define-coding-system-alias", Fdefine_coding_system_alias, 2, 2, 0, /*
+Define symbol ALIAS as an alias for coding system CODING-SYSTEM.
+*/
+ (alias, coding_system))
+{
+ CHECK_SYMBOL (alias);
+ if (!NILP (Ffind_coding_system (alias)))
+ signal_simple_error ("Symbol already names a coding system", alias);
+ coding_system = Fget_coding_system (coding_system);
+ Fputhash (alias, coding_system, Vcoding_system_hash_table);
+
+ /* Set up aliases for subsidiaries. */
+ if (XCODING_SYSTEM_EOL_TYPE (coding_system) == EOL_AUTODETECT)
+ {
+ Lisp_Object str;
+ XSETSTRING (str, symbol_name (XSYMBOL (alias)));
+#define FROB(type, name) \
+ do { \
+ Lisp_Object subsidiary = XCODING_SYSTEM_EOL_##type (coding_system); \
+ if (!NILP (subsidiary)) \
+ Fdefine_coding_system_alias \
+ (Fintern (concat2 (str, build_string (name)), Qnil), subsidiary); \
+ } while (0)
+ FROB (LF, "-unix");
+ FROB (CRLF, "-dos");
+ FROB (CR, "-mac");
+#undef FROB
+ }
+ /* FSF return value is a vector of [ALIAS-unix ALIAS-doc ALIAS-mac],
+ but it doesn't look intentional, so I'd rather return something
+ meaningful or nothing at all. */
+ return Qnil;
+}
+
+static Lisp_Object
+subsidiary_coding_system (Lisp_Object coding_system, enum eol_type type)
+{
+ Lisp_Coding_System *cs = XCODING_SYSTEM (coding_system);
+ Lisp_Object new_coding_system;
+
+ if (CODING_SYSTEM_EOL_TYPE (cs) != EOL_AUTODETECT)
+ return coding_system;
+
+ switch (type)
+ {
+ case EOL_AUTODETECT: return coding_system;
+ case EOL_LF: new_coding_system = CODING_SYSTEM_EOL_LF (cs); break;
+ case EOL_CR: new_coding_system = CODING_SYSTEM_EOL_CR (cs); break;
+ case EOL_CRLF: new_coding_system = CODING_SYSTEM_EOL_CRLF (cs); break;
+ default: abort ();
+ }
+
+ return NILP (new_coding_system) ? coding_system : new_coding_system;
+}
+
+DEFUN ("subsidiary-coding-system", Fsubsidiary_coding_system, 2, 2, 0, /*
+Return the subsidiary coding system of CODING-SYSTEM with eol type EOL-TYPE.
+*/
+ (coding_system, eol_type))
+{
+ coding_system = Fget_coding_system (coding_system);
+
+ return subsidiary_coding_system (coding_system,
+ symbol_to_eol_type (eol_type));
+}
+
+\f
+/************************************************************************/
+/* Coding system accessors */
+/************************************************************************/
+
+DEFUN ("coding-system-doc-string", Fcoding_system_doc_string, 1, 1, 0, /*
+Return the doc string for CODING-SYSTEM.
+*/
+ (coding_system))
+{
+ coding_system = Fget_coding_system (coding_system);
+ return XCODING_SYSTEM_DOC_STRING (coding_system);
+}
+
+DEFUN ("coding-system-type", Fcoding_system_type, 1, 1, 0, /*
+Return the type of CODING-SYSTEM.
+*/
+ (coding_system))
+{
+ switch (XCODING_SYSTEM_TYPE (Fget_coding_system (coding_system)))
+ {
+ default: abort ();
+ case CODESYS_AUTODETECT: return Qundecided;
+#ifdef MULE
+ case CODESYS_SHIFT_JIS: return Qshift_jis;
+ case CODESYS_ISO2022: return Qiso2022;
+ case CODESYS_BIG5: return Qbig5;
+ case CODESYS_UCS4: return Qucs4;
+ case CODESYS_UTF8: return Qutf8;
+ case CODESYS_CCL: return Qccl;
+#endif
+ case CODESYS_NO_CONVERSION: return Qno_conversion;
+#ifdef DEBUG_XEMACS
+ case CODESYS_INTERNAL: return Qinternal;
+#endif
+ }
+}
+
+#ifdef MULE
+static
+Lisp_Object coding_system_charset (Lisp_Object coding_system, int gnum)
+{
+ Lisp_Object cs
+ = XCODING_SYSTEM_ISO2022_INITIAL_CHARSET (coding_system, gnum);
+
+ return CHARSETP (cs) ? XCHARSET_NAME (cs) : Qnil;
+}
+
+DEFUN ("coding-system-charset", Fcoding_system_charset, 2, 2, 0, /*
+Return initial charset of CODING-SYSTEM designated to GNUM.
+GNUM allows 0 .. 3.
+*/
+ (coding_system, gnum))
+{
+ coding_system = Fget_coding_system (coding_system);
+ CHECK_INT (gnum);
+
+ return coding_system_charset (coding_system, XINT (gnum));
+}
+#endif /* MULE */
+
+DEFUN ("coding-system-property", Fcoding_system_property, 2, 2, 0, /*
+Return the PROP property of CODING-SYSTEM.
+*/
+ (coding_system, prop))
+{
+ int i, ok = 0;
+ enum coding_system_type type;
+
+ coding_system = Fget_coding_system (coding_system);
+ CHECK_SYMBOL (prop);
+ type = XCODING_SYSTEM_TYPE (coding_system);
+
+ for (i = 0; !ok && i < Dynarr_length (the_codesys_prop_dynarr); i++)
+ if (EQ (Dynarr_at (the_codesys_prop_dynarr, i).sym, prop))
+ {
+ ok = 1;
+ switch (Dynarr_at (the_codesys_prop_dynarr, i).prop_type)
+ {
+ case CODESYS_PROP_ALL_OK:
+ break;
+#ifdef MULE
+ case CODESYS_PROP_ISO2022:
+ if (type != CODESYS_ISO2022)
+ signal_simple_error
+ ("Property only valid in ISO2022 coding systems",
+ prop);
+ break;
+
+ case CODESYS_PROP_CCL:
+ if (type != CODESYS_CCL)
+ signal_simple_error
+ ("Property only valid in CCL coding systems",
+ prop);
+ break;
+#endif /* MULE */
+ default:
+ abort ();
+ }
+ }
+
+ if (!ok)
+ signal_simple_error ("Unrecognized property", prop);
+
+ if (EQ (prop, Qname))
+ return XCODING_SYSTEM_NAME (coding_system);
+ else if (EQ (prop, Qtype))
+ return Fcoding_system_type (coding_system);
+ else if (EQ (prop, Qdoc_string))
+ return XCODING_SYSTEM_DOC_STRING (coding_system);
+ else if (EQ (prop, Qmnemonic))
+ return XCODING_SYSTEM_MNEMONIC (coding_system);
+ else if (EQ (prop, Qeol_type))
+ return eol_type_to_symbol (XCODING_SYSTEM_EOL_TYPE (coding_system));
+ else if (EQ (prop, Qeol_lf))
+ return XCODING_SYSTEM_EOL_LF (coding_system);
+ else if (EQ (prop, Qeol_crlf))
+ return XCODING_SYSTEM_EOL_CRLF (coding_system);
+ else if (EQ (prop, Qeol_cr))
+ return XCODING_SYSTEM_EOL_CR (coding_system);
+ else if (EQ (prop, Qpost_read_conversion))
+ return XCODING_SYSTEM_POST_READ_CONVERSION (coding_system);
+ else if (EQ (prop, Qpre_write_conversion))
+ return XCODING_SYSTEM_PRE_WRITE_CONVERSION (coding_system);
+#ifdef MULE
+ else if (type == CODESYS_ISO2022)
+ {
+ if (EQ (prop, Qcharset_g0))
+ return coding_system_charset (coding_system, 0);
+ else if (EQ (prop, Qcharset_g1))
+ return coding_system_charset (coding_system, 1);
+ else if (EQ (prop, Qcharset_g2))
+ return coding_system_charset (coding_system, 2);
+ else if (EQ (prop, Qcharset_g3))
+ return coding_system_charset (coding_system, 3);
+
+#define FORCE_CHARSET(charset_num) \
+ (XCODING_SYSTEM_ISO2022_FORCE_CHARSET_ON_OUTPUT \
+ (coding_system, charset_num) ? Qt : Qnil)
+
+ else if (EQ (prop, Qforce_g0_on_output)) return FORCE_CHARSET (0);
+ else if (EQ (prop, Qforce_g1_on_output)) return FORCE_CHARSET (1);
+ else if (EQ (prop, Qforce_g2_on_output)) return FORCE_CHARSET (2);
+ else if (EQ (prop, Qforce_g3_on_output)) return FORCE_CHARSET (3);
+
+#define LISP_BOOLEAN(prop) \
+ (XCODING_SYSTEM_ISO2022_##prop (coding_system) ? Qt : Qnil)
+
+ else if (EQ (prop, Qshort)) return LISP_BOOLEAN (SHORT);
+ else if (EQ (prop, Qno_ascii_eol)) return LISP_BOOLEAN (NO_ASCII_EOL);
+ else if (EQ (prop, Qno_ascii_cntl)) return LISP_BOOLEAN (NO_ASCII_CNTL);
+ else if (EQ (prop, Qseven)) return LISP_BOOLEAN (SEVEN);
+ else if (EQ (prop, Qlock_shift)) return LISP_BOOLEAN (LOCK_SHIFT);
+ else if (EQ (prop, Qno_iso6429)) return LISP_BOOLEAN (NO_ISO6429);
+ else if (EQ (prop, Qescape_quoted)) return LISP_BOOLEAN (ESCAPE_QUOTED);
+
+ else if (EQ (prop, Qinput_charset_conversion))
+ return
+ unparse_charset_conversion_specs
+ (XCODING_SYSTEM (coding_system)->iso2022.input_conv);
+ else if (EQ (prop, Qoutput_charset_conversion))
+ return
+ unparse_charset_conversion_specs
+ (XCODING_SYSTEM (coding_system)->iso2022.output_conv);
+ else
+ abort ();
+ }
+ else if (type == CODESYS_CCL)
+ {
+ if (EQ (prop, Qdecode))
+ return XCODING_SYSTEM_CCL_DECODE (coding_system);
+ else if (EQ (prop, Qencode))
+ return XCODING_SYSTEM_CCL_ENCODE (coding_system);
+ else
+ abort ();
+ }
+#endif /* MULE */
+ else
+ abort ();
+
+ return Qnil; /* not reached */
+}
+
+\f
+/************************************************************************/
+/* Coding category functions */
+/************************************************************************/
+
+static int
+decode_coding_category (Lisp_Object symbol)
+{
+ int i;
+
+ CHECK_SYMBOL (symbol);
+ for (i = 0; i <= CODING_CATEGORY_LAST; i++)
+ if (EQ (coding_category_symbol[i], symbol))
+ return i;
+
+ signal_simple_error ("Unrecognized coding category", symbol);
+ return 0; /* not reached */
+}
+
+DEFUN ("coding-category-list", Fcoding_category_list, 0, 0, 0, /*
+Return a list of all recognized coding categories.
+*/
+ ())
+{
+ int i;
+ Lisp_Object list = Qnil;
+
+ for (i = CODING_CATEGORY_LAST; i >= 0; i--)
+ list = Fcons (coding_category_symbol[i], list);
+ return list;
+}
+
+DEFUN ("set-coding-priority-list", Fset_coding_priority_list, 1, 1, 0, /*
+Change the priority order of the coding categories.
+LIST should be list of coding categories, in descending order of
+priority. Unspecified coding categories will be lower in priority
+than all specified ones, in the same relative order they were in
+previously.
+*/
+ (list))
+{
+ int category_to_priority[CODING_CATEGORY_LAST + 1];
+ int i, j;
+ Lisp_Object rest;
+
+ /* First generate a list that maps coding categories to priorities. */
+
+ for (i = 0; i <= CODING_CATEGORY_LAST; i++)
+ category_to_priority[i] = -1;
+
+ /* Highest priority comes from the specified list. */
+ i = 0;
+ EXTERNAL_LIST_LOOP (rest, list)
+ {
+ int cat = decode_coding_category (XCAR (rest));
+
+ if (category_to_priority[cat] >= 0)
+ signal_simple_error ("Duplicate coding category in list", XCAR (rest));
+ category_to_priority[cat] = i++;
+ }
+
+ /* Now go through the existing categories by priority to retrieve
+ the categories not yet specified and preserve their priority
+ order. */
+ for (j = 0; j <= CODING_CATEGORY_LAST; j++)
+ {
+ int cat = coding_category_by_priority[j];
+ if (category_to_priority[cat] < 0)
+ category_to_priority[cat] = i++;
+ }
+
+ /* Now we need to construct the inverse of the mapping we just
+ constructed. */
+
+ for (i = 0; i <= CODING_CATEGORY_LAST; i++)
+ coding_category_by_priority[category_to_priority[i]] = i;
+
+ /* Phew! That was confusing. */
+ return Qnil;
+}
+
+DEFUN ("coding-priority-list", Fcoding_priority_list, 0, 0, 0, /*
+Return a list of coding categories in descending order of priority.
+*/
+ ())
+{
+ int i;
+ Lisp_Object list = Qnil;
+
+ for (i = CODING_CATEGORY_LAST; i >= 0; i--)
+ list = Fcons (coding_category_symbol[coding_category_by_priority[i]],
+ list);
+ return list;
+}
+
+DEFUN ("set-coding-category-system", Fset_coding_category_system, 2, 2, 0, /*
+Change the coding system associated with a coding category.
+*/
+ (coding_category, coding_system))
+{
+ int cat = decode_coding_category (coding_category);
+
+ coding_system = Fget_coding_system (coding_system);
+ coding_category_system[cat] = coding_system;
+ return Qnil;
+}
+
+DEFUN ("coding-category-system", Fcoding_category_system, 1, 1, 0, /*
+Return the coding system associated with a coding category.
+*/
+ (coding_category))
+{
+ int cat = decode_coding_category (coding_category);
+ Lisp_Object sys = coding_category_system[cat];
+
+ if (!NILP (sys))
+ return XCODING_SYSTEM_NAME (sys);
+ return Qnil;
+}
+
+\f
+/************************************************************************/
+/* Detecting the encoding of data */
+/************************************************************************/
+
+struct detection_state
+{
+ enum eol_type eol_type;
+ int seen_non_ascii;
+ int mask;
+#ifdef MULE
+ struct
+ {
+ int mask;
+ int in_second_byte;
+ }
+ big5;
+
+ struct
+ {
+ int mask;
+ int in_second_byte;
+ }
+ shift_jis;
+
+ struct
+ {
+ int mask;
+ int in_byte;
+ }
+ ucs4;
+
+ struct
+ {
+ int mask;
+ int in_byte;
+ }
+ utf8;
+
+ struct
+ {
+ int mask;
+ int initted;
+ struct iso2022_decoder iso;
+ unsigned int flags;
+ int high_byte_count;
+ unsigned int saw_single_shift:1;
+ }
+ iso2022;
+#endif
+ struct
+ {
+ int seen_anything;
+ int just_saw_cr;
+ }
+ eol;
+};
+
+static int
+acceptable_control_char_p (int c)
+{
+ switch (c)
+ {
+ /* Allow and ignore control characters that you might
+ reasonably see in a text file */
+ case '\r':
+ case '\n':
+ case '\t':
+ case 7: /* bell */
+ case 8: /* backspace */
+ case 11: /* vertical tab */
+ case 12: /* form feed */
+ case 26: /* MS-DOS C-z junk */
+ case 31: /* '^_' -- for info */
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static int
+mask_has_at_most_one_bit_p (int mask)
+{
+ /* Perhaps the only thing useful you learn from intensive Microsoft
+ technical interviews */
+ return (mask & (mask - 1)) == 0;
+}
+
+static enum eol_type
+detect_eol_type (struct detection_state *st, CONST unsigned char *src,
+ unsigned int n)
+{
+ int c;
+
+ while (n--)
+ {
+ c = *src++;
+ if (c == '\r')
+ st->eol.just_saw_cr = 1;
+ else
+ {
+ if (c == '\n')
+ {
+ if (st->eol.just_saw_cr)
+ return EOL_CRLF;
+ else if (st->eol.seen_anything)
+ return EOL_LF;
+ }
+ else if (st->eol.just_saw_cr)
+ return EOL_CR;
+ st->eol.just_saw_cr = 0;
+ }
+ st->eol.seen_anything = 1;
+ }
+
+ return EOL_AUTODETECT;
+}
+
+/* Attempt to determine the encoding and EOL type of the given text.
+ Before calling this function for the first type, you must initialize
+ st->eol_type as appropriate and initialize st->mask to ~0.
+
+ st->eol_type holds the determined EOL type, or EOL_AUTODETECT if
+ not yet known.
+
+ st->mask holds the determined coding category mask, or ~0 if only
+ ASCII has been seen so far.
+
+ Returns:
+
+ 0 == st->eol_type is EOL_AUTODETECT and/or more than coding category
+ is present in st->mask
+ 1 == definitive answers are here for both st->eol_type and st->mask
+*/
+
+static int
+detect_coding_type (struct detection_state *st, CONST unsigned char *src,
+ unsigned int n, int just_do_eol)
+{
+ int c;
+
+ if (st->eol_type == EOL_AUTODETECT)
+ st->eol_type = detect_eol_type (st, src, n);
+
+ if (just_do_eol)
+ return st->eol_type != EOL_AUTODETECT;
+
+ if (!st->seen_non_ascii)
+ {
+ for (; n; n--, src++)
+ {
+ c = *src;
+ if ((c < 0x20 && !acceptable_control_char_p (c)) || c >= 0x80)
+ {
+ st->seen_non_ascii = 1;
+#ifdef MULE
+ st->shift_jis.mask = ~0;
+ st->big5.mask = ~0;
+ st->ucs4.mask = ~0;
+ st->utf8.mask = ~0;
+ st->iso2022.mask = ~0;
+#endif
+ break;
+ }
+ }
+ }
+
+ if (!n)
+ return 0;
+#ifdef MULE
+ if (!mask_has_at_most_one_bit_p (st->iso2022.mask))
+ st->iso2022.mask = detect_coding_iso2022 (st, src, n);
+ if (!mask_has_at_most_one_bit_p (st->shift_jis.mask))
+ st->shift_jis.mask = detect_coding_sjis (st, src, n);
+ if (!mask_has_at_most_one_bit_p (st->big5.mask))
+ st->big5.mask = detect_coding_big5 (st, src, n);
+ if (!mask_has_at_most_one_bit_p (st->utf8.mask))
+ st->utf8.mask = detect_coding_utf8 (st, src, n);
+ if (!mask_has_at_most_one_bit_p (st->ucs4.mask))
+ st->ucs4.mask = detect_coding_ucs4 (st, src, n);
+
+ st->mask
+ = st->iso2022.mask | st->shift_jis.mask | st->big5.mask
+ | st->utf8.mask | st->ucs4.mask;
+#endif
+ {
+ int retval = mask_has_at_most_one_bit_p (st->mask);
+ st->mask |= CODING_CATEGORY_NO_CONVERSION_MASK;
+ return retval && st->eol_type != EOL_AUTODETECT;
+ }
+}
+
+static Lisp_Object
+coding_system_from_mask (int mask)
+{
+ if (mask == ~0)
+ {
+ /* If the file was entirely or basically ASCII, use the
+ default value of `buffer-file-coding-system'. */
+ Lisp_Object retval =
+ XBUFFER (Vbuffer_defaults)->buffer_file_coding_system;
+ if (!NILP (retval))
+ {
+ retval = Ffind_coding_system (retval);
+ if (NILP (retval))
+ {
+ warn_when_safe
+ (Qbad_variable, Qwarning,
+ "Invalid `default-buffer-file-coding-system', set to nil");
+ XBUFFER (Vbuffer_defaults)->buffer_file_coding_system = Qnil;
+ }
+ }
+ if (NILP (retval))
+ retval = Fget_coding_system (Qraw_text);
+ return retval;
+ }
+ else
+ {
+ int i;
+ int cat = -1;
+#ifdef MULE
+ mask = postprocess_iso2022_mask (mask);
+#endif
+ /* Look through the coding categories by priority and find
+ the first one that is allowed. */
+ for (i = 0; i <= CODING_CATEGORY_LAST; i++)
+ {
+ cat = coding_category_by_priority[i];
+ if ((mask & (1 << cat)) &&
+ !NILP (coding_category_system[cat]))
+ break;
+ }
+ if (cat >= 0)
+ return coding_category_system[cat];
+ else
+ return Fget_coding_system (Qraw_text);
+ }
+}
+
+/* Given a seekable read stream and potential coding system and EOL type
+ as specified, do any autodetection that is called for. If the
+ coding system and/or EOL type are not autodetect, they will be left
+ alone; but this function will never return an autodetect coding system
+ or EOL type.
