XEmacs 21.4.15
[chise/xemacs-chise.git.1] / info / internals.info
index 4642aa8..5ac1c97 100644 (file)
@@ -1,4 +1,4 @@
-This is ../info/internals.info, produced by makeinfo version 4.0 from
+This is ../info/internals.info, produced by makeinfo version 4.6 from
 internals/internals.texi.
 
 INFO-DIR-SECTION XEmacs Editor
@@ -7,8 +7,9 @@ START-INFO-DIR-ENTRY
 END-INFO-DIR-ENTRY
 
    Copyright (C) 1992 - 1996 Ben Wing.  Copyright (C) 1996, 1997 Sun
-Microsystems.  Copyright (C) 1994 - 1998 Free Software Foundation.
-Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
+Microsystems.  Copyright (C) 1994 - 1998, 2002, 2003 Free Software
+Foundation.  Copyright (C) 1994, 1995 Board of Trustees, University of
+Illinois.
 
    Permission is granted to make and distribute verbatim copies of this
 manual provided the copyright notice and this permission notice are
@@ -39,151 +40,157 @@ Foundation instead of in the original English.
 
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-internals.info-7: 282833
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+internals.info-1: 1789
+internals.info-2: 301402
 \1f
 Tag Table:
 (Indirect)
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-Node: A History of Emacs\7f7030
-Node: Through Version 18\7f8555
-Node: Lucid Emacs\7f12003
-Node: GNU Emacs 19\7f15021
-Node: GNU Emacs 20\7f17204
-Node: XEmacs\7f17631
-Node: XEmacs From the Outside\7f20810
-Node: The Lisp Language\7f22577
-Node: XEmacs From the Perspective of Building\7f32120
-Node: XEmacs From the Inside\7f38245
-Node: The XEmacs Object System (Abstractly Speaking)\7f46628
-Node: How Lisp Objects Are Represented in C\7f60714
-Node: Rules When Writing New C Code\7f65207
-Node: General Coding Rules\7f66011
-Node: Writing Lisp Primitives\7f71722
-Node: Adding Global Lisp Variables\7f82891
-Node: Coding for Mule\7f86529
-Node: Character-Related Data Types\7f87508
-Node: Working With Character and Byte Positions\7f90505
-Node: Conversion to and from External Data\7f94270
-Node: General Guidelines for Writing Mule-Aware Code\7f100411
-Node: An Example of Mule-Aware Code\7f103099
-Node: Techniques for XEmacs Developers\7f105080
-Node: A Summary of the Various XEmacs Modules\7f109290
-Node: Low-Level Modules\7f110110
-Node: Basic Lisp Modules\7f117680
-Node: Modules for Standard Editing Operations\7f124290
-Node: Editor-Level Control Flow Modules\7f130178
-Node: Modules for the Basic Displayable Lisp Objects\7f133624
-Node: Modules for other Display-Related Lisp Objects\7f136146
-Node: Modules for the Redisplay Mechanism\7f137223
-Node: Modules for Interfacing with the File System\7f139574
-Node: Modules for Other Aspects of the Lisp Interpreter and Object System\7f143272
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-Node: Modules for Interfacing with X Windows\7f156386
-Node: Modules for Internationalization\7f159822
-Node: Allocation of Objects in XEmacs Lisp\7f162459
-Node: Introduction to Allocation\7f162980
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-Node: Cons\7f217731
-Node: Vector\7f218457
-Node: Bit Vector\7f219034
-Node: Symbol\7f219527
-Node: Marker\7f219881
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-Node: Compiled Function\7f224049
-Node: Dumping\7f224218
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-Node: Address allocation\7f232270
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-Node: Other Event Loop Functions\7f257693
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-Node: Evaluation\7f260019
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-Node: Catch and Throw\7f269741
-Node: Symbols and Variables\7f272316
-Node: Introduction to Symbols\7f272580
-Node: Obarrays\7f273648
-Node: Symbol Values\7f277181
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-Node: Introduction to Buffers\7f280127
-Node: The Text in a Buffer\7f282833
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-Node: Markers and Extents\7f291934
-Node: Bufbytes and Emchars\7f294199
-Node: The Buffer Object\7f294414
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-Node: Encodings\7f302441
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-Node: JIS7\7f304340
-Node: Internal Mule Encodings\7f305690
-Node: Internal String Encoding\7f307520
-Node: Internal Character Encoding\7f309665
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-Node: The Lisp Reader and Compiler\7f318141
-Node: Lstreams\7f318354
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-Node: Lstream Types\7f320612
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-Node: Consoles; Devices; Frames; Windows\7f327572
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+Node: A History of Emacs\7f7157
+Node: Through Version 18\7f8679
+Node: Lucid Emacs\7f12097
+Node: GNU Emacs 19\7f16138
+Node: GNU Emacs 20\7f18317
