if (otfg->f.f4.mark_anchor->AnchorFormat != 1)
adjust_anchor (otfg->f.f4.mark_anchor, face, g->g.code,
x_ppem, y_ppem, &mark_x, &mark_y);
- adjustment[adjust_idx].xoff += base_x - mark_x;
- adjustment[adjust_idx].yoff -= base_y - mark_y;
+ adjustment[adjust_idx].xoff = base_x - mark_x;
+ adjustment[adjust_idx].yoff = - (base_y - mark_y);
adjustment[adjust_idx].back = (g - prev);
adjustment[adjust_idx].xadv = 0;
adjustment[adjust_idx].advance_is_absolute = 1;