+
+ This function does not automatically fetch subsidiary coding systems;
+ that should be unnecessary with the explicit eol-type argument. */
+
+void
+determine_real_coding_system (Lstream *stream, Lisp_Object *codesys_in_out,
+ enum eol_type *eol_type_in_out)
+{
+ struct detection_state decst;
+
+ if (*eol_type_in_out == EOL_AUTODETECT)
+ *eol_type_in_out = XCODING_SYSTEM_EOL_TYPE (*codesys_in_out);
+
+ xzero (decst);
+ decst.eol_type = *eol_type_in_out;
+ decst.mask = ~0;
+
+ /* If autodetection is called for, do it now. */
+ if (XCODING_SYSTEM_TYPE (*codesys_in_out) == CODESYS_AUTODETECT ||
+ *eol_type_in_out == EOL_AUTODETECT)
+ {
+ unsigned char random_buffer[4096];
+ int nread;
+ Lisp_Object coding_system = Qnil;
+
+ nread = Lstream_read (stream, random_buffer, sizeof (random_buffer));
+ if (nread)
+ {
+ unsigned char *cp = random_buffer;
+
+ while (cp < random_buffer + nread)
+ {
+ if ((*cp++ == 'c') && (cp < random_buffer + nread) &&
+ (*cp++ == 'o') && (cp < random_buffer + nread) &&
+ (*cp++ == 'd') && (cp < random_buffer + nread) &&
+ (*cp++ == 'i') && (cp < random_buffer + nread) &&
+ (*cp++ == 'n') && (cp < random_buffer + nread) &&
+ (*cp++ == 'g') && (cp < random_buffer + nread) &&
+ (*cp++ == ':') && (cp < random_buffer + nread))
+ {
+ unsigned char coding_system_name[4096 - 6];
+ unsigned char *np = coding_system_name;
+
+ while ( (cp < random_buffer + nread)
+ && ((*cp == ' ') || (*cp == '\t')) )
+ {
+ cp++;
+ }
+ while ( (cp < random_buffer + nread) &&
+ (*cp != ' ') && (*cp != '\t') && (*cp != ';') )
+ {
+ *np++ = *cp++;
+ }
+ *np = 0;
+ coding_system
+ = Ffind_coding_system (intern (coding_system_name));
+ break;
+ }
+ }
+ if (EQ(coding_system, Qnil))
+ do{
+ if (detect_coding_type (&decst, random_buffer, nread,
+ XCODING_SYSTEM_TYPE (*codesys_in_out)
+ != CODESYS_AUTODETECT))
+ break;
+ nread = Lstream_read (stream,
+ random_buffer, sizeof (random_buffer));
+ if (!nread)
+ break;
+ } while(1);
+ }
+ *eol_type_in_out = decst.eol_type;
+ if (XCODING_SYSTEM_TYPE (*codesys_in_out) == CODESYS_AUTODETECT)
+ {
+ if (EQ(coding_system, Qnil))
+ *codesys_in_out = coding_system_from_mask (decst.mask);
+ else
+ *codesys_in_out = coding_system;
+ }
+ }
+ /* If we absolutely can't determine the EOL type, just assume LF. */
+ if (*eol_type_in_out == EOL_AUTODETECT)
+ *eol_type_in_out = EOL_LF;
+
+ Lstream_rewind (stream);
+}
+
+DEFUN ("detect-coding-region", Fdetect_coding_region, 2, 3, 0, /*
+Detect coding system of the text in the region between START and END.
+Returned a list of possible coding systems ordered by priority.
+If only ASCII characters are found, it returns 'undecided or one of
+its subsidiary coding systems according to a detected end-of-line
+type. Optional arg BUFFER defaults to the current buffer.
+*/
+ (start, end, buffer))
+{
+ Lisp_Object val = Qnil;
+ struct buffer *buf = decode_buffer (buffer, 0);
+ Bufpos b, e;
+ Lisp_Object instream, lb_instream;
+ Lstream *istr, *lb_istr;
+ struct detection_state decst;
+ struct gcpro gcpro1, gcpro2;
+
+ get_buffer_range_char (buf, start, end, &b, &e, 0);
+ lb_instream = make_lisp_buffer_input_stream (buf, b, e, 0);
+ lb_istr = XLSTREAM (lb_instream);
+ instream = make_encoding_input_stream (lb_istr, Fget_coding_system (Qbinary));
+ istr = XLSTREAM (instream);
+ GCPRO2 (instream, lb_instream);
+ xzero (decst);
+ decst.eol_type = EOL_AUTODETECT;
+ decst.mask = ~0;
+ while (1)
+ {
+ unsigned char random_buffer[4096];
+ int nread = Lstream_read (istr, random_buffer, sizeof (random_buffer));
+
+ if (!nread)
+ break;
+ if (detect_coding_type (&decst, random_buffer, nread, 0))
+ break;
+ }
+
+ if (decst.mask == ~0)
+ val = subsidiary_coding_system (Fget_coding_system (Qundecided),
+ decst.eol_type);
+ else
+ {
+ int i;
+
+ val = Qnil;
+#ifdef MULE
+ decst.mask = postprocess_iso2022_mask (decst.mask);
+#endif
+ for (i = CODING_CATEGORY_LAST; i >= 0; i--)
+ {
+ int sys = coding_category_by_priority[i];
+ if (decst.mask & (1 << sys))
+ {
+ Lisp_Object codesys = coding_category_system[sys];
+ if (!NILP (codesys))
+ codesys = subsidiary_coding_system (codesys, decst.eol_type);
+ val = Fcons (codesys, val);
+ }
+ }
+ }
+ Lstream_close (istr);
+ UNGCPRO;
+ Lstream_delete (istr);
+ Lstream_delete (lb_istr);
+ return val;
+}
+
+\f
+/************************************************************************/
+/* Converting to internal Mule format ("decoding") */
+/************************************************************************/
+
+/* A decoding stream is a stream used for decoding text (i.e.
+ converting from some external format to internal format).
+ The decoding-stream object keeps track of the actual coding
+ stream, the stream that is at the other end, and data that
+ needs to be persistent across the lifetime of the stream. */
+
+/* Handle the EOL stuff related to just-read-in character C.
+ EOL_TYPE is the EOL type of the coding stream.
+ FLAGS is the current value of FLAGS in the coding stream, and may
+ be modified by this macro. (The macro only looks at the
+ CODING_STATE_CR flag.) DST is the Dynarr to which the decoded
+ bytes are to be written. You need to also define a local goto
+ label "label_continue_loop" that is at the end of the main
+ character-reading loop.
+
+ If C is a CR character, then this macro handles it entirely and
+ jumps to label_continue_loop. Otherwise, this macro does not add
+ anything to DST, and continues normally. You should continue
+ processing C normally after this macro. */
+
+#define DECODE_HANDLE_EOL_TYPE(eol_type, c, flags, dst) \
+do { \
+ if (c == '\r') \
+ { \
+ if (eol_type == EOL_CR) \
+ Dynarr_add (dst, '\n'); \
+ else if (eol_type != EOL_CRLF || flags & CODING_STATE_CR) \
+ Dynarr_add (dst, c); \
+ else \
+ flags |= CODING_STATE_CR; \
+ goto label_continue_loop; \
+ } \
+ else if (flags & CODING_STATE_CR) \
+ { /* eol_type == CODING_SYSTEM_EOL_CRLF */ \
+ if (c != '\n') \
+ Dynarr_add (dst, '\r'); \
+ flags &= ~CODING_STATE_CR; \
+ } \
+} while (0)
+
+/* C should be a binary character in the range 0 - 255; convert
+ to internal format and add to Dynarr DST. */
+
+#ifdef UTF2000
+#define DECODE_ADD_BINARY_CHAR(c, dst) \
+do { \
+ if (BYTE_ASCII_P (c)) \
+ Dynarr_add (dst, c); \
+ else \
+ { \
+ Dynarr_add (dst, (c >> 6) | 0xc0); \
+ Dynarr_add (dst, (c & 0x3f) | 0x80); \
+ } \
+} while (0)
+
+INLINE void
+DECODE_ADD_UCS_CHAR(Emchar c, unsigned_char_dynarr* dst)
+{
+ if ( c <= 0x7f )
+ {
+ Dynarr_add (dst, c);
+ }
+ else if ( c <= 0x7ff )
+ {
+ Dynarr_add (dst, (c >> 6) | 0xc0);
+ Dynarr_add (dst, (c & 0x3f) | 0x80);
+ }
+ else if ( c <= 0xffff )
+ {
+ Dynarr_add (dst, (c >> 12) | 0xe0);
+ Dynarr_add (dst, ((c >> 6) & 0x3f) | 0x80);
+ Dynarr_add (dst, (c & 0x3f) | 0x80);
+ }
+ else if ( c <= 0x1fffff )
+ {
+ Dynarr_add (dst, (c >> 18) | 0xf0);
+ Dynarr_add (dst, ((c >> 12) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((c >> 6) & 0x3f) | 0x80);
+ Dynarr_add (dst, (c & 0x3f) | 0x80);
+ }
+ else if ( c <= 0x3ffffff )
+ {
+ Dynarr_add (dst, (c >> 24) | 0xf8);
+ Dynarr_add (dst, ((c >> 18) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((c >> 12) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((c >> 6) & 0x3f) | 0x80);
+ Dynarr_add (dst, (c & 0x3f) | 0x80);
+ }
+ else
+ {
+ Dynarr_add (dst, (c >> 30) | 0xfc);
+ Dynarr_add (dst, ((c >> 24) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((c >> 18) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((c >> 12) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((c >> 6) & 0x3f) | 0x80);
+ Dynarr_add (dst, (c & 0x3f) | 0x80);
+ }
+}
+#else
+#define DECODE_ADD_BINARY_CHAR(c, dst) \
+do { \
+ if (BYTE_ASCII_P (c)) \
+ Dynarr_add (dst, c); \
+ else if (BYTE_C1_P (c)) \
+ { \
+ Dynarr_add (dst, LEADING_BYTE_CONTROL_1); \
+ Dynarr_add (dst, c + 0x20); \
+ } \
+ else \
+ { \
+ Dynarr_add (dst, LEADING_BYTE_LATIN_ISO8859_1); \
+ Dynarr_add (dst, c); \
+ } \
+} while (0)
+#endif
+
+#define DECODE_OUTPUT_PARTIAL_CHAR(ch) \
+do { \
+ if (ch) \
+ { \
+ DECODE_ADD_BINARY_CHAR (ch, dst); \
+ ch = 0; \
+ } \
+} while (0)
+
+#define DECODE_HANDLE_END_OF_CONVERSION(flags, ch, dst) \
+do { \
+ if (flags & CODING_STATE_END) \
+ { \
+ DECODE_OUTPUT_PARTIAL_CHAR (ch); \
+ if (flags & CODING_STATE_CR) \
+ Dynarr_add (dst, '\r'); \
+ } \
+} while (0)
+
+#define DECODING_STREAM_DATA(stream) LSTREAM_TYPE_DATA (stream, decoding)
+
+struct decoding_stream
+{
+ /* Coding system that governs the conversion. */
+ Lisp_Coding_System *codesys;
+
+ /* Stream that we read the encoded data from or
+ write the decoded data to. */
+ Lstream *other_end;
+
+ /* If we are reading, then we can return only a fixed amount of
+ data, so if the conversion resulted in too much data, we store it
+ here for retrieval the next time around. */
+ unsigned_char_dynarr *runoff;
+
+ /* FLAGS holds flags indicating the current state of the decoding.
+ Some of these flags are dependent on the coding system. */
+ unsigned int flags;
+
+ /* CH holds a partially built-up character. Since we only deal
+ with one- and two-byte characters at the moment, we only use
+ this to store the first byte of a two-byte character. */
+ unsigned int ch;
+
+ /* EOL_TYPE specifies the type of end-of-line conversion that
+ currently applies. We need to keep this separate from the
+ EOL type stored in CODESYS because the latter might indicate
+ automatic EOL-type detection while the former will always
+ indicate a particular EOL type. */
+ enum eol_type eol_type;
+#ifdef MULE
+ /* Additional ISO2022 information. We define the structure above
+ because it's also needed by the detection routines. */
+ struct iso2022_decoder iso2022;
+
+ /* Additional information (the state of the running CCL program)
+ used by the CCL decoder. */
+ struct ccl_program ccl;
+
+ /* counter for UTF-8 or UCS-4 */
+ unsigned char counter;
+#endif
+ struct detection_state decst;
+};
+
+static int decoding_reader (Lstream *stream, unsigned char *data, size_t size);
+static int decoding_writer (Lstream *stream, CONST unsigned char *data, size_t size);
+static int decoding_rewinder (Lstream *stream);
+static int decoding_seekable_p (Lstream *stream);
+static int decoding_flusher (Lstream *stream);
+static int decoding_closer (Lstream *stream);
+
+static Lisp_Object decoding_marker (Lisp_Object stream,
+ void (*markobj) (Lisp_Object));
+
+DEFINE_LSTREAM_IMPLEMENTATION ("decoding", lstream_decoding,
+ sizeof (struct decoding_stream));
+
+static Lisp_Object
+decoding_marker (Lisp_Object stream, void (*markobj) (Lisp_Object))
+{
+ Lstream *str = DECODING_STREAM_DATA (XLSTREAM (stream))->other_end;
+ Lisp_Object str_obj;
+
+ /* We do not need to mark the coding systems or charsets stored
+ within the stream because they are stored in a global list
+ and automatically marked. */
+
+ XSETLSTREAM (str_obj, str);
+ markobj (str_obj);
+ if (str->imp->marker)
+ return (str->imp->marker) (str_obj, markobj);
+ else
+ return Qnil;
+}
+
+/* Read SIZE bytes of data and store it into DATA. We are a decoding stream
+ so we read data from the other end, decode it, and store it into DATA. */
+
+static int
+decoding_reader (Lstream *stream, unsigned char *data, size_t size)
+{
+ struct decoding_stream *str = DECODING_STREAM_DATA (stream);
+ unsigned char *orig_data = data;
+ int read_size;
+ int error_occurred = 0;
+
+ /* We need to interface to mule_decode(), which expects to take some
+ amount of data and store the result into a Dynarr. We have
+ mule_decode() store into str->runoff, and take data from there
+ as necessary. */
+
+ /* We loop until we have enough data, reading chunks from the other
+ end and decoding it. */
+ while (1)
+ {
+ /* Take data from the runoff if we can. Make sure to take at
+ most SIZE bytes, and delete the data from the runoff. */
+ if (Dynarr_length (str->runoff) > 0)
+ {
+ size_t chunk = min (size, (size_t) Dynarr_length (str->runoff));
+ memcpy (data, Dynarr_atp (str->runoff, 0), chunk);
+ Dynarr_delete_many (str->runoff, 0, chunk);
+ data += chunk;
+ size -= chunk;
+ }
+
+ if (size == 0)
+ break; /* No more room for data */
+
+ if (str->flags & CODING_STATE_END)
+ /* This means that on the previous iteration, we hit the EOF on
+ the other end. We loop once more so that mule_decode() can
+ output any final stuff it may be holding, or any "go back
+ to a sane state" escape sequences. (This latter makes sense
+ during encoding.) */
+ break;
+
+ /* Exhausted the runoff, so get some more. DATA has at least
+ SIZE bytes left of storage in it, so it's OK to read directly
+ into it. (We'll be overwriting above, after we've decoded it
+ into the runoff.) */
+ read_size = Lstream_read (str->other_end, data, size);
+ if (read_size < 0)
+ {
+ error_occurred = 1;
+ break;
+ }
+ if (read_size == 0)
+ /* There might be some more end data produced in the translation.
+ See the comment above. */
+ str->flags |= CODING_STATE_END;
+ mule_decode (stream, data, str->runoff, read_size);
+ }
+
+ if (data - orig_data == 0)
+ return error_occurred ? -1 : 0;
+ else
+ return data - orig_data;
+}
+
+static int
+decoding_writer (Lstream *stream, CONST unsigned char *data, size_t size)
+{
+ struct decoding_stream *str = DECODING_STREAM_DATA (stream);
+ int retval;
+
+ /* Decode all our data into the runoff, and then attempt to write
+ it all out to the other end. Remove whatever chunk we succeeded
+ in writing. */
+ mule_decode (stream, data, str->runoff, size);
+ retval = Lstream_write (str->other_end, Dynarr_atp (str->runoff, 0),
+ Dynarr_length (str->runoff));
+ if (retval > 0)
+ Dynarr_delete_many (str->runoff, 0, retval);
+ /* Do NOT return retval. The return value indicates how much
+ of the incoming data was written, not how many bytes were
+ written. */
+ return size;
+}
+
+static void
+reset_decoding_stream (struct decoding_stream *str)
+{
+#ifdef MULE
+ if (CODING_SYSTEM_TYPE (str->codesys) == CODESYS_ISO2022)
+ {
+ Lisp_Object coding_system;
+ XSETCODING_SYSTEM (coding_system, str->codesys);
+ reset_iso2022 (coding_system, &str->iso2022);
+ }
+ else if (CODING_SYSTEM_TYPE (str->codesys) == CODESYS_CCL)
+ {
+ setup_ccl_program (&str->ccl, CODING_SYSTEM_CCL_DECODE (str->codesys));
+ }
+ str->counter = 0;
+#endif /* MULE */
+ str->flags = str->ch = 0;
+}
+
+static int
+decoding_rewinder (Lstream *stream)
+{
+ struct decoding_stream *str = DECODING_STREAM_DATA (stream);
+ reset_decoding_stream (str);
+ Dynarr_reset (str->runoff);
+ return Lstream_rewind (str->other_end);
+}
+
+static int
+decoding_seekable_p (Lstream *stream)
+{
+ struct decoding_stream *str = DECODING_STREAM_DATA (stream);
+ return Lstream_seekable_p (str->other_end);
+}
+
+static int
+decoding_flusher (Lstream *stream)
+{
+ struct decoding_stream *str = DECODING_STREAM_DATA (stream);
+ return Lstream_flush (str->other_end);
+}
+
+static int
+decoding_closer (Lstream *stream)
+{
+ struct decoding_stream *str = DECODING_STREAM_DATA (stream);
+ if (stream->flags & LSTREAM_FL_WRITE)
+ {
+ str->flags |= CODING_STATE_END;
+ decoding_writer (stream, 0, 0);
+ }
+ Dynarr_free (str->runoff);
+#ifdef MULE
+#ifdef ENABLE_COMPOSITE_CHARS
+ if (str->iso2022.composite_chars)
+ Dynarr_free (str->iso2022.composite_chars);
+#endif
+#endif
+ return Lstream_close (str->other_end);
+}
+
+Lisp_Object
+decoding_stream_coding_system (Lstream *stream)
+{
+ Lisp_Object coding_system;
+ struct decoding_stream *str = DECODING_STREAM_DATA (stream);
+
+ XSETCODING_SYSTEM (coding_system, str->codesys);
+ return subsidiary_coding_system (coding_system, str->eol_type);
+}
+
+void
+set_decoding_stream_coding_system (Lstream *lstr, Lisp_Object codesys)
+{
+ Lisp_Coding_System *cs = XCODING_SYSTEM (codesys);
+ struct decoding_stream *str = DECODING_STREAM_DATA (lstr);
+ str->codesys = cs;
+ if (CODING_SYSTEM_EOL_TYPE (cs) != EOL_AUTODETECT)
+ str->eol_type = CODING_SYSTEM_EOL_TYPE (cs);
+ reset_decoding_stream (str);
+}
+
+/* WARNING WARNING WARNING WARNING!!!!! If you open up a decoding
+ stream for writing, no automatic code detection will be performed.
+ The reason for this is that automatic code detection requires a
+ seekable input. Things will also fail if you open a decoding
+ stream for reading using a non-fully-specified coding system and
+ a non-seekable input stream. */
+
+static Lisp_Object
+make_decoding_stream_1 (Lstream *stream, Lisp_Object codesys,
+ CONST char *mode)
+{
+ Lstream *lstr = Lstream_new (lstream_decoding, mode);
+ struct decoding_stream *str = DECODING_STREAM_DATA (lstr);
+ Lisp_Object obj;
+
+ xzero (*str);
+ str->other_end = stream;
+ str->runoff = (unsigned_char_dynarr *) Dynarr_new (unsigned_char);
+ str->eol_type = EOL_AUTODETECT;
+ if (!strcmp (mode, "r")
+ && Lstream_seekable_p (stream))
+ /* We can determine the coding system now. */
+ determine_real_coding_system (stream, &codesys, &str->eol_type);
+ set_decoding_stream_coding_system (lstr, codesys);
+ str->decst.eol_type = str->eol_type;
+ str->decst.mask = ~0;
+ XSETLSTREAM (obj, lstr);
+ return obj;
+}
+
+Lisp_Object
+make_decoding_input_stream (Lstream *stream, Lisp_Object codesys)
+{
+ return make_decoding_stream_1 (stream, codesys, "r");
+}
+
+Lisp_Object
+make_decoding_output_stream (Lstream *stream, Lisp_Object codesys)
+{
+ return make_decoding_stream_1 (stream, codesys, "w");
+}
+
+/* Note: the decode_coding_* functions all take the same
+ arguments as mule_decode(), which is to say some SRC data of
+ size N, which is to be stored into dynamic array DST.
