;;; gutter-items.el --- Gutter content for XEmacs. ;; Copyright (C) 1999 Free Software Foundation, Inc. ;; Copyright (C) 1999, 2000 Andy Piper. ;; Maintainer: XEmacs Development Team ;; Keywords: frames, extensions, internal, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with Xmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;; Some of this is taken from the buffer-menu stuff in menubar-items.el ;; and the custom specs in toolbar.el. (defgroup gutter nil "Input from the gutters." :group 'environment) ;; Although these customizations appear bogus, they are neccessary in ;; order to be able to save options through the options menu. (defcustom default-gutter-position (default-gutter-position) "The location of the default gutter. It can be 'top, 'bottom, 'left or 'right. This option should be customized through the options menu. To set the gutter position explicitly use `set-default-gutter-position'" :group 'gutter :type '(choice (const :tag "top" top) (const :tag "bottom" bottom) (const :tag "left" left) (const :tag "right" right)) :set #'(lambda (var val) (set-default-gutter-position val) (setq default-gutter-position val))) ;;; Gutter helper functions ;; called by Fset_default_gutter_position() (defvar default-gutter-position-changed-hook nil "Function or functions to be called when the gutter position is changed. The value of this variable may be buffer-local.") ;; called by set-gutter-element-visible-p (defvar gutter-element-visibility-changed-hook nil "Function or functions to be called when the visibility of an element in the gutter changes. The value of this variable may be buffer-local. The gutter element symbol is passed as an argument to the hook, as is the visibility flag.") (defun set-gutter-element (gutter-specifier prop val &optional locale tag-set) "Set GUTTER-SPECIFIER gutter element PROP to VAL in optional LOCALE. This is a convenience function for setting gutter elements." (map-extents #'(lambda (extent arg) (set-extent-property extent 'duplicable t)) val) (modify-specifier-instances gutter-specifier #'plist-put (list prop val) 'force nil locale tag-set)) (defun remove-gutter-element (gutter-specifier prop &optional locale tag-set) "Remove gutter element PROP from GUTTER-SPECIFIER in optional LOCALE. This is a convenience function for removing gutter elements." (modify-specifier-instances gutter-specifier #'plist-remprop (list prop) 'force nil locale tag-set)) (defun set-gutter-element-visible-p (gutter-visible-specifier-p prop &optional visible-p locale tag-set) "Change the visibility of gutter elements. Set the visibility of element PROP to VISIBLE-P for GUTTER-SPECIFIER-VISIBLE-P in optional LOCALE. This is a convenience function for hiding and showing gutter elements." (modify-specifier-instances gutter-visible-specifier-p #'(lambda (spec prop visible-p) (if (consp spec) (if visible-p (if (memq prop spec) spec (cons prop spec)) (delq prop spec)) (if visible-p (list prop)))) (list prop visible-p) 'force nil locale tag-set) (run-hook-with-args 'gutter-element-visibility-changed-hook prop visible-p)) (defun gutter-element-visible-p (gutter-visible-specifier-p prop &optional domain) "Determine whether a gutter element is visible. Given GUTTER-VISIBLE-SPECIFIER-P and gutter element PROP, return non-nil if it is visible in optional DOMAIN." (let ((spec (specifier-instance gutter-visible-specifier-p domain))) (or (and (listp spec) (memq 'buffers-tab spec)) spec))) (defun init-gutter () "Initialize the gutter." ;; do nothing as yet. ) ;;; The Buffers tab (defgroup buffers-tab nil "Customization of `Buffers' tab." :group 'gutter) (defvar gutter-buffers-tab nil "A tab widget in the gutter for displaying buffers. Do not set this. Use `glyph-image-instance' and `set-image-instance-property' to change the properties of the tab.") (defcustom gutter-buffers-tab-visible-p (gutter-element-visible-p