}\r
break;\r
case 6:\r
- if(a3 == 4){\r
+ if(a3 % 100 == 4){\r
if(x3 == x4){\r
tx1 = x4;\r
ty1 = y4 - kage.kMage;\r
ty1 = y4 - kage.kMage * Math.sin(rad) * v;\r
}\r
cdDrawBezier(kage, polygons, x1, y1, x2, y2, x3, y3, tx1, ty1, a2, 1);\r
- cdDrawCurve(kage, polygons, tx1, ty1, x4, y4, x4 - kage.kMage, y4, 1, 14);\r
+ cdDrawCurve(kage, polygons, tx1, ty1, x4, y4, x4 - kage.kMage, y4, 1, a3 + 10);\r
}\r
else if(a3 == 5){\r
cdDrawBezier(kage, polygons, x1, y1, x2, y2, x3, y3, x4, y4, a2, 15);\r