+ DECODING is the stream within which the decoding is
+ taking place, but no data is actually read from or
+ written to that stream; that is handled in decoding_reader()
+ or decoding_writer(). This allows the same functions to
+ be used for both reading and writing. */
+
+static void
+mule_decode (Lstream *decoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ struct decoding_stream *str = DECODING_STREAM_DATA (decoding);
+
+ /* If necessary, do encoding-detection now. We do this when
+ we're a writing stream or a non-seekable reading stream,
+ meaning that we can't just process the whole input,
+ rewind, and start over. */
+
+ if (CODING_SYSTEM_TYPE (str->codesys) == CODESYS_AUTODETECT ||
+ str->eol_type == EOL_AUTODETECT)
+ {
+ Lisp_Object codesys;
+
+ XSETCODING_SYSTEM (codesys, str->codesys);
+ detect_coding_type (&str->decst, src, n,
+ CODING_SYSTEM_TYPE (str->codesys) !=
+ CODESYS_AUTODETECT);
+ if (CODING_SYSTEM_TYPE (str->codesys) == CODESYS_AUTODETECT &&
+ str->decst.mask != ~0)
+ /* #### This is cheesy. What we really ought to do is
+ buffer up a certain amount of data so as to get a
+ less random result. */
+ codesys = coding_system_from_mask (str->decst.mask);
+ str->eol_type = str->decst.eol_type;
+ if (XCODING_SYSTEM (codesys) != str->codesys)
+ {
+ /* Preserve the CODING_STATE_END flag in case it was set.
+ If we erase it, bad things might happen. */
+ int was_end = str->flags & CODING_STATE_END;
+ set_decoding_stream_coding_system (decoding, codesys);
+ if (was_end)
+ str->flags |= CODING_STATE_END;
+ }
+ }
+
+ switch (CODING_SYSTEM_TYPE (str->codesys))
+ {
+#ifdef DEBUG_XEMACS
+ case CODESYS_INTERNAL:
+ Dynarr_add_many (dst, src, n);
+ break;
+#endif
+ case CODESYS_AUTODETECT:
+ /* If we got this far and still haven't decided on the coding
+ system, then do no conversion. */
+ case CODESYS_NO_CONVERSION:
+ decode_coding_no_conversion (decoding, src, dst, n);
+ break;
+#ifdef MULE
+ case CODESYS_SHIFT_JIS:
+ decode_coding_sjis (decoding, src, dst, n);
+ break;
+ case CODESYS_BIG5:
+ decode_coding_big5 (decoding, src, dst, n);
+ break;
+ case CODESYS_UCS4:
+ decode_coding_ucs4 (decoding, src, dst, n);
+ break;
+ case CODESYS_UTF8:
+ decode_coding_utf8 (decoding, src, dst, n);
+ break;
+ case CODESYS_CCL:
+ str->ccl.last_block = str->flags & CODING_STATE_END;
+ ccl_driver (&str->ccl, src, dst, n, 0, CCL_MODE_DECODING);
+ break;
+ case CODESYS_ISO2022:
+ decode_coding_iso2022 (decoding, src, dst, n);
+ break;
+#endif /* MULE */
+ default:
+ abort ();
+ }
+}
+
+DEFUN ("decode-coding-region", Fdecode_coding_region, 3, 4, 0, /*
+Decode the text between START and END which is encoded in CODING-SYSTEM.
+This is useful if you've read in encoded text from a file without decoding
+it (e.g. you read in a JIS-formatted file but used the `binary' or
+`no-conversion' coding system, so that it shows up as "^[$B!<!+^[(B").
+Return length of decoded text.
+BUFFER defaults to the current buffer if unspecified.
+*/
+ (start, end, coding_system, buffer))
+{
+ Bufpos b, e;
+ struct buffer *buf = decode_buffer (buffer, 0);
+ Lisp_Object instream, lb_outstream, de_outstream, outstream;
+ Lstream *istr, *ostr;
+ struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
+
+ get_buffer_range_char (buf, start, end, &b, &e, 0);
+
+ barf_if_buffer_read_only (buf, b, e);
+
+ coding_system = Fget_coding_system (coding_system);
+ instream = make_lisp_buffer_input_stream (buf, b, e, 0);
+ lb_outstream = make_lisp_buffer_output_stream (buf, b, 0);
+ de_outstream = make_decoding_output_stream (XLSTREAM (lb_outstream),
+ coding_system);
+ outstream = make_encoding_output_stream (XLSTREAM (de_outstream),
+ Fget_coding_system (Qbinary));
+ istr = XLSTREAM (instream);
+ ostr = XLSTREAM (outstream);
+ GCPRO4 (instream, lb_outstream, de_outstream, outstream);
+
+ /* The chain of streams looks like this:
+
+ [BUFFER] <----- send through
+ ------> [ENCODE AS BINARY]
+ ------> [DECODE AS SPECIFIED]
+ ------> [BUFFER]
+ */
+
+ while (1)
+ {
+ char tempbuf[1024]; /* some random amount */
+ Bufpos newpos, even_newer_pos;
+ Bufpos oldpos = lisp_buffer_stream_startpos (istr);
+ int size_in_bytes = Lstream_read (istr, tempbuf, sizeof (tempbuf));
+
+ if (!size_in_bytes)
+ break;
+ newpos = lisp_buffer_stream_startpos (istr);
+ Lstream_write (ostr, tempbuf, size_in_bytes);
+ even_newer_pos = lisp_buffer_stream_startpos (istr);
+ buffer_delete_range (buf, even_newer_pos - (newpos - oldpos),
+ even_newer_pos, 0);
+ }
+ Lstream_close (istr);
+ Lstream_close (ostr);
+ UNGCPRO;
+ Lstream_delete (istr);
+ Lstream_delete (ostr);
+ Lstream_delete (XLSTREAM (de_outstream));
+ Lstream_delete (XLSTREAM (lb_outstream));
+ return Qnil;
+}
+
+\f
+/************************************************************************/
+/* Converting to an external encoding ("encoding") */
+/************************************************************************/
+
+/* An encoding stream is an output stream. When you create the
+ stream, you specify the coding system that governs the encoding
+ and another stream that the resulting encoded data is to be
+ sent to, and then start sending data to it. */
+
+#define ENCODING_STREAM_DATA(stream) LSTREAM_TYPE_DATA (stream, encoding)
+
+struct encoding_stream
+{
+ /* Coding system that governs the conversion. */
+ Lisp_Coding_System *codesys;
+
+ /* Stream that we read the encoded data from or
+ write the decoded data to. */
+ Lstream *other_end;
+
+ /* If we are reading, then we can return only a fixed amount of
+ data, so if the conversion resulted in too much data, we store it
+ here for retrieval the next time around. */
+ unsigned_char_dynarr *runoff;
+
+ /* FLAGS holds flags indicating the current state of the encoding.
+ Some of these flags are dependent on the coding system. */
+ unsigned int flags;
+
+ /* CH holds a partially built-up character. Since we only deal
+ with one- and two-byte characters at the moment, we only use
+ this to store the first byte of a two-byte character. */
+ unsigned int ch;
+#ifdef MULE
+ /* Additional information used by the ISO2022 encoder. */
+ struct
+ {
+ /* CHARSET holds the character sets currently assigned to the G0
+ through G3 registers. It is initialized from the array
+ INITIAL_CHARSET in CODESYS. */
+ Lisp_Object charset[4];
+
+ /* Which registers are currently invoked into the left (GL) and
+ right (GR) halves of the 8-bit encoding space? */
+ int register_left, register_right;
+
+ /* Whether we need to explicitly designate the charset in the
+ G? register before using it. It is initialized from the
+ array FORCE_CHARSET_ON_OUTPUT in CODESYS. */
+ unsigned char force_charset_on_output[4];
+
+ /* Other state variables that need to be preserved across
+ invocations. */
+ Lisp_Object current_charset;
+ int current_half;
+ int current_char_boundary;
+ } iso2022;
+
+ void (*encode_char) (struct encoding_stream *str, Emchar c,
+ unsigned_char_dynarr *dst, unsigned int *flags);
+ void (*finish) (struct encoding_stream *str,
+ unsigned_char_dynarr *dst, unsigned int *flags);
+
+ /* Additional information (the state of the running CCL program)
+ used by the CCL encoder. */
+ struct ccl_program ccl;
+#endif /* MULE */
+};
+
+static int encoding_reader (Lstream *stream, unsigned char *data, size_t size);
+static int encoding_writer (Lstream *stream, CONST unsigned char *data,
+ size_t size);
+static int encoding_rewinder (Lstream *stream);
+static int encoding_seekable_p (Lstream *stream);
+static int encoding_flusher (Lstream *stream);
+static int encoding_closer (Lstream *stream);
+
+static Lisp_Object encoding_marker (Lisp_Object stream,
+ void (*markobj) (Lisp_Object));
+
+DEFINE_LSTREAM_IMPLEMENTATION ("encoding", lstream_encoding,
+ sizeof (struct encoding_stream));
+
+static Lisp_Object
+encoding_marker (Lisp_Object stream, void (*markobj) (Lisp_Object))
+{
+ Lstream *str = ENCODING_STREAM_DATA (XLSTREAM (stream))->other_end;
+ Lisp_Object str_obj;
+
+ /* We do not need to mark the coding systems or charsets stored
+ within the stream because they are stored in a global list
+ and automatically marked. */
+
+ XSETLSTREAM (str_obj, str);
+ markobj (str_obj);
+ if (str->imp->marker)
+ return (str->imp->marker) (str_obj, markobj);
+ else
+ return Qnil;
+}
+
+/* Read SIZE bytes of data and store it into DATA. We are a encoding stream
+ so we read data from the other end, encode it, and store it into DATA. */
+
+static int
+encoding_reader (Lstream *stream, unsigned char *data, size_t size)
+{
+ struct encoding_stream *str = ENCODING_STREAM_DATA (stream);
+ unsigned char *orig_data = data;
+ int read_size;
+ int error_occurred = 0;
+
+ /* We need to interface to mule_encode(), which expects to take some
+ amount of data and store the result into a Dynarr. We have
+ mule_encode() store into str->runoff, and take data from there
+ as necessary. */
+
+ /* We loop until we have enough data, reading chunks from the other
+ end and encoding it. */
+ while (1)
+ {
+ /* Take data from the runoff if we can. Make sure to take at
+ most SIZE bytes, and delete the data from the runoff. */
+ if (Dynarr_length (str->runoff) > 0)
+ {
+ int chunk = min ((int) size, Dynarr_length (str->runoff));
+ memcpy (data, Dynarr_atp (str->runoff, 0), chunk);
+ Dynarr_delete_many (str->runoff, 0, chunk);
+ data += chunk;
+ size -= chunk;
+ }
+
+ if (size == 0)
+ break; /* No more room for data */
+
+ if (str->flags & CODING_STATE_END)
+ /* This means that on the previous iteration, we hit the EOF on
+ the other end. We loop once more so that mule_encode() can
+ output any final stuff it may be holding, or any "go back
+ to a sane state" escape sequences. (This latter makes sense
+ during encoding.) */
+ break;
+
+ /* Exhausted the runoff, so get some more. DATA at least SIZE bytes
+ left of storage in it, so it's OK to read directly into it.
+ (We'll be overwriting above, after we've encoded it into the
+ runoff.) */
+ read_size = Lstream_read (str->other_end, data, size);
+ if (read_size < 0)
+ {
+ error_occurred = 1;
+ break;
+ }
+ if (read_size == 0)
+ /* There might be some more end data produced in the translation.
+ See the comment above. */
+ str->flags |= CODING_STATE_END;
+ mule_encode (stream, data, str->runoff, read_size);
+ }
+
+ if (data == orig_data)
+ return error_occurred ? -1 : 0;
+ else
+ return data - orig_data;
+}
+
+static int
+encoding_writer (Lstream *stream, CONST unsigned char *data, size_t size)
+{
+ struct encoding_stream *str = ENCODING_STREAM_DATA (stream);
+ int retval;
+
+ /* Encode all our data into the runoff, and then attempt to write
+ it all out to the other end. Remove whatever chunk we succeeded
+ in writing. */
+ mule_encode (stream, data, str->runoff, size);
+ retval = Lstream_write (str->other_end, Dynarr_atp (str->runoff, 0),
+ Dynarr_length (str->runoff));
+ if (retval > 0)
+ Dynarr_delete_many (str->runoff, 0, retval);
+ /* Do NOT return retval. The return value indicates how much
+ of the incoming data was written, not how many bytes were
+ written. */
+ return size;
+}
+
+static void
+reset_encoding_stream (struct encoding_stream *str)
+{
+#ifdef MULE
+ switch (CODING_SYSTEM_TYPE (str->codesys))
+ {
+ case CODESYS_ISO2022:
+ {
+ int i;
+
+ str->encode_char = &char_encode_iso2022;
+ str->finish = &char_finish_iso2022;
+ for (i = 0; i < 4; i++)
+ {
+ str->iso2022.charset[i] =
+ CODING_SYSTEM_ISO2022_INITIAL_CHARSET (str->codesys, i);
+ str->iso2022.force_charset_on_output[i] =
+ CODING_SYSTEM_ISO2022_FORCE_CHARSET_ON_OUTPUT (str->codesys, i);
+ }
+ str->iso2022.register_left = 0;
+ str->iso2022.register_right = 1;
+ str->iso2022.current_charset = Qnil;
+ str->iso2022.current_half = 0;
+ break;
+ }
+ case CODESYS_CCL:
+ setup_ccl_program (&str->ccl, CODING_SYSTEM_CCL_ENCODE (str->codesys));
+ break;
+ case CODESYS_UTF8:
+ str->encode_char = &char_encode_utf8;
+ str->finish = &char_finish_utf8;
+ default:
+ break;
+ }
+#endif /* MULE */
+ str->iso2022.current_char_boundary = 0;
+ str->flags = str->ch = 0;
+}
+
+static int
+encoding_rewinder (Lstream *stream)
+{
+ struct encoding_stream *str = ENCODING_STREAM_DATA (stream);
+ reset_encoding_stream (str);
+ Dynarr_reset (str->runoff);
+ return Lstream_rewind (str->other_end);
+}
+
+static int
+encoding_seekable_p (Lstream *stream)
+{
+ struct encoding_stream *str = ENCODING_STREAM_DATA (stream);
+ return Lstream_seekable_p (str->other_end);
+}
+
+static int
+encoding_flusher (Lstream *stream)
+{
+ struct encoding_stream *str = ENCODING_STREAM_DATA (stream);
+ return Lstream_flush (str->other_end);
+}
+
+static int
+encoding_closer (Lstream *stream)
+{
+ struct encoding_stream *str = ENCODING_STREAM_DATA (stream);
+ if (stream->flags & LSTREAM_FL_WRITE)
+ {
+ str->flags |= CODING_STATE_END;
+ encoding_writer (stream, 0, 0);
+ }
+ Dynarr_free (str->runoff);
+ return Lstream_close (str->other_end);
+}
+
+Lisp_Object
+encoding_stream_coding_system (Lstream *stream)
+{
+ Lisp_Object coding_system;
+ struct encoding_stream *str = ENCODING_STREAM_DATA (stream);
+
+ XSETCODING_SYSTEM (coding_system, str->codesys);
+ return coding_system;
+}
+
+void
+set_encoding_stream_coding_system (Lstream *lstr, Lisp_Object codesys)
+{
+ Lisp_Coding_System *cs = XCODING_SYSTEM (codesys);
+ struct encoding_stream *str = ENCODING_STREAM_DATA (lstr);
+ str->codesys = cs;
+ reset_encoding_stream (str);
+}
+
+static Lisp_Object
+make_encoding_stream_1 (Lstream *stream, Lisp_Object codesys,
+ CONST char *mode)
+{
+ Lstream *lstr = Lstream_new (lstream_encoding, mode);
+ struct encoding_stream *str = ENCODING_STREAM_DATA (lstr);
+ Lisp_Object obj;
+
+ xzero (*str);
+ str->runoff = Dynarr_new (unsigned_char);
+ str->other_end = stream;
+ set_encoding_stream_coding_system (lstr, codesys);
+ XSETLSTREAM (obj, lstr);
+ return obj;
+}
+
+Lisp_Object
+make_encoding_input_stream (Lstream *stream, Lisp_Object codesys)
+{
+ return make_encoding_stream_1 (stream, codesys, "r");
+}
+
+Lisp_Object
+make_encoding_output_stream (Lstream *stream, Lisp_Object codesys)
+{
+ return make_encoding_stream_1 (stream, codesys, "w");
+}
+
+/* Convert N bytes of internally-formatted data stored in SRC to an
+ external format, according to the encoding stream ENCODING.
+ Store the encoded data into DST. */
+
+static void
+mule_encode (Lstream *encoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ struct encoding_stream *str = ENCODING_STREAM_DATA (encoding);
+
+ switch (CODING_SYSTEM_TYPE (str->codesys))
+ {
+#ifdef DEBUG_XEMACS
+ case CODESYS_INTERNAL:
+ Dynarr_add_many (dst, src, n);
+ break;
+#endif
+ case CODESYS_AUTODETECT:
+ /* If we got this far and still haven't decided on the coding
+ system, then do no conversion. */
+ case CODESYS_NO_CONVERSION:
+ encode_coding_no_conversion (encoding, src, dst, n);
+ break;
+#ifdef MULE
+ case CODESYS_SHIFT_JIS:
+ encode_coding_sjis (encoding, src, dst, n);
+ break;
+ case CODESYS_BIG5:
+ encode_coding_big5 (encoding, src, dst, n);
+ break;
+ case CODESYS_UCS4:
+ encode_coding_ucs4 (encoding, src, dst, n);
+ break;
+ case CODESYS_CCL:
+ str->ccl.last_block = str->flags & CODING_STATE_END;
+ ccl_driver (&str->ccl, src, dst, n, 0, CCL_MODE_ENCODING);
+ break;
+#endif /* MULE */
+ default:
+ text_encode_generic (encoding, src, dst, n);
+ }
+}
+
+DEFUN ("encode-coding-region", Fencode_coding_region, 3, 4, 0, /*
+Encode the text between START and END using CODING-SYSTEM.
+This will, for example, convert Japanese characters into stuff such as
+"^[$B!<!+^[(B" if you use the JIS encoding. Return length of encoded
+text. BUFFER defaults to the current buffer if unspecified.
+*/
+ (start, end, coding_system, buffer))
+{
+ Bufpos b, e;
+ struct buffer *buf = decode_buffer (buffer, 0);
+ Lisp_Object instream, lb_outstream, de_outstream, outstream;
+ Lstream *istr, *ostr;
+ struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
+
+ get_buffer_range_char (buf, start, end, &b, &e, 0);
+
+ barf_if_buffer_read_only (buf, b, e);
+
+ coding_system = Fget_coding_system (coding_system);
+ instream = make_lisp_buffer_input_stream (buf, b, e, 0);
+ lb_outstream = make_lisp_buffer_output_stream (buf, b, 0);
+ de_outstream = make_decoding_output_stream (XLSTREAM (lb_outstream),
+ Fget_coding_system (Qbinary));
+ outstream = make_encoding_output_stream (XLSTREAM (de_outstream),
+ coding_system);
+ istr = XLSTREAM (instream);
+ ostr = XLSTREAM (outstream);
+ GCPRO4 (instream, outstream, de_outstream, lb_outstream);
+ /* The chain of streams looks like this:
+
+ [BUFFER] <----- send through
+ ------> [ENCODE AS SPECIFIED]
+ ------> [DECODE AS BINARY]
+ ------> [BUFFER]
+ */
+ while (1)
+ {
+ char tempbuf[1024]; /* some random amount */
+ Bufpos newpos, even_newer_pos;
+ Bufpos oldpos = lisp_buffer_stream_startpos (istr);
+ int size_in_bytes = Lstream_read (istr, tempbuf, sizeof (tempbuf));
+
+ if (!size_in_bytes)
+ break;
+ newpos = lisp_buffer_stream_startpos (istr);
+ Lstream_write (ostr, tempbuf, size_in_bytes);
+ even_newer_pos = lisp_buffer_stream_startpos (istr);
+ buffer_delete_range (buf, even_newer_pos - (newpos - oldpos),
+ even_newer_pos, 0);
+ }
+
+ {
+ Charcount retlen =
+ lisp_buffer_stream_startpos (XLSTREAM (instream)) - b;
+ Lstream_close (istr);
+ Lstream_close (ostr);
+ UNGCPRO;
+ Lstream_delete (istr);
+ Lstream_delete (ostr);
+ Lstream_delete (XLSTREAM (de_outstream));
+ Lstream_delete (XLSTREAM (lb_outstream));
+ return make_int (retlen);
+ }
+}
+
+#ifdef MULE
+\f
+static void
+text_encode_generic (Lstream *encoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ unsigned char c;
+ unsigned char char_boundary;
+ struct encoding_stream *str = ENCODING_STREAM_DATA (encoding);
+ unsigned int flags = str->flags;
+ Emchar ch = str->ch;
+ Lisp_Object charset;
+ int half;
+
+ char_boundary = str->iso2022.current_char_boundary;
+ charset = str->iso2022.current_charset;
+ half = str->iso2022.current_half;
+
+ while (n--)
+ {
+ c = *src++;
+
+ switch (char_boundary)
+ {
+ case 0:
+ if ( c >= 0xfc )
+ {
+ ch = c & 0x01;
+ char_boundary = 5;
+ }
+ else if ( c >= 0xf8 )
+ {
+ ch = c & 0x03;
+ char_boundary = 4;
+ }
+ else if ( c >= 0xf0 )
+ {
+ ch = c & 0x07;
+ char_boundary = 3;
+ }
+ else if ( c >= 0xe0 )
+ {
+ ch = c & 0x0f;
+ char_boundary = 2;
+ }
+ else if ( c >= 0xc0 )
+ {
+ ch = c & 0x1f;
+ char_boundary = 1;
+ }
+ else
+ {
+ (*str->encode_char) (str, c, dst, &flags);
+ ch = 0;
+ char_boundary = 0;
+ }
+ break;
+ case 1:
+ (*str->encode_char) (str, (ch << 6) | (c & 0x3f), dst, &flags);
+ ch =0;
+ char_boundary = 0;
+ break;
+ default:
+ ch = ( ch << 6 ) | ( c & 0x3f );
+ char_boundary--;
+ }
+ }
+
+ if ( (char_boundary == 0) && flags & CODING_STATE_END)
+ {
+ (*str->finish) (str, dst, &flags);
+ }
+
+ str->flags = flags;
+ str->ch = ch;
+ str->iso2022.current_char_boundary = char_boundary;
+ str->iso2022.current_charset = charset;
+ str->iso2022.current_half = half;
+
+ /* Verbum caro factum est! */
+}
+
+\f
+/************************************************************************/
+/* Shift-JIS methods */
+/************************************************************************/
+
+/* Shift-JIS is a coding system encoding three character sets: ASCII, right
+ half of JISX0201-Kana, and JISX0208. An ASCII character is encoded
+ as is. A character of JISX0201-Kana (DIMENSION1_CHARS94 character set) is
+ encoded by "position-code + 0x80". A character of JISX0208
+ (DIMENSION2_CHARS94 character set) is encoded in 2-byte but two
+ position-codes are divided and shifted so that it fit in the range
+ below.