default-gutter-visible-p 'buffers-tab) "Whether the buffers tab is globally visible. This option should be set through the options menu." :group 'buffers-tab :type 'boolean :set #'(lambda (var val) (set-gutter-element-visible-p default-gutter-visible-p 'buffers-tab val) (setq gutter-buffers-tab-visible-p val))) (defvar gutter-buffers-tab-orientation 'top "Where the buffers tab currently is. Do not set this.") (defvar gutter-buffers-tab-extent nil) (defcustom buffers-tab-max-size 6 "*Maximum number of entries which may appear on the \"Buffers\" tab. If this is 10, then only the ten most-recently-selected buffers will be shown. If this is nil, then all buffers will be shown. Setting this to a large number or nil will slow down tab responsiveness." :type '(choice (const :tag "Show all" nil) (integer 6)) :group 'buffers-tab) (defcustom buffers-tab-switch-to-buffer-function 'buffers-tab-switch-to-buffer "*The function to call to select a buffer from the buffers tab. `switch-to-buffer' is a good choice, as is `pop-to-buffer'." :type '(radio (function-item switch-to-buffer) (function-item pop-to-buffer) (function :tag "Other")) :group 'buffers-tab) (defcustom buffers-tab-omit-function 'buffers-menu-omit-invisible-buffers "*If non-nil, a function specifying the buffers to omit from the buffers tab. This is passed a buffer and should return non-nil if the buffer should be omitted. The default value `buffers-tab-omit-invisible-buffers' omits buffers that are normally considered \"invisible\" (those whose name begins with a space)." :type '(choice (const :tag "None" nil) function) :group 'buffers-tab) (defcustom buffers-tab-selection-function 'select-buffers-tab-buffers-by-mode "*If non-nil, a function specifying the buffers to select from the buffers tab. This is passed two buffers and should return non-nil if the second buffer should be selected. The default value `select-buffers-tab-buffers-by-mode' groups buffers by major mode and by `buffers-tab-grouping-regexp'." :type '(choice (const :tag "None" nil) function) :group 'buffers-tab) (defcustom buffers-tab-sort-function nil "*If non-nil, a function specifying the buffers to select from the buffers tab. This is passed the buffer list and returns the list in the order desired for the tab widget. The default value `nil' leaves the list in `buffer-list' order (usual most-recently-selected-first)." :type '(choice (const :tag "None" nil) function) :group 'buffers-tab) (make-face 'buffers-tab "Face for displaying the buffers tab.") (set-face-parent 'buffers-tab 'default) (defcustom buffers-tab-face 'buffers-tab "*Face to use for displaying the buffers tab." :type 'face :group 'buffers-tab) (defcustom buffers-tab-grouping-regexp '("^\\(gnus-\\|message-mode\\|mime/viewer-mode\\)" "^\\(emacs-lisp-\\|lisp-\\)") "*If non-nil, a list of regular expressions for buffer grouping. Each regular expression is applied to the current major-mode symbol name and mode-name, if it matches then any other buffers that match the same regular expression be added to the current group." :type '(choice (const :tag "None" nil) sexp) :group 'buffers-tab) (defcustom buffers-tab-format-buffer-line-function 'format-buffers-tab-line "*The function to call to return a string to represent a buffer in the buffers tab. The function is passed a buffer and should return a string. The default value `format-buffers-tab-line' just returns the name of the buffer, optionally truncated to `buffers-tab-max-buffer-line-length'. Also check out `slow-format-buffers-menu-line' which returns a whole bunch of info about a buffer." :type 'function :group 'buffers-tab) (defvar buffers-tab-default-buffer-line-length (make-specifier-and-init 'generic '((global ((default) . 