+Node: XEmacs\7f18741
+Node: XEmacs From the Outside\7f25850
+Node: The Lisp Language\7f27614
+Node: XEmacs From the Perspective of Building\7f37154
+Node: XEmacs From the Inside\7f43276
+Node: The XEmacs Object System (Abstractly Speaking)\7f51650
+Node: How Lisp Objects Are Represented in C\7f65733
+Node: Rules When Writing New C Code\7f71819
+Node: A Reader's Guide to XEmacs Coding Conventions\7f72715
+Node: General Coding Rules\7f77555
+Node: Writing Lisp Primitives\7f83378
+Node: Writing Good Comments\7f94538
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+Node: General Guidelines for Writing Mule-Aware Code\7f117095
+Node: An Example of Mule-Aware Code\7f119780
+Node: Techniques for XEmacs Developers\7f121758
+Node: Regression Testing XEmacs\7f130591
+Node: A Summary of the Various XEmacs Modules\7f135037
+Node: Low-Level Modules\7f135885
+Node: Basic Lisp Modules\7f143298
+Node: Modules for Standard Editing Operations\7f149892
+Node: Editor-Level Control Flow Modules\7f155780
+Node: Modules for the Basic Displayable Lisp Objects\7f159291
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+Node: Modules for the Redisplay Mechanism\7f163919
+Node: Modules for Interfacing with the File System\7f166291
+Node: Modules for Other Aspects of the Lisp Interpreter and Object System\7f169989
+Node: Modules for Interfacing with the Operating System\7f176696
+Node: Modules for Interfacing with X Windows\7f184252
+Node: Modules for Internationalization\7f187735
+Node: Modules for Regression Testing\7f190413
+Node: Allocation of Objects in XEmacs Lisp\7f191113
+Node: Introduction to Allocation\7f191634
+Node: Garbage Collection\7f195272
+Node: GCPROing\7f196426
+Node: Garbage Collection - Step by Step\7f203584
+Node: Invocation\7f203976
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+Node: sweep_bit_vectors_1\7f227424
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+Node: Cons\7f246774
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+Node: Overview\7f255458
+Node: Data descriptions\7f256009
+Node: Dumping phase\7f258011
+Node: Object inventory\7f258411
+Node: Address allocation\7f261322
+Node: The header\7f262708
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+Node: Reloading phase\7f265195
+Node: Remaining issues\7f266731
+Node: Events and the Event Loop\7f267689
+Node: Introduction to Events\7f268139
+Node: Main Loop\7f270051
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+Node: The Event Stream Callback Routines\7f286328
+Node: Other Event Loop Functions\7f286573
+Node: Converting Events\7f287710
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+Node: Evaluation\7f288890
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+Node: Simple Special Forms\7f297783
+Node: Catch and Throw\7f298563
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+Node: Introduction to Symbols\7f301402
+Node: Obarrays\7f302437
+Node: Symbol Values\7f305967
+Node: Buffers and Textual Representation\7f308252
+Node: Introduction to Buffers\7f308910
+Node: The Text in a Buffer\7f311570
+Node: Buffer Lists\7f318716
+Node: Markers and Extents\7f320664
+Node: Bufbytes and Emchars\7f322926
+Node: The Buffer Object\7f323138
+Node: MULE Character Sets and Encodings\7f326613
+Node: Character Sets\7f327672
+Node: Encodings\7f331112
+Node: Japanese EUC (Extended Unix Code)\7f332176
+Node: JIS7\7f332987
+Node: Internal Mule Encodings\7f334334
+Node: Internal String Encoding\7f336162
+Node: Internal Character Encoding\7f338273
+Node: CCL\7f339994
+Node: The Lisp Reader and Compiler\7f346747
+Node: Lstreams\7f346957
+Node: Creating an Lstream\7f347985
+Node: Lstream Types\7f349192
+Node: Lstream Functions\7f349445
+Node: Lstream Methods\7f353011
+Node: Consoles; Devices; Frames; Windows\7f356153
+Node: Introduction to Consoles; Devices; Frames; Windows\7f356468
+Node: Point\7f358955
+Node: Window Hierarchy\7f360231
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+Node: The Redisplay Mechanism\7f368114
+Node: Critical Redisplay Sections\7f368903
+Node: Line Start Cache\7f369855
+Node: Redisplay Piece by Piece\7f373088
+Node: Extents\7f375122
+Node: Introduction to Extents\7f375656
+Node: Extent Ordering\7f376779
+Node: Format of the Extent Info\7f378017
+Node: Zero-Length Extents\7f379901
+Node: Mathematics of Extent Ordering\7f381297
+Node: Extent Fragments\7f386052
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+Node: Glyphs\7f387248
+Node: Specifiers\7f393869
+Node: Menus\7f393995
+Node: Subprocesses\7f396250
+Node: Interface to the X Window System\7f398233
+Node: Lucid Widget Library\7f398511
+Node: Generic Widget Interface\7f399799
+Node: Scrollbars\7f403355
+Node: Menubars\7f403498
+Node: Checkboxes and Radio Buttons\7f403641
+Node: Progress Bars\7f403827
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 \1f
 End Tag Table