+
+ --- CODE RANGE of Shift-JIS ---
+ (character set) (range)
+ ASCII 0x00 .. 0x7F
+ JISX0201-Kana 0xA0 .. 0xDF
+ JISX0208 (1st byte) 0x80 .. 0x9F and 0xE0 .. 0xEF
+ (2nd byte) 0x40 .. 0x7E and 0x80 .. 0xFC
+ -------------------------------
+
+*/
+
+/* Is this the first byte of a Shift-JIS two-byte char? */
+
+#define BYTE_SJIS_TWO_BYTE_1_P(c) \
+ (((c) >= 0x81 && (c) <= 0x9F) || ((c) >= 0xE0 && (c) <= 0xEF))
+
+/* Is this the second byte of a Shift-JIS two-byte char? */
+
+#define BYTE_SJIS_TWO_BYTE_2_P(c) \
+ (((c) >= 0x40 && (c) <= 0x7E) || ((c) >= 0x80 && (c) <= 0xFC))
+
+#define BYTE_SJIS_KATAKANA_P(c) \
+ ((c) >= 0xA1 && (c) <= 0xDF)
+
+static int
+detect_coding_sjis (struct detection_state *st, CONST unsigned char *src,
+ unsigned int n)
+{
+ int c;
+
+ while (n--)
+ {
+ c = *src++;
+ if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO)
+ return 0;
+ if (st->shift_jis.in_second_byte)
+ {
+ st->shift_jis.in_second_byte = 0;
+ if (c < 0x40)
+ return 0;
+ }
+ else if ((c >= 0x80 && c < 0xA0) || c >= 0xE0)
+ st->shift_jis.in_second_byte = 1;
+ }
+ return CODING_CATEGORY_SHIFT_JIS_MASK;
+}
+
+/* Convert Shift-JIS data to internal format. */
+
+static void
+decode_coding_sjis (Lstream *decoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ unsigned char c;
+ struct decoding_stream *str = DECODING_STREAM_DATA (decoding);
+ unsigned int flags = str->flags;
+ unsigned int ch = str->ch;
+ eol_type_t eol_type = str->eol_type;
+
+ while (n--)
+ {
+ c = *src++;
+
+ if (ch)
+ {
+ /* Previous character was first byte of Shift-JIS Kanji char. */
+ if (BYTE_SJIS_TWO_BYTE_2_P (c))
+ {
+ unsigned char e1, e2;
+
+ DECODE_SJIS (ch, c, e1, e2);
+#ifdef UTF2000
+ DECODE_ADD_UCS_CHAR(MAKE_CHAR(Vcharset_japanese_jisx0208,
+ e1 & 0x7F,
+ e2 & 0x7F), dst);
+#else
+ Dynarr_add (dst, LEADING_BYTE_JAPANESE_JISX0208);
+ Dynarr_add (dst, e1);
+ Dynarr_add (dst, e2);
+#endif
+ }
+ else
+ {
+ DECODE_ADD_BINARY_CHAR (ch, dst);
+ DECODE_ADD_BINARY_CHAR (c, dst);
+ }
+ ch = 0;
+ }
+ else
+ {
+ DECODE_HANDLE_EOL_TYPE (eol_type, c, flags, dst);
+ if (BYTE_SJIS_TWO_BYTE_1_P (c))
+ ch = c;
+ else if (BYTE_SJIS_KATAKANA_P (c))
+ {
+#ifdef UTF2000
+ DECODE_ADD_UCS_CHAR(MAKE_CHAR(Vcharset_katakana_jisx0201,
+ c & 0x7F, 0), dst);
+#else
+ Dynarr_add (dst, LEADING_BYTE_KATAKANA_JISX0201);
+ Dynarr_add (dst, c);
+#endif
+ }
+ else
+ DECODE_ADD_BINARY_CHAR (c, dst);
+ }
+ label_continue_loop:;
+ }
+
+ DECODE_HANDLE_END_OF_CONVERSION (flags, ch, dst);
+
+ str->flags = flags;
+ str->ch = ch;
+}
+
+/* Convert internally-formatted data to Shift-JIS. */
+
+static void
+encode_coding_sjis (Lstream *encoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ unsigned char c;
+ struct encoding_stream *str = ENCODING_STREAM_DATA (encoding);
+ unsigned int flags = str->flags;
+ unsigned int ch = str->ch;
+ eol_type_t eol_type = CODING_SYSTEM_EOL_TYPE (str->codesys);
+#ifdef UTF2000
+ unsigned char char_boundary = str->iso2022.current_char_boundary;
+#endif
+
+ while (n--)
+ {
+ c = *src++;
+#ifdef UTF2000
+ switch (char_boundary)
+ {
+ case 0:
+ if ( c >= 0xfc )
+ {
+ ch = c & 0x01;
+ char_boundary = 5;
+ }
+ else if ( c >= 0xf8 )
+ {
+ ch = c & 0x03;
+ char_boundary = 4;
+ }
+ else if ( c >= 0xf0 )
+ {
+ ch = c & 0x07;
+ char_boundary = 3;
+ }
+ else if ( c >= 0xe0 )
+ {
+ ch = c & 0x0f;
+ char_boundary = 2;
+ }
+ else if ( c >= 0xc0 )
+ {
+ ch = c & 0x1f;
+ char_boundary = 1;
+ }
+ else
+ {
+ ch = 0;
+ if (c == '\n')
+ {
+ if (eol_type != EOL_LF && eol_type != EOL_AUTODETECT)
+ Dynarr_add (dst, '\r');
+ if (eol_type != EOL_CR)
+ Dynarr_add (dst, c);
+ }
+ else
+ Dynarr_add (dst, c);
+ char_boundary = 0;
+ }
+ break;
+ case 1:
+ ch = ( ch << 6 ) | ( c & 0x3f );
+ {
+ Lisp_Object charset;
+ unsigned int c1, c2, s1, s2;
+
+ BREAKUP_CHAR (ch, charset, c1, c2);
+ if (EQ(charset, Vcharset_katakana_jisx0201))
+ {
+ Dynarr_add (dst, c1 | 0x80);
+ }
+ else if (EQ(charset, Vcharset_japanese_jisx0208))
+ {
+ ENCODE_SJIS (c1 | 0x80, c2 | 0x80, s1, s2);
+ Dynarr_add (dst, s1);
+ Dynarr_add (dst, s2);
+ }
+ }
+ char_boundary = 0;
+ break;
+ default:
+ ch = ( ch << 6 ) | ( c & 0x3f );
+ char_boundary--;
+ }
+#else
+ if (c == '\n')
+ {
+ if (eol_type != EOL_LF && eol_type != EOL_AUTODETECT)
+ Dynarr_add (dst, '\r');
+ if (eol_type != EOL_CR)
+ Dynarr_add (dst, '\n');
+ ch = 0;
+ }
+ else if (BYTE_ASCII_P (c))
+ {
+ Dynarr_add (dst, c);
+ ch = 0;
+ }
+ else if (BUFBYTE_LEADING_BYTE_P (c))
+ ch = (c == LEADING_BYTE_KATAKANA_JISX0201 ||
+ c == LEADING_BYTE_JAPANESE_JISX0208_1978 ||
+ c == LEADING_BYTE_JAPANESE_JISX0208) ? c : 0;
+ else if (ch)
+ {
+ if (ch == LEADING_BYTE_KATAKANA_JISX0201)
+ {
+ Dynarr_add (dst, c);
+ ch = 0;
+ }
+ else if (ch == LEADING_BYTE_JAPANESE_JISX0208_1978 ||
+ ch == LEADING_BYTE_JAPANESE_JISX0208)
+ ch = c;
+ else
+ {
+ unsigned char j1, j2;
+ ENCODE_SJIS (ch, c, j1, j2);
+ Dynarr_add (dst, j1);
+ Dynarr_add (dst, j2);
+ ch = 0;
+ }
+ }
+#endif
+ }
+
+ str->flags = flags;
+ str->ch = ch;
+#ifdef UTF2000
+ str->iso2022.current_char_boundary = char_boundary;
+#endif
+}
+
+DEFUN ("decode-shift-jis-char", Fdecode_shift_jis_char, 1, 1, 0, /*
+Decode a JISX0208 character of Shift-JIS coding-system.
+CODE is the character code in Shift-JIS as a cons of type bytes.
+Return the corresponding character.
+*/
+ (code))
+{
+ unsigned char c1, c2, s1, s2;
+
+ CHECK_CONS (code);
+ CHECK_INT (XCAR (code));
+ CHECK_INT (XCDR (code));
+ s1 = XINT (XCAR (code));
+ s2 = XINT (XCDR (code));
+ if (BYTE_SJIS_TWO_BYTE_1_P (s1) &&
+ BYTE_SJIS_TWO_BYTE_2_P (s2))
+ {
+ DECODE_SJIS (s1, s2, c1, c2);
+ return make_char (MAKE_CHAR (Vcharset_japanese_jisx0208,
+ c1 & 0x7F, c2 & 0x7F));
+ }
+ else
+ return Qnil;
+}
+
+DEFUN ("encode-shift-jis-char", Fencode_shift_jis_char, 1, 1, 0, /*
+Encode a JISX0208 character CHAR to SHIFT-JIS coding-system.
+Return the corresponding character code in SHIFT-JIS as a cons of two bytes.
+*/
+ (ch))
+{
+ Lisp_Object charset;
+ int c1, c2, s1, s2;
+
+ CHECK_CHAR_COERCE_INT (ch);
+ BREAKUP_CHAR (XCHAR (ch), charset, c1, c2);
+ if (EQ (charset, Vcharset_japanese_jisx0208))
+ {
+ ENCODE_SJIS (c1 | 0x80, c2 | 0x80, s1, s2);
+ return Fcons (make_int (s1), make_int (s2));
+ }
+ else
+ return Qnil;
+}
+
+\f
+/************************************************************************/
+/* Big5 methods */
+/************************************************************************/
+
+/* BIG5 is a coding system encoding two character sets: ASCII and
+ Big5. An ASCII character is encoded as is. Big5 is a two-byte
+ character set and is encoded in two-byte.
+
+ --- CODE RANGE of BIG5 ---
+ (character set) (range)
+ ASCII 0x00 .. 0x7F
+ Big5 (1st byte) 0xA1 .. 0xFE
+ (2nd byte) 0x40 .. 0x7E and 0xA1 .. 0xFE
+ --------------------------
+
+ Since the number of characters in Big5 is larger than maximum
+ characters in Emacs' charset (96x96), it can't be handled as one
+ charset. So, in Emacs, Big5 is divided into two: `charset-big5-1'
+ and `charset-big5-2'. Both <type>s are DIMENSION2_CHARS94. The former
+ contains frequently used characters and the latter contains less
+ frequently used characters. */
+
+#define BYTE_BIG5_TWO_BYTE_1_P(c) \
+ ((c) >= 0xA1 && (c) <= 0xFE)
+
+/* Is this the second byte of a Shift-JIS two-byte char? */
+
+#define BYTE_BIG5_TWO_BYTE_2_P(c) \
+ (((c) >= 0x40 && (c) <= 0x7E) || ((c) >= 0xA1 && (c) <= 0xFE))
+
+/* Number of Big5 characters which have the same code in 1st byte. */
+
+#define BIG5_SAME_ROW (0xFF - 0xA1 + 0x7F - 0x40)
+
+/* Code conversion macros. These are macros because they are used in
+ inner loops during code conversion.
+
+ Note that temporary variables in macros introduce the classic
+ dynamic-scoping problems with variable names. We use capital-
+ lettered variables in the assumption that XEmacs does not use
+ capital letters in variables except in a very formalized way
+ (e.g. Qstring). */
+
+/* Convert Big5 code (b1, b2) into its internal string representation
+ (lb, c1, c2). */
+
+/* There is a much simpler way to split the Big5 charset into two.
+ For the moment I'm going to leave the algorithm as-is because it
+ claims to separate out the most-used characters into a single
+ charset, which perhaps will lead to optimizations in various
+ places.
+
+ The way the algorithm works is something like this:
+
+ Big5 can be viewed as a 94x157 charset, where the row is
+ encoded into the bytes 0xA1 .. 0xFE and the column is encoded
+ into the bytes 0x40 .. 0x7E and 0xA1 .. 0xFE. As for frequency,
+ the split between low and high column numbers is apparently
+ meaningless; ascending rows produce less and less frequent chars.
+ Therefore, we assign the lower half of rows (0xA1 .. 0xC8) to
+ the first charset, and the upper half (0xC9 .. 0xFE) to the
+ second. To do the conversion, we convert the character into
+ a single number where 0 .. 156 is the first row, 157 .. 313
+ is the second, etc. That way, the characters are ordered by
+ decreasing frequency. Then we just chop the space in two
+ and coerce the result into a 94x94 space.
+ */
+
+#define DECODE_BIG5(b1, b2, lb, c1, c2) do \
+{ \
+ int B1 = b1, B2 = b2; \
+ unsigned int I \
+ = (B1 - 0xA1) * BIG5_SAME_ROW + B2 - (B2 < 0x7F ? 0x40 : 0x62); \
+ \
+ if (B1 < 0xC9) \
+ { \
+ lb = LEADING_BYTE_CHINESE_BIG5_1; \
+ } \
+ else \
+ { \
+ lb = LEADING_BYTE_CHINESE_BIG5_2; \
+ I -= (BIG5_SAME_ROW) * (0xC9 - 0xA1); \
+ } \
+ c1 = I / (0xFF - 0xA1) + 0xA1; \
+ c2 = I % (0xFF - 0xA1) + 0xA1; \
+} while (0)
+
+/* Convert the internal string representation of a Big5 character
+ (lb, c1, c2) into Big5 code (b1, b2). */
+
+#define ENCODE_BIG5(lb, c1, c2, b1, b2) do \
+{ \
+ unsigned int I = ((c1) - 0xA1) * (0xFF - 0xA1) + ((c2) - 0xA1); \
+ \
+ if (lb == LEADING_BYTE_CHINESE_BIG5_2) \
+ { \
+ I += BIG5_SAME_ROW * (0xC9 - 0xA1); \
+ } \
+ b1 = I / BIG5_SAME_ROW + 0xA1; \
+ b2 = I % BIG5_SAME_ROW; \
+ b2 += b2 < 0x3F ? 0x40 : 0x62; \
+} while (0)
+
+static int
+detect_coding_big5 (struct detection_state *st, CONST unsigned char *src,
+ unsigned int n)
+{
+ int c;
+
+ while (n--)
+ {
+ c = *src++;
+ if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO ||
+ (c >= 0x80 && c <= 0xA0))
+ return 0;
+ if (st->big5.in_second_byte)
+ {
+ st->big5.in_second_byte = 0;
+ if (c < 0x40 || (c >= 0x80 && c <= 0xA0))
+ return 0;
+ }
+ else if (c >= 0xA1)
+ st->big5.in_second_byte = 1;
+ }
+ return CODING_CATEGORY_BIG5_MASK;
+}
+
+/* Convert Big5 data to internal format. */
+
+static void
+decode_coding_big5 (Lstream *decoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ unsigned char c;
+ struct decoding_stream *str = DECODING_STREAM_DATA (decoding);
+ unsigned int flags = str->flags;
+ unsigned int ch = str->ch;
+ eol_type_t eol_type = str->eol_type;
+
+ while (n--)
+ {
+ c = *src++;
+ if (ch)
+ {
+ /* Previous character was first byte of Big5 char. */
+ if (BYTE_BIG5_TWO_BYTE_2_P (c))
+ {
+ unsigned char b1, b2, b3;
+ DECODE_BIG5 (ch, c, b1, b2, b3);
+ Dynarr_add (dst, b1);
+ Dynarr_add (dst, b2);
+ Dynarr_add (dst, b3);
+ }
+ else
+ {
+ DECODE_ADD_BINARY_CHAR (ch, dst);
+ DECODE_ADD_BINARY_CHAR (c, dst);
+ }
+ ch = 0;
+ }
+ else
+ {
+ DECODE_HANDLE_EOL_TYPE (eol_type, c, flags, dst);
+ if (BYTE_BIG5_TWO_BYTE_1_P (c))
+ ch = c;
+ else
+ DECODE_ADD_BINARY_CHAR (c, dst);
+ }
+ label_continue_loop:;
+ }
+
+ DECODE_HANDLE_END_OF_CONVERSION (flags, ch, dst);
+
+ str->flags = flags;
+ str->ch = ch;
+}
+
+/* Convert internally-formatted data to Big5. */
+
+static void
+encode_coding_big5 (Lstream *encoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+#ifndef UTF2000
+ unsigned char c;
+ struct encoding_stream *str = ENCODING_STREAM_DATA (encoding);
+ unsigned int flags = str->flags;
+ unsigned int ch = str->ch;
+ eol_type_t eol_type = CODING_SYSTEM_EOL_TYPE (str->codesys);
+
+ while (n--)
+ {
+ c = *src++;
+ if (c == '\n')
+ {
+ if (eol_type != EOL_LF && eol_type != EOL_AUTODETECT)
+ Dynarr_add (dst, '\r');
+ if (eol_type != EOL_CR)
+ Dynarr_add (dst, '\n');
+ }
+ else if (BYTE_ASCII_P (c))
+ {
+ /* ASCII. */
+ Dynarr_add (dst, c);
+ }
+ else if (BUFBYTE_LEADING_BYTE_P (c))
+ {
+ if (c == LEADING_BYTE_CHINESE_BIG5_1 ||
+ c == LEADING_BYTE_CHINESE_BIG5_2)
+ {
+ /* A recognized leading byte. */
+ ch = c;
+ continue; /* not done with this character. */
+ }
+ /* otherwise just ignore this character. */
+ }
+ else if (ch == LEADING_BYTE_CHINESE_BIG5_1 ||
+ ch == LEADING_BYTE_CHINESE_BIG5_2)
+ {
+ /* Previous char was a recognized leading byte. */
+ ch = (ch << 8) | c;
+ continue; /* not done with this character. */
+ }
+ else if (ch)
+ {
+ /* Encountering second byte of a Big5 character. */
+ unsigned char b1, b2;
+
+ ENCODE_BIG5 (ch >> 8, ch & 0xFF, c, b1, b2);
+ Dynarr_add (dst, b1);
+ Dynarr_add (dst, b2);
+ }
+
+ ch = 0;
+ }
+
+ str->flags = flags;
+ str->ch = ch;
+#endif
+}
+
+
+DEFUN ("decode-big5-char", Fdecode_big5_char, 1, 1, 0, /*
+Decode a Big5 character CODE of BIG5 coding-system.
+CODE is the character code in BIG5, a cons of two integers.
+Return the corresponding character.
+*/
+ (code))
+{
+ unsigned char c1, c2, b1, b2;
+
+ CHECK_CONS (code);
+ CHECK_INT (XCAR (code));
+ CHECK_INT (XCDR (code));
+ b1 = XINT (XCAR (code));
+ b2 = XINT (XCDR (code));
+ if (BYTE_BIG5_TWO_BYTE_1_P (b1) &&
+ BYTE_BIG5_TWO_BYTE_2_P (b2))
+ {
+ Charset_ID leading_byte;
+ Lisp_Object charset;
+ DECODE_BIG5 (b1, b2, leading_byte, c1, c2);
+ charset = CHARSET_BY_LEADING_BYTE (leading_byte);
+ return make_char (MAKE_CHAR (charset, c1 & 0x7F, c2 & 0x7F));
+ }
+ else
+ return Qnil;
+}
+
+DEFUN ("encode-big5-char", Fencode_big5_char, 1, 1, 0, /*
+Encode the Big5 character CH to BIG5 coding-system.
+Return the corresponding character code in Big5.
+*/
+ (ch))
+{
+ Lisp_Object charset;
+ int c1, c2, b1, b2;
+
+ CHECK_CHAR_COERCE_INT (ch);
+ BREAKUP_CHAR (XCHAR (ch), charset, c1, c2);
+ if (EQ (charset, Vcharset_chinese_big5_1) ||
+ EQ (charset, Vcharset_chinese_big5_2))
+ {
+ ENCODE_BIG5 (XCHARSET_LEADING_BYTE (charset), c1 | 0x80, c2 | 0x80,
+ b1, b2);
+ return Fcons (make_int (b1), make_int (b2));
+ }
+ else
+ return Qnil;
+}
+
+\f
+/************************************************************************/
+/* UCS-4 methods */
+/* */
+/* UCS-4 character codes are implemented as nonnegative integers. */
+/* */
+/************************************************************************/
+
+Lisp_Object ucs_to_mule_table[65536];
+Lisp_Object mule_to_ucs_table;
+
+DEFUN ("set-ucs-char", Fset_ucs_char, 2, 2, 0, /*
+Map UCS-4 code CODE to Mule character CHARACTER.