25))) t) "*Maximum length of text which may appear in a \"Buffers\" tab. This is a specifier, use set-specifier to modify it.") (defcustom buffers-tab-max-buffer-line-length (specifier-instance buffers-tab-default-buffer-line-length) "*Maximum length of text which may appear in a \"Buffers\" tab. Buffer names over this length will be truncated with elipses. If this is 0, then the full buffer name will be shown." :type '(choice (const :tag "Show all" 0) (integer 25)) :group 'buffers-tab :set #'(lambda (var val) (set-specifier buffers-tab-default-buffer-line-length val) (setq buffers-tab-max-buffer-line-length val))) (defun buffers-tab-switch-to-buffer (buffer) "For use as a value for `buffers-tab-switch-to-buffer-function'." (unless (eq (window-buffer) buffer) (if (> (length (windows-of-buffer buffer)) 0) (select-window (car (windows-of-buffer buffer)) t) (switch-to-buffer buffer t)))) (defun select-buffers-tab-buffers-by-mode (buf1 buf2) "For use as a value of `buffers-tab-selection-function'. This selects buffers by major mode `buffers-tab-grouping-regexp'." (let ((mode1 (symbol-name (symbol-value-in-buffer 'major-mode buf1))) (mode2 (symbol-name (symbol-value-in-buffer 'major-mode buf2))) (modenm1 (symbol-value-in-buffer 'mode-name buf1)) (modenm2 (symbol-value-in-buffer 'mode-name buf2))) (cond ((or (eq mode1 mode2) (eq modenm1 modenm2) (and (string-match "^[^-]+-" mode1) (string-match (concat "^" (regexp-quote (substring mode1 0 (match-end 0)))) mode2)) (and buffers-tab-grouping-regexp (find-if #'(lambda (x) (or (and (string-match x mode1) (string-match x mode2)) (and (string-match x modenm1) (string-match x modenm2)))) buffers-tab-grouping-regexp))) t) (t nil)))) (defun format-buffers-tab-line (buffer) "For use as a value of `buffers-tab-format-buffer-line-function'. This just returns the buffer's name, optionally truncated." (let ((len (specifier-instance buffers-tab-default-buffer-line-length))) (if (and (> len 0) (> (length (buffer-name buffer)) len)) (if (string-match ".*<.>$" (buffer-name buffer)) (concat (substring (buffer-name buffer) 0 (- len 6)) "..." (substring (buffer-name buffer) -3)) (concat (substring (buffer-name buffer) 0 (- len 3)) "...")) (buffer-name buffer)))) (defsubst build-buffers-tab-internal (buffers) (let ((selected t)) (mapcar #'(lambda (buffer) (prog1 (vector (funcall buffers-tab-format-buffer-line-function buffer) (list buffers-tab-switch-to-buffer-function (buffer-name buffer)) :selected selected) (when selected (setq selected nil)))) buffers))) ;;; #### SJT I'd really like this function to have just two hooks: (1) the ;;; buffer filter list and (2) a sort function list. Both should be lists ;;; of functions. Each filter takes two arguments: a buffer and a model ;;; buffer. (The model buffer argument allows selecting according to the ;;; mode or directory of that buffer.) The filter returns t if the buffer ;;; should be listed and nil otherwise. Effectively the filter amounts to ;;; the conjuction of the filter list. (Optionally the filter could take a ;;; frame instead of a buffer or generalize to a locale as in a specifier?) ;;; The filtering is done this way to preserve the ordering imposed by ;;; `buffer-list'. In addition, the in-deletion argument will be used the ;;; same way as in the current design. ;;; The list is checked for length and pruned according to least-recently- ;;; selected. (Optionally there could be some kind of sort function here, ;;; too.) ;;; Finally the list is sorted to gutter display order, and the tab data ;;; structure is created and returned. ;;; #### Docstring isn't very well expressed. (defun buffers-tab-items (&optional in-deletion frame force-selection) "This is the tab filter for the top-level buffers \"Buffers\" tab. It dynamically creates a list of buffers to use as the contents of the tab. Only the most-recently-used few buffers will be listed on the tab, for efficiency reasons. You can control how many buffers will be shown by setting `buffers-tab-max-size'. You can