/* m17n-core.c -- body of the CORE API.
- Copyright (C) 2003, 2004
+ Copyright (C) 2003, 2004, 2005, 2006, 2007
National Institute of Advanced Industrial Science and Technology (AIST)
Registration Number H15PRO112
It provides basic modules to handle M-texts. To use this API, an
application program must include <m17n-core<EM></EM>.h> and be
- linked by -lm17n-core.
+ linked with -lm17n-core.
<li> SHELL API
It provides modules for character properties, character set
- handling, code conversion, and etc. They load various kinds of
+ handling, code conversion, etc. They load various kinds of
data from the database on demand. To use this API, an application
- program must include <m17n<EM></EM>.h> and be linked by
+ program must include <m17n<EM></EM>.h> and be linked with
-lm17n-core -lm17n.
When you use this API, CORE API is also available.
<li> FLT API
It provides modules for text shaping using @ref mdbFLT. To use
- this API, an application provides must include <m17n<EM></EM>.h>
- and be linked by -lm17n-core -lm17n-flt.
+ this API, an application program must include <m17n<EM></EM>.h>
+ and be linked with -lm17n-core -lm17n-flt.
When you use this API, CORE API is also available.
<li> GUI API
It provides GUI modules such as drawing and inputting M-texts on a
- graphic device. The API itself is independent on a graphic device
- but most functions require an argument MFrame which is created for
- a specific type of graphic device. Currently, a null device, X
- Window System, and an image date (gdImagePtr) of GD library are
- supported as a graphic device.
-
- On a frame of the null device, you can't draw text nor use an
- input method (but, for instance, the function mdraw_glyph_list ()
- is available).
+ graphic device. This API itself is independent of graphic
+ devices, but most functions require an argument MFrame that is
+ created for a specific type of graphic devices. The currently
+ supported graphic devices are null device, the X Window System,
+ and image data (gdImagePtr) of the GD library.
+
+ On a frame of a null device, you cannot draw text nor use input
+ methods. However, functions like mdraw_glyph_list (), etc. are
+ available.
On a frame of the X Window System, you can use the whole GUI API.
- On a frame of GD library, you can use all drawing API but can't
- use input method.
+ On a frame of the GD library, you can use all drawing API but
+ cannot use input methods.
- To use this device, an application program must include
- <m17n-gui<EM></EM>.h> and be linked by -lm17n-core -lm17n
+ To use this API, an application program must include
+ <m17n-gui<EM></EM>.h> and be linked with -lm17n-core -lm17n
-lm17n-gui.
When you use this API, CORE, SHELL, and FLT APIs are also
<li> MISC API
It provides miscellaneous functions to support error handling and
- debugging. This API cannot be used by itself, but with one or
- more APIs listed above. To use the API, an application program
- must include <m17n-misc<EM></EM>.h> in addition to one of a header
- file described above.
+ debugging. This API cannot be used standalone; it must be used
+ with one or more APIs listed above. To use this API, an
+ application program must include <m17n-misc<EM></EM>.h> in
+ addition to one of the header files described above.
</ol>
See also the section @ref m17n-config "m17n-config(1)".
- <em>ENVIRONMENT VARIABLE</em>
+ <em>ENVIRONMENT VARIABLES</em>
- The m17n library pays attention to these environment variables.
+ The m17n library pays attention to the following environment
+ variables.
<ul>
<li> @c M17NDIR
- Name of a directory that contains data of the m17n database. See
- @ref m17nDatabase for more details.
+ The name of the directory that contains data of the m17n database.
+ See @ref m17nDatabase for details.
- <li> @c MDEBUG_XXXX
+ <li> @c MDEBUG_XXX
- Environment variables whose name start by "MDEBUG_" controls
- printing of debug information. See @ref m17nDebug for more
- details.
+ Environment variables whose names start with "MDEBUG_" control
+ debug information output. See @ref m17nDebug for details.
</ul>
<em>API NAMING CONVENTION</em>
- The library exports functions, variables, macros, and types. All
- of them start by the letter 'm' or 'M' followed by an object name
- (e.g. "symbol" and "plist", but "mtext" object is given the name
- "text" to avoid double 'm' at the head) or a module name
- (e.g. draw, input).