+
+Return T on success, NIL on failure.
+*/
+ (code, character))
+{
+ unsigned int c;
+
+ CHECK_CHAR (character);
+ CHECK_INT (code);
+ c = XINT (code);
+
+ if (c < sizeof (ucs_to_mule_table))
+ {
+ ucs_to_mule_table[c] = character;
+ return Qt;
+ }
+ else
+ return Qnil;
+}
+
+static Lisp_Object
+ucs_to_char (unsigned long code)
+{
+ if (code < sizeof (ucs_to_mule_table))
+ {
+ return ucs_to_mule_table[code];
+ }
+ else if ((0xe00000 <= code) && (code <= 0xe00000 + 94 * 94 * 14))
+ {
+ unsigned int c;
+
+ code -= 0xe00000;
+ c = code % (94 * 94);
+ return make_char
+ (MAKE_CHAR (CHARSET_BY_ATTRIBUTES
+ (CHARSET_TYPE_94X94, code / (94 * 94) + '@',
+ CHARSET_LEFT_TO_RIGHT),
+ c / 94 + 33, c % 94 + 33));
+ }
+ else
+ return Qnil;
+}
+
+DEFUN ("ucs-char", Fucs_char, 1, 1, 0, /*
+Return Mule character corresponding to UCS code CODE (a positive integer).
+*/
+ (code))
+{
+ CHECK_NATNUM (code);
+ return ucs_to_char (XINT (code));
+}
+
+DEFUN ("set-char-ucs", Fset_char_ucs, 2, 2, 0, /*
+Map Mule character CHARACTER to UCS code CODE (a positive integer).
+*/
+ (character, code))
+{
+ /* #### Isn't this gilding the lily? Fput_char_table checks its args.
+ Fset_char_ucs is more restrictive on index arg, but should
+ check code arg in a char_table method. */
+ CHECK_CHAR (character);
+ CHECK_NATNUM (code);
+ return Fput_char_table (character, code, mule_to_ucs_table);
+}
+
+DEFUN ("char-ucs", Fchar_ucs, 1, 1, 0, /*
+Return the UCS code (a positive integer) corresponding to CHARACTER.
+*/
+ (character))
+{
+ return Fget_char_table (character, mule_to_ucs_table);
+}
+
+#ifdef UTF2000
+#define decode_ucs4 DECODE_ADD_UCS_CHAR
+#else
+/* Decode a UCS-4 character into a buffer. If the lookup fails, use
+ <GETA MARK> (U+3013) of JIS X 0208, which means correct character
+ is not found, instead.
+ #### do something more appropriate (use blob?)
+ Danger, Will Robinson! Data loss. Should we signal user? */
+static void
+decode_ucs4 (unsigned long ch, unsigned_char_dynarr *dst)
+{
+ Lisp_Object chr = ucs_to_char (ch);
+
+ if (! NILP (chr))
+ {
+ Bufbyte work[MAX_EMCHAR_LEN];
+ int len;
+
+ ch = XCHAR (chr);
+ len = (ch < 128) ?
+ simple_set_charptr_emchar (work, ch) :
+ non_ascii_set_charptr_emchar (work, ch);
+ Dynarr_add_many (dst, work, len);
+ }
+ else
+ {
+ Dynarr_add (dst, LEADING_BYTE_JAPANESE_JISX0208);
+ Dynarr_add (dst, 34 + 128);
+ Dynarr_add (dst, 46 + 128);
+ }
+}
+#endif
+
+static unsigned long
+mule_char_to_ucs4 (Lisp_Object charset,
+ unsigned char h, unsigned char l)
+{
+ Lisp_Object code
+ = Fget_char_table (make_char (MAKE_CHAR (charset, h & 127, l & 127)),
+ mule_to_ucs_table);
+
+ if (INTP (code))
+ {
+ return XINT (code);
+ }
+ else if ( (XCHARSET_DIMENSION (charset) == 2) &&
+ (XCHARSET_CHARS (charset) == 94) )
+ {
+ unsigned char final = XCHARSET_FINAL (charset);
+
+ if ( ('@' <= final) && (final < 0x7f) )
+ {
+ return 0xe00000 + (final - '@') * 94 * 94
+ + ((h & 127) - 33) * 94 + (l & 127) - 33;
+ }
+ else
+ {
+ return '?';
+ }
+ }
+ else
+ {
+ return '?';
+ }
+}
+
+static void
+encode_ucs4 (Lisp_Object charset,
+ unsigned char h, unsigned char l, unsigned_char_dynarr *dst)
+{
+ unsigned long code = mule_char_to_ucs4 (charset, h, l);
+ Dynarr_add (dst, code >> 24);
+ Dynarr_add (dst, (code >> 16) & 255);
+ Dynarr_add (dst, (code >> 8) & 255);
+ Dynarr_add (dst, code & 255);
+}
+
+static int
+detect_coding_ucs4 (struct detection_state *st, CONST unsigned char *src,
+ unsigned int n)
+{
+ while (n--)
+ {
+ int c = *src++;
+ switch (st->ucs4.in_byte)
+ {
+ case 0:
+ if (c >= 128)
+ return 0;
+ else
+ st->ucs4.in_byte++;
+ break;
+ case 3:
+ st->ucs4.in_byte = 0;
+ break;
+ default:
+ st->ucs4.in_byte++;
+ }
+ }
+ return CODING_CATEGORY_UCS4_MASK;
+}
+
+static void
+decode_coding_ucs4 (Lstream *decoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ struct decoding_stream *str = DECODING_STREAM_DATA (decoding);
+ unsigned int flags = str->flags;
+ unsigned int ch = str->ch;
+ unsigned char counter = str->counter;
+
+ while (n--)
+ {
+ unsigned char c = *src++;
+ switch (counter)
+ {
+ case 0:
+ ch = c;
+ counter = 3;
+ break;
+ case 1:
+ decode_ucs4 ( ( ch << 8 ) | c, dst);
+ ch = 0;
+ counter = 0;
+ break;
+ default:
+ ch = ( ch << 8 ) | c;
+ counter--;
+ }
+ }
+ if (counter & CODING_STATE_END)
+ DECODE_OUTPUT_PARTIAL_CHAR (ch);
+
+ str->flags = flags;
+ str->ch = ch;
+ str->counter = counter;
+}
+
+static void
+encode_coding_ucs4 (Lstream *encoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+#ifndef UTF2000
+ struct encoding_stream *str = ENCODING_STREAM_DATA (encoding);
+ unsigned int flags = str->flags;
+ unsigned int ch = str->ch;
+ unsigned char char_boundary = str->iso2022.current_char_boundary;
+ Lisp_Object charset = str->iso2022.current_charset;
+
+#ifdef ENABLE_COMPOSITE_CHARS
+ /* flags for handling composite chars. We do a little switcharoo
+ on the source while we're outputting the composite char. */
+ unsigned int saved_n = 0;
+ CONST unsigned char *saved_src = NULL;
+ int in_composite = 0;
+
+ back_to_square_n:
+#endif
+
+ while (n--)
+ {
+ unsigned char c = *src++;
+
+ if (BYTE_ASCII_P (c))
+ { /* Processing ASCII character */
+ ch = 0;
+ encode_ucs4 (Vcharset_ascii, c, 0, dst);
+ char_boundary = 1;
+ }
+ else if (BUFBYTE_LEADING_BYTE_P (c) || BUFBYTE_LEADING_BYTE_P (ch))
+ { /* Processing Leading Byte */
+ ch = 0;
+ charset = CHARSET_BY_LEADING_BYTE (c);
+ if (LEADING_BYTE_PREFIX_P(c))
+ ch = c;
+ char_boundary = 0;
+ }
+ else
+ { /* Processing Non-ASCII character */
+ char_boundary = 1;
+ if (EQ (charset, Vcharset_control_1))
+ {
+ encode_ucs4 (Vcharset_control_1, c, 0, dst);
+ }
+ else
+ {
+ switch (XCHARSET_REP_BYTES (charset))
+ {
+ case 2:
+ encode_ucs4 (charset, c, 0, dst);
+ break;
+ case 3:
+ if (XCHARSET_PRIVATE_P (charset))
+ {
+ encode_ucs4 (charset, c, 0, dst);
+ ch = 0;
+ }
+ else if (ch)
+ {
+#ifdef ENABLE_COMPOSITE_CHARS
+ if (EQ (charset, Vcharset_composite))
+ {
+ if (in_composite)
+ {
+ /* #### Bother! We don't know how to
+ handle this yet. */
+ Dynarr_add (dst, 0);
+ Dynarr_add (dst, 0);
+ Dynarr_add (dst, 0);
+ Dynarr_add (dst, '~');
+ }
+ else
+ {
+ Emchar emch = MAKE_CHAR (Vcharset_composite,
+ ch & 0x7F, c & 0x7F);
+ Lisp_Object lstr = composite_char_string (emch);
+ saved_n = n;
+ saved_src = src;
+ in_composite = 1;
+ src = XSTRING_DATA (lstr);
+ n = XSTRING_LENGTH (lstr);
+ }
+ }
+ else
+#endif /* ENABLE_COMPOSITE_CHARS */
+ {
+ encode_ucs4(charset, ch, c, dst);
+ }
+ ch = 0;
+ }
+ else
+ {
+ ch = c;
+ char_boundary = 0;
+ }
+ break;
+ case 4:
+ if (ch)
+ {
+ encode_ucs4 (charset, ch, c, dst);
+ ch = 0;
+ }
+ else
+ {
+ ch = c;
+ char_boundary = 0;
+ }
+ break;
+ default:
+ abort ();
+ }
+ }
+ }
+ }
+
+#ifdef ENABLE_COMPOSITE_CHARS
+ if (in_composite)
+ {
+ n = saved_n;
+ src = saved_src;
+ in_composite = 0;
+ goto back_to_square_n; /* Wheeeeeeeee ..... */
+ }
+#endif /* ENABLE_COMPOSITE_CHARS */
+
+ str->flags = flags;
+ str->ch = ch;
+ str->iso2022.current_char_boundary = char_boundary;
+ str->iso2022.current_charset = charset;
+
+ /* Verbum caro factum est! */
+#endif
+}
+
+\f
+/************************************************************************/
+/* UTF-8 methods */
+/************************************************************************/
+
+static int
+detect_coding_utf8 (struct detection_state *st, CONST unsigned char *src,
+ unsigned int n)
+{
+ while (n--)
+ {
+ unsigned char c = *src++;
+ switch (st->utf8.in_byte)
+ {
+ case 0:
+ if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO)
+ return 0;
+ else if (c >= 0xfc)
+ st->utf8.in_byte = 5;
+ else if (c >= 0xf8)
+ st->utf8.in_byte = 4;
+ else if (c >= 0xf0)
+ st->utf8.in_byte = 3;
+ else if (c >= 0xe0)
+ st->utf8.in_byte = 2;
+ else if (c >= 0xc0)
+ st->utf8.in_byte = 1;
+ else if (c >= 0x80)
+ return 0;
+ break;
+ default:
+ if ((c & 0xc0) != 0x80)
+ return 0;
+ else
+ st->utf8.in_byte--;
+ }
+ }
+ return CODING_CATEGORY_UTF8_MASK;
+}
+
+static void
+decode_coding_utf8 (Lstream *decoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ struct decoding_stream *str = DECODING_STREAM_DATA (decoding);
+ unsigned int flags = str->flags;
+ unsigned int ch = str->ch;
+ eol_type_t eol_type = str->eol_type;
+ unsigned char counter = str->counter;
+
+ while (n--)
+ {
+ unsigned char c = *src++;
+ switch (counter)
+ {
+ case 0:
+ if ( c >= 0xfc )
+ {
+ ch = c & 0x01;
+ counter = 5;
+ }
+ else if ( c >= 0xf8 )
+ {
+ ch = c & 0x03;
+ counter = 4;
+ }
+ else if ( c >= 0xf0 )
+ {
+ ch = c & 0x07;
+ counter = 3;
+ }
+ else if ( c >= 0xe0 )
+ {
+ ch = c & 0x0f;
+ counter = 2;
+ }
+ else if ( c >= 0xc0 )
+ {
+ ch = c & 0x1f;
+ counter = 1;
+ }
+ else
+ {
+ DECODE_HANDLE_EOL_TYPE (eol_type, c, flags, dst);
+ decode_ucs4 (c, dst);
+ }
+ break;
+ case 1:
+ ch = ( ch << 6 ) | ( c & 0x3f );
+ decode_ucs4 (ch, dst);
+ ch = 0;
+ counter = 0;
+ break;
+ default:
+ ch = ( ch << 6 ) | ( c & 0x3f );
+ counter--;
+ }
+ label_continue_loop:;
+ }
+
+ if (flags & CODING_STATE_END)
+ DECODE_OUTPUT_PARTIAL_CHAR (ch);
+
+ str->flags = flags;
+ str->ch = ch;
+ str->counter = counter;
+}
+
+void
+char_encode_utf8 (struct encoding_stream *str, Emchar code,
+ unsigned_char_dynarr *dst, unsigned int *flags)
+{
+ if ( code <= 0x7f )
+ {
+ Dynarr_add (dst, code);
+ }
+ else if ( code <= 0x7ff )
+ {
+ Dynarr_add (dst, (code >> 6) | 0xc0);
+ Dynarr_add (dst, (code & 0x3f) | 0x80);
+ }
+ else if ( code <= 0xffff )
+ {
+ Dynarr_add (dst, (code >> 12) | 0xe0);
+ Dynarr_add (dst, ((code >> 6) & 0x3f) | 0x80);
+ Dynarr_add (dst, (code & 0x3f) | 0x80);
+ }
+ else if ( code <= 0x1fffff )
+ {
+ Dynarr_add (dst, (code >> 18) | 0xf0);
+ Dynarr_add (dst, ((code >> 12) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((code >> 6) & 0x3f) | 0x80);
+ Dynarr_add (dst, (code & 0x3f) | 0x80);
+ }
+ else if ( code <= 0x3ffffff )
+ {
+ Dynarr_add (dst, (code >> 24) | 0xf8);
+ Dynarr_add (dst, ((code >> 18) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((code >> 12) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((code >> 6) & 0x3f) | 0x80);
+ Dynarr_add (dst, (code & 0x3f) | 0x80);
+ }
+ else
+ {
+ Dynarr_add (dst, (code >> 30) | 0xfc);
+ Dynarr_add (dst, ((code >> 24) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((code >> 18) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((code >> 12) & 0x3f) | 0x80);
+ Dynarr_add (dst, ((code >> 6) & 0x3f) | 0x80);
+ Dynarr_add (dst, (code & 0x3f) | 0x80);
+ }
+}
+
+void
+char_finish_utf8 (struct encoding_stream *str, unsigned_char_dynarr *dst,
+ unsigned int *flags)
+{
+}
+
+\f
+/************************************************************************/
+/* ISO2022 methods */
+/************************************************************************/
+
+/* The following note describes the coding system ISO2022 briefly.
+ Since the intention of this note is to help understand the
+ functions in this file, some parts are NOT ACCURATE or OVERLY
+ SIMPLIFIED. For thorough understanding, please refer to the
+ original document of ISO2022.
+
+ ISO2022 provides many mechanisms to encode several character sets
+ in 7-bit and 8-bit environments. For 7-bit environments, all text
+ is encoded using bytes less than 128. This may make the encoded
+ text a little bit longer, but the text passes more easily through
+ several gateways, some of which strip off MSB (Most Signigant Bit).
+
+ There are two kinds of character sets: control character set and
+ graphic character set. The former contains control characters such
+ as `newline' and `escape' to provide control functions (control
+ functions are also provided by escape sequences). The latter
+ contains graphic characters such as 'A' and '-'. Emacs recognizes
+ two control character sets and many graphic character sets.
+
+ Graphic character sets are classified into one of the following
+ four classes, according to the number of bytes (DIMENSION) and
+ number of characters in one dimension (CHARS) of the set:
+ - DIMENSION1_CHARS94
+ - DIMENSION1_CHARS96
+ - DIMENSION2_CHARS94
+ - DIMENSION2_CHARS96
+
+ In addition, each character set is assigned an identification tag,
+ unique for each set, called "final character" (denoted as <F>
+ hereafter). The <F> of each character set is decided by ECMA(*)
+ when it is registered in ISO. The code range of <F> is 0x30..0x7F
+ (0x30..0x3F are for private use only).
+
+ Note (*): ECMA = European Computer Manufacturers Association
+
+ Here are examples of graphic character set [NAME(<F>)]:
+ o DIMENSION1_CHARS94 -- ASCII('B'), right-half-of-JISX0201('I'), ...
+ o DIMENSION1_CHARS96 -- right-half-of-ISO8859-1('A'), ...
+ o DIMENSION2_CHARS94 -- GB2312('A'), JISX0208('B'), ...
+ o DIMENSION2_CHARS96 -- none for the moment
+
+ A code area (1 byte = 8 bits) is divided into 4 areas, C0, GL, C1, and GR.
+ C0 [0x00..0x1F] -- control character plane 0
+ GL [0x20..0x7F] -- graphic character plane 0
+ C1 [0x80..0x9F] -- control character plane 1
+ GR [0xA0..0xFF] -- graphic character plane 1
+
+ A control character set is directly designated and invoked to C0 or
+ C1 by an escape sequence. The most common case is that:
+ - ISO646's control character set is designated/invoked to C0, and
+ - ISO6429's control character set is designated/invoked to C1,
+ and usually these designations/invocations are omitted in encoded
+ text. In a 7-bit environment, only C0 can be used, and a control
+ character for C1 is encoded by an appropriate escape sequence to
+ fit into the environment. All control characters for C1 are
+ defined to have corresponding escape sequences.
+
+ A graphic character set is at first designated to one of four
+ graphic registers (G0 through G3), then these graphic registers are
+ invoked to GL or GR. These designations and invocations can be
+ done independently. The most common case is that G0 is invoked to
+ GL, G1 is invoked to GR, and ASCII is designated to G0. Usually
+ these invocations and designations are omitted in encoded text.
+ In a 7-bit environment, only GL can be used.
+
+ When a graphic character set of CHARS94 is invoked to GL, codes
+ 0x20 and 0x7F of the GL area work as control characters SPACE and
+ DEL respectively, and codes 0xA0 and 0xFF of the GR area should not
+ be used.
+
+ There are two ways of invocation: locking-shift and single-shift.
+ With locking-shift, the invocation lasts until the next different
+ invocation, whereas with single-shift, the invocation affects the
+ following character only and doesn't affect the locking-shift
+ state. Invocations are done by the following control characters or
+ escape sequences:
+
+ ----------------------------------------------------------------------
+ abbrev function cntrl escape seq description
+ ----------------------------------------------------------------------
+ SI/LS0 (shift-in) 0x0F none invoke G0 into GL
+ SO/LS1 (shift-out) 0x0E none invoke G1 into GL
+ LS2 (locking-shift-2) none ESC 'n' invoke G2 into GL
+ LS3 (locking-shift-3) none ESC 'o' invoke G3 into GL
+ LS1R (locking-shift-1 right) none ESC '~' invoke G1 into GR (*)
+ LS2R (locking-shift-2 right) none ESC '}' invoke G2 into GR (*)
+ LS3R (locking-shift 3 right) none ESC '|' invoke G3 into GR (*)
+ SS2 (single-shift-2) 0x8E ESC 'N' invoke G2 for one char
+ SS3 (single-shift-3) 0x8F ESC 'O' invoke G3 for one char
+ ----------------------------------------------------------------------
+ (*) These are not used by any known coding system.
+
+ Control characters for these functions are defined by macros
+ ISO_CODE_XXX in `coding.h'.
+
+ Designations are done by the following escape sequences:
+ ----------------------------------------------------------------------
+ escape sequence description
+ ----------------------------------------------------------------------
+ ESC '(' <F> designate DIMENSION1_CHARS94<F> to G0
+ ESC ')' <F> designate DIMENSION1_CHARS94<F> to G1
+ ESC '*' <F> designate DIMENSION1_CHARS94<F> to G2
+ ESC '+' <F> designate DIMENSION1_CHARS94<F> to G3
+ ESC ',' <F> designate DIMENSION1_CHARS96<F> to G0 (*)
+ ESC '-' <F> designate DIMENSION1_CHARS96<F> to G1
+ ESC '.' <F> designate DIMENSION1_CHARS96<F> to G2
+ ESC '/' <F> designate DIMENSION1_CHARS96<F> to G3
+ ESC '$' '(' <F> designate DIMENSION2_CHARS94<F> to G0 (**)
+ ESC '$' ')' <F> designate DIMENSION2_CHARS94<F> to G1
+ ESC '$' '*' <F> designate DIMENSION2_CHARS94<F> to G2
+ ESC '$' '+' <F> designate DIMENSION2_CHARS94<F> to G3
+ ESC '$' ',' <F> designate DIMENSION2_CHARS96<F> to G0 (*)
+ ESC '$' '-' <F> designate DIMENSION2_CHARS96<F> to G1
+ ESC '$' '.' <F> designate DIMENSION2_CHARS96<F> to G2
+ ESC '$' '/' <F> designate DIMENSION2_CHARS96<F> to G3
+ ----------------------------------------------------------------------
+
+ In this list, "DIMENSION1_CHARS94<F>" means a graphic character set
+ of dimension 1, chars 94, and final character <F>, etc...