control the text of the tab items by redefining the function `format-buffers-menu-line'." (save-match-data (let* ((buffers (delete-if buffers-tab-omit-function (buffer-list frame))) (first-buf (car buffers))) ;; maybe force the selected window (when (and force-selection (not in-deletion) (not (eq first-buf (window-buffer (selected-window frame))))) (setq buffers (cons (window-buffer (selected-window frame)) (delq first-buf buffers)))) ;; if we're in deletion ignore the current buffer (when in-deletion (setq buffers (delq (current-buffer) buffers)) (setq first-buf (car buffers))) ;; select buffers in group (default is by mode) (when buffers-tab-selection-function (delete-if-not #'(lambda (buf) (funcall buffers-tab-selection-function first-buf buf)) buffers)) ;; maybe shorten list of buffers (and (integerp buffers-tab-max-size) (> buffers-tab-max-size 1) (> (length buffers) buffers-tab-max-size) (setcdr (nthcdr buffers-tab-max-size buffers) nil)) ;; sort buffers in group (default is most-recently-selected) (when buffers-tab-sort-function (setq buffers (funcall buffers-tab-sort-function buffers))) ;; convert list of buffers to list of structures used by tab widget (setq buffers (build-buffers-tab-internal buffers)) buffers))) (defun add-tab-to-gutter () "Put a tab control in the gutter area to hold the most recent buffers." (setq gutter-buffers-tab-orientation (default-gutter-position)) (let ((gutter-string "\n")) (unless gutter-buffers-tab-extent (setq gutter-buffers-tab-extent (make-extent 0 1 gutter-string))) (set-extent-begin-glyph gutter-buffers-tab-extent (setq gutter-buffers-tab (make-glyph (vector 'tab-control :descriptor "Buffers" :face buffers-tab-face :orientation gutter-buffers-tab-orientation (if (or (eq gutter-buffers-tab-orientation 'top) (eq gutter-buffers-tab-orientation 'bottom)) :pixel-width :pixel-height) (if (or (eq gutter-buffers-tab-orientation 'top) (eq gutter-buffers-tab-orientation 'bottom)) '(gutter-pixel-width) '(gutter-pixel-height)) :properties (list :items (buffers-tab-items nil nil t)))))) ;; Nuke all existing tabs (remove-gutter-element top-gutter 'buffers-tab) (remove-gutter-element bottom-gutter 'buffers-tab) (remove-gutter-element left-gutter 'buffers-tab) (remove-gutter-element right-gutter 'buffers-tab) ;; Put tabs into all devices that will be able to display them (mapcar #'(lambda (x) (when (valid-image-instantiator-format-p 'tab-control x) (cond ((eq gutter-buffers-tab-orientation 'top) ;; This looks better than a 3d border (set-specifier top-gutter-border-width 0 'global x) (set-gutter-element top-gutter 'buffers-tab gutter-string 'global x)) ((eq gutter-buffers-tab-orientation 'bottom) (set-specifier bottom-gutter-border-width 0 'global x) (set-gutter-element bottom-gutter 'buffers-tab gutter-string 'global x)) ((eq gutter-buffers-tab-orientation 'left) (set-specifier left-gutter-border-width 0 'global x) (set-gutter-element left-gutter 'buffers-tab gutter-string 'global x) (set-specifier left-gutter-width (glyph-width gutter-buffers-tab) 'global x)) ((eq gutter-buffers-tab-orientation 'right) (set-specifier right-gutter-border-width 0 'global x) (set-gutter-element right-gutter 'buffers-tab gutter-string 'global x) (set-specifier right-gutter-width (glyph-width gutter-buffers-tab) 'global x)) ))) (console-type-list)))) (defun update-tab-in-gutter (&optional frame-or-buffer force-selection) "Update the tab control in the gutter area." (let ((locale (if (framep frame-or-buffer) frame-or-buffer))) ;; dedicated frames don't get tabs (unless (and (framep locale) (window-dedicated-p (frame-selected-window locale))) (when (specifier-instance default-gutter-visible-p locale) (unless (and gutter-buffers-tab (eq (default-gutter-position) gutter-buffers-tab-orientation)) (add-tab-to-gutter)) (when (valid-image-instantiator-format-p 'tab-control locale) (let ((inst (glyph-image-instance