#include <config.h>
#include "lisp.h"
+#include "debug.h"
#include "buffer.h"
#include "window.h"
#include "redisplay.h"
#include "faces.h"
+#include "sysdep.h"
+
static int compare_runes (struct window *w, struct rune *crb,
struct rune *drb);
static void redraw_cursor_in_window (struct window *w,
a TEXT block. */
if (ddl->modeline)
{
- /* The shadow thickness check is necessary if only the sign of
+ /* The shadow thickness check is necesssary if only the sign of
the size changed. */
if (cdba && !w->shadow_thickness_changed)
{