;;; mode-motion.el --- Mode-specific mouse-highlighting of text. ;; Copyright (C) 1992, 1993, 1997 Free Software Foundation, Inc. ;; Maintainer: XEmacs Development Team ;; Keywords: internal, mouse, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF. ;;; Commentary: ;; This file is dumped with XEmacs (when window system support is compiled in). ;;; Code: (defvar mode-motion-hook nil "Function or functions which are called whenever the mouse moves. Each function must take a single argument of the motion event. You should normally use this rather than `mouse-motion-handler', which does some additional window-system-dependent things. This hook is local to every buffer, and should normally be set up by major-modes which want to use special highlighting. Every time the mouse moves over a window, the mode-motion-hook of the buffer of that window is run.") (make-variable-buffer-local 'mode-motion-hook) (defvar mode-motion-extent nil) (make-variable-buffer-local 'mode-motion-extent) (defvar mode-motion-help-echo-string nil "String to be added as the 'help-echo property of the mode-motion extent. In order for this to work, you need to add the hook function `mode-motion-add-help-echo' to the mode-motion hook. If this is a function, it will be called with one argument (the event) and should return a string to be added. This variable is local to every buffer.") (make-variable-buffer-local 'mode-motion-help-echo-string) (defun mode-motion-ensure-extent-ok (event) (let ((buffer (event-buffer event))) (if (and (extent-live-p mode-motion-extent) (eq buffer (extent-object mode-motion-extent))) nil (setq mode-motion-extent (make-extent nil nil buffer)) (set-extent-property mode-motion-extent 'mouse-face 'highlight)))) (defun mode-motion-highlight-internal (event backward forward) (let* ((buffer (event-buffer event)) (point (and buffer (event-point event)))) (if (and buffer (not (eq buffer mouse-grabbed-buffer))) ;; #### ack!! Too many calls to save-window-excursion / ;; save-excursion (x-track-pointer calls, so does ;; minibuf-mouse-tracker ...) This needs to be looked ;; into. It's complicated by the fact that sometimes ;; a mode-motion-hook might really want to change ;; the point. ;; ;; #### The save-excursion must come before the ;; save-window-excursion in order to function properly. I ;; haven't given this much thought. Is it a bug that this ;; ordering is necessary or is it correct behavior? (save-excursion (save-window-excursion (set-buffer buffer) (mode-motion-ensure-extent-ok event) (if point ;; Use save-excursion here to avoid ;; save-window-excursion seeing a change in ;; window point's value which would make the ;; display code do a whole lot of useless work ;; and making the display flicker horribly. (save-excursion (goto-char point) (condition-case nil (funcall backward) (error nil)) (setq point (point)) (condition-case nil (funcall forward) (error nil)) (if (eq point (point)) (detach-extent mode-motion-extent) (set-extent-endpoints mode-motion-extent point (point)))) ;; not over text; zero the extent. (detach-extent mode-motion-extent))))))) (defun mode-motion-highlight-line (event) "For use as the value of `mode-motion-hook' -- highlight line under mouse." (mode-motion-highlight-internal event 'beginning-of-line 'end-of-line)) (defun mode-motion-highlight-word (event) "For use as the value of `mode-motion-hook' -- highlight word under mouse." (mode-motion-highlight-internal event #'(lambda () (default-mouse-track-beginning-of-word nil)) #'(lambda () (default-mouse-track-end-of-word nil)))) (defun mode-motion-highlight-symbol (event) "For use as the value of `mode-motion-hook' -- highlight symbol under mouse." (mode-motion-highlight-internal event #'(lambda () (default-mouse-track-beginning-of-word t)) #'(lambda () (default-mouse-track-end-of-word t)))) (defun mode-motion-highlight-sexp (event) "For use as the value of `mode-motion-hook' -- highlight form under mouse." (mode-motion-highlight-internal event #'(lambda () (if (= (char-syntax (following-char)) ?\() nil (goto-char (scan-sexps (point) -1)))) #'(lambda () (if (= (char-syntax (following-char)) ?\)) (forward-char 1)) (goto-char (scan-sexps (point) 1))))) (defun mode-motion-add-help-echo (event) "For use as the value of `mode-motion-hook' -- add a 'help-echo property. This causes the string in the 'help-echo property to be displayed when the mouse moves over the extent. See `mode-motion-help-echo-string' for documentation on how to control the string that is added." (mode-motion-ensure-extent-ok event) (let ((string (cond ((null mode-motion-help-echo-string) nil) ((stringp mode-motion-help-echo-string) mode-motion-help-echo-string) (t (funcall mode-motion-help-echo-string event))))) (if (stringp string) (set-extent-property mode-motion-extent 'help-echo string)))) (provide 'mode-motion) ;;; mode-motion.el ends here