gutter-buffers-tab (when (framep frame-or-buffer) (last-nonminibuf-window frame-or-buffer))))) (set-image-instance-property inst :items (buffers-tab-items nil locale force-selection)))))))) (defun remove-buffer-from-gutter-tab () "Remove the current buffer from the tab control in the gutter area." (when (and (valid-image-instantiator-format-p 'tab-control) (specifier-instance default-gutter-visible-p)) (let ((inst (glyph-image-instance gutter-buffers-tab)) (buffers (buffers-tab-items t))) (unless buffers (setq buffers (build-buffers-tab-internal (list (get-buffer-create "*scratch*"))))) (set-image-instance-property inst :items buffers)))) ;; A myriad of different update hooks all doing slightly different things (add-hook 'kill-buffer-hook 'remove-buffer-from-gutter-tab) (add-hook 'create-frame-hook #'(lambda (frame) (when gutter-buffers-tab (update-tab-in-gutter frame t)))) (add-hook 'record-buffer-hook 'update-tab-in-gutter) (add-hook 'default-gutter-position-changed #'(lambda (arg) (when gutter-buffers-tab (update-tab-in-gutter arg)))) (add-hook 'gutter-element-visibility-changed-hook #'(lambda (prop visible-p) (when (and (eq prop 'buffers-tab) visible-p) (update-tab-in-gutter)))) ;; ;; progress display ;; ripped off from message display ;; (defcustom progress-display-use-echo-area nil "*Whether progress gauge display should display in the echo area. If NIL then progress gauges will be displayed with whatever native widgets are available on the current console. If non-NIL then progress display will be textual and displayed in the echo area." :type 'boolean :group 'gutter) (defvar progress-stack nil "An alist of label/string pairs representing active progress gauges. The first element in the list is currently displayed in the gutter area. Do not modify this directly--use the `progress-display' or `display-progress-display'/`clear-progress-display' functions.") (defvar progress-glyph-height 32 "Height of the gutter area for progress messages.") (defvar progress-display-stop-callback 'progress-display-quit-function "Function to call to stop the progress operation.") (defvar progress-display-popup-period 0.5 "The time that the progress gauge should remain up after completion") (defun progress-display-quit-function () "Default function to call for the stop button in a progress gauge. This just removes the progress gauge and calls quit." (interactive) (clear-progress-display) (keyboard-quit)) ;; private variables (defvar progress-gauge-glyph (make-glyph (vector 'progress-gauge :pixel-height (- progress-glyph-height 8) :pixel-width 250 :descriptor "Progress"))) (defvar progress-text-glyph (make-glyph [string :data ""])) (defvar progress-layout-glyph (make-glyph (vector 'layout :orientation 'vertical :justify 'left :items (list progress-text-glyph (make-glyph (vector 'layout :pixel-height progress-glyph-height :orientation 'horizontal :items (list progress-gauge-glyph (vector 'button :pixel-height (- progress-glyph-height 8) :descriptor " Stop " :callback '(funcall progress-display-stop-callback))))))))) (defvar progress-abort-glyph (make-glyph (vector 'layout :orientation 'vertical :justify 'left :items (list progress-text-glyph (make-glyph (vector 'layout :pixel-height progress-glyph-height :orientation 'horizontal)))))) (defvar progress-extent-text "\n") (defvar progress-extent nil) (defun progress-displayed-p (&optional return-string frame) "Return a non-nil value if a progress gauge is presently displayed in the gutter area. If optional argument RETURN-STRING is non-nil, return a string containing the message, otherwise just return t." (let ((buffer (get-buffer-create " *Gutter Area*"))) (and (< (point-min buffer) (point-max buffer)) (if return-string (buffer-substring nil nil buffer) t)))) ;;; Returns the string which remains in the echo area, or nil if none. ;;; If label is nil, the whole