-
+ The m17n library exports functions, variables, macros, and types.
+ All of them start with the letter 'm' or 'M', and are followed by
+ an object name (e.g. "symbol", "plist") or a module name
+ (e.g. draw, input). Note that the name of M-text objects start
+ with "mtext" and not with "mmtext".
+
<ul>
<li> functions -- mobject () or mobject_xxx ()
- They start with 'm' followed by lower case object name. For
- example, msymbol (), mtext_ref_char (), mdraw_text ().
+ They start with 'm' and are followed by an object name in lower
+ case. Words are separated by '_'. For example, msymbol (),
+ mtext_ref_char (), mdraw_text ().
<li> non-symbol variables -- mobject, or mobject_xxx
<li> symbol variables -- Mname
- Variables of type MSymbol start with 'M' followed by their names
- (e.g. Mlanguage (name is "language"), Miso_2022 (name is
- "iso-2022").
+ Variables of the type MSymbol start with 'M' and are followed by
+ their names. Words are separated by '_'. For example, Mlanguage
+ (the name is "language"), Miso_2022 (the name is "iso-2022").
<li> macros -- MOBJECT_XXX
- They start by 'M' followed by upper case object names.
+ They start with 'M' and are followed by an object name in upper
+ case. Words are separated by '_'.
<li> types -- MObject or MObjectXxx
- They start by 'M' followed by capitalized object names (e.g.
- MConverter, MInputDriver).
+ They start with 'M' and are followed by capitalized object names.
+ Words are concatenated directly and no '_' are used. For example,
+ MConverter, MInputDriver.
</ul>
<ol>
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+ ¤³¤Î API ¤òÍøÍѤ¹¤ë¤¿¤á¤Ë¤Ï¡¢¥¢¥×¥ê¥±¡¼¥·¥ç¥ó¥×¥í¥°¥é¥à¤Ï
+ <m17n-core<EM></EM>.h> ¤ò include ¤·¡¢ -lm17n-core
+ ¤Ç¥ê¥ó¥¯¤µ¤ì¤Ê¤¯¤Æ¤Ï¤Ê¤é¤Ê¤¤¡£