+
+ Note (*): Although these designations are not allowed in ISO2022,
+ Emacs accepts them on decoding, and produces them on encoding
+ CHARS96 character sets in a coding system which is characterized as
+ 7-bit environment, non-locking-shift, and non-single-shift.
+
+ Note (**): If <F> is '@', 'A', or 'B', the intermediate character
+ '(' can be omitted. We refer to this as "short-form" hereafter.
+
+ Now you may notice that there are a lot of ways for encoding the
+ same multilingual text in ISO2022. Actually, there exist many
+ coding systems such as Compound Text (used in X11's inter client
+ communication, ISO-2022-JP (used in Japanese internet), ISO-2022-KR
+ (used in Korean internet), EUC (Extended UNIX Code, used in Asian
+ localized platforms), and all of these are variants of ISO2022.
+
+ In addition to the above, Emacs handles two more kinds of escape
+ sequences: ISO6429's direction specification and Emacs' private
+ sequence for specifying character composition.
+
+ ISO6429's direction specification takes the following form:
+ o CSI ']' -- end of the current direction
+ o CSI '0' ']' -- end of the current direction
+ o CSI '1' ']' -- start of left-to-right text
+ o CSI '2' ']' -- start of right-to-left text
+ The control character CSI (0x9B: control sequence introducer) is
+ abbreviated to the escape sequence ESC '[' in a 7-bit environment.
+
+ Character composition specification takes the following form:
+ o ESC '0' -- start character composition
+ o ESC '1' -- end character composition
+ Since these are not standard escape sequences of any ISO standard,
+ their use with these meanings is restricted to Emacs only. */
+
+static void
+reset_iso2022 (Lisp_Object coding_system, struct iso2022_decoder *iso)
+{
+ int i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (!NILP (coding_system))
+ iso->charset[i] =
+ XCODING_SYSTEM_ISO2022_INITIAL_CHARSET (coding_system, i);
+ else
+ iso->charset[i] = Qt;
+ iso->invalid_designated[i] = 0;
+ }
+ iso->esc = ISO_ESC_NOTHING;
+ iso->esc_bytes_index = 0;
+ iso->register_left = 0;
+ iso->register_right = 1;
+ iso->switched_dir_and_no_valid_charset_yet = 0;
+ iso->invalid_switch_dir = 0;
+ iso->output_direction_sequence = 0;
+ iso->output_literally = 0;
+#ifdef ENABLE_COMPOSITE_CHARS
+ if (iso->composite_chars)
+ Dynarr_reset (iso->composite_chars);
+#endif
+}
+
+static int
+fit_to_be_escape_quoted (unsigned char c)
+{
+ switch (c)
+ {
+ case ISO_CODE_ESC:
+ case ISO_CODE_CSI:
+ case ISO_CODE_SS2:
+ case ISO_CODE_SS3:
+ case ISO_CODE_SO:
+ case ISO_CODE_SI:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+/* Parse one byte of an ISO2022 escape sequence.
+ If the result is an invalid escape sequence, return 0 and
+ do not change anything in STR. Otherwise, if the result is
+ an incomplete escape sequence, update ISO2022.ESC and
+ ISO2022.ESC_BYTES and return -1. Otherwise, update
+ all the state variables (but not ISO2022.ESC_BYTES) and
+ return 1.
+
+ If CHECK_INVALID_CHARSETS is non-zero, check for designation
+ or invocation of an invalid character set and treat that as
+ an unrecognized escape sequence. */
+
+static int
+parse_iso2022_esc (Lisp_Object codesys, struct iso2022_decoder *iso,
+ unsigned char c, unsigned int *flags,
+ int check_invalid_charsets)
+{
+ /* (1) If we're at the end of a designation sequence, CS is the
+ charset being designated and REG is the register to designate
+ it to.
+
+ (2) If we're at the end of a locking-shift sequence, REG is
+ the register to invoke and HALF (0 == left, 1 == right) is
+ the half to invoke it into.
+
+ (3) If we're at the end of a single-shift sequence, REG is
+ the register to invoke. */
+ Lisp_Object cs = Qnil;
+ int reg, half;
+
+ /* NOTE: This code does goto's all over the fucking place.
+ The reason for this is that we're basically implementing
+ a state machine here, and hierarchical languages like C
+ don't really provide a clean way of doing this. */
+
+ if (! (*flags & CODING_STATE_ESCAPE))
+ /* At beginning of escape sequence; we need to reset our
+ escape-state variables. */
+ iso->esc = ISO_ESC_NOTHING;
+
+ iso->output_literally = 0;
+ iso->output_direction_sequence = 0;
+
+ switch (iso->esc)
+ {
+ case ISO_ESC_NOTHING:
+ iso->esc_bytes_index = 0;
+ switch (c)
+ {
+ case ISO_CODE_ESC: /* Start escape sequence */
+ *flags |= CODING_STATE_ESCAPE;
+ iso->esc = ISO_ESC;
+ goto not_done;
+
+ case ISO_CODE_CSI: /* ISO6429 (specifying directionality) */
+ *flags |= CODING_STATE_ESCAPE;
+ iso->esc = ISO_ESC_5_11;
+ goto not_done;
+
+ case ISO_CODE_SO: /* locking shift 1 */
+ reg = 1; half = 0;
+ goto locking_shift;
+ case ISO_CODE_SI: /* locking shift 0 */
+ reg = 0; half = 0;
+ goto locking_shift;
+
+ case ISO_CODE_SS2: /* single shift */
+ reg = 2;
+ goto single_shift;
+ case ISO_CODE_SS3: /* single shift */
+ reg = 3;
+ goto single_shift;
+
+ default: /* Other control characters */
+ return 0;
+ }
+
+ case ISO_ESC:
+ switch (c)
+ {
+ /**** single shift ****/
+
+ case 'N': /* single shift 2 */
+ reg = 2;
+ goto single_shift;
+ case 'O': /* single shift 3 */
+ reg = 3;
+ goto single_shift;
+
+ /**** locking shift ****/
+
+ case '~': /* locking shift 1 right */
+ reg = 1; half = 1;
+ goto locking_shift;
+ case 'n': /* locking shift 2 */
+ reg = 2; half = 0;
+ goto locking_shift;
+ case '}': /* locking shift 2 right */
+ reg = 2; half = 1;
+ goto locking_shift;
+ case 'o': /* locking shift 3 */
+ reg = 3; half = 0;
+ goto locking_shift;
+ case '|': /* locking shift 3 right */
+ reg = 3; half = 1;
+ goto locking_shift;
+
+#ifdef ENABLE_COMPOSITE_CHARS
+ /**** composite ****/
+
+ case '0':
+ iso->esc = ISO_ESC_START_COMPOSITE;
+ *flags = (*flags & CODING_STATE_ISO2022_LOCK) |
+ CODING_STATE_COMPOSITE;
+ return 1;
+
+ case '1':
+ iso->esc = ISO_ESC_END_COMPOSITE;
+ *flags = (*flags & CODING_STATE_ISO2022_LOCK) &
+ ~CODING_STATE_COMPOSITE;
+ return 1;
+#endif /* ENABLE_COMPOSITE_CHARS */
+
+ /**** directionality ****/
+
+ case '[':
+ iso->esc = ISO_ESC_5_11;
+ goto not_done;
+
+ /**** designation ****/
+
+ case '$': /* multibyte charset prefix */
+ iso->esc = ISO_ESC_2_4;
+ goto not_done;
+
+ default:
+ if (0x28 <= c && c <= 0x2F)
+ {
+ iso->esc = (enum iso_esc_flag) (c - 0x28 + ISO_ESC_2_8);
+ goto not_done;
+ }
+
+ /* This function is called with CODESYS equal to nil when
+ doing coding-system detection. */
+ if (!NILP (codesys)
+ && XCODING_SYSTEM_ISO2022_ESCAPE_QUOTED (codesys)
+ && fit_to_be_escape_quoted (c))
+ {
+ iso->esc = ISO_ESC_LITERAL;
+ *flags &= CODING_STATE_ISO2022_LOCK;
+ return 1;
+ }
+
+ /* bzzzt! */
+ return 0;
+ }
+
+
+
+ /**** directionality ****/
+
+ case ISO_ESC_5_11: /* ISO6429 direction control */
+ if (c == ']')
+ {
+ *flags &= (CODING_STATE_ISO2022_LOCK & ~CODING_STATE_R2L);
+ goto directionality;
+ }
+ if (c == '0') iso->esc = ISO_ESC_5_11_0;
+ else if (c == '1') iso->esc = ISO_ESC_5_11_1;
+ else if (c == '2') iso->esc = ISO_ESC_5_11_2;
+ else return 0;
+ goto not_done;
+
+ case ISO_ESC_5_11_0:
+ if (c == ']')
+ {
+ *flags &= (CODING_STATE_ISO2022_LOCK & ~CODING_STATE_R2L);
+ goto directionality;
+ }
+ return 0;
+
+ case ISO_ESC_5_11_1:
+ if (c == ']')
+ {
+ *flags = (CODING_STATE_ISO2022_LOCK & ~CODING_STATE_R2L);
+ goto directionality;
+ }
+ return 0;
+
+ case ISO_ESC_5_11_2:
+ if (c == ']')
+ {
+ *flags = (*flags & CODING_STATE_ISO2022_LOCK) | CODING_STATE_R2L;
+ goto directionality;
+ }
+ return 0;
+
+ directionality:
+ iso->esc = ISO_ESC_DIRECTIONALITY;
+ /* Various junk here to attempt to preserve the direction sequences
+ literally in the text if they would otherwise be swallowed due
+ to invalid designations that don't show up as actual charset
+ changes in the text. */
+ if (iso->invalid_switch_dir)
+ {
+ /* We already inserted a direction switch literally into the
+ text. We assume (#### this may not be right) that the
+ next direction switch is the one going the other way,
+ and we need to output that literally as well. */
+ iso->output_literally = 1;
+ iso->invalid_switch_dir = 0;
+ }
+ else
+ {
+ int jj;
+
+ /* If we are in the thrall of an invalid designation,
+ then stick the directionality sequence literally into the
+ output stream so it ends up in the original text again. */
+ for (jj = 0; jj < 4; jj++)
+ if (iso->invalid_designated[jj])
+ break;
+ if (jj < 4)
+ {
+ iso->output_literally = 1;
+ iso->invalid_switch_dir = 1;
+ }
+ else
+ /* Indicate that we haven't yet seen a valid designation,
+ so that if a switch-dir is directly followed by an
+ invalid designation, both get inserted literally. */
+ iso->switched_dir_and_no_valid_charset_yet = 1;
+ }
+ return 1;
+
+
+ /**** designation ****/
+
+ case ISO_ESC_2_4:
+ if (0x28 <= c && c <= 0x2F)
+ {
+ iso->esc = (enum iso_esc_flag) (c - 0x28 + ISO_ESC_2_4_8);
+ goto not_done;
+ }
+ if (0x40 <= c && c <= 0x42)
+ {
+ cs = CHARSET_BY_ATTRIBUTES (CHARSET_TYPE_94X94, c,
+ *flags & CODING_STATE_R2L ?
+ CHARSET_RIGHT_TO_LEFT :
+ CHARSET_LEFT_TO_RIGHT);
+ reg = 0;
+ goto designated;
+ }
+ return 0;
+
+ default:
+ {
+ int type =-1;
+
+ if (c < '0' || c > '~')
+ return 0; /* bad final byte */
+
+ if (iso->esc >= ISO_ESC_2_8 &&
+ iso->esc <= ISO_ESC_2_15)
+ {
+ type = ((iso->esc >= ISO_ESC_2_12) ?
+ CHARSET_TYPE_96 : CHARSET_TYPE_94);
+ reg = (iso->esc - ISO_ESC_2_8) & 3;
+ }
+ else if (iso->esc >= ISO_ESC_2_4_8 &&
+ iso->esc <= ISO_ESC_2_4_15)
+ {
+ type = ((iso->esc >= ISO_ESC_2_4_12) ?
+ CHARSET_TYPE_96X96 : CHARSET_TYPE_94X94);
+ reg = (iso->esc - ISO_ESC_2_4_8) & 3;
+ }
+ else
+ {
+ /* Can this ever be reached? -slb */
+ abort();
+ }
+
+ cs = CHARSET_BY_ATTRIBUTES (type, c,
+ *flags & CODING_STATE_R2L ?
+ CHARSET_RIGHT_TO_LEFT :
+ CHARSET_LEFT_TO_RIGHT);
+ goto designated;
+ }
+ }
+
+ not_done:
+ iso->esc_bytes[iso->esc_bytes_index++] = (unsigned char) c;
+ return -1;
+
+ single_shift:
+ if (check_invalid_charsets && !CHARSETP (iso->charset[reg]))
+ /* can't invoke something that ain't there. */
+ return 0;
+ iso->esc = ISO_ESC_SINGLE_SHIFT;
+ *flags &= CODING_STATE_ISO2022_LOCK;
+ if (reg == 2)
+ *flags |= CODING_STATE_SS2;
+ else
+ *flags |= CODING_STATE_SS3;
+ return 1;
+
+ locking_shift:
+ if (check_invalid_charsets &&
+ !CHARSETP (iso->charset[reg]))
+ /* can't invoke something that ain't there. */
+ return 0;
+ if (half)
+ iso->register_right = reg;
+ else
+ iso->register_left = reg;
+ *flags &= CODING_STATE_ISO2022_LOCK;
+ iso->esc = ISO_ESC_LOCKING_SHIFT;
+ return 1;
+
+ designated:
+ if (NILP (cs) && check_invalid_charsets)
+ {
+ iso->invalid_designated[reg] = 1;
+ iso->charset[reg] = Vcharset_ascii;
+ iso->esc = ISO_ESC_DESIGNATE;
+ *flags &= CODING_STATE_ISO2022_LOCK;
+ iso->output_literally = 1;
+ if (iso->switched_dir_and_no_valid_charset_yet)
+ {
+ /* We encountered a switch-direction followed by an
+ invalid designation. Ensure that the switch-direction
+ gets outputted; otherwise it will probably get eaten
+ when the text is written out again. */
+ iso->switched_dir_and_no_valid_charset_yet = 0;
+ iso->output_direction_sequence = 1;
+ /* And make sure that the switch-dir going the other
+ way gets outputted, as well. */
+ iso->invalid_switch_dir = 1;
+ }
+ return 1;
+ }
+ /* This function is called with CODESYS equal to nil when
+ doing coding-system detection. */
+ if (!NILP (codesys))
+ {
+ charset_conversion_spec_dynarr *dyn =
+ XCODING_SYSTEM (codesys)->iso2022.input_conv;
+
+ if (dyn)
+ {
+ int i;
+
+ for (i = 0; i < Dynarr_length (dyn); i++)
+ {
+ struct charset_conversion_spec *spec = Dynarr_atp (dyn, i);
+ if (EQ (cs, spec->from_charset))
+ cs = spec->to_charset;
+ }
+ }
+ }
+
+ iso->charset[reg] = cs;
+ iso->esc = ISO_ESC_DESIGNATE;
+ *flags &= CODING_STATE_ISO2022_LOCK;
+ if (iso->invalid_designated[reg])
+ {
+ iso->invalid_designated[reg] = 0;
+ iso->output_literally = 1;
+ }
+ if (iso->switched_dir_and_no_valid_charset_yet)
+ iso->switched_dir_and_no_valid_charset_yet = 0;
+ return 1;
+}
+
+static int
+detect_coding_iso2022 (struct detection_state *st, CONST unsigned char *src,
+ unsigned int n)
+{
+ int mask;
+
+ /* #### There are serious deficiencies in the recognition mechanism
+ here. This needs to be much smarter if it's going to cut it.
+ The sequence "\xff\x0f" is currently detected as LOCK_SHIFT while
+ it should be detected as Latin-1.
+ All the ISO2022 stuff in this file should be synced up with the
+ code from FSF Emacs-20.4, in which Mule should be more or less stable.
+ Perhaps we should wait till R2L works in FSF Emacs? */
+
+ if (!st->iso2022.initted)
+ {
+ reset_iso2022 (Qnil, &st->iso2022.iso);
+ st->iso2022.mask = (CODING_CATEGORY_ISO_7_MASK |
+ CODING_CATEGORY_ISO_8_DESIGNATE_MASK |
+ CODING_CATEGORY_ISO_8_1_MASK |
+ CODING_CATEGORY_ISO_8_2_MASK |
+ CODING_CATEGORY_ISO_LOCK_SHIFT_MASK);
+ st->iso2022.flags = 0;
+ st->iso2022.high_byte_count = 0;
+ st->iso2022.saw_single_shift = 0;
+ st->iso2022.initted = 1;
+ }
+
+ mask = st->iso2022.mask;
+
+ while (n--)
+ {
+ int c = *src++;
+ if (c >= 0xA0)
+ {
+ mask &= ~CODING_CATEGORY_ISO_7_MASK;
+ st->iso2022.high_byte_count++;
+ }
+ else
+ {
+ if (st->iso2022.high_byte_count && !st->iso2022.saw_single_shift)
+ {
+ if (st->iso2022.high_byte_count & 1)
+ /* odd number of high bytes; assume not iso-8-2 */
+ mask &= ~CODING_CATEGORY_ISO_8_2_MASK;
+ }
+ st->iso2022.high_byte_count = 0;
+ st->iso2022.saw_single_shift = 0;
+ if (c > 0x80)
+ mask &= ~CODING_CATEGORY_ISO_7_MASK;
+ }
+ if (!(st->iso2022.flags & CODING_STATE_ESCAPE)
+ && (BYTE_C0_P (c) || BYTE_C1_P (c)))
+ { /* control chars */
+ switch (c)
+ {
+ /* Allow and ignore control characters that you might
+ reasonably see in a text file */
+ case '\r':
+ case '\n':
+ case '\t':
+ case 7: /* bell */
+ case 8: /* backspace */
+ case 11: /* vertical tab */
+ case 12: /* form feed */
+ case 26: /* MS-DOS C-z junk */
+ case 31: /* '^_' -- for info */
+ goto label_continue_loop;
+
+ default:
+ break;
+ }
+ }
+
+ if ((st->iso2022.flags & CODING_STATE_ESCAPE) || BYTE_C0_P (c)
+ || BYTE_C1_P (c))
+ {
+ if (parse_iso2022_esc (Qnil, &st->iso2022.iso, c,
+ &st->iso2022.flags, 0))
+ {
+ switch (st->iso2022.iso.esc)
+ {
+ case ISO_ESC_DESIGNATE:
+ mask &= ~CODING_CATEGORY_ISO_8_1_MASK;
+ mask &= ~CODING_CATEGORY_ISO_8_2_MASK;
+ break;
+ case ISO_ESC_LOCKING_SHIFT:
+ mask = CODING_CATEGORY_ISO_LOCK_SHIFT_MASK;
+ goto ran_out_of_chars;
+ case ISO_ESC_SINGLE_SHIFT:
+ mask &= ~CODING_CATEGORY_ISO_8_DESIGNATE_MASK;
+ st->iso2022.saw_single_shift = 1;
+ break;
+ default:
+ break;
+ }
+ }
+ else
+ {
+ mask = 0;
+ goto ran_out_of_chars;
+ }
+ }
+ label_continue_loop:;
+ }
+
+ ran_out_of_chars:
+
+ return mask;
+}
+
+static int
+postprocess_iso2022_mask (int mask)
+{
+ /* #### kind of cheesy */
+ /* If seven-bit ISO is allowed, then assume that the encoding is
+ entirely seven-bit and turn off the eight-bit ones. */
+ if (mask & CODING_CATEGORY_ISO_7_MASK)
+ mask &= ~ (CODING_CATEGORY_ISO_8_DESIGNATE_MASK |
+ CODING_CATEGORY_ISO_8_1_MASK |
+ CODING_CATEGORY_ISO_8_2_MASK);
+ return mask;
+}
+
+/* If FLAGS is a null pointer or specifies right-to-left motion,
+ output a switch-dir-to-left-to-right sequence to DST.
+ Also update FLAGS if it is not a null pointer.
+ If INTERNAL_P is set, we are outputting in internal format and
+ need to handle the CSI differently. */
+
+static void
+restore_left_to_right_direction (Lisp_Coding_System *codesys,
+ unsigned_char_dynarr *dst,
+ unsigned int *flags,
+ int internal_p)
+{
+ if (!flags || (*flags & CODING_STATE_R2L))
+ {
+ if (CODING_SYSTEM_ISO2022_SEVEN (codesys))
+ {
+ Dynarr_add (dst, ISO_CODE_ESC);
+ Dynarr_add (dst, '[');
+ }
+ else if (internal_p)
+ DECODE_ADD_BINARY_CHAR (ISO_CODE_CSI, dst);
+ else
+ Dynarr_add (dst, ISO_CODE_CSI);
+ Dynarr_add (dst, '0');
+ Dynarr_add (dst, ']');
+ if (flags)
+ *flags &= ~CODING_STATE_R2L;
+ }
+}
+
+/* If FLAGS is a null pointer or specifies a direction different from
+ DIRECTION (which should be either CHARSET_RIGHT_TO_LEFT or
+ CHARSET_LEFT_TO_RIGHT), output the appropriate switch-dir escape
+ sequence to DST. Also update FLAGS if it is not a null pointer.