message stack is cleared. (defun clear-progress-display (&optional label frame no-restore) "Remove any progress gauge with LABEL from the progress gauge-stack, erasing it from the gutter area if it's currently displayed there. If a message remains at the head of the progress-stack and NO-RESTORE is nil, it will be displayed. The string which remains in the gutter area will be returned, or nil if the progress-stack is now empty. If LABEL is nil, the entire progress-stack is cleared. Unless you need the return value or you need to specify a label, you should just use (progress nil)." (if (or (not (valid-image-instantiator-format-p 'progress-gauge frame)) progress-display-use-echo-area) (clear-message label frame nil no-restore) (or frame (setq frame (selected-frame))) (remove-progress-display label frame) (let ((inhibit-read-only t) (zmacs-region-stays zmacs-region-stays)) ; preserve from change (erase-buffer (get-buffer-create " *Gutter Area*"))) (if no-restore nil ; just preparing to put another msg up (if progress-stack (let ((oldmsg (cdr (car progress-stack)))) (raw-append-progress-display oldmsg frame) oldmsg) ;; nothing to display so get rid of the gauge (set-specifier bottom-gutter-border-width 0 frame) (set-gutter-element-visible-p bottom-gutter-visible-p 'progress nil frame))))) (defun progress-display-clear-when-idle (&optional label) (add-hook 'pre-idle-hook (defun progress-display-clear-pre-idle-hook () (clear-progress-display label) (remove-hook 'pre-idle-hook 'progress-display-clear-pre-idle-hook)))) (defun remove-progress-display (&optional label frame) ;; If label is nil, we want to remove all matching progress gauges. (while (and progress-stack (or (null label) ; null label means clear whole stack (eq label (car (car progress-stack))))) (setq progress-stack (cdr progress-stack))) (let ((s progress-stack)) (while (cdr s) (let ((msg (car (cdr s)))) (if (eq label (car msg)) (progn (setcdr s (cdr (cdr s)))) (setq s (cdr s))))))) (defun append-progress-display (label message &optional value frame) (or frame (setq frame (selected-frame))) ;; Add a new entry to the message-stack, or modify an existing one (let* ((top (car progress-stack)) (tmsg (cdr top))) (if (eq label (car top)) (progn (setcdr top message) (if (equal tmsg message) (set-image-instance-property (glyph-image-instance progress-gauge-glyph) :percent value) (raw-append-progress-display message value frame)) (redisplay-gutter-area)) (push (cons label message) progress-stack) (raw-append-progress-display message value frame)) (dispatch-non-command-events) ;; either get command events or sit waiting for them (if (not (eq value 100)) (when (input-pending-p) (dispatch-event (next-command-event))) (sit-for progress-display-popup-period nil) (clear-progress-display label)))) (defun abort-progress-display (label message &optional frame) (if (or (not (valid-image-instantiator-format-p 'progress-gauge frame)) progress-display-use-echo-area) (display-message label (concat message "aborted.") frame) (or frame (setq frame (selected-frame))) ;; Add a new entry to the message-stack, or modify an existing one (let* ((top (car progress-stack)) (inhibit-read-only t) (zmacs-region-stays zmacs-region-stays)) (if (eq label (car top)) (setcdr top message) (push (cons label message) progress-stack)) (unless (equal message "") (insert-string message (get-buffer-create " *Gutter Area*")) ;; Do what the device is able to cope with. ;; do some funky display here. (unless progress-extent (setq progress-extent (make-extent 0 1 progress-extent-text))) (let ((bglyph (extent-begin-glyph progress-extent))) (set-extent-begin-glyph progress-extent progress-abort-glyph) ;; fixup the gutter specifiers (set-gutter-element bottom-gutter 'progress progress-extent-text frame) (set-specifier bottom-gutter-border-width 2 frame) (set-image-instance-property (glyph-image-instance