<li> ¥·¥§¥ë API
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- ¤·¡¢ -lm17n-core -lm17n ¤Ç¥ê¥ó¥¯¤µ¤ì¤Ê¤¯¤Æ¤Ï¤Ê¤é¤Ê¤¤¡£
+ ʸ»ú¥×¥í¥Ñ¥Æ¥£¡¢Ê¸»ú½¸¹çÁàºî¡¢¥³¡¼¥ÉÊÑ´¹Åù¤Î¤¿¤á¤Î¥â¥¸¥å¡¼¥ë¤òÄ󶡤¹¤ë¡£
+ ¤³¤ì¤é¤Î¥â¥¸¥å¡¼¥ë¤Ï¡¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤«¤éɬÍפ˱þ¤¸¤Æ¿Íͤʥǡ¼¥¿¤ò¥í¡¼¥É¤¹¤ë¡£
+ ¤³¤Î API ¤òÍøÍѤ¹¤ë¤¿¤á¤Ë¤Ï¡¢¥¢¥×¥ê¥±¡¼¥·¥ç¥ó¥×¥í¥°¥é¥à¤Ï
+ <m17n<EM></EM>.h> ¤ò include ¤·¡¢ -lm17n-core -lm17n
+ ¤Ç¥ê¥ó¥¯¤µ¤ì¤Ê¤¯¤Æ¤Ï¤Ê¤é¤Ê¤¤¡£
+
+ ¤³¤Î API ¤ò»ÈÍѤ¹¤ì¤Ð¡¢¥³¥¢ API ¤â¼«Æ°Åª¤Ë»ÈÍѲÄǽ¤È¤Ê¤ë¡£
+
+ <li> FLT API
+
+ ʸ»úÎóɽ¼¨¤Ë @ref mdbFLT ¤òÍѤ¤¤ë¥â¥¸¥å¡¼¥ë¤òÄ󶡤¹¤ë¡£¤³¤Î API
+ ¤òÍøÍѤ¹¤ë¤¿¤á¤Ë¤Ï¡¢¥¢¥×¥ê¥±¡¼¥·¥ç¥ó¥×¥í¥°¥é¥à¤Ï <m17n<EM></EM>.h>
+ ¤ò include ¤·¡¢ -lm17n-core -lm17n-flt ¤Ç¥ê¥ó¥¯¤µ¤ì¤Ê¤¯¤Æ¤Ï¤Ê¤é¤Ê¤¤¡£
- ¤³¤Î API ¤ò»ÈÍѤ¹¤ëºÝ¤Ë¤Ï¥³¥¢ API ¤â»ÈÍѤǤ¤ë¡£
+ ¤³¤Î API ¤ò»ÈÍѤ¹¤ì¤Ð¡¢¥³¥¢ API ¤â¼«Æ°Åª¤Ë»ÈÍѲÄǽ¤È¤Ê¤ë¡£
<li> GUI API
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- mdraw_glyph_list () ¤Ê¤É¤Î´Ø¿ô¤Ï»ÈÍѲÄǽ¡Ë¡£
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- X ¥¦¥£¥ó¥É¥¦¥·¥¹¥Æ¥à¾å¤Ç¤Ï¤¹¤Ù¤Æ¤Î GUI API ¤¬»ÈÍѤǤ¤ë¡£
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+ ¤Ï¤¹¤Ù¤Æ»ÈÍѤǤ¤ë¤¬¡¢ÆþÎϤϤǤ¤Ê¤¤¡£
- ¤³¤Î¥Ç¥Ð¥¤¥¹¤ò»ÈÍѤ¹¤ë¤¿¤á¤Ë¤Ï¡¢¥¢¥×¥ê¥±¡¼¥·¥ç¥ó¥×¥í¥°¥é¥à¤Ï
+ ¤³¤Î API ¤ò»ÈÍѤ¹¤ë¤¿¤á¤Ë¤Ï¡¢¥¢¥×¥ê¥±¡¼¥·¥ç¥ó¥×¥í¥°¥é¥à¤Ï
<m17n-gui<EM></EM>.h> ¤ò include ¤·¡¢-lm17n-core -lm17n -lm17n-gui
¤Ç¥ê¥ó¥¯¤µ¤ì¤Ê¤¯¤Æ¤Ï¤Ê¤é¤Ê¤¤¡£
- ¤³¤Î API ¤ò»ÈÍѤ¹¤ëºÝ¤Ë¤Ï¡¢¥³¥¢ API ¤È¥·¥§¥ë API ¤â»ÈÍѤǤ¤ë¡£
+ ¤³¤Î API ¤ò»ÈÍѤ¹¤ì¤Ð¡¢¥³¥¢ API¡¢¥·¥§¥ë API¡¢¤ª¤è¤Ó FLT API
+ ¤â¼«Æ°Åª¤Ë»ÈÍѲÄǽ¤È¤Ê¤ë¡£
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</ol>
@em ´Ä¶ÊÑ¿ô
- m17n ¥é¥¤¥Ö¥é¥ê¤Ï¼¡¤Î´Ä¶ÊÑ¿ô¤ò¹Íθ¤¹¤ë¡£
+ m17n ¥é¥¤¥Ö¥é¥ê¤Ï°Ê²¼¤Î´Ä¶ÊÑ¿ô¤ò»²¾È¤¹¤ë¡£
<ul>
<li> @c M17NDIR
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m17nDatabase »²¾È¡£