+ If INTERNAL_P is set, we are outputting in internal format and
+ need to handle the CSI differently. */
+
+static void
+ensure_correct_direction (int direction, Lisp_Coding_System *codesys,
+ unsigned_char_dynarr *dst, unsigned int *flags,
+ int internal_p)
+{
+ if ((!flags || (*flags & CODING_STATE_R2L)) &&
+ direction == CHARSET_LEFT_TO_RIGHT)
+ restore_left_to_right_direction (codesys, dst, flags, internal_p);
+ else if (!CODING_SYSTEM_ISO2022_NO_ISO6429 (codesys)
+ && (!flags || !(*flags & CODING_STATE_R2L)) &&
+ direction == CHARSET_RIGHT_TO_LEFT)
+ {
+ if (CODING_SYSTEM_ISO2022_SEVEN (codesys))
+ {
+ Dynarr_add (dst, ISO_CODE_ESC);
+ Dynarr_add (dst, '[');
+ }
+ else if (internal_p)
+ DECODE_ADD_BINARY_CHAR (ISO_CODE_CSI, dst);
+ else
+ Dynarr_add (dst, ISO_CODE_CSI);
+ Dynarr_add (dst, '2');
+ Dynarr_add (dst, ']');
+ if (flags)
+ *flags |= CODING_STATE_R2L;
+ }
+}
+
+/* Convert ISO2022-format data to internal format. */
+
+static void
+decode_coding_iso2022 (Lstream *decoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ struct decoding_stream *str = DECODING_STREAM_DATA (decoding);
+ unsigned int flags = str->flags;
+ unsigned int ch = str->ch;
+ eol_type_t eol_type = str->eol_type;
+#ifdef ENABLE_COMPOSITE_CHARS
+ unsigned_char_dynarr *real_dst = dst;
+#endif
+ Lisp_Object coding_system;
+
+ XSETCODING_SYSTEM (coding_system, str->codesys);
+
+#ifdef ENABLE_COMPOSITE_CHARS
+ if (flags & CODING_STATE_COMPOSITE)
+ dst = str->iso2022.composite_chars;
+#endif /* ENABLE_COMPOSITE_CHARS */
+
+ while (n--)
+ {
+ unsigned char c = *src++;
+ if (flags & CODING_STATE_ESCAPE)
+ { /* Within ESC sequence */
+ int retval = parse_iso2022_esc (coding_system, &str->iso2022,
+ c, &flags, 1);
+
+ if (retval)
+ {
+ switch (str->iso2022.esc)
+ {
+#ifdef ENABLE_COMPOSITE_CHARS
+ case ISO_ESC_START_COMPOSITE:
+ if (str->iso2022.composite_chars)
+ Dynarr_reset (str->iso2022.composite_chars);
+ else
+ str->iso2022.composite_chars = Dynarr_new (unsigned_char);
+ dst = str->iso2022.composite_chars;
+ break;
+ case ISO_ESC_END_COMPOSITE:
+ {
+ Bufbyte comstr[MAX_EMCHAR_LEN];
+ Bytecount len;
+ Emchar emch = lookup_composite_char (Dynarr_atp (dst, 0),
+ Dynarr_length (dst));
+ dst = real_dst;
+ len = set_charptr_emchar (comstr, emch);
+ Dynarr_add_many (dst, comstr, len);
+ break;
+ }
+#endif /* ENABLE_COMPOSITE_CHARS */
+
+ case ISO_ESC_LITERAL:
+ DECODE_ADD_BINARY_CHAR (c, dst);
+ break;
+
+ default:
+ /* Everything else handled already */
+ break;
+ }
+ }
+
+ /* Attempted error recovery. */
+ if (str->iso2022.output_direction_sequence)
+ ensure_correct_direction (flags & CODING_STATE_R2L ?
+ CHARSET_RIGHT_TO_LEFT :
+ CHARSET_LEFT_TO_RIGHT,
+ str->codesys, dst, 0, 1);
+ /* More error recovery. */
+ if (!retval || str->iso2022.output_literally)
+ {
+ /* Output the (possibly invalid) sequence */
+ int i;
+ for (i = 0; i < str->iso2022.esc_bytes_index; i++)
+ DECODE_ADD_BINARY_CHAR (str->iso2022.esc_bytes[i], dst);
+ flags &= CODING_STATE_ISO2022_LOCK;
+ if (!retval)
+ n++, src--;/* Repeat the loop with the same character. */
+ else
+ {
+ /* No sense in reprocessing the final byte of the
+ escape sequence; it could mess things up anyway.
+ Just add it now. */
+ DECODE_ADD_BINARY_CHAR (c, dst);
+ }
+ }
+ ch = 0;
+ }
+ else if (BYTE_C0_P (c) || BYTE_C1_P (c))
+ { /* Control characters */
+
+ /***** Error-handling *****/
+
+ /* If we were in the middle of a character, dump out the
+ partial character. */
+ DECODE_OUTPUT_PARTIAL_CHAR (ch);
+
+ /* If we just saw a single-shift character, dump it out.
+ This may dump out the wrong sort of single-shift character,
+ but least it will give an indication that something went
+ wrong. */
+ if (flags & CODING_STATE_SS2)
+ {
+ DECODE_ADD_BINARY_CHAR (ISO_CODE_SS2, dst);
+ flags &= ~CODING_STATE_SS2;
+ }
+ if (flags & CODING_STATE_SS3)
+ {
+ DECODE_ADD_BINARY_CHAR (ISO_CODE_SS3, dst);
+ flags &= ~CODING_STATE_SS3;
+ }
+
+ /***** Now handle the control characters. *****/
+
+ /* Handle CR/LF */
+ DECODE_HANDLE_EOL_TYPE (eol_type, c, flags, dst);
+
+ flags &= CODING_STATE_ISO2022_LOCK;
+
+ if (!parse_iso2022_esc (coding_system, &str->iso2022, c, &flags, 1))
+ DECODE_ADD_BINARY_CHAR (c, dst);
+ }
+ else
+ { /* Graphic characters */
+ Lisp_Object charset;
+#ifndef UTF2000
+ Charset_ID lb;
+#endif
+ int reg;
+
+ DECODE_HANDLE_EOL_TYPE (eol_type, c, flags, dst);
+
+ /* Now determine the charset. */
+ reg = ((flags & CODING_STATE_SS2) ? 2
+ : (flags & CODING_STATE_SS3) ? 3
+ : !BYTE_ASCII_P (c) ? str->iso2022.register_right
+ : str->iso2022.register_left);
+ charset = str->iso2022.charset[reg];
+
+ /* Error checking: */
+ if (! CHARSETP (charset)
+ || str->iso2022.invalid_designated[reg]
+ || (((c & 0x7F) == ' ' || (c & 0x7F) == ISO_CODE_DEL)
+ && XCHARSET_CHARS (charset) == 94))
+ /* Mrmph. We are trying to invoke a register that has no
+ or an invalid charset in it, or trying to add a character
+ outside the range of the charset. Insert that char literally
+ to preserve it for the output. */
+ {
+ DECODE_OUTPUT_PARTIAL_CHAR (ch);
+ DECODE_ADD_BINARY_CHAR (c, dst);
+ }
+
+ else
+ {
+ /* Things are probably hunky-dorey. */
+
+ /* Fetch reverse charset, maybe. */
+ if (((flags & CODING_STATE_R2L) &&
+ XCHARSET_DIRECTION (charset) == CHARSET_LEFT_TO_RIGHT)
+ ||
+ (!(flags & CODING_STATE_R2L) &&
+ XCHARSET_DIRECTION (charset) == CHARSET_RIGHT_TO_LEFT))
+ {
+ Lisp_Object new_charset =
+ XCHARSET_REVERSE_DIRECTION_CHARSET (charset);
+ if (!NILP (new_charset))
+ charset = new_charset;
+ }
+
+#ifndef UTF2000
+ lb = XCHARSET_LEADING_BYTE (charset);
+#endif
+ switch (XCHARSET_REP_BYTES (charset))
+ {
+ case 1: /* ASCII */
+ DECODE_OUTPUT_PARTIAL_CHAR (ch);
+ Dynarr_add (dst, c & 0x7F);
+ break;
+
+ case 2: /* one-byte official */
+ DECODE_OUTPUT_PARTIAL_CHAR (ch);
+#ifdef UTF2000
+ DECODE_ADD_UCS_CHAR(MAKE_CHAR(charset, c & 0x7F, 0), dst);
+#else
+ Dynarr_add (dst, lb);
+ Dynarr_add (dst, c | 0x80);
+#endif
+ break;
+
+ case 3: /* one-byte private or two-byte official */
+#ifdef UTF2000
+ if (XCHARSET_DIMENSION (charset) == 1)
+#else
+ if (XCHARSET_PRIVATE_P (charset))
+#endif
+ {
+ DECODE_OUTPUT_PARTIAL_CHAR (ch);
+#ifdef UTF2000
+ DECODE_ADD_UCS_CHAR(MAKE_CHAR(charset, c & 0x7F, 0),
+ dst);
+#else
+ Dynarr_add (dst, PRE_LEADING_BYTE_PRIVATE_1);
+ Dynarr_add (dst, lb);
+ Dynarr_add (dst, c | 0x80);
+#endif
+ }
+ else
+ {
+ if (ch)
+ {
+#ifdef UTF2000
+ DECODE_ADD_UCS_CHAR(MAKE_CHAR(charset,
+ ch & 0x7F,
+ c & 0x7F), dst);
+#else
+ Dynarr_add (dst, lb);
+ Dynarr_add (dst, ch | 0x80);
+ Dynarr_add (dst, c | 0x80);
+#endif
+ ch = 0;
+ }
+ else
+ ch = c;
+ }
+ break;
+
+ default: /* two-byte private */
+ if (ch)
+ {
+#ifdef UTF2000
+ DECODE_ADD_UCS_CHAR(MAKE_CHAR(charset,
+ ch & 0x7F,
+ c & 0x7F), dst);
+#else
+ Dynarr_add (dst, PRE_LEADING_BYTE_PRIVATE_2);
+ Dynarr_add (dst, lb);
+ Dynarr_add (dst, ch | 0x80);
+ Dynarr_add (dst, c | 0x80);
+#endif
+ ch = 0;
+ }
+ else
+ ch = c;
+ }
+ }
+
+ if (!ch)
+ flags &= CODING_STATE_ISO2022_LOCK;
+ }
+
+ label_continue_loop:;
+ }
+
+ if (flags & CODING_STATE_END)
+ DECODE_OUTPUT_PARTIAL_CHAR (ch);
+
+ str->flags = flags;
+ str->ch = ch;
+}
+
+
+/***** ISO2022 encoder *****/
+
+/* Designate CHARSET into register REG. */
+
+static void
+iso2022_designate (Lisp_Object charset, unsigned char reg,
+ struct encoding_stream *str, unsigned_char_dynarr *dst)
+{
+ static CONST char inter94[] = "()*+";
+ static CONST char inter96[] = ",-./";
+ unsigned int type;
+ unsigned char final;
+ Lisp_Object old_charset = str->iso2022.charset[reg];
+
+ str->iso2022.charset[reg] = charset;
+ if (!CHARSETP (charset))
+ /* charset might be an initial nil or t. */
+ return;
+ type = XCHARSET_TYPE (charset);
+ final = XCHARSET_FINAL (charset);
+ if (!str->iso2022.force_charset_on_output[reg] &&
+ CHARSETP (old_charset) &&
+ XCHARSET_TYPE (old_charset) == type &&
+ XCHARSET_FINAL (old_charset) == final)
+ return;
+
+ str->iso2022.force_charset_on_output[reg] = 0;
+
+ {
+ charset_conversion_spec_dynarr *dyn =
+ str->codesys->iso2022.output_conv;
+
+ if (dyn)
+ {
+ int i;
+
+ for (i = 0; i < Dynarr_length (dyn); i++)
+ {
+ struct charset_conversion_spec *spec = Dynarr_atp (dyn, i);
+ if (EQ (charset, spec->from_charset))
+ charset = spec->to_charset;
+ }
+ }
+ }
+
+ Dynarr_add (dst, ISO_CODE_ESC);
+ switch (type)
+ {
+ case CHARSET_TYPE_94:
+ Dynarr_add (dst, inter94[reg]);
+ break;
+ case CHARSET_TYPE_96:
+ Dynarr_add (dst, inter96[reg]);
+ break;
+ case CHARSET_TYPE_94X94:
+ Dynarr_add (dst, '$');
+ if (reg != 0
+ || !(CODING_SYSTEM_ISO2022_SHORT (str->codesys))
+ || final < '@'
+ || final > 'B')
+ Dynarr_add (dst, inter94[reg]);
+ break;
+ case CHARSET_TYPE_96X96:
+ Dynarr_add (dst, '$');
+ Dynarr_add (dst, inter96[reg]);
+ break;
+ }
+ Dynarr_add (dst, final);
+}
+
+static void
+ensure_normal_shift (struct encoding_stream *str, unsigned_char_dynarr *dst)
+{
+ if (str->iso2022.register_left != 0)
+ {
+ Dynarr_add (dst, ISO_CODE_SI);
+ str->iso2022.register_left = 0;
+ }
+}
+
+static void
+ensure_shift_out (struct encoding_stream *str, unsigned_char_dynarr *dst)
+{
+ if (str->iso2022.register_left != 1)
+ {
+ Dynarr_add (dst, ISO_CODE_SO);
+ str->iso2022.register_left = 1;
+ }
+}
+
+void
+char_encode_iso2022 (struct encoding_stream *str, Emchar ch,
+ unsigned_char_dynarr *dst, unsigned int *flags)
+{
+ unsigned char charmask;
+ Lisp_Coding_System* codesys = str->codesys;
+ eol_type_t eol_type = CODING_SYSTEM_EOL_TYPE (str->codesys);
+ int i;
+ Lisp_Object charset;
+ int half;
+ unsigned int byte1, byte2;
+
+ if (ch <= 0x7F)
+ {
+ restore_left_to_right_direction (codesys, dst, flags, 0);
+
+ /* Make sure G0 contains ASCII */
+ if ((ch > ' ' && ch < ISO_CODE_DEL)
+ || !CODING_SYSTEM_ISO2022_NO_ASCII_CNTL (codesys))
+ {
+ ensure_normal_shift (str, dst);
+ iso2022_designate (Vcharset_ascii, 0, str, dst);
+ }
+
+ /* If necessary, restore everything to the default state
+ at end-of-line */
+ if (ch == '\n' && !(CODING_SYSTEM_ISO2022_NO_ASCII_EOL (codesys)))
+ {
+ restore_left_to_right_direction (codesys, dst, flags, 0);
+
+ ensure_normal_shift (str, dst);
+
+ for (i = 0; i < 4; i++)
+ {
+ Lisp_Object initial_charset =
+ CODING_SYSTEM_ISO2022_INITIAL_CHARSET (codesys, i);
+ iso2022_designate (initial_charset, i, str, dst);
+ }
+ }
+ if (ch == '\n')
+ {
+ if (eol_type != EOL_LF && eol_type != EOL_AUTODETECT)
+ Dynarr_add (dst, '\r');
+ if (eol_type != EOL_CR)
+ Dynarr_add (dst, ch);
+ }
+ else
+ {
+ if (CODING_SYSTEM_ISO2022_ESCAPE_QUOTED (codesys)
+ && fit_to_be_escape_quoted (ch))
+ Dynarr_add (dst, ISO_CODE_ESC);
+ Dynarr_add (dst, ch);
+ }
+ }
+ else if ( (0x80 <= ch) && (ch <= 0x9f) )
+ {
+ charmask = (half == 0 ? 0x00 : 0x80);
+
+ if (CODING_SYSTEM_ISO2022_ESCAPE_QUOTED (codesys)
+ && fit_to_be_escape_quoted (ch))
+ Dynarr_add (dst, ISO_CODE_ESC);
+ /* you asked for it ... */
+ Dynarr_add (dst, ch);
+ }
+ else
+ {
+ int reg;
+
+ BREAKUP_CHAR (ch, charset, byte1, byte2);
+ ensure_correct_direction (XCHARSET_DIRECTION (charset),
+ codesys, dst, flags, 0);
+
+ /* Now determine which register to use. */
+ reg = -1;
+ for (i = 0; i < 4; i++)
+ {
+ if (EQ (charset, str->iso2022.charset[i]) ||
+ EQ (charset,
+ CODING_SYSTEM_ISO2022_INITIAL_CHARSET (codesys, i)))
+ {
+ reg = i;
+ break;
+ }
+ }
+
+ if (reg == -1)
+ {
+ if (XCHARSET_GRAPHIC (charset) != 0)
+ {
+ if (!NILP (str->iso2022.charset[1]) &&
+ (!CODING_SYSTEM_ISO2022_SEVEN (codesys)
+ || CODING_SYSTEM_ISO2022_LOCK_SHIFT (codesys)))
+ reg = 1;
+ else if (!NILP (str->iso2022.charset[2]))
+ reg = 2;
+ else if (!NILP (str->iso2022.charset[3]))
+ reg = 3;
+ else
+ reg = 0;
+ }
+ else
+ reg = 0;
+ }
+
+ iso2022_designate (charset, reg, str, dst);
+
+ /* Now invoke that register. */
+ switch (reg)
+ {
+ case 0:
+ ensure_normal_shift (str, dst);
+ half = 0;
+ break;
+ case 1:
+ if (CODING_SYSTEM_ISO2022_SEVEN (codesys))
+ {
+ ensure_shift_out (str, dst);
+ half = 0;
+ }
+ else
+ half = 1;
+ break;
+ case 2:
+ if (CODING_SYSTEM_ISO2022_SEVEN (str->codesys))
+ {
+ Dynarr_add (dst, ISO_CODE_ESC);
+ Dynarr_add (dst, 'N');
+ half = 0;
+ }
+ else
+ {
+ Dynarr_add (dst, ISO_CODE_SS2);
+ half = 1;
+ }
+ break;
+ case 3:
+ if (CODING_SYSTEM_ISO2022_SEVEN (str->codesys))
+ {
+ Dynarr_add (dst, ISO_CODE_ESC);
+ Dynarr_add (dst, 'O');
+ half = 0;
+ }
+ else
+ {
+ Dynarr_add (dst, ISO_CODE_SS3);
+ half = 1;
+ }
+ break;
+ default:
+ abort ();
+ }
+
+ charmask = (half == 0 ? 0x00 : 0x80);
+
+ switch (XCHARSET_DIMENSION (charset))
+ {
+ case 1:
+ Dynarr_add (dst, byte1 | charmask);
+ break;
+ case 2:
+ Dynarr_add (dst, byte1 | charmask);
+ Dynarr_add (dst, byte2 | charmask);
+ break;
+ default:
+ abort ();
+ }
+ }
+}
+
+void
+char_finish_iso2022 (struct encoding_stream *str, unsigned_char_dynarr *dst,
+ unsigned int *flags)
+{
+ Lisp_Coding_System* codesys = str->codesys;
+ int i;
+
+ restore_left_to_right_direction (codesys, dst, flags, 0);
+ ensure_normal_shift (str, dst);
+ for (i = 0; i < 4; i++)
+ {
+ Lisp_Object initial_charset
+ = CODING_SYSTEM_ISO2022_INITIAL_CHARSET (codesys, i);
+ iso2022_designate (initial_charset, i, str, dst);
+ }
+}
+#endif /* MULE */
+\f
+/************************************************************************/
+/* No-conversion methods */
+/************************************************************************/
+
+/* This is used when reading in "binary" files -- i.e. files that may
+ contain all 256 possible byte values and that are not to be
+ interpreted as being in any particular decoding. */
+static void
+decode_coding_no_conversion (Lstream *decoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ unsigned char c;
+ struct decoding_stream *str = DECODING_STREAM_DATA (decoding);
+ unsigned int flags = str->flags;
+ unsigned int ch = str->ch;
+ eol_type_t eol_type = str->eol_type;
+
+ while (n--)
+ {
+ c = *src++;
+
+ DECODE_HANDLE_EOL_TYPE (eol_type, c, flags, dst);
+ DECODE_ADD_BINARY_CHAR (c, dst);
+ label_continue_loop:;
+ }
+
+ DECODE_HANDLE_END_OF_CONVERSION (flags, ch, dst);
+
+ str->flags = flags;
+ str->ch = ch;
+}
+
+static void
+encode_coding_no_conversion (Lstream *encoding, CONST unsigned char *src,
+ unsigned_char_dynarr *dst, unsigned int n)
+{
+ unsigned char c;
+ struct encoding_stream *str = ENCODING_STREAM_DATA (encoding);
+ unsigned int flags = str->flags;
+ unsigned int ch = str->ch;
+ eol_type_t eol_type = CODING_SYSTEM_EOL_TYPE (str->codesys);
+#ifdef UTF2000
+ unsigned char char_boundary = str->iso2022.current_char_boundary;
+#endif
+
+ while (n--)
+ {
+ c = *src++;
+#ifdef UTF2000
+ switch (char_boundary)
+ {
+ case 0:
+ if ( c >= 0xfc )
+ {
+ ch = c & 0x01;
+ char_boundary = 5;
+ }
+ else if ( c >= 0xf8 )
+ {
+ ch = c & 0x03;
+ char_boundary = 4;
+ }
+ else if ( c >= 0xf0 )
+ {
+ ch = c & 0x07;
+ char_boundary = 3;
+ }
+ else if ( c >= 0xe0 )
+ {
+ ch = c & 0x0f;
+ char_boundary = 2;
+ }
+ else if ( c >= 0xc0 )
+ {
+ ch = c & 0x1f;
+ char_boundary = 1;
+ }
+ else
+ {
+ ch = 0;
+
+ if (c == '\n')
+ {
+ if (eol_type != EOL_LF && eol_type != EOL_AUTODETECT)
+ Dynarr_add (dst, '\r');
+ if (eol_type != EOL_CR)
+ Dynarr_add (dst, c);
+ }
+ else
+ Dynarr_add (dst, c);
+ char_boundary = 0;
+ }
+ break;
+ case 1:
+ ch = ( ch << 6 ) | ( c & 0x3f );
+ switch ( str->codesys->fixed.size )
+ {
+ case 1:
+ Dynarr_add (dst, ch & 0xff);
+ break;
+ case 2:
+ Dynarr_add (dst, (ch >> 8) & 0xff);
+ Dynarr_add (dst, ch & 0xff);
+ break;
+ case 3:
+ Dynarr_add (dst, (ch >> 16) & 0xff);
+ Dynarr_add (dst, (ch >> 8) & 0xff);
+ Dynarr_add (dst, ch & 0xff);
+ break;
+ case 4:
+ Dynarr_add (dst, (ch >> 24) & 0xff);
+ Dynarr_add (dst, (ch >> 16) & 0xff);
+ Dynarr_add (dst, (ch >> 8) & 0xff);
+ Dynarr_add (dst, ch & 0xff);