progress-text-glyph) :data message) (set-specifier bottom-gutter-height 'autodetect frame) (set-gutter-element-visible-p bottom-gutter-visible-p 'progress t frame) ;; we have to do this so redisplay is up-to-date and so ;; redisplay-gutter-area performs optimally. (redisplay-gutter-area) (sit-for progress-display-popup-period nil) (clear-progress-display label) (set-extent-begin-glyph progress-extent bglyph) ))))) (defun raw-append-progress-display (message &optional value frame) (unless (equal message "") (let ((inhibit-read-only t) (zmacs-region-stays zmacs-region-stays) (val (or value 0))) (insert-string message (get-buffer-create " *Gutter Area*")) ;; do some funky display here. (unless progress-extent (setq progress-extent (make-extent 0 1 progress-extent-text)) (set-extent-begin-glyph progress-extent progress-layout-glyph)) ;; fixup the gutter specifiers (set-gutter-element bottom-gutter 'progress progress-extent-text frame) (set-specifier bottom-gutter-border-width 2 frame) (set-image-instance-property (glyph-image-instance progress-gauge-glyph) :percent val) (set-image-instance-property (glyph-image-instance progress-text-glyph) :data message) (if (and (eq (specifier-instance bottom-gutter-height frame) 'autodetect) (gutter-element-visible-p bottom-gutter-visible-p 'progress frame)) (progn ;; if the gauge is already visible then just draw the gutter ;; checking for user events (redisplay-gutter-area) (dispatch-non-command-events) (when (input-pending-p) (dispatch-event (next-command-event)))) ;; otherwise make the gutter visible and redraw the frame (set-specifier bottom-gutter-height 'autodetect frame) (set-gutter-element-visible-p bottom-gutter-visible-p 'progress t frame) ;; we have to do this so redisplay is up-to-date and so ;; redisplay-gutter-area performs optimally. This may also ;; make sure the frame geometry looks ok. (dispatch-non-command-events) (redisplay-frame) )))) (defun display-progress-display (label message &optional value frame) "Display a progress gauge and message in the bottom gutter area. First argument LABEL is an identifier for this message. MESSAGE is the string to display. Use `clear-progress-display' to remove a labelled message." (cond ((eq value 'abort) (abort-progress-display label message frame)) ((or (not (valid-image-instantiator-format-p 'progress-gauge frame)) progress-display-use-echo-area) (display-message label (concat message (if (eq value 100) "done." (make-string (/ value 5) ?.))) frame)) (t (append-progress-display label message value frame)))) (defun current-progress-display (&optional frame) "Return the current progress gauge in the gutter area, or nil. The FRAME argument is currently unused." (cdr (car progress-stack))) ;;; may eventually be frame-dependent (defun current-progress-display-label (&optional frame) (car (car progress-stack))) (defun progress-display (fmt &optional value &rest args) "Print a progress gauge and message in the bottom gutter area of the frame. The arguments are the same as to `format'. If the only argument is nil, clear any existing progress gauge." (save-excursion (if (and (null fmt) (null args)) (prog1 nil (clear-progress-display nil)) (let ((str (apply 'format fmt args))) (display-progress-display 'progress str value) str)))) (defun lprogress-display (label fmt &optional value &rest args) "Print a progress gauge and message in the bottom gutter area of the frame. First argument LABEL is an identifier for this progress gauge. The rest of the arguments are the same as to `format'." ;; #### sometimes the buffer gets changed temporarily. I don't know ;; why this is, so protect against it. (save-excursion (if (and (null fmt) (null args)) (prog1 nil (clear-progress-display label nil)) (let ((str (apply 'format fmt args))) (display-progress-display label str value) str)))) (provide 'gutter-items) ;;; gutter-items.el ends here.