(decode_coding_iso2022): Likewise.
if (BYTE_BIG5_TWO_BYTE_1_P (b1) &&
BYTE_BIG5_TWO_BYTE_2_P (b2))
{
- int leading_byte;
+ Charset_ID leading_byte;
Lisp_Object charset;
DECODE_BIG5 (b1, b2, leading_byte, c1, c2);
charset = CHARSET_BY_LEADING_BYTE (leading_byte);
{ /* Graphic characters */
Lisp_Object charset;
#ifndef UTF2000
- int lb;
+ Charset_ID lb;
#endif
int reg;