- <li> @c MDEBUG_XXXX
+ <li> @c MDEBUG_XXX
- "MDEBUG_" ¤Ç»Ï¤Þ¤ë̾Á°¤ò»ý¤Ä´Ä¶ÊÑ¿ô¤Ï¥Ç¥Ð¥Ã¥°¾ðÊó¤òÀ©¸æ¤¹¤ë¡£¾ÜºÙ¤Ï @ref m17nDebug »²¾È¡£
+ "MDEBUG_" ¤Ç»Ï¤Þ¤ë̾Á°¤ò»ý¤Ä´Ä¶ÊÑ¿ô¤Ï¥Ç¥Ð¥Ã¥°¾ðÊó¤Î½ÐÎϤòÀ©¸æ¤¹¤ë¡£
+ ¾ÜºÙ¤Ï @ref m17nDebug »²¾È¡£
</ul>
- @em API @em ¤Î̿̾µ¬Â§ ¥³¥Þ¥ó¥É
+ @em API @em ¤Î̿̾µ¬Â§
- ¥é¥¤¥Ö¥é¥ê¤Ï¡¢´Ø¿ô¡¢ÊÑ¿ô¡¢¥Þ¥¯¥í¡¢·¿¤ò export ¤¹¤ë¡£¤½¤ì¤é¤Ï'm'
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- "mtext" ¥ª¥Ö¥¸¥§¥¯¥È¤Ï¤Ï¤¸¤á¤Î 'm' ¤Î½ÅÊ£¤òÈò¤±¤ë¤¿¤á "text"
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+ ¤Þ¤¿¤Ï 'M' ¤Î¤¢¤È¤Ë¥ª¥Ö¥¸¥§¥¯¥È̾ ("symbol"¡¢"plist" ¤Ê¤É)
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+ ¤Ç»Ï¤Þ¤ë¤³¤È¤ËÃí°Õ¡£
<ul>
<li> ´Ø¿ô -- mobject () ¤Þ¤¿¤Ï mobject_xxx ()
- 'm' ¤Î¤¢¤È¤Ë¾®Ê¸»ú¤Ç¥ª¥Ö¥¸¥§¥¯¥È̾¤¬Â³¤¯¡£¤¿¤È¤¨¤Ð¡¢msymbol (),
+ 'm' ¤Î¤¢¤È¤Ë¾®Ê¸»ú¤Ç¥ª¥Ö¥¸¥§¥¯¥È̾¤¬Â³¤¯¡£Ã±¸ì´Ö¤Ï '_'
+ ¤Ç¶èÀÚ¤é¤ì¤ë¡£¤¿¤È¤¨¤Ð¡¢msymbol (),
mtext_ref_char (), mdraw_text () ¤Ê¤É¡£
<li> ¥·¥ó¥Ü¥ë¤Ç¤Ê¤¤ÊÑ¿ô -- mobject, ¤Þ¤¿¤Ï mobject_xxx
- ´Ø¿ô¤ÈƱ¤¸Ì¿Ì¾µ¬Â§¤Ë½¾¤¦¡£(¤¿¤È¤¨¤Ð mface_large)
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<li> ¥·¥ó¥Ü¥ëÊÑ¿ô -- Mname
- MSymbol ·¿ÊÑ¿ô¤Ï¡¢'M' ¤Î¸å¤Ë̾Á°¤¬Â³¤¯¡£¤¿¤È¤¨¤Ð Mlanguage (̾Á°¤Ï
- "language"), Miso_2022 (̾Á°¤Ï"iso-2022")¤Ê¤É¡£
+ MSymbol ·¿ÊÑ¿ô¤Ï¡¢'M' ¤Î¸å¤Ë̾Á°¤¬Â³¤¯¡£Ã±¸ì´Ö¤Ï '_'
+ ¤Ç¶èÀÚ¤é¤ì¤ë¡£¤¿¤È¤¨¤Ð Mlanguage (̾Á°¤Ï "language"), Miso_2022
+ (̾Á°¤Ï"iso-2022") ¤Ê¤É¡£
<li> ¥Þ¥¯¥í -- MOBJECT_XXX
- 'M' ¤Î¸å¤ËÂçʸ»ú¤Ç¥ª¥Ö¥¸¥§¥¯¥È̾¤¬Â³¤¯¡£
+ 'M' ¤Î¸å¤ËÂçʸ»ú¤Ç¥ª¥Ö¥¸¥§¥¯¥È̾¤¬Â³¤¯¡£Ã±¸ì´Ö¤Ï '_' ¤Ç¶èÀÚ¤é¤ì¤ë¡£
<li> ¥¿¥¤¥× -- MObject ¤Þ¤¿¤Ï MObjectXxx
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- MConverter, MInputDriver)
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+ '_' ¤ÏÍѤ¤¤é¤ì¤Ê¤¤¡£¤¿¤È¤¨¤Ð MConverter, MInputDriver ¤Ê¤É¡£
</ul>