XEmacs 21.4.15
[chise/xemacs-chise.git.1] / info / internals.info
index 0674c50..5ac1c97 100644 (file)
@@ -1,14 +1,15 @@
-This is ../info/internals.info, produced by makeinfo version 4.0 from
+This is ../info/internals.info, produced by makeinfo version 4.6 from
 internals/internals.texi.
 
 INFO-DIR-SECTION XEmacs Editor
 START-INFO-DIR-ENTRY
-* Internals: (internals).      XEmacs Internals Manual.
+* Internals: (internals).       XEmacs Internals Manual.
 END-INFO-DIR-ENTRY
 
    Copyright (C) 1992 - 1996 Ben Wing.  Copyright (C) 1996, 1997 Sun
-Microsystems.  Copyright (C) 1994 - 1998 Free Software Foundation.
-Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
+Microsystems.  Copyright (C) 1994 - 1998, 2002, 2003 Free Software
+Foundation.  Copyright (C) 1994, 1995 Board of Trustees, University of
+Illinois.
 
    Permission is granted to make and distribute verbatim copies of this
 manual provided the copyright notice and this permission notice are
@@ -39,141 +40,157 @@ Foundation instead of in the original English.
 
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-internals.info-7: 281547
-internals.info-8: 331004
+internals.info-1: 1789
+internals.info-2: 301402
 \1f
 Tag Table:
 (Indirect)
-Node: Top\7f1770
-Node: A History of Emacs\7f6352
-Node: Through Version 18\7f7877
-Node: Lucid Emacs\7f11298
-Node: GNU Emacs 19\7f14316
-Node: GNU Emacs 20\7f16499
-Node: XEmacs\7f16926
-Node: XEmacs From the Outside\7f20105
-Node: The Lisp Language\7f21873
-Node: XEmacs From the Perspective of Building\7f31418
-Node: XEmacs From the Inside\7f37543
-Node: The XEmacs Object System (Abstractly Speaking)\7f45926
-Node: How Lisp Objects Are Represented in C\7f60014
-Node: Rules When Writing New C Code\7f68576
-Node: General Coding Rules\7f69380
-Node: Writing Lisp Primitives\7f74540
-Node: Adding Global Lisp Variables\7f85709
-Node: Coding for Mule\7f89347
-Node: Character-Related Data Types\7f90326
-Node: Working With Character and Byte Positions\7f92999
-Node: Conversion to and from External Data\7f96749
-Node: General Guidelines for Writing Mule-Aware Code\7f101630
-Node: An Example of Mule-Aware Code\7f103661
-Node: Techniques for XEmacs Developers\7f105648
-Node: A Summary of the Various XEmacs Modules\7f109413
-Node: Low-Level Modules\7f110233
-Node: Basic Lisp Modules\7f117755
-Node: Modules for Standard Editing Operations\7f126079
-Node: Editor-Level Control Flow Modules\7f131967
-Node: Modules for the Basic Displayable Lisp Objects\7f135414
-Node: Modules for other Display-Related Lisp Objects\7f137936
-Node: Modules for the Redisplay Mechanism\7f139014
-Node: Modules for Interfacing with the File System\7f141365
-Node: Modules for Other Aspects of the Lisp Interpreter and Object System\7f145063
-Node: Modules for Interfacing with the Operating System\7f150517
-Node: Modules for Interfacing with X Windows\7f158178
-Node: Modules for Internationalization\7f161614
-Node: Allocation of Objects in XEmacs Lisp\7f164251
-Node: Introduction to Allocation\7f164805
-Node: Garbage Collection\7f170268
-Node: GCPROing\7f173221
-Node: Garbage Collection - Step by Step\7f180032
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-Node: garbage_collect_1\7f183396
-Node: mark_object\7f192876
-Node: gc_sweep\7f194688
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-Node: compact_string_chars\7f200746
-Node: sweep_strings\7f202926
-Node: sweep_bit_vectors_1\7f203891
-Node: Integers and Characters\7f204567
-Node: Allocation from Frob Blocks\7f205319
-Node: lrecords\7f206923
-Node: Low-level allocation\7f219385
-Node: Pure Space\7f223553
-Node: Cons\7f223728
-Node: Vector\7f224444
-Node: Bit Vector\7f225021
-Node: Symbol\7f225514
-Node: Marker\7f226083
-Node: String\7f226638
-Node: Compiled Function\7f230253
-Node: Events and the Event Loop\7f230422
-Node: Introduction to Events\7f230901
-Node: Main Loop\7f232817
