if (vis->class == PseudoColor)
{
unsigned long pixarray[256];
- int pixcount, n;
+ int pixcount;
+ unsigned int n;
/* use our quantize table to allocate the colors */
pixcount = 32;
*pixtbl = xnew_array (unsigned long, pixcount);
}
else
{
- int i;
+ unsigned int i;
if (IMAGE_INSTANCE_PIXMAP_TIMEOUT (p))
disable_glyph_animated_timeout (IMAGE_INSTANCE_PIXMAP_TIMEOUT (p));