+ break;
+ default:
+ fprintf(stderr, "It seems %d bytes stream.\n",
+ str->codesys->fixed.size);
+ abort ();
+ }
+ char_boundary = 0;
+ break;
+ default:
+ ch = ( ch << 6 ) | ( c & 0x3f );
+ char_boundary--;
+ }
+#else /* not UTF2000 */
+ if (c == '\n')
+ {
+ if (eol_type != EOL_LF && eol_type != EOL_AUTODETECT)
+ Dynarr_add (dst, '\r');
+ if (eol_type != EOL_CR)
+ Dynarr_add (dst, '\n');
+ ch = 0;
+ }
+ else if (BYTE_ASCII_P (c))
+ {
+ assert (ch == 0);
+ Dynarr_add (dst, c);
+ }
+ else if (BUFBYTE_LEADING_BYTE_P (c))
+ {
+ assert (ch == 0);
+ if (c == LEADING_BYTE_LATIN_ISO8859_1 ||
+ c == LEADING_BYTE_CONTROL_1)
+ ch = c;
+ else
+ Dynarr_add (dst, '~'); /* untranslatable character */
+ }
+ else
+ {
+ if (ch == LEADING_BYTE_LATIN_ISO8859_1)
+ Dynarr_add (dst, c);
+ else if (ch == LEADING_BYTE_CONTROL_1)
+ {
+ assert (c < 0xC0);
+ Dynarr_add (dst, c - 0x20);
+ }
+ /* else it should be the second or third byte of an
+ untranslatable character, so ignore it */
+ ch = 0;
+ }
+#endif /* not UTF2000 */
+ }
+
+ str->flags = flags;
+ str->ch = ch;
+#ifdef UTF2000
+ str->iso2022.current_char_boundary = char_boundary;
+#endif
+}
+
+\f
+/************************************************************************/
+/* Simple internal/external functions */
+/************************************************************************/
+
+static Extbyte_dynarr *conversion_out_dynarr;
+static Bufbyte_dynarr *conversion_in_dynarr;
+
+/* Determine coding system from coding format */
+
+/* #### not correct for all values of `fmt'! */
+static Lisp_Object
+external_data_format_to_coding_system (enum external_data_format fmt)
+{
+ switch (fmt)
+ {
+ case FORMAT_FILENAME:
+ case FORMAT_TERMINAL:
+ if (EQ (Vfile_name_coding_system, Qnil) ||
+ EQ (Vfile_name_coding_system, Qbinary))
+ return Qnil;
+ else
+ return Fget_coding_system (Vfile_name_coding_system);
+#ifdef MULE
+ case FORMAT_CTEXT:
+ return Fget_coding_system (Qctext);
+#endif
+ default:
+ return Qnil;
+ }
+}
+
+Extbyte *
+convert_to_external_format (CONST Bufbyte *ptr,
+ Bytecount len,
+ Extcount *len_out,
+ enum external_data_format fmt)
+{
+ Lisp_Object coding_system = external_data_format_to_coding_system (fmt);
+
+ if (!conversion_out_dynarr)
+ conversion_out_dynarr = Dynarr_new (Extbyte);
+ else
+ Dynarr_reset (conversion_out_dynarr);
+
+ if (NILP (coding_system))
+ {
+ CONST Bufbyte *end = ptr + len;
+
+ for (; ptr < end;)
+ {
+#ifdef UTF2000
+ Bufbyte c =
+ (*ptr < 0xc0) ? *ptr :
+ ((*ptr & 0x1f) << 6) | (*(ptr+1) & 0x3f);
+#else
+ Bufbyte c =
+ (BYTE_ASCII_P (*ptr)) ? *ptr :
+ (*ptr == LEADING_BYTE_CONTROL_1) ? (*(ptr+1) - 0x20) :
+ (*ptr == LEADING_BYTE_LATIN_ISO8859_1) ? (*(ptr+1)) :
+ '~';
+#endif
+ Dynarr_add (conversion_out_dynarr, (Extbyte) c);
+ INC_CHARPTR (ptr);
+ }
+
+#ifdef ERROR_CHECK_BUFPOS
+ assert (ptr == end);
+#endif
+ }
+ else
+ {
+ Lisp_Object instream, outstream, da_outstream;
+ Lstream *istr, *ostr;
+ struct gcpro gcpro1, gcpro2, gcpro3;
+ char tempbuf[1024]; /* some random amount */
+
+ instream = make_fixed_buffer_input_stream ((unsigned char *) ptr, len);
+ da_outstream = make_dynarr_output_stream
+ ((unsigned_char_dynarr *) conversion_out_dynarr);
+ outstream =
+ make_encoding_output_stream (XLSTREAM (da_outstream), coding_system);
+ istr = XLSTREAM (instream);
+ ostr = XLSTREAM (outstream);
+ GCPRO3 (instream, outstream, da_outstream);
+ while (1)
+ {
+ int size_in_bytes = Lstream_read (istr, tempbuf, sizeof (tempbuf));
+ if (!size_in_bytes)
+ break;
+ Lstream_write (ostr, tempbuf, size_in_bytes);
+ }
+ Lstream_close (istr);
+ Lstream_close (ostr);
+ UNGCPRO;
+ Lstream_delete (istr);
+ Lstream_delete (ostr);
+ Lstream_delete (XLSTREAM (da_outstream));
+ }
+
+ *len_out = Dynarr_length (conversion_out_dynarr);
+ Dynarr_add (conversion_out_dynarr, 0); /* remember to zero-terminate! */
+ return Dynarr_atp (conversion_out_dynarr, 0);
+}
+
+Bufbyte *
+convert_from_external_format (CONST Extbyte *ptr,
+ Extcount len,
+ Bytecount *len_out,
+ enum external_data_format fmt)
+{
+ Lisp_Object coding_system = external_data_format_to_coding_system (fmt);
+
+ if (!conversion_in_dynarr)
+ conversion_in_dynarr = Dynarr_new (Bufbyte);
+ else
+ Dynarr_reset (conversion_in_dynarr);
+
+ if (NILP (coding_system))
+ {
+ CONST Extbyte *end = ptr + len;
+ for (; ptr < end; ptr++)
+ {
+ Extbyte c = *ptr;
+ DECODE_ADD_BINARY_CHAR (c, conversion_in_dynarr);
+ }
+ }
+ else
+ {
+ Lisp_Object instream, outstream, da_outstream;
+ Lstream *istr, *ostr;
+ struct gcpro gcpro1, gcpro2, gcpro3;
+ char tempbuf[1024]; /* some random amount */
+
+ instream = make_fixed_buffer_input_stream ((unsigned char *) ptr, len);
+ da_outstream = make_dynarr_output_stream
+ ((unsigned_char_dynarr *) conversion_in_dynarr);
+ outstream =
+ make_decoding_output_stream (XLSTREAM (da_outstream), coding_system);
+ istr = XLSTREAM (instream);
+ ostr = XLSTREAM (outstream);
+ GCPRO3 (instream, outstream, da_outstream);
+ while (1)
+ {
+ int size_in_bytes = Lstream_read (istr, tempbuf, sizeof (tempbuf));
+ if (!size_in_bytes)
+ break;
+ Lstream_write (ostr, tempbuf, size_in_bytes);
+ }
+ Lstream_close (istr);
+ Lstream_close (ostr);
+ UNGCPRO;
+ Lstream_delete (istr);
+ Lstream_delete (ostr);
+ Lstream_delete (XLSTREAM (da_outstream));
+ }
+
+ *len_out = Dynarr_length (conversion_in_dynarr);
+ Dynarr_add (conversion_in_dynarr, 0); /* remember to zero-terminate! */
+ return Dynarr_atp (conversion_in_dynarr, 0);
+}
+
+\f
+/************************************************************************/
+/* Initialization */
+/************************************************************************/
+
+void
+syms_of_file_coding (void)
+{
+ defsymbol (&Qbuffer_file_coding_system, "buffer-file-coding-system");
+ deferror (&Qcoding_system_error, "coding-system-error",
+ "Coding-system error", Qio_error);
+
+ DEFSUBR (Fcoding_system_p);
+ DEFSUBR (Ffind_coding_system);
+ DEFSUBR (Fget_coding_system);
+ DEFSUBR (Fcoding_system_list);
+ DEFSUBR (Fcoding_system_name);
+ DEFSUBR (Fmake_coding_system);
+ DEFSUBR (Fcopy_coding_system);
+ DEFSUBR (Fdefine_coding_system_alias);
+ DEFSUBR (Fsubsidiary_coding_system);
+
+ DEFSUBR (Fcoding_system_type);
+ DEFSUBR (Fcoding_system_doc_string);
+#ifdef MULE
+ DEFSUBR (Fcoding_system_charset);
+#endif
+ DEFSUBR (Fcoding_system_property);
+
+ DEFSUBR (Fcoding_category_list);
+ DEFSUBR (Fset_coding_priority_list);
+ DEFSUBR (Fcoding_priority_list);
+ DEFSUBR (Fset_coding_category_system);
+ DEFSUBR (Fcoding_category_system);
+
+ DEFSUBR (Fdetect_coding_region);
+ DEFSUBR (Fdecode_coding_region);
+ DEFSUBR (Fencode_coding_region);
+#ifdef MULE
+ DEFSUBR (Fdecode_shift_jis_char);
+ DEFSUBR (Fencode_shift_jis_char);
+ DEFSUBR (Fdecode_big5_char);
+ DEFSUBR (Fencode_big5_char);
+ DEFSUBR (Fset_ucs_char);
+ DEFSUBR (Fucs_char);
+ DEFSUBR (Fset_char_ucs);
+ DEFSUBR (Fchar_ucs);
+#endif /* MULE */
+ defsymbol (&Qcoding_system_p, "coding-system-p");
+ defsymbol (&Qno_conversion, "no-conversion");
+ defsymbol (&Qraw_text, "raw-text");
+#ifdef MULE
+ defsymbol (&Qbig5, "big5");
+ defsymbol (&Qshift_jis, "shift-jis");
+ defsymbol (&Qucs4, "ucs-4");
+ defsymbol (&Qutf8, "utf-8");
+ defsymbol (&Qccl, "ccl");
+ defsymbol (&Qiso2022, "iso2022");
+#endif /* MULE */
+ defsymbol (&Qmnemonic, "mnemonic");
+ defsymbol (&Qeol_type, "eol-type");
+ defsymbol (&Qpost_read_conversion, "post-read-conversion");
+ defsymbol (&Qpre_write_conversion, "pre-write-conversion");
+
+ defsymbol (&Qcr, "cr");
+ defsymbol (&Qlf, "lf");
+ defsymbol (&Qcrlf, "crlf");
+ defsymbol (&Qeol_cr, "eol-cr");
+ defsymbol (&Qeol_lf, "eol-lf");
+ defsymbol (&Qeol_crlf, "eol-crlf");
+#ifdef MULE
+ defsymbol (&Qcharset_g0, "charset-g0");
+ defsymbol (&Qcharset_g1, "charset-g1");
+ defsymbol (&Qcharset_g2, "charset-g2");
+ defsymbol (&Qcharset_g3, "charset-g3");
+ defsymbol (&Qforce_g0_on_output, "force-g0-on-output");
+ defsymbol (&Qforce_g1_on_output, "force-g1-on-output");
+ defsymbol (&Qforce_g2_on_output, "force-g2-on-output");
+ defsymbol (&Qforce_g3_on_output, "force-g3-on-output");
+ defsymbol (&Qno_iso6429, "no-iso6429");
+ defsymbol (&Qinput_charset_conversion, "input-charset-conversion");
+ defsymbol (&Qoutput_charset_conversion, "output-charset-conversion");
+
+ defsymbol (&Qshort, "short");
+ defsymbol (&Qno_ascii_eol, "no-ascii-eol");
+ defsymbol (&Qno_ascii_cntl, "no-ascii-cntl");
+ defsymbol (&Qseven, "seven");
+ defsymbol (&Qlock_shift, "lock-shift");
+ defsymbol (&Qescape_quoted, "escape-quoted");
+#endif /* MULE */
+ defsymbol (&Qencode, "encode");
+ defsymbol (&Qdecode, "decode");
+
+#ifdef MULE
+ defsymbol (&Qctext, "ctext");
+ defsymbol (&coding_category_symbol[CODING_CATEGORY_SHIFT_JIS],
+ "shift-jis");
+ defsymbol (&coding_category_symbol[CODING_CATEGORY_BIG5],
+ "big5");
+ defsymbol (&coding_category_symbol[CODING_CATEGORY_UCS4],
+ "ucs-4");
+ defsymbol (&coding_category_symbol[CODING_CATEGORY_UTF8],
+ "utf-8");
+ defsymbol (&coding_category_symbol[CODING_CATEGORY_ISO_7],
+ "iso-7");
+ defsymbol (&coding_category_symbol[CODING_CATEGORY_ISO_8_DESIGNATE],
+ "iso-8-designate");
+ defsymbol (&coding_category_symbol[CODING_CATEGORY_ISO_8_1],
+ "iso-8-1");
+ defsymbol (&coding_category_symbol[CODING_CATEGORY_ISO_8_2],
+ "iso-8-2");
+ defsymbol (&coding_category_symbol[CODING_CATEGORY_ISO_LOCK_SHIFT],
+ "iso-lock-shift");
+#endif /* MULE */
+ defsymbol (&coding_category_symbol[CODING_CATEGORY_NO_CONVERSION],
+ "no-conversion");
+}
+
+void
+lstream_type_create_file_coding (void)
+{
+ LSTREAM_HAS_METHOD (decoding, reader);
+ LSTREAM_HAS_METHOD (decoding, writer);
+ LSTREAM_HAS_METHOD (decoding, rewinder);
+ LSTREAM_HAS_METHOD (decoding, seekable_p);
+ LSTREAM_HAS_METHOD (decoding, flusher);
+ LSTREAM_HAS_METHOD (decoding, closer);
+ LSTREAM_HAS_METHOD (decoding, marker);
+
+ LSTREAM_HAS_METHOD (encoding, reader);
+ LSTREAM_HAS_METHOD (encoding, writer);
+ LSTREAM_HAS_METHOD (encoding, rewinder);
+ LSTREAM_HAS_METHOD (encoding, seekable_p);
+ LSTREAM_HAS_METHOD (encoding, flusher);
+ LSTREAM_HAS_METHOD (encoding, closer);
+ LSTREAM_HAS_METHOD (encoding, marker);
+}
+
+void
+vars_of_file_coding (void)
+{
+ int i;
+
+ /* Initialize to something reasonable ... */
+ for (i = 0; i <= CODING_CATEGORY_LAST; i++)
+ {
+ coding_category_system[i] = Qnil;
+ coding_category_by_priority[i] = i;
+ }
+
+ Fprovide (intern ("file-coding"));
+
+ DEFVAR_LISP ("keyboard-coding-system", &Vkeyboard_coding_system /*
+Coding system used for TTY keyboard input.
+Not used under a windowing system.
+*/ );
+ Vkeyboard_coding_system = Qnil;
+
+ DEFVAR_LISP ("terminal-coding-system", &Vterminal_coding_system /*
+Coding system used for TTY display output.
+Not used under a windowing system.
+*/ );
+ Vterminal_coding_system = Qnil;
+
+ DEFVAR_LISP ("coding-system-for-read", &Vcoding_system_for_read /*
+Overriding coding system used when writing a file or process.
+You should *bind* this, not set it. If this is non-nil, it specifies
+the coding system that will be used when a file or process is read
+in, and overrides `buffer-file-coding-system-for-read',
+`insert-file-contents-pre-hook', etc. Use those variables instead of
+this one for permanent changes to the environment.
+*/ );
+ Vcoding_system_for_read = Qnil;
+
+ DEFVAR_LISP ("coding-system-for-write",
+ &Vcoding_system_for_write /*
+Overriding coding system used when writing a file or process.
+You should *bind* this, not set it. If this is non-nil, it specifies
+the coding system that will be used when a file or process is wrote
+in, and overrides `buffer-file-coding-system',
+`write-region-pre-hook', etc. Use those variables instead of this one
+for permanent changes to the environment.
+*/ );
+ Vcoding_system_for_write = Qnil;
+
+ DEFVAR_LISP ("file-name-coding-system", &Vfile_name_coding_system /*
+Coding system used to convert pathnames when accessing files.
+*/ );
+ Vfile_name_coding_system = Qnil;
+
+ DEFVAR_BOOL ("enable-multibyte-characters", &enable_multibyte_characters /*
+Non-nil means the buffer contents are regarded as multi-byte form
+of characters, not a binary code. This affects the display, file I/O,
+and behaviors of various editing commands.
+
+Setting this to nil does not do anything.
+*/ );
+ enable_multibyte_characters = 1;
+}
+
+void
+complex_vars_of_file_coding (void)
+{
+ staticpro (&Vcoding_system_hash_table);
+ Vcoding_system_hash_table =
+ make_lisp_hash_table (50, HASH_TABLE_NON_WEAK, HASH_TABLE_EQ);
+
+ the_codesys_prop_dynarr = Dynarr_new (codesys_prop);
+
+#define DEFINE_CODESYS_PROP(Prop_Type, Sym) do \
+{ \
+ struct codesys_prop csp; \
+ csp.sym = (Sym); \
+ csp.prop_type = (Prop_Type); \
+ Dynarr_add (the_codesys_prop_dynarr, csp); \
+} while (0)
+
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ALL_OK, Qmnemonic);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ALL_OK, Qeol_type);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ALL_OK, Qeol_cr);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ALL_OK, Qeol_crlf);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ALL_OK, Qeol_lf);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ALL_OK, Qpost_read_conversion);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ALL_OK, Qpre_write_conversion);
+#ifdef MULE
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qcharset_g0);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qcharset_g1);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qcharset_g2);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qcharset_g3);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qforce_g0_on_output);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qforce_g1_on_output);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qforce_g2_on_output);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qforce_g3_on_output);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qshort);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qno_ascii_eol);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qno_ascii_cntl);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qseven);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qlock_shift);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qno_iso6429);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qescape_quoted);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qinput_charset_conversion);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_ISO2022, Qoutput_charset_conversion);
+
+ DEFINE_CODESYS_PROP (CODESYS_PROP_CCL, Qencode);
+ DEFINE_CODESYS_PROP (CODESYS_PROP_CCL, Qdecode);
+#endif /* MULE */
+ /* Need to create this here or we're really screwed. */
+ Fmake_coding_system
+ (Qraw_text, Qno_conversion,
+ build_string ("Raw text, which means it converts only line-break-codes."),
+ list2 (Qmnemonic, build_string ("Raw")));
+
+ Fmake_coding_system
+ (Qbinary, Qno_conversion,
+ build_string ("Binary, which means it does not convert anything."),
+ list4 (Qeol_type, Qlf,
+ Qmnemonic, build_string ("Binary")));
+
+#ifdef UTF2000
+ Fmake_coding_system
+ (Qutf8, Qutf8,
+ build_string ("Coding-system of ISO/IEC 10646 UTF-8."),
+ list2 (Qmnemonic, build_string ("UTF8")));
+#endif
+
+ Fdefine_coding_system_alias (Qno_conversion, Qraw_text);
+
+ /* Need this for bootstrapping */
+ coding_category_system[CODING_CATEGORY_NO_CONVERSION] =
+ Fget_coding_system (Qraw_text);
+
+#ifdef UTF2000
+ coding_category_system[CODING_CATEGORY_UTF8]
+ = Fget_coding_system (Qutf8);
+#endif
+
+#ifdef MULE
+ {
+ unsigned int i;
+
+ for (i = 0; i < 65536; i++)
+ ucs_to_mule_table[i] = Qnil;
+ }
+ staticpro (&mule_to_ucs_table);
+ mule_to_ucs_table = Fmake_char_table(Qgeneric);
+#endif /* MULE */
+}