-Node: Specifics of the Event Gathering Mechanism\7f236393
-Node: Specifics About the Emacs Event\7f248846
-Node: The Event Stream Callback Routines\7f249101
-Node: Other Event Loop Functions\7f249346
-Node: Converting Events\7f250486
-Node: Dispatching Events; The Command Builder\7f251095
-Node: Evaluation; Stack Frames; Bindings\7f251330
-Node: Evaluation\7f251672
-Node: Dynamic Binding; The specbinding Stack; Unwind-Protects\7f258212
-Node: Simple Special Forms\7f260596
-Node: Catch and Throw\7f261378
-Node: Symbols and Variables\7f263953
-Node: Introduction to Symbols\7f264217
-Node: Obarrays\7f265255
-Node: Symbol Values\7f268788
-Node: Buffers and Textual Representation\7f271076
-Node: Introduction to Buffers\7f271734
-Node: The Text in a Buffer\7f274397
-Node: Buffer Lists\7f281547
-Node: Markers and Extents\7f283498
-Node: Bufbytes and Emchars\7f285763
-Node: The Buffer Object\7f285978
-Node: MULE Character Sets and Encodings\7f289458
-Node: Character Sets\7f290520
-Node: Encodings\7f293963
-Node: Japanese EUC (Extended Unix Code)\7f295030
-Node: JIS7\7f295844
-Node: Internal Mule Encodings\7f297194
-Node: Internal String Encoding\7f299024
-Node: Internal Character Encoding\7f301137
-Node: CCL\7f302861
-Node: The Lisp Reader and Compiler\7f309613
-Node: Lstreams\7f309826
-Node: Creating an Lstream\7f310857
-Node: Lstream Types\7f312067
-Node: Lstream Functions\7f312319
-Node: Lstream Methods\7f315888
-Node: Consoles; Devices; Frames; Windows\7f319031
-Node: Introduction to Consoles; Devices; Frames; Windows\7f319346
-Node: Point\7f321838
-Node: Window Hierarchy\7f323117
-Node: The Window Object\7f327567
-Node: The Redisplay Mechanism\7f331004
-Node: Critical Redisplay Sections\7f331796
-Node: Line Start Cache\7f332751
-Node: Redisplay Piece by Piece\7f335988
-Node: Extents\7f338024
-Node: Introduction to Extents\7f338562
-Node: Extent Ordering\7f339688
-Node: Format of the Extent Info\7f340929
-Node: Zero-Length Extents\7f342817
-Node: Mathematics of Extent Ordering\7f344215
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-Node: Menus\7f353322
-Node: Subprocesses\7f355580
-Node: Interface to X Windows\7f357556
-Node: Index\7f357727
+Node: Top\7f1789
+Node: A History of Emacs\7f7157
+Node: Through Version 18\7f8679
+Node: Lucid Emacs\7f12097
+Node: GNU Emacs 19\7f16138
+Node: GNU Emacs 20\7f18317
+Node: XEmacs\7f18741
+Node: XEmacs From the Outside\7f25850
+Node: The Lisp Language\7f27614
+Node: XEmacs From the Perspective of Building\7f37154
+Node: XEmacs From the Inside\7f43276
+Node: The XEmacs Object System (Abstractly Speaking)\7f51650
+Node: How Lisp Objects Are Represented in C\7f65733
+Node: Rules When Writing New C Code\7f71819
+Node: A Reader's Guide to XEmacs Coding Conventions\7f72715
+Node: General Coding Rules\7f77555
+Node: Writing Lisp Primitives\7f83378
+Node: Writing Good Comments\7f94538
+Node: Adding Global Lisp Variables\7f98074
+Node: Proper Use of Unsigned Types\7f102002
+Node: Coding for Mule\7f103249
+Node: Character-Related Data Types\7f104225
+Node: Working With Character and Byte Positions\7f107195
+Node: Conversion to and from External Data\7f110957
+Node: General Guidelines for Writing Mule-Aware Code\7f117095
+Node: An Example of Mule-Aware Code\7f119780
+Node: Techniques for XEmacs Developers\7f121758
+Node: Regression Testing XEmacs\7f130591
+Node: A Summary of the Various XEmacs Modules\7f135037
+Node: Low-Level Modules\7f135885
+Node: Basic Lisp Modules\7f143298
+Node: Modules for Standard Editing Operations\7f149892
+Node: Editor-Level Control Flow Modules\7f155780
+Node: Modules for the Basic Displayable Lisp Objects\7f159291
+Node: Modules for other Display-Related Lisp Objects\7f162244
+Node: Modules for the Redisplay Mechanism\7f163919
+Node: Modules for Interfacing with the File System\7f166291
+Node: Modules for Other Aspects of the Lisp Interpreter and Object System\7f169989
