for (slice = 0; slice < unwind.giffile->ImageCount; slice++)
{
- /* We check here that that the current image covers the full "screen" size. */
+ /* We check here that the current image covers the full "screen" size. */
if (unwind.giffile->SavedImages[slice].ImageDesc.Height != height
|| unwind.giffile->SavedImages[slice].ImageDesc.Width != width
|| unwind.giffile->SavedImages[slice].ImageDesc.Left != 0