+Node: Modules for Interfacing with the Operating System\7f176696
+Node: Modules for Interfacing with X Windows\7f184252
+Node: Modules for Internationalization\7f187735
+Node: Modules for Regression Testing\7f190413
+Node: Allocation of Objects in XEmacs Lisp\7f191113
+Node: Introduction to Allocation\7f191634
+Node: Garbage Collection\7f195272
+Node: GCPROing\7f196426
+Node: Garbage Collection - Step by Step\7f203584
+Node: Invocation\7f203976
+Node: garbage_collect_1\7f206944
+Node: mark_object\7f216423
+Node: gc_sweep\7f218232
+Node: sweep_lcrecords_1\7f223293
+Node: compact_string_chars\7f224285
+Node: sweep_strings\7f226462
+Node: sweep_bit_vectors_1\7f227424
+Node: Integers and Characters\7f228097
+Node: Allocation from Frob Blocks\7f228846
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+Node: Cons\7f246774
+Node: Vector\7f247497
+Node: Bit Vector\7f248072
+Node: Symbol\7f248562
+Node: Marker\7f248913
+Node: String\7f249465
+Node: Compiled Function\7f253074
+Node: Dumping\7f253240
+Node: Overview\7f255458
+Node: Data descriptions\7f256009
+Node: Dumping phase\7f258011
+Node: Object inventory\7f258411
+Node: Address allocation\7f261322
+Node: The header\7f262708
+Node: Data dumping\7f263150
+Node: Pointers dumping\7f263808
+Node: Reloading phase\7f265195
+Node: Remaining issues\7f266731
+Node: Events and the Event Loop\7f267689
+Node: Introduction to Events\7f268139
+Node: Main Loop\7f270051
+Node: Specifics of the Event Gathering Mechanism\7f273623
+Node: Specifics About the Emacs Event\7f286073
+Node: The Event Stream Callback Routines\7f286328
+Node: Other Event Loop Functions\7f286573
+Node: Converting Events\7f287710
+Node: Dispatching Events; The Command Builder\7f288316
+Node: Evaluation; Stack Frames; Bindings\7f288548
+Node: Evaluation\7f288890
+Node: Dynamic Binding; The specbinding Stack; Unwind-Protects\7f295399
+Node: Simple Special Forms\7f297783
+Node: Catch and Throw\7f298563
+Node: Symbols and Variables\7f301138
+Node: Introduction to Symbols\7f301402
+Node: Obarrays\7f302437
+Node: Symbol Values\7f305967
+Node: Buffers and Textual Representation\7f308252
+Node: Introduction to Buffers\7f308910
+Node: The Text in a Buffer\7f311570
+Node: Buffer Lists\7f318716
+Node: Markers and Extents\7f320664
+Node: Bufbytes and Emchars\7f322926
+Node: The Buffer Object\7f323138
+Node: MULE Character Sets and Encodings\7f326613
+Node: Character Sets\7f327672
+Node: Encodings\7f331112
+Node: Japanese EUC (Extended Unix Code)\7f332176
+Node: JIS7\7f332987
+Node: Internal Mule Encodings\7f334334
+Node: Internal String Encoding\7f336162
+Node: Internal Character Encoding\7f338273
+Node: CCL\7f339994
+Node: The Lisp Reader and Compiler\7f346747
+Node: Lstreams\7f346957
+Node: Creating an Lstream\7f347985
+Node: Lstream Types\7f349192
+Node: Lstream Functions\7f349445
+Node: Lstream Methods\7f353011
+Node: Consoles; Devices; Frames; Windows\7f356153
+Node: Introduction to Consoles; Devices; Frames; Windows\7f356468
+Node: Point\7f358955
+Node: Window Hierarchy\7f360231
+Node: The Window Object\7f364680
+Node: The Redisplay Mechanism\7f368114
+Node: Critical Redisplay Sections\7f368903
+Node: Line Start Cache\7f369855
+Node: Redisplay Piece by Piece\7f373088
+Node: Extents\7f375122
+Node: Introduction to Extents\7f375656
+Node: Extent Ordering\7f376779
+Node: Format of the Extent Info\7f378017
+Node: Zero-Length Extents\7f379901
+Node: Mathematics of Extent Ordering\7f381297
+Node: Extent Fragments\7f386052
+Node: Faces\7f387135
+Node: Glyphs\7f387248
+Node: Specifiers\7f393869
+Node: Menus\7f393995
+Node: Subprocesses\7f396250
+Node: Interface to the X Window System\7f398233
+Node: Lucid Widget Library\7f398511
+Node: Generic Widget Interface\7f399799
+Node: Scrollbars\7f403355
+Node: Menubars\7f403498
+Node: Checkboxes and Radio Buttons\7f403641
+Node: Progress Bars\7f403827
+Node: Tab Controls\7f403987
+Node: Index\7f404108
 